Introduction
The Legend of Mushroom Lucky Spinner event happens once a week, and lasts for three days. During this event you can earn Shroom Coins by completing tasks, or purchasing packs. You use these coins to spin a wheel in the hope for rare items. You are guaranteed to receive the grand prize every 500 draws (draws reset after each event).
Use the Legend of Mushroom Lucky Spinner Calendar below to find out what is coming up for your server, and plan ahead to make sure you stock pile
Lucky Spinner Calendar
Image(s) | Week | Name | Description | Extra Effects |
---|---|---|---|---|
Week 1 | Thunder Wrath | Basic attacks and Combos deal an additional 30% AoE Dmg | Global Basic ATK 10% | |
Week 2 | White Tiger | Targets with less HP percentage tkae 15% increased DMG, targets with more HP percentage have ATK reduced by 10% | Global Basic ATK 10% | |
Week 3 | Soul Selection 2 | Can obtain Soul Selection 2 Pack For Fusion | ||
Week 4 | Blue Ox | Increased DMG Res by 10% and shorten the duration of control effects by 30% | Pal DMG 10% | |
Week 5 | Red Soul Selection 2 OR Moonlit Wisp | After the battle begins, each releasing of an active skill increases skill dmg by 1.5%, stacking up to 10 times | Global HP 10% | |
Week 6 | Blue Queen | Distribute 10% of DMG Dealt to up to 5 surround enemies | Crit DMG Bonus 40% | |
Week 7 | Red Soul Selection 2 OR Emerald Embrace | After the battle begins, each combo increases combo DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 8 | Round Pepe | Every 10 seconds, defeat 1 enemies, boosting ATK By 15% for 5 Seconds. If the target is a boss or a player, stun for an additional 1 second | Crit Res 40% | |
Week 9 | Red Soul Selection 2 OR Blade Pursuit | After the battle begins, each counter increases counter DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 10 | Purple Wing | After the battle begins, immediately deals 5000% AoE DMG, and launches targets within the range for 0.5 seconds. releases every 11 seconds | Global HP 10% | |
Week 11 | Red Soul Selection 2 OR Moonlit Wisp | After the battle begins, each releasing of an active skill increases skill dmg by 1.5%, stacking up to 10 times | Global HP 10% | |
Week 12 | Magic Carpet | After casting skills 6 times, restore full energy to 1 random skills | Global ATK 10% | |
Week 13 | Red Soul Selection 2 OR Emerald Embrace | After the battle begins, each combo increases combo DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 14 | Koi Paper Kite | Every 3 combo triggers an additional 5000% AoE DMG | Global ATK 10% | |
Week 15 | Red Soul Selection 2 OR Blade Pursuit | After the battle begins, each counter increases counter DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 16 | Mini Motorcycle | With every 1 counter, increases global counter DMG by 10% for 3 seconds, up to a maximum of 30%. The duration refreshes with each new counter trigger | Global HP 10% | |
Week 17 | Red Soul Selection 2 OR Moonlit Wisp | Can obtain Soul Selection 2 Pack For Fusion OR | N/A OR Global HP 10% | |
Week 18 | White Tiger OR Blue Ox OR Thunder Wrath | Targets with less HP percentage tkae 15% increased DMG, targets with more HP percentage have ATK reduced by 10% OR Increased DMG Res by 10% and shorten the duration of control effects by 30% | Global Basic ATK 10% OR Pal DMG 10% OR Global Basic ATK 10% | |
Week 19 | Red Soul Selection 2 OR Emerald Embrace | After the battle begins, each combo increases combo DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 20 | Round Pepe OR Blue Queen OR Purple Wing | Every 10 seconds, defeat 1 enemies, boosting ATK By 15% for 5 Seconds. If the target is a boss or a player, stun for an additional 1 second OR Distribute 10% of DMG Dealt to up to 5 surround enemies OR After the battle begins, immediately deals 5000% AoE DMG, and launches targets within the range for 0.5 seconds. releases every 11 seconds | Crit Res 40% OR Crit DMG Bonus 40% OR Global HP 10% | |
Week 21 | Red Soul Selection 2 OR Blade Pursuit | After the battle begins, each counter increases counter DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 22 | Magic Carpet OR Koi Paper Kite OR Mini Motorcycle | After casting skills 6 times, restore full energy to 1 random skills OR Every 3 combo triggers an additional 5000% AoE DMG OR With every 1 counter, increases global counter DMG by 10% for 3 seconds, up to a maximum of 30%. The duration refreshes with each new counter trigger | Global ATK 10% OR Global ATK 10% OR Global HP 10% | |
Week 23 | Red Soul Selection 2 OR Moonlit Wisp | After the battle begins, each releasing of an active skill increases skill dmg by 1.5%, stacking up to 10 times | Global HP 10% | |
Week 24 | White Tiger OR Blue Ox | Targets with less HP percentage tkae 15% increased DMG, targets with more HP percentage have ATK reduced by 10% OR Increased DMG Res by 10% and shorten the duration of control effects by 30% | Global Basic ATK 10% OR Pal DMG 10% | |
Week 25 | Red Soul Selection 2 OR Emerald Embrace | After the battle begins, each combo increases combo DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 26 | Round Pepe OR Blue Queen OR Purple Wing | Every 10 seconds, defeat 1 enemies, boosting ATK By 15% for 5 Seconds. If the target is a boss or a player, stun for an additional 1 second OR Distribute 10% of DMG Dealt to up to 5 surround enemies OR After the battle begins, immediately deals 5000% AoE DMG, and launches targets within the range for 0.5 seconds. releases every 11 seconds | Crit Res 40% OR Crit DMG Bonus 40% OR Global HP 10% | |
Week 27 | Red Soul Selection 2 OR Blade Pursuit | After the battle begins, each counter increases counter DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 28 | Magic Carpet OR Koi Paper Kite OR Mini Motorcycle | After casting skills 6 times, restore full energy to 1 random skills OR Every 3 combo triggers an additional 5000% AoE DMG OR With every 1 counter, increases global counter DMG by 10% for 3 seconds, up to a maximum of 30%. The duration refreshes with each new counter trigger | Global ATK 10% OR Global ATK 10% OR Global HP 10% | |
Week 29 | Red Soul Selection 2 OR Emerald Embrace | After the battle begins, each combo increases combo DMG by 0.5%, stacking up to 60 times | Global HP 10% | |
Week 30 | White Tiger OR Blue Ox OR Thunder Wrath | Targets with less HP percentage tkae 15% increased DMG, targets with more HP percentage have ATK reduced by 10% OR Increased DMG Res by 10% and shorten the duration of control effects by 30% OR Basic attacks and Combos deal an additional 30% AoE Dmg | Global Basic ATK 10% OR Pal DMG 10% OR Global Basic ATK 10% | |
Week 31 | Red Soul Selection 2 OR Emerald Embrace | After the battle begins, each combo increases combo DMG by 0.5%, stacking up to 60 times | Global HP 10% |
Not sure what week you are on or when the lucky spinner event starts? Find out by using our event calendar.
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