- Mortuary
- Grave Block – 58
- Tombstone – 20
- Magenta Box – 6
- Magenta Barrel – 10
- Mortuary Fence – 10
- Bush – 72
- Launch Pad – 4
Brawl Stars Zip Line is a community-made map designed for the Present Plunder event. It features a dynamic layout that encourages fast-paced gameplay and strategic movement. The map’s name hints at its quick traversal style, where players often find themselves darting between cover and objectives. Its structure supports both aggressive rushes and clever defenses, making it ideal for creative team plays.
Brawl Stars Zip Line Guide: Map Layout
| Center |
|---|
![]() The map’s center is closed diagonally by large wall clusters with bushes in-between. |
| Side Lanes |
|---|
![]() Two launch pads are placed in the side lanes near the spawns that launch Brawlers to the middle and right lane. |
Brawl Stars Zip Line Guide: Best Brawlers
| Brawler | Role | Why They’re Strong |
|---|---|---|
![]() Buzz | Assassin and Tank | Can chain Supers in tight wall areas and control the launch pad zones efficiently. |
![]() Stu | Mobility and Support | High mobility makes him great at rotating and utilizing launch pads for quick attacks. |
![]() Max | Support and Control | Speed boost helps teammates reposition and chase down dropped gifts. |
![]() Jacky | Tank and Brawler | Dominates close-range fights in the bushy, wall-heavy center area. |
![]() Cordelius | Assassin and Control | Excellent at ambushing and controlling bushes, especially around launch pads. |
![]() Tara | Control and Support | Super is strong in clustered zones, perfect for center and tight choke points. |
Brawl Stars Zip Line Guide: Tips
Brawl Stars Zip Line’s dense diagonal layout and launch pads demand strategic movement and wall-aware gameplay. Use these tips to secure a win.
Avoid Standard Sharpshooters
Do not use sharpshooters unless they have wall breaking abilities as the diagonal walls pose a serious disadvantage.
Use Wall-Jumping Brawlers
Brawlers like Edgar, Kit, Crow, Mico, Surge, Piper, Bonnie, and El Primo can jump walls to grab and toss trophies to teammates.
Skip the Left Launch Pad
The left launch pad is too far from the spawn. It’s better to walk directly to the middle or left lane.
Divide Lane Clearing Roles
The trophy catcher should focus on the middle and right lanes, while their teammate clears the left and middle lanes.
Brawl Stars Zip Line Guide: Conclusion
Brawl Stars Zip Line is a fast-paced and strategically layered Present Plunder map that heavily rewards coordination and smart use of mobility tools. The layout’s diagonal walls and limited direct pathways force teams to be creative with their approach—jumpers, wall-breakers, and throwers gain an upper hand here. Understanding when to take the launch pads, how to rotate lanes effectively, and where to throw or carry trophies can make the difference between victory and defeat. Teams that communicate and adapt quickly will thrive on this dynamic battlefield.
Frequently Asked Questions (FAQs)
❓Which lane is the best to control?
The middle lane is crucial, as it provides access to the right lane and most of the trophy paths. Controlling this area allows your team to intercept enemies and protect dropped trophies more efficiently.
❓Can sharpshooters work on this map?
Sharpshooters can work if they have wall-breaking Supers or gadgets, like Brock or Bea. Without them, they may struggle due to limited sightlines and obstructive diagonal walls.
❓ Who should use the launch pads?
Use launch pads for sudden map control shifts or surprise plays. Agile Brawlers like Crow, Piper, or Surge can take advantage of launch pads to reposition quickly and apply pressure.
❓ Is it better to throw or carry trophies?
Throwing trophies over walls to waiting teammates is safer and faster, especially under enemy pressure. This tactic allows a quicker retreat and avoids unnecessary risks of getting defeated while carrying them.
❓ What role should each teammate play?
Assign one Brawler to focus on retrieving trophies (especially from the middle and right lane), while the others handle crowd control and lane pressure. This balance ensures consistent pressure and secure captures.

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