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Brawl Stars Triple Cheese is a fan-made community map featured in the Special Delivery event. Known for its quirky layout and clever use of obstacles, the map emphasizes tactical movement and precise control over delivery routes. With tight corners, scattered cover, and multiple flanking paths, Triple Cheese encourages both defensive setups and bold ambushes. Its unique name reflects the layered layout and cheesy traps that can catch unprepared players off guard, making it a favorite among players who enjoy strategic depth and fast-paced action.
Brawl Stars Triple Cheese Guide: Map Layout
Brawl Stars Triple Cheese is a diagonally symmetrical community map with a shifting cart route and scattered cover, it encourages smart positioning and careful pushes across a layered battlefield.
| Middle Zone |
|---|
![]() Main area of control with walls and tight corridors; central for most engagements. |
| Diagonal Cart Track |
|---|
![]() The minecart moves from bottom-left to top-right, cutting through mid and affecting movement. |
| Cheese Wall Clusters |
|---|
![]() Scattered, small wall segments shaped like cheese slices; provide cover and choke points. |
| Side Corridors |
|---|
![]() Narrow outer lanes used for flanks or bypassing central conflict. |
Brawl Stars Triple Cheese Guide: Best Brawlers
| Brawler | Role | Strength |
|---|---|---|
![]() Bo | Vision Controller | Provides team vision with totem and controls chokepoints with mines. |
![]() Brock | Wall Breaker or Poke | Breaks key walls and pressures mid with long-range rockets. |
![]() R-T | Lane Control or Zoner | Controls tight lanes with consistent chip and split mode zoning. |
![]() Sandy | Support or Area Control | Invisibility Super dominates mid; good for holding control and healing. |
![]() Gus | Support or Sustain | Shields and heals give teammates durability in tight fights. |
![]() Sprout | Area Denial | Blocks off paths and chokepoints with Super, excellent for mid stalling. |
Brawl Stars Triple Cheese Guide: Tips
Brawl Stars Triple Cheese is a fast-paced map with tight corridors, scattered walls, and a diagonal minecart that disrupts mid-fights. Success here depends on controlling the center, using cover wisely, and timing pushes around the moving cart.
Control the Center First
The middle hot zone is the most contested. Secure it early to gain a zone advantage while teammates cover the flanks.
Use Walls for Cover
The cheese-like wall clusters are ideal for dodging and peeking. Use them to take cover while chipping enemies down.
Watch the Minecart
The cart moves diagonally through the center and can disrupt fights. Time your pushes to avoid getting stunned or blocked.
Control with Area Denial
Brawlers like Sprout or R-T can lock down tight corridors and mid-lane paths, forcing enemies into bad positions.
Break Walls Strategically
Use wall-breaking abilities to open better lines of sight or disrupt enemy cover, especially around the middle zone.
Brawl Stars Triple Cheese Guide: Conclusion
Winning on Brawl Stars Triple Cheese requires more than just aggression—it’s about smart positioning, map awareness, and timing. Brawlers that can zone enemies, support allies, or break key walls have a strong advantage. Pay close attention to the minecart’s path, use the environment to your benefit, and work as a team to control the central zone effectively.
Frequently Asked Questions (FAQs)
❓What mode is Triple Cheese used for?
Triple Cheese is used in the Special Delivery event. Teams fight to control a central scoring area while navigating walls and the moving minecart.
❓Which brawlers perform best here?
Brawlers like Bo, R-T, Sandy, Sprout, Gus, and Brock excel thanks to their zoning, support, or wall-breaking abilities.
❓How do you play around the minecart?
Avoid crossing when it’s near, but use it to split enemies or force them off the zone. It can act as both cover and a hazard.
❓Are long-range brawlers effective?
Yes, especially those with wall-breaking tools. Brock can open up paths and pressure enemies, while R-T chips from safe distances.
❓What’s the biggest mistake players make on this map?
Ignoring the minecart’s timing and clumping in narrow areas without cover, making them easy targets for splash damage or crowd control.

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