“Score by hitting an enemy with a ball. The first team to reach 10 points wins the match!
No regular takedowns, running out of health stuns Brawlers instead!”

Brawl Stars Dodgebrawl is a 3v3 event introduced in the June 2025 update where teams compete by throwing balls to score points through takedowns. Multiple balls can appear, and each hit that results in a takedown earns one point. However, most hits only stun the enemy for 3 seconds. The first team to reach 10 points wins, but if neither team scores 10 within 2 minutes and 30 seconds, the team with more points wins. A tie triggers a 1-minute overtime, and if still tied, the match ends in a draw.
Players collect balls by approaching them when unclaimed and throw them using ammo or Super attacks. Regular throws consume an ammo bar and bounce off walls, while Supers send the ball farther and faster. Auto-aim directs throws toward the enemy’s backline. Ball carriers can’t activate Gadgets, though some effects may persist. Being stunned or knocked back causes the player to drop the ball, adding a layer of strategy to positioning and timing.
Brawl Stars Dodgebrawl Guide: Useful Brawlers
| Brawler | Why They’re Useful in Dodgebrawl |
|---|---|
![]() Mortis | Mortis’s agility lets him dodge dodgeballs and quickly retaliate in Brawl Stars Dodgebrawl. He can dash to retrieve missed balls and punish stunned enemies up close. |
![]() Stu | Stu’s speed and burst damage allow him to dodge consistently and stun enemies quickly. His fast-charging Super helps land frequent, powerful shots. |
![]() Lumi | Lumi uses walls to avoid shots and her Super or Star Power to slow enemies. Her gadgets help deny areas where balls pile up, controlling space effectively. |
Brawl Stars Dodgebrawl Guide: Tips
Brawl Stars Dodgebrawl rewards smart movement, coordination, and timing. These tips will help you avoid enemy shots, make strategic plays, and control the balls effectively to secure victory for your team.
Don’t Dash Into Enemy Territory
Unless you’re confident you can take out the opponent and grab their ball, avoid dashing in—it’s easier for them to snipe and stun you.
Coordinate Ball Pickups After a Takedown
Have a teammate with a ball ready when an enemy is stunned. That way, you can finish them off and prevent them from escaping.
Avoid Predictable Abilities
Abilities like El Primo or Piper’s Super are too slow and predictable—opponents can easily hit you as you land. Use with caution.
Retreat When Affected by DoT
If you’re poisoned or burning, retreat to your side. Death from DoT doesn’t grant points, so protect yourself from follow-up attacks.
Intercept Incoming Balls
If an opponent’s ball stops near you, grab it before it touches you or it may count as a score for the enemy team.
Use Fast Super-Charging Brawlers
Supers launch balls faster than regular attacks. Brawlers like Melodie, Stu, Max, and Edgar can charge Supers often for stronger throws.
Don’t Waste Attacks on Stunned Enemies
Attacking stunned enemies is pointless—they take no damage. Save your ammo and time your throws strategically.
Control Ball Access When Leading
If your team is ahead, throw all balls to your side and defend them. This denies opponents scoring chances and secures your lead.
Brawl Stars Dodgebrawl Guide: Conclusion
Brawl Stars Dodgebrawl brings a fresh twist to Brawl Stars with its unique blend of dodge mechanics, teamwork, and quick decision-making. Success in this mode comes from precise movement, smart use of Supers, and managing ball control as a team. Whether you’re baiting shots, stockpiling balls, or setting up finishing throws, every action counts. Mastering positioning and coordination will give your team the edge to dominate the arena and come out on top.
Frequently Asked Questions (F.A.Q)
❓How do you score points in Dodgebrawl?
You score by hitting an enemy with a dodgeball and defeating them with that hit. Only takedowns caused directly by the ball award a point. Regular attacks that deplete a Brawler’s health don’t contribute to your score and are mainly used for utility like charging your Super or forcing positioning.
❓Can I use my Gadget while holding the ball?
No, you can’t activate a Gadget while you are carrying a ball. However, any passive or pre-activated Gadget effects (like healing from a turret or lingering slows) will still affect you and the battle. To use a Gadget, you must first drop or throw the ball.
❓Does getting stunned or knocked out give the enemy team a point?
Only being defeated by a dodgeball gives the enemy team a point. If you’re taken out by damage over time, terrain hazards, or regular Brawler attacks, it won’t contribute to their score. This encourages players to retreat strategically when low on health rather than risking giving away a point.
❓What happens if no one reaches 10 points?
If neither team reaches 10 points after 2 minutes and 30 seconds, the team with more points at that time wins. If the match is tied, it enters a 1-minute overtime. Should the tie persist through overtime, the match will end in a draw with no winner declared.
What Brawlers are best for Dodgebrawl?
The best Brawlers are those with agility, fast Super charge, and strong movement. Mortis and Stu are great at dodging and closing gaps quickly, while Lumi can use her abilities to control space and deny enemies access to balls.

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