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Raid Shadow Legends Squire Guide

Introduction to Squire: Banner Lords’ Uncommon Defensive Champion

Raid Shadow Legends Squire - Introduction to Squire: Banner Lords’ Uncommon Defensive Champion image
Squire Ratings
Campaign
Arena Defense
Arena Offense
Clan Boss
Hydra
Faction Wars

Hailing from noble birth, Raid Shadow Legends Squire is a brave individual who served under a knight before becoming a Knight himself. He arrives in Teleria as a Defensive champion of the Force affinity, belonging to the Banner Lords Faction. As an Uncommon rarity champion, he can be obtained through Mystery Shards or found in the Market.

Squire’s Skills

Raid Shadow Legends Overhead Swing

Overhead Swing

His first skill, Overhead Swing, is a single-target attack that deals damage based on his Defence. While he attacks one enemy, commended for trying, this skill brings nothing else. The damage can be increased by 5% at each level from Lvl. 2 to Lvl. 5 through skill upgrades

Raid Shadow Legends Weapon Breaker

Weapon Breaker

His second skill, Weapon Breaker, is an AoE attack with a 30-40% chance to apply a 25% Decrease ATK debuff for 2 turns. Damage and cooldown improve with upgrades. Due to its low debuff chance and weak effect, it’s mainly useful for early-game Faction Wars as a temporary filler. Cooldown starts at 4 turns.

Mastery Options for Squire in PvE and PvP

Raid Shadow Legends Squire- Mastery Options for Squire in PvE and PvP image
Combat Mastery Breakdown
Offense Support
  • Deadly Precision
  • Keen Strike
  • Shield Breaker
  • Single Out
  • Bring it Down
  • Kill Streak
  • Warmaster
  • Pinpoint Accuracy
  • Charged Focus
  • Swarm Smiter
  • Arcane Celerity
  • Evil Eye
  • Lore of Steel
  • Master Hexer
  • Sniper

Considering masteries, there are different paths available for Squire depending on whether he is used in PvE or PvP content. The main mastery trees to choose from are General, Offense, Defense, and Support, each offering different enhancements based on how you intend to use him.

For PvE content, especially early-game Campaign or Faction Wars, players may prioritize Offense and Support trees to increase damage output and improve debuff application. In PvP, although Squire is rarely used, the Defense tree can offer added survivability. However, due to his limited role and effectiveness, it’s usually recommended to keep mastery investment minimal and only pursue it if you have spare resources or lack better champion options.

Recommended Gear and Stats for Squire

Artifact Recommendations

Speed

Gear

Speed is a crucial stat in both PvE and PvP, making the Speed Set highly valuable. Early to mid-game players can farm it at Campaign Stage 6, then in Dragon’s Lair later. Prioritizing Speed gear is often the first major farming goal.

Savage

Gear

Savage is a must-have set for any Arena Nuker or PvE damage dealer, offering a massive boost by ignoring a significant portion of the target’s Defense. In the late to end game, enemy Defense can greatly reduce the damage you deal, making this set incredibly valuable. It helps bypass those high Defense numbers, ensuring your damage dealers hit much harder. This powerful set can only be acquired from Fire-Knight’s Castle.

Critical Rate

Gear

This set, farmed from Ice Golem’s Peak or Campaign’s Durham Forest 4, boosts Crit Rate to 100%, useful early game but less so later.

Champion Stats Breakdown

Stat Value
HP 15,690
Attack 760
Defense 947
Speed 96
Critical Rate 15%
Critical Damage 50%
Debuff Resistance 30
Debuff Accuracy 0

For equipping Squire with gear, specific stats and artifact sets are recommended for both PVE and PVP. Recommended stats for both PVE and PVP include Speed, Critical Damage, and Critical Rate, with Defense% also being a useful stat in some scenarios. For artifact sets, Speed, Critical Rate, and Critical Damage sets are recommended for both PVE and PVP to enhance damage output and turn efficiency. Additionally, the Savage set is recommended for PVP, especially when aiming to bypass enemy defenses and maximize Squire’s limited offensive potential in short battles.

Champion Roles in Raid Shadow Legends and Squire’s Role

Raid Shadow Legends Squire - Champion Roles in Raid Shadow Legends and Squire’s Role image

Squire fits primarily into the Debuffer role in Raid Shadow Legends, thanks to his skill Weapon Breaker, which has the potential to place a 25% Decrease ATK debuff on all enemies. This debuff is valuable in theory, especially in prolonged fights such as Dungeon waves or Clan Boss battles, where reducing incoming damage can make a significant difference. However, in practice, Squire’s ability to fulfill this role effectively is hampered by several limitations that reduce his reliability and overall impact.

Firstly, the version of Decrease ATK he places is the weaker 25% variation, as opposed to the more desirable 50% version used by higher-tier champions. Secondly, the base application chance is only 30%, which, even when fully booked, increases to a maximum of 40%—still considerably low by most standards. This makes the skill inconsistent, especially when compared to other champions who can apply the stronger debuff with a much higher success rate. Additionally, Weapon Breaker comes with a 4-turn base cooldown, which is quite long for such a minor effect and further restricts his usefulness in any high-pressure or sustained damage encounter.

Because of these constraints, Raid Shadow Legends Squire is often viewed as a placeholder debuffer, suited mostly for early-game content or Faction Wars, where player rosters are limited and the demand for any form of utility outweighs performance expectations. He can occasionally help soften enemy attacks, but relying on him for consistent debuff control is not advised. In most situations, Squire should be replaced as soon as players gain access to stronger champions who can apply reliable debuffs and bring additional value to their teams.

Summary and Final Assessment of Squire

Despite his noble background and defensive kit, Squire’s overall effectiveness in Raid Shadow Legends is quite limited. As a Force affinity, Defense-based champion from the Banner Lords faction, he might initially catch the eye of newer players looking for durability and control in early-game content. His character lore gives the impression of a disciplined fighter rising from the role of a knight’s apprentice to a combat-ready soldier—yet his practical performance in battle does not live up to that narrative. When compared to other Uncommon or even Rare champions, Squire falls noticeably short in terms of utility, impact, and long-term viability.

His skill set is simple and lacks depth. His A1, Overhead Swing, is a basic single-target attack that deals damage based on his Defense, but it offers no additional effects. His A2, Weapon Breaker, is an AoE attack with only a 30–40% chance to place a 25% Decrease ATK debuff, which is both the weaker version of the debuff and an unreliable chance to land. In a game where skill efficiency, cooldowns, and effect potency matter greatly, Squire’s low impact makes him a poor choice for most content. His lack of versatility and weak debuffing also mean he contributes little to team strategy in difficult areas like Clan Boss, high-level Dungeons, and Arena.

As a result, Raid Shadow Legends Squire is best used only as a stopgap option during the very early stages of the game or in Banner Lords Faction Wars when champion availability is limited. He can help fill a slot temporarily, especially when no better debuffers are available. In terms of gear, it’s recommended to keep his build simple—using Speed sets to help him take more turns, and Defense%, Crit Rate, and Crit Damage stats to optimize his limited damage potential. For masteries, players can opt for basic Offense and Support trees with Warmaster for Clan Boss, though this is only practical if there are no better champions to invest books or scrolls in.

Ultimately, Squire is a champion players will outgrow quickly. While he might offer some value in very specific and early scenarios, he lacks the tools needed to remain relevant in mid-to-late-game content. Players should not invest heavily in upgrading or booking him and should focus instead on replacing him as soon as more capable champions become available through Shards, events, or the Market.

Frequently Asked Questions (F.A.Q.)

❓ Who is Squire in Raid Shadow Legends?

Squire is an Uncommon Defensive champion from the Banner Lords faction with Force affinity. He is mainly known for his defensive stats and debuff abilities.

❓ What are Squire’s main abilities?

Squire has two main skills:
Overhead Swing: A single-target attack dealing damage based on his Defense.
Weapon Breaker: An AoE attack with a chance to apply a 25% Decrease ATK debuff on all enemies.

❓ Is Squire a good champion for late game content?

Generally, no. Squire’s skills and debuffs are weak and inconsistent, making him less viable in late-game PvE and PvP content. He’s mostly useful early game or as filler.

❓ How do I best build Squire?

Focus on Defense and Speed artifact sets. Prioritize stats like Speed, Critical Rate, and Critical Damage to maximize his damage potential.

❓ What mastery should I use for Squire?

Warmaster is recommended for Clan Boss and PvE content to maximize damage output, as his attacks usually hit once per skill.

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