Overview
Konamiya, the Water Garuda in Summoners War Konamiya Water Garuda, is a powerful and underrated 2★ support monster known for his exceptional utility in both PvE and PvP. Though simple in design, his skill set is extremely effective, especially for early and mid-game players. His first skill, Onslaught, is a single-target attack with a chance to stun, providing basic crowd control. His second skill, Resurge, is where his true support value shines—instantly refilling an ally’s attack bar and granting an attack buff, which allows nukers or slow damage dealers to cycle faster and hit harder.
His third skill, Peace, cleanses all harmful effects from allies and heals 15% of their HP, making him a key answer to debuff-heavy content like Rift Beasts, Trial of Ascension, and Guild Wars.
Konamiya Stats
| Level | Min | Lv. 20 | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | |||||||||||
| HP | 1515 | 2865 | 2295 | 4125 | 3300 | 5610 | 4485 | 7635 | 6105 | 10380 | |
| ATK | 49 | 94 | 75 | 135 | 108 | 184 | 147 | 250 | 200 | 340 | |
| DEF | 65 | 124 | 99 | 179 | 143 | 244 | 195 | 331 | 265 | 450 | |
| Awakened | |||||||||||
| HP | 1695 | 3225 | 2580 | 4650 | 3720 | 6330 | 5055 | 8595 | 6885 | 11700 | |
| ATK | 56 | 106 | 85 | 153 | 122 | 208 | 166 | 283 | 226 | 384 | |
| DEF | 70 | 133 | 107 | 192 | 154 | 261 | 209 | 355 | 284 | 483 | |
Konamiya, the Water Garuda in Summoners War, has solid base stats that make him an ideal support unit, especially for early to mid-game players. At 6★ awakened and level 40, he boasts a high base HP of 11,700, paired with a respectable DEF of 483 and ATK of 384. His base speed sits at 91, which is on the lower end for support monsters, and increases by just one point upon awakening. His critical rate is 15%, critical damage is 50%, with 15% resistance and 0% accuracy by default. These stats highlight Konamiya’s tanky nature, designed more for survivability and utility than damage output.
Because of his relatively low base speed, rune investment—particularly in speed—is crucial to maximize his effectiveness. Even though his offensive stats are modest, his value comes from his skills: healing, cleansing, and boosting allies’ turns. His high HP pool and decent defense allow him to stay alive long enough to provide consistent support in prolonged battles, especially in PvP, dungeons, and Rift content. Overall, Konamiya’s stat profile is built to enable durability and sustain, making him a reliable backbone for teams that rely on survivability and turn manipulation.
Static Attributes
| SPD | CRI Rate | CRI DMG | RES | ACC | |
| Unawakened | 90 | 15% | 50% | 15% | 0% |
| Awakened | 91 | 15% | 50% | 15% | 0% |
How to Obtain
![]() Unknown Scroll | ![]() Social Summon | ![]() Temple of Wishes | ![]() Magic Shop | ![]() Secret Dungeon |
You can discover Konamiya’s Secret Dungeon randomly by clearing stages in the Hall of Water. Once unlocked, the dungeon lasts for one hour and contains 10 floors—completing higher floors yields more pieces. You need 20 pieces to summon him, and stage 10 drops 4 pieces upon completion.
- Tip: Use your Crafting Building (“Special” tab) to open a Secret Dungeon manually with 5 Magic Dust, 10 k Mana, and 10 Water Medium Essences for guaranteed access.
- Team up: When friends discover the dungeon, you can enter and earn bonus pieces—entering each friend’s dungeon yields 1 extra piece
You can also obtain him as a 2★ monster through:
- Unknown Scrolls (commonly from Cairos Dungeon or shops)
- Social Summons (from friend interactions)
- Temple of Wishes
- Magic Shop & Guild Magic Shop
- In-game missions and events
Awakening Essence
![]() Essence of Water (Mid) | ![]() Essence of Water (Low) | ![]() Essence of Magic (Low) |
To awaken Konamiya (Water Garuda) in Summoners War, you’ll need the following essences:
Awakening Requirements:
- 15 Low Water Essences
- 15 Low Magic Essences
- 2 Medium Water Essences
Where to Farm:
All essences are found in the Hall of Water and Hall of Magic, located in the Cairos Dungeon.
- Low Essences drop more frequently on lower levels (B1–B5)
- Medium Essences drop more reliably on mid-to-high levels (B6–B10)
The Hall of Water is open every Wednesday and also during Hall of Elements rotation weekends (Friday to Sunday).
Skills
![]() Onslaught | ![]() Resurge | ![]() Peace (Awakened) |
| Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance. Multiplier: 3.7*{ATK} – 15 | Fills up an ally target’s Attack Bar and strengthens their Attack Power for 1 turn. (Reusable in 4 turns) | Removes all harmful effects on all allies and recovers HP by 15% each. (Reusable in 5 turns) |
| Damage +5% Weakening Effect Rate +5% Damage +5% Weakening Effect Rate +5% Damage +10% Weakening Effect Rate +10% Damage +10% Weakening Effect Rate +20% | Cooldown Turn -1 Cooldown Turn -1 | Recovery +10% Recovery +10% Recovery +10% Cooltime Turn -1 Cooltime Turn -1 |
Rune
| Build | 4-Set(s) | 2-Set(s) | Stat Priorities ? |
| General support | Swift | Focus Energy Endure Nemesis | Spd, Hp, Acc |
| Violent supporter | Violent | Revenge Will Endure Nemesis | Spd, Hp, Acc |
| Early tank | N/A | Energy | Hp, Def |
Strategy
Konamiya, the Water Garuda, plays a crucial support role in Summoners War, offering team-wide utility through his healing, cleansing, and turn-boosting abilities. His skill set makes him especially valuable in both PvE and PvP scenarios. In PvE, he excels in early-game Giants B10/B12, where his AoE heal and cleanse from Peace help remove dangerous debuffs like Defense Break and keep the team alive.
He’s also a reliable asset in the Trial of Ascension (ToA), where his healing and debuff removal allow your crowd control units, such as Baretta or Spectra, to keep enemies locked down. In Rift Beasts and Elemental Rifts, Konamiya is effective for early teams that need a budget support monster to remove harmful effects like Oblivion or continuous damage.
In PvP, Konamiya finds his strength in enabling slow nukers in Arena, Guild Wars, and Siege battles. His Resurge skill can instantly grant an extra turn to high-damage units like Lushen, Copper, or Kahli, allowing them to finish enemies before they can act. He’s also great in bomb teams, giving Seara or Malaka another turn to detonate or place additional bombs. Though less common in higher-tier RTA, he’s still a useful situational pick in 4★ Special League or low- to mid-rank real-time battles, especially as a counter to debuff-heavy teams.
Strength and Weakness

Strength: Konamiya’s strengths lie in his exceptional utility, reliability, and ease of use, making him one of the most valuable low-star support monsters in Summoners War. His most notable strength is his second skill, Resurge, which instantly resets an ally’s cooldowns and grants them a turn—this is incredibly powerful when used on heavy-hitting nukers or units with crucial skills on cooldown. It allows players to effectively control the turn order and timing of powerful abilities, giving Konamiya a key role in cleave and burst comps.
Weakness: Despite his strong utility, Konamiya does have several weaknesses that players should be aware of when building teams around him. One of his main drawbacks is his low base Speed (91), which makes him slower than most support units in the game. This can be problematic because his effectiveness often depends on moving before or between allies and enemies—particularly when using Resurge to give another unit a turn. To compensate, he requires significant investment in Speed through runes, which can be difficult for early-game players with limited rune quality.
Synergy

Konamiya shines brightest when paired with monsters that benefit from his unique utility—especially his Resurge skill, which instantly refills an ally’s attack bar and grants them an extra turn. This makes him a perfect teammate for high-damage nukers like Lushen, Kahli, or Copper, who can capitalize on the extra turn to unleash devastating combos or finish off enemies before they can react. By boosting their turn cycle, Konamiya effectively amplifies burst damage and speeds up clears in both PvE and PvP.
He also pairs well with crowd control and debuff-heavy units like Baretta, Spectra, or Veromos. Konamiya’s cleanse and healing from Peace help sustain these teams by removing harmful debuffs and healing damage over time, allowing your control monsters to lock down enemies longer and more reliably. In addition, his ability to grant turns helps keep your CC rotations consistent, which is crucial in Trial of Ascension or Rift Beasts.
For sustain-heavy comps, Konamiya works nicely alongside other healers or buffers such as Fran or Lulu, reinforcing team survivability through stacking heals and continuous cleansing. In bomb or multi-hit teams—like those with Seara or Malaka—Konamiya’s extra turn can be the difference between triggering bombs at the right moment or failing to burst key targets.
Overall, Konamiya’s synergy lies in supporting fast or slow nukers, crowd control specialists, and sustain compositions that rely on turn manipulation and debuff management. Properly combined, he can elevate a team’s consistency and survivability, turning otherwise difficult fights into smooth victories.
Frequently Asked Questions (F.A.Q)
Is Konamiya worth building?
Absolutely! Konamiya is one of the best 2★ support monsters in the game. His ability to cleanse, heal, and boost allies’ attack bars makes him valuable from early to mid-game, and even in some late-game PvP and Rift scenarios.
What rune sets are best for Konamiya?
Early on, Swift + Energy or Triple Energy sets work great for speed and survivability. Later, Violent + Energy or Violent + Revenge are recommended to maximize his turns and utility.
What is the best skill to focus on?
While all his skills are useful, Resurge (the second skill) is the key ability since it boosts an ally’s attack bar and grants an extra turn, which can change the course of battles.
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