Introduction to Clash of Clans Wall Breakers Detailed Guide
Wall Breakers are essential for breaching defenses in Clash of Clans, particularly when dealing with heavily walled bases. They are unlocked after upgrading the Barracks to level 5 and can be used to destroy walls, opening pathways for other troops to advance deeper into the enemy’s base. Wall Breakers prioritize walls over all other targets, making them highly effective at their specific role of clearing barriers but also leaving them vulnerable to other defenses.
As a suicide unit, Wall Breakers destroy themselves upon impact with walls, dealing 40 times the damage compared to regular troops. This high damage output makes them invaluable for breaking through multiple layers of walls in a single strike. However, their very low health means they can be easily eliminated by splash damage from defenses like Mortars, Wizard Towers, or seeking air mines.
Timing and placement are key to using Wall Breakers effectively, as they must be deployed when the path to the walls is clear of enemy units and traps to ensure they make it to their target. Understanding how to protect and support Wall Breakers is critical for successfully penetrating an enemy base and enabling the rest of your army to follow through.


Wall Breaker Mechanics and Targeting
Prioritized Targets:
Wall Breakers do not target walls directly but instead focus on buildings that are enclosed by walls. Once deployed, they prioritize seeking out the walls that protect those buildings, and they will target any connected walls along their path. This makes them highly effective at creating paths through defensive walls, allowing other troops to follow through and reach the base’s core. Their behavior ensures that they only attack walls that are part of a compartment, and they will avoid single walls or decoy walls unless those are the only walls present.
This targeting mechanic is vital to understand when planning attacks, as it determines how Wall Breakers will move across the battlefield and breach key defensive structures. It’s essential to carefully plan the deployment of Wall Breakers so they can reach the right walls and clear a path for the rest of the army.
Wall Requirements:
For Wall Breakers to engage walls, there must be at least three connected wall segments. This ensures that the Wall Breakers focus on substantial defensive walls rather than isolated or decoy walls, which could mislead their targeting. The presence of connected walls is essential for Wall Breakers to prioritize and target them effectively.
If no walls are present, Wall Breakers will automatically target the nearest building. However, their damage output is significantly lower when targeting buildings directly, making them less effective in these situations. Wall Breakers are designed to shine when breaching defenses, so if no walls are available, their impact is diminished, and they will behave similarly to other troops, targeting buildings without the same level of efficiency.
Continued Targeting:
Once a Wall Breaker has successfully destroyed the first wall in its path, it will continue to target and destroy any additional walls that are connected. This allows Wall Breakers to clear multiple layers of defenses and create a path for other troops to follow.
After all walls have been destroyed, Wall Breakers will shift their behavior to that of a regular troop. They will target the nearest building and engage any enemy troops that come into their range. This shift in behavior is essential, as it allows Wall Breakers to contribute further to the raid, although their primary role is to breach walls. However, with their low health and relatively weak attack, they are not as effective against defenses or buildings once they have breached the walls.
Post-Wall Destruction:
Once Wall Breakers have successfully cleared all walls, they transition into regular troop behavior. They will now target the nearest building, much like other units, and will engage any enemy troops within their range. This shift allows Wall Breakers to continue contributing to the raid even after completing their primary function of breaching defenses.
In some cases, this secondary behavior can be advantageous, especially if valuable buildings remain on the outskirts of the base or if the Wall Breakers can help distract or eliminate enemy troops. However, due to their low health and limited damage output, they should ideally be deployed alongside other troops that can capitalize on the paths they create.
Strengths
Effective Wall Destruction
Wall Breakers deal massive damage to walls, often destroying an entire section with a single unit when leveled appropriately. This opens paths for ground troops and helps avoid time lost breaking through walls manually.
Splash Damage to Walls
Their damage affects multiple wall segments in a small radius, allowing well-placed Wall Breakers to breach multiple compartments at once, especially useful against bases with tightly packed wall layouts.
Supports Ground Attack Strategies
Wall Breakers are essential for ground-based armies like Giants, P.E.K.K.A, or Hog Riders. By breaking walls early, they enable smoother troop pathing and quicker access to the core defenses or Town Hall.
Weaknesses
Extremely Fragile
Wall Breakers have very low health and can be taken out by even light splash damage from Mortars or Wizard Towers. They often die before reaching their target if not protected properly.
Easily Distracted or Misrouted
Wall Breakers prioritize walls near the closest buildings, which can lead to unpredictable behavior if buildings are spaced oddly or if funneling isn’t done correctly. This can waste Wall Breakers and ruin attack plans.
Vulnerable to Traps
They are prime targets for Small Bombs and can be completely wiped out by a single trap placed near a key wall segment. This makes trap-baiting or scouting an important step when using them in war attacks.

Offensive Deployment Strategies
Strategic Usage:
Wall Breakers are highly fragile, with low health which makes them susceptible to many types of defenses. Therefore, deploying them in smaller quantities can help reduce their vulnerability, ensuring they have a better chance of reaching their target without being destroyed prematurely.
Timing and placement are crucial to maximize their effectiveness. For example, deploying Wall Breakers after tanking units, like Giants or Barbarians, can protect them from splash damage and other defenses. Additionally, releasing them at the right moment, when defenses are distracted or weakened, will increase the likelihood of a successful wall breach. Careful planning will help ensure Wall Breakers fulfill their critical role without being eliminated too quickly.
Protecting Wall Breakers:
Protecting Wall Breakers with higher-health units, such as Giants, is an essential tactic to ensure they reach their target walls safely. Giants can soak up the damage from defenses, drawing attention away from the fragile Wall Breakers. To further minimize risk, it’s effective to deploy Giants slightly away from the target walls, preventing splash damage from hitting both the Giants and the Wall Breakers.
Additionally, placing Wall Breakers slightly offset from the tanking units can offer extra protection. By positioning the Wall Breakers in a way that they aren’t directly aligned with the Giants or Barbarians, they are less likely to be caught by splash damage from Mortars, Wizard Towers, or other splash defenses. This strategic deployment allows Wall Breakers to focus solely on their task of breaching the walls, giving them a better chance of success in clearing paths for other troops.
Deployment Timing:
Timing is critical when deploying Wall Breakers. Using two Wall Breakers simultaneously can be effective, but it also increases their vulnerability to splash damage from defenses like Mortars or Wizard Towers. When multiple Wall Breakers are deployed at once, they are more likely to be destroyed quickly before reaching their target, making this approach risky.
A safer strategy is to deploy one Wall Breaker first to clear a path and create an opening in the walls. Once the first Wall Breaker has successfully breached the wall, you can deploy additional Wall Breakers to target other sections of the walls. This method reduces the risk of spreading Wall Breakers too thin or triggering traps prematurely, allowing them to focus on the right walls and clear a path for your other troops to advance. By managing the deployment timing effectively, you ensure that Wall Breakers fulfill their role as a key tool in breaching defenses without unnecessary losses.
Rage Spell:
Using a Rage Spell on Wall Breakers can be an effective strategy to increase the damage they deal to walls, making it easier for them to breach multiple layers in a shorter amount of time. The Rage Spell boosts the Wall Breakers’ speed and damage, allowing them to target and destroy walls faster than they would without it. This can be particularly helpful when you need to quickly open up a section of a base or when dealing with multiple layers of walls.
However, it’s important to note that the Rage Spell does not affect the self-destructive damage of Wall Breakers. Once they reach their target and explode, the Rage Spell’s effect no longer applies. Therefore, while the Rage Spell boosts the Wall Breaker’s initial attack, it does not make them any more effective at their ultimate goal of self-destruction.
To make the most of the Rage Spell, consider using it in situations where it can benefit multiple units at once. For example, when deploying Wall Breakers alongside Giants or other high-damage troops, the Rage Spell can boost not only the Wall Breakers’ wall-breaking abilities but also the effectiveness of your tanking units and support troops. This helps maintain the momentum of your attack and ensures that your troops continue to push forward without being slowed down by defenses.
Jump Spell:
Wall Breakers are indeed affected by the Jump Spell, but they behave differently when the Jump Spell is in play. The Jump Spell grants troops the ability to bypass walls that are within its area of effect, allowing them to travel freely to areas that would otherwise be blocked by walls. When Wall Breakers are deployed in a Jump Spell’s radius, they will ignore any walls that the Jump Spell has already made accessible.
This interaction can be useful in certain situations, especially if you need to clear multiple layers of walls quickly. The Jump Spell effectively removes the need for Wall Breakers to target and destroy those particular walls, allowing Wall Breakers to focus on other targets or become free to assist in other areas of the attack. If there is a need to breach several defensive layers in a row, the Jump Spell can make it easier for Wall Breakers to continue their work without having to destroy walls manually.
However, there is a downside to using the Jump Spell with Wall Breakers: it can sometimes render the Wall Breakers less necessary. Since the Jump Spell allows units to bypass walls without needing to break them, you might find that the Wall Breakers are no longer required for that section of the base, which could lead to wasted troop space. Additionally, Wall Breakers’ primary role is to destroy walls, so using Jump Spells can reduce their effectiveness if they are deployed on sections where walls are no longer a barrier.
Ultimately, it’s important to assess the layout of the enemy base and plan accordingly. If you anticipate needing Wall Breakers to clear multiple layers of walls, you can use the Jump Spell strategically to ensure that Wall Breakers still contribute to your overall attack. Otherwise, you might consider using other troops or spells that focus on maximizing Wall Breakers’ potential.
Luring:
Defensive Strategies Against Wall Breakers
Building Placement:
To counter Wall Breakers, place less important buildings outside the walls, forcing Wall Breakers to travel longer distances. This increases their exposure to defenses, as they will need to cover more ground before reaching their target. By strategically positioning buildings, you can delay or even prevent Wall Breakers from reaching their target by using splash damage defenses or other traps along the way.
Wall Design:
Consider manipulating wall designs to disrupt Wall Breakers’ targeting. Removing the outer corner walls of a compartment will make Wall Breakers target a different compartment. This tactic works because the open compartment won’t be considered enclosed, diverting Wall Breakers away from their intended target. However, this trick doesn’t work if the Wall Breaker is deployed at the edge of the map, where they will still prioritize walls in their direct path.
Clan Castle:
Wall Breakers are not ideal for defensive Clan Castles. Their self-destructive nature means they can only damage enemy troops by destroying themselves, which makes them inefficient for defending against attacking units. Additionally, Wall Breakers do minimal damage to enemy troops, rendering them ineffective for Clan Castle’s defense. Instead, it’s better to use defensive Clan Castle troops that can withstand attacks and deal sustained damage to invaders.
Additional Information
Death Damage:
The death damage of Wall Breakers, although minimal, can still be effective in breaking through walls, especially if multiple Wall Breakers are deployed together. If several Wall Breakers die near the wall, their combined death damage can contribute to opening up additional sections of the base, giving other troops easier access. This mechanic can be useful in situations where a critical breach is needed but additional damage from Wall Breakers is required.
Super Wall Breakers:
Super Wall Breakers are an improved version of the regular Wall Breaker, available at higher levels. They possess increased hitpoints (HP) and speed, making them more resilient to damage from defenses. Due to these enhancements, Super Wall Breakers can survive longer in battle and reach their target walls without being destroyed as easily. They are particularly effective in higher-level bases where regular Wall Breakers would be easily eliminated by splash damage or powerful defenses.
Maximum Deployment:
Fully upgraded Army Camps can house up to 160 Wall Breakers, and with a fully upgraded Clan Castle, this number increases to 187. By utilizing Clone Spells, you can duplicate Wall Breakers, bringing the total number to 271. This tactic is useful for overwhelming defenses and ensuring multiple Wall Breakers can break through walls and open up paths for other troops to follow.
Clan Castle Use:
Wall Breakers are not ideal for defensive Clan Castle troops because of their low health and self-destructive nature. While they can cause some damage to enemy troops when deployed, they are far less effective than other Clan Castle reinforcements. However, at lower levels, Wall Breakers may serve as a useful option for helping break through walls or for supporting a mix of defensive units. High-level Wall Breakers can assist lower-level players, though they are generally not the most efficient Clan Castle defense.
Evolution:
There are suggestions within the community that Wall Breakers could evolve into other types of units, such as Bombers or Balloons. These units could provide more specialized roles while maintaining the destructive power of Wall Breakers in battle.
Frequently Asked Questions (FAQs)
❓What is the main role of Wall Breakers in Clash of Clans?
Wall Breakers are specialized units designed to destroy enemy walls, making it easier for ground troops to enter the base and reach defensive structures. They target walls directly and deal splash damage upon explosion, which is especially effective against tightly grouped wall segments.
❓How do Wall Breakers choose their target?
Wall Breakers always prioritize walls that will give the shortest path to the nearest structure. They don’t target buildings directly, but instead aim for wall segments that block their allies’ path. If there’s a clear opening to the base, Wall Breakers will ignore walls and run toward buildings, often resulting in wasted troops.
❓Why do my Wall Breakers sometimes run past the outer walls and die without doing damage?
This usually happens when there’s already a gap or opening in the walls. Since Wall Breakers prioritize sealed paths, they ignore walls if there’s a clear way in. To avoid this, scout the base layout and deploy them where they are forced to target walls, not open spaces.
❓How can I make the most effective use of Wall Breakers in battle?
Use a few tank troops, like Giants or Golems, to soak up damage before deploying Wall Breakers. This prevents them from being killed instantly by splash defenses like Mortars or Wizard Towers. Timing and funneling are key to guiding them to the right wall segment.
❓Are Wall Breakers still useful at higher Town Hall levels?
Yes, but their role is more limited due to stronger defenses and better wall design. At higher levels, players often use Wall Breakers in combination with Jump Spells, Siege Machines, or Super Wall Breakers, which offer higher damage and more reliability. However, they can still be useful in precise funneling and early-stage wall breaches.
Search
Account
Discord