Hero Wars Alliance Soleil is a support hero aligned with the Way of Honor faction. His primary attribute is Intelligence, and he deals magical damage. Although he is classified as a Middle Line hero, he performs best when positioned as far back as possible to maximize his support for front-line allies.
Hero Wars Alliance Soleil Guide: Max Stats
| Stat | Value |
| Intelligence | 16517 |
| Agility | 3226 |
| Strength | 3242 |
| Health | 503926 |
| Physical Attack | 26410 |
| Magic Attack | 114333 |
| Armor | 27521 |
| Magic Defense | 37678 |
| Magic Penetration | 16338 |
| Crushing | 1084 |
| Toughness | 930 |
Hero Wars Alliance Soleil Guide: Skills
Curse of the Ancient God
For 9.0 seconds, casts the Curse of the Ancient God on the nearest enemy, stealing 14433.3 (10% Mag.atk. + 3000) Armor and Magic Defense from them and dealing 103466.4(80% Mag.atk. + 12000) damage. The Armor and Magic Defense stolen from the enemy are evenly distributed among all allies for 9.0 seconds. Cannot steal more Armor and Magic Defense than the enemy possesses.
Keywords: Buff, Debuff
Halo
Envelops the frontmost ally in a magical halo for 8.0 seconds, reducing the damage they take by 63166.5 (50% Mag.atk. + 6000). If an enemy’s attack completely penetrates the Armor of the haloed ally, the damage is reduced by 126333 (Mag.atk. + 12000). The ally with the halo cannot be stunned, blinded, or silenced. If an enemy tries to stun, blind or silence the haloed ally, the effect will rebound onto the enemy themselves for 3 seconds.
Mark of the Ancient God
Applies the Mark of the Ancient God to the central enemy for 15.0 seconds. The enemy takes 69166.5 (50% Mag.atk. + 12000) damage with each use of their abilities and takes an additional 120333 (Mag.atk. + 6000) damage for using control abilities against heroes. This ability only affects heroes with whom Soleil started the battle.
Keywords: Mark
Blessing of the Ancient God
For 7.0 seconds, increase damage from physical and magical attacks, as well as healing, to all allies in front of Soleil by 16233.3 (10% Mag.atk. + 4800). Additionally increases damage and healing by 8116.65 (5% Mag.atk. + 2400) for each control ability applied by enemies since the beginning of the battle.
Keywords: Buff
Hero Wars Alliance Soleil Guide: Artifacts
Book: Tome of Arcane Knowledge
Grants a strong boost to Magic Attack (+10,680) and Health (+53,394), increasing both his damage and survivability.
Ring: Ring of Intelligence
Enhances his primary stat with Intelligence (+3,990), amplifying his magical abilities and skill scaling.
Weapon: Prison of the Ancient God
Offers a 100% activation chance and adds Magic Attack (+32,040), making his offensive skills significantly more powerful.
Hero Wars Alliance Soleil Guide: Talisman
Talisman of the Ancient God
Provides a primary boost of Intelligence +2,000, enhancing his core stat and magical power. In addition to this main stat bonus, the Talisman significantly increases his durability by granting Armor +6,600 in each of its three slots, for a total of 19,800 Armor, making him more resilient in battle.
Hero Wars Alliance Soleil Guide: Glyphs
![]() Magic Attack +12850 | ![]() Health +122800 | ![]() Intelligence +2110 | ![]() Magic Penetration +12850 | ![]() Magic Defence +12850 |
Hero Wars Alliance Soleil Guide: Hero Synergy
| Hero | Role | Synergy with Soleil |
Qing Mao![]() | Warrior | Soleil and Qing Mao’s burn effects stack for strong damage-over-time, while Soleil protects Qing Mao on the front line. |
Markus![]() | Support | Markus and Soleil form a balanced duo his healing pairs well with Soleil’s shields and burn effects, boosting sustain and pressure against gradual damage teams. |
Ishmael![]() | Warrior | Soleil’s shields and AoE support give Ishmael the protection to transform and eliminate single targets, creating a strong balance of burst and area damage. |
Hero Wars Alliance Soleil Guide: Skins
![]() | ![]() | ![]() |
| Default | Celestial | Soleil Demonic+ |
Hero Wars Alliance Soleil Guide: Conclusion
Soleil is a versatile support hero who excels at weakening enemy defenses, amplifying ally damage, and countering control effects. With skills that steal and redistribute armor and magic defense, boost team-wide physical and magical output, and reflect debuffs back to enemies, he plays a critical role in both offense and defense. While his healing is minimal, his utility and synergy with heroes like Qing Mao, Ishmael, and Markus make him a strong addition to balanced team compositions. Prioritizing upgrades to Magic Attack, Health, and Intelligence will unlock his full potential.
Frequently Asked Questions (F.A.Q)
❓What role does Soleil play?
Soleil is a support hero who boosts allies and weakens enemies, offering both offensive and defensive utility, making him a strong choice in many team compositions.
❓Where should I position Soleil on the battlefield?
Though a Middle Line hero, he performs best when placed as far back as possible to maximize support capabilities and minimize exposure to enemy front-line aggression.
❓Which of Soleil’s abilities steals stats from enemies?
His ability steals armor and magic defense from nearby enemies and redistributes them among his allies, helping both offense and survivability across your team.
❓What glyph priorities should I focus on?
Focus on Magic Attack first, followed by Intelligence, then Magic Penetration, Health, and Magic Defense to enhance Soleil’s effectiveness in both offense and durability.
❓Which skins are best to upgrade?
Upgrade the Super Skin first for Magic Attack, then the Default Skin for Magic Attack and Magic Defense, helping boost both damage output and survivability.

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