Overview
Summoners War Hanra Dark Beast Hunter, is a 4★ Attack-type monster known for his powerful passive that punishes enemies for gaining buffs. His skill set revolves around stripping buffs, dealing significant single-target damage, and capitalizing on enemies’ attempts to enhance themselves. Hanra excels in PvP content like Arena, Siege, and RTA where buff-heavy compositions are common. His ability to ignore effects that block beneficial effect removal and his synergy with buff control teams make him a potent anti-support and anti-buff threat. As a dark-element unit, he is also less restricted by elemental disadvantage, allowing him to fit into various strategic lineups.
Hanra Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 99 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 3405 | 244 | 183 |
| 30 | 4 | 4635 | 333 | 250 |
| 35 | 5 | 6300 | 452 | 339 |
| 40 | 6 | 8565 | 615 | 461 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 100 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 3465 | 297 | 192 |
| 30 | 4 | 4725 | 404 | 261 |
| 35 | 5 | 6420 | 549 | 355 |
| 40 | 6 | 8730 | 747 | 483 |
How to Obtain Hanra
![]() Light and Dark Scroll | ![]() Temple of Wishes |
Hanra, the Dark Beast Hunter, can be obtained through the following methods:
- Light & Darkness Scrolls – Hanra is a 3★ monster that can be summoned from Light & Darkness Scrolls. As with other monsters from this scroll type, the drop rate is random and not guaranteed.
- Temple of Wishes – Hanra may also be acquired as a random reward through the Temple of Wishes. However, this method has low odds due to the large pool of possible outcomes.
Since Hanra is a Dark-element natural 3★ monster, he cannot be fused or farmed and is not available through regular elemental scrolls or secret dungeons. His acquisition is entirely RNG-based, so obtaining him may take time and multiple summons.
Awakening Essence
![]() Essence of Dark (Low) | ![]() Essence of Dark (Mid) | ![]() Essence of Magic (Low) | ![]() Essence of Magic (Mid) |
To awaken Hanra, you will need the following essences:
- Low Magic Essence ×10
- Low Darkness Essence ×5
- Mid Magic Essence ×5
- Mid Darkness Essence ×10
Upon awakening, Hanra gains improved stats and his leader skill, which increases Accuracy of ally monsters in Guild Content by 40%.
SKILL UPS

Hanra has 3 skills, and skill-ups enhance their damage, cooldowns, and effects. You’ll need a total of 13 skill-ups to max all his skills. Use other Beast Hunter monsters or Devilmons (though Devilmons are not recommended for 3★ units).
Skill Up Breakdown:
- Skill 1: Aim Shot – 4 skill-ups
- Increases damage.
- Skill 2: Weak Spot Shot – 4 skill-ups
- Increases damage and decreases cooldown time.
- Skill 3: Predator’s Eye (Passive) – 5 skill-ups
- Improves the effect activation rate and overall passive performance.
Total Skill-ups Needed: 13
Skills
![]() Leader Skill (Awakened) | ![]() Aim Body | ![]() Aim Head | ![]() Desperate Arrow |
| Increases the Critical Rate of ally monsters in the Arena by 16%. | Attacks an enemy to inflict damage that ignores all damage reduction effects. Multiplier: 4.1*{ATK} | Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect on the enemy. (Reusable in 3 turns) Multiplier: 5.5*{ATK} | Consumes half of your current HP to inflict damage that ignores the enemy’s Defense. If your HP is full when it’s your turn, [Desperate Arrow] cooldown time will reset. (Reusable in 4 turns) Multiplier: 2.8*{ATK} |
| Damage +5% Damage +5% Damage +5% Damage +5% Damage +10% | Damage +10% Damage +10% Damage +10% Cooltime Turn -1 | Damage +10% Damage +10% Damage +10% Cooltime Turn -1 |
Rune
Strength and Weakness

Strengths:
- Anti-Buff Specialist: Hanra’s passive punishes enemies for gaining buffs, making him highly effective against buff-heavy teams.
- Buff Strip Capability: He can remove beneficial effects, disrupting enemy setups and support units.
- Unconditional Passive: His passive works even against enemies immune to beneficial effect removal.
- Dark Element: As a Dark-type monster, he has no elemental disadvantage, allowing flexible use across all content.
- PvP Viability: Strong pick for Arena, Siege, and especially Real-Time Arena (RTA) against teams that rely on buffs.
Weaknesses:
- RNG Dependence: His effectiveness relies on enemy actions (gaining buffs), which may reduce his impact in certain matchups.
- Fragile: As a 3★ base Attack-type unit, his base HP and Defense are relatively low, requiring protection or support.
- Niche Role: Less effective in PvE or against enemies that don’t frequently use buffs.
- Skill-Up Investment: Needs 13 skill-ups to maximize his damage and passive effectiveness, which can be resource-intensive.
Synergy

Hanra works best in teams built to control or punish buff-heavy opponents. His synergy revolves around disrupting enemy buffs and capitalizing on his passive damage potential.
Best Synergy Partners:
- Buff Strippers (e.g., Tiana, Clara, Kaki): Pairing Hanra with reliable AoE strippers ensures enemy buffs are consistently removed, triggering Hanra’s passive more often.
- Debuffers (e.g., Giana, Nephthys): After stripping, debuffers can apply crowd control effects like stun, sleep, or defense break, allowing Hanra to deal more damage safely.
- ATB Manipulators (e.g., Chiwu, Triton): These units help Hanra by disrupting enemy turn order, giving him more turns and opportunities to activate his passive.
- Damage Amplifiers (e.g., Fran, Loren): Allies that can apply ATK buffs, defense breaks, or strip/tap enemies help Hanra maximize his burst potential.
Hanra shines in compositions that revolve around speed control, buff denial, and single-target focus. He fits particularly well in Arena, Siege, and RTA teams that rely on aggression and utility.
Frequently Asked Questions (F.A.Q)
❓ Is Hanra good for PvE content like Dungeons or Raids?
Hanra is primarily built for PvP. His passive ability is more effective against buff-heavy teams, which are more common in Arena, Siege, and RTA. He sees limited value in most PvE scenarios.
❓ Should I use Devilmons on Hanra?
It’s not recommended to use Devilmons on Hanra since he is a 3★ monster. Instead, use duplicate Beast Hunters to skill him up.
❓ What runes work best on Hanra?
Common rune builds include Violent/Will, Despair/Will, or Swift/Blade, depending on your team strategy. Focus on Speed, Crit Rate, Crit Damage, and Attack.
❓ Can Hanra be used against Immunity teams?
Yes. His passive works even when the enemy is immune to beneficial effect removal, making him a strong counter to teams relying on constant immunity.
❓ How does Hanra’s passive work exactly?
When an enemy gains a beneficial effect, Hanra attacks them immediately with a powerful shot. This effect can trigger once per enemy turn, and bypasses immunity to buff removal.
❓ What content is Hanra best suited for?
Hanra is most effective in Arena, Siege Battles, and RTA, especially against compositions with frequent buffing or immunity setups.
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