Overview
Rasheed, the Dark Epikion Priest in Summoners War, is a 3★ Dark element support-type monster known for her hybrid healing and utility potential. While her base stats are limited due to her rarity—especially her relatively low HP and SPD—Summoners War Rasheed Dark Epikion Priest offers a unique blend of healing, buff extension, and conditional shielding that make her stand out in certain team compositions.
Her first skill, Absorb Mana, scales with both her ATK and Max HP, healing her for 50% of the damage dealt, which provides decent sustain in drawn-out battles. Her second skill, Block Flow, is a utility-driven AoE support move that extends buffs, shortens debuffs, and heals all allies. The amount healed scales based on the number of buffs and debuffs altered, making her especially effective in buff-heavy teams or situations involving a lot of crowd control.
Her third skill, Soul Control, attacks an enemy three times and, if it kills the target, grants all allies a shield based on the enemy’s Max HP (capped at twice Rasheed’s HP). This makes her potentially impactful as a burst support when paired with units that can help her secure the kill. However, the utility of this skill is inconsistent—if the kill condition isn’t met, the shield doesn’t activate, which weakens her reliability in PvP or fast-paced PvE scenarios. Rasheed benefits from Violent and Nemesis or Energy runes, with a stat focus on Crit Rate, Crit Damage, ATK%, and HP% to maximize her hybrid potential.
Rasheed Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 95 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 3075 | 231 | 218 |
| 30 | 4 | 4185 | 315 | 297 |
| 35 | 5 | 5685 | 428 | 404 |
| 40 | 6 | 7740 | 582 | 549 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 96 | 15% | 50% | 40% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 4320 | 214 | 218 |
| 30 | 4 | 5880 | 291 | 297 |
| 35 | 5 | 7995 | 396 | 404 |
| 40 | 6 | 10875 | 538 | 549 |
How to Obtain Rasheed
![]() Temple of Wishes | ![]() Light and Darkness Scroll |
Rasheed, the Dark Epikion Priest primarily through these in-game summoning methods, as the monster cannot be fused or farmed directly:
Summoning Methods
1. Light & Darkness Scrolls
- Rasheed can appear when you summon using Light & Darkness Scrolls, which are among the only scrolls that can yield Dark-element Epikion Priests like her.
2. Temple of Wishes
- You have a chance to receive Rasheed from the Temple of Wishes, with a low probability per wish (for any 2★–5★ awakened monster, including Dark Epikion Priest).
Awakening Essence
![]() Essence of Darkness (Mid) | ![]() Essence of Darkness (Low) | ![]() Essence of Magic (Low) | ![]() Essence of Magic (Mid) |
To awaken Rasheed (Dark Epikion Priest) in Summoners War, you’ll need specific elemental and magic essences obtained from the Cairos Dungeon > Hall of Darkness and Hall of Magic.
- 20 Mid Essence of Darkness
- 5 Low Essence of Darkness
- 15 Mid Essence of Magic
- 5 Low Essence of Magic
These essences must be collected before you can awaken her. You can farm the Hall of Darkness (for Darkness Essences) and the Hall of Magic (for Magic Essences) in Cairos Dungeon. Rasheed gains increased stats and a +25% Resistance awakening bonus once awakened.
SKILL UPS

Skill 1: Absorb Mana
Level 2: Damage +5%
Level 3: Effect Rate +5%
Level 4: Damage +5%
Level 5: Effect Rate +10%
Level 6: Damage +5%
Level 7: Effect Rate +10%
Skill 2: Block Flow
Level 2: Recovery +5%
Level 3: Recovery +10%
Level 4: Recovery +10%
Level 5: Cooltime Turn -1
Level 6: Cooltime Turn -1
Skill 3: Soul Control
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooltime Turn -1
Level 7: Cooltime Turn -1
Skills
![]() Absorb Mana | ![]() Block Flow | ![]() Soul Control |
| Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP. Multiplier: 1.8*{ATK} + 0.12*{MAX HP} | Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 10% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns). Multiplier: 10%+(5%x) | Attacks the enemy target 3 times to inflict great damage. This attack will deal more damage according to your MAX HP. Also, if the enemy dies, creates a shield by the target’s MAX HP on all allies for 2 turns. The amount of shield created cannot exceed twice your MAX HP. (Reusable in 5 turns). Multiplier: 0.18*{MAX HP} x3 |
| Damage +5% Damage +5% Damage +5% Damage +5% Damage +5% Damage +10% | Recovery +10% Recovery +10% Recovery +10% Cooltime Turn -1 | Damage +10% Damage +10% Cooltime Turn -1 Cooltime Turn -1 |
Rune
| Build | 4-Set(s) | 2-Set(s) | Stat Priorities |
| Early attacker | Fatal | Blade Will | Atk, CR, CD |
| General support | Swift | Blade Energy Endure Nemesis | Spd, Atk, Hp |
| Violent attacker | Violent | Blade Will Revenge | Atk, CR, CD |
Strategy

Rasheed (Dark Epikion Priest) is best used as a hybrid support unit in prolonged battles where sustain, utility, and conditional shielding can shine. Her strategy revolves around maintaining team survivability through her healing and buff-management skills, while opportunistically providing a large team-wide shield via her third skill, Soul Control. In combat, Rasheed opens with Block Flow to extend beneficial effects like immunity or attack buffs while shortening harmful ones, effectively functioning as a mini-cleanser and group healer. Her first skill, Absorb Mana, provides consistent self-healing and scales moderately with both HP and attack, making her surprisingly tanky and self-sufficient.
The key to maximizing her potential lies in timing her third skill to execute a finishing blow on weakened enemies—triggering a massive shield based on their Max HP, which can be game-changing in both PvP and PvE scenarios. To support this playstyle, Rasheed should be paired with units that can either soften enemies for her to finish off or provide debuffs to make her burst more impactful. She performs best in mid-to-late game content such as Tartarus Labyrinth, Necropolis B10, and specific Siege Defense comps where drawn-out fights let her healing, buff extension, and shield mechanics shine.
Strength and Weakness
Strength:
- Heals herself with Skill 1, making her self-sustaining
- Skill 2 extends buffs and shortens debuffs while healing allies
- Provides team-wide shield if she lands a kill with Skill 3
- High resistance upon awakening (+25%), making her harder to debuff
- Triple-hit on Skill 3 is useful for multi-hit dungeons like Necropolis
- All skills scale with HP and/or ATK, allowing flexible rune builds
- Does not rely on Critical Rate for effectiveness
- Usable in both PvE and certain PvP comps when properly built
- Can use other Epikion Priests for skill-ups (no Devilmons needed)
- Unique hybrid role combining healing, utility, and burst potential
Weakness:
- Shield from Skill 3 only activates if she kills the target, making it unreliable
- Base stats are relatively low, especially HP and Speed, limiting her survivability and turn advantage
- Healing and shield amounts can be inconsistent depending on buffs/debuffs and enemy HP
- Requires specific team setups to maximize her utility and burst potential
- Not as strong or versatile as other Epikion Priests like Chloe or Rina
- Cannot be skill-upgraded with Devilmons; needs duplicates of Epikion Priests, which can be rare
- Her third skill’s shield cap (2x her HP) limits its effectiveness against very high HP enemies
- Less effective in fast-paced or burst-heavy content due to reliance on setup and kill condition
- Often overshadowed by more reliable healers and support monsters in the current meta
Synergy

Rasheed works best in teams that can help her trigger her shield and maximize her healing and buff-extension utility. She synergizes well with monsters that can weaken enemies or apply debuffs, allowing her third skill to secure kills and activate the powerful team-wide shield. Units that provide attack buffs or immunity buffs complement her second skill’s buff extension, increasing overall team survivability. Additionally, pairing her with strong damage dealers who can finish off low-health enemies quickly lets Rasheed capitalize on her kill-condition shield.
Support monsters that cleanse or provide crowd control help maintain the buffs and debuffs Rasheed manipulates, making her utility more consistent. She fits well in mid-to-late game PvE content like Necropolis or Tartarus Labyrinth, where longer fights enable her healing and shielding to shine, as well as in PvP siege defense teams that rely on sustain and attrition. Overall, Rasheed’s best synergy comes from a balanced team that can both enable her shield activation and benefit from her buff management and healing.
Frequently Asked Questions (F.A.Q)
Is Rasheed good for PvP?
Rasheed can be situationally useful in PvP, especially in Siege Defense where her healing and conditional shield can help your team survive longer. However, she’s not considered a top-tier PvP monster due to her shield’s kill condition and relatively low base stats.
How do I awaken Rasheed?
You need Mid and Low Essences of Darkness and Magic, farmed mainly from the Hall of Darkness (Fridays and Sundays) and Hall of Magic (daily) in Cairos Dungeon.
What is the key to using Rasheed effectively?
The key is timing her third skill to secure kills and activate the shield while using her second skill to extend buffs and shorten debuffs, maximizing team sustain and utility.
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