Introduction
Darkhawk is a formidable character in Marvel Strike Force, playing a crucial role in the P.E.G.A.S.U.S. team. As a Tech Blaster with the Hero and Global traits, he is especially effective in the Tech nodes of the Incursion Raid. In this Marvel Strike Force Darkhawk Guide, we’ll explore how his advanced alien armor and unique abilities make him a standout character, enhancing both his team’s offense and utility on the battlefield.
Darkhawk, whose true identity is Chris Powell, wields advanced alien armor of Shi’ar origin that enhances his combat abilities. His strengths lie in boosting team damage with Offense Up and Counter Buffs, while his Special ability spreads negative effects to multiple enemies.
Darkhawk brings a wealth of utility to any roster, particularly to the P.E.G.A.S.U.S. team, offering a combination of increased critical hit chances, powerful damage output, speed bar manipulation, and supportive buffs, making him an indispensable asset.

Darkhawk Details
Darkhawk, whose real name is Chris Powell, is a powerful character in Marvel Strike Force, boasting a versatile set of traits, including Hero, Global, Tech, Blaster, and P.E.G.A.S.U.S.. With a speed of 107, he plays a pivotal role in the P.E.G.A.S.U.S. team and is an essential asset for the Tech raid. His ISO-8 class is Raider, and when prioritizing upgrades, it’s recommended to focus on his Passive ability first to maximize Critical Damage, followed by his Ultimate ability.
Darkhawk’s character shards are available through orbs, special offers, and future events, and he was initially released on October 12th. Players can find his character shards in the Heroes Hard Mode 7-9 node.
As a high armor, high damage Blaster, Darkhawk not only provides significant offensive power but also enhances the utility of other P.E.G.A.S.U.S. members. He grants Offense Up to both P.E.G.A.S.U.S. and Tech allies, making him a valuable support character. Additionally, Darkhawk can heal himself whenever an ally lands a critical hit, and he gains Deflect when assisting or countering, increasing his durability. With his impressive kit and utility, Darkhawk is a must-have character for the Tech raid, providing crucial support and damage output for any roster.
Is Darkhawk Good in Marvel Strike Force?
Darkhawk is an exceptional character in Marvel Strike Force, particularly shining in Raid Tech nodes. He offers a variety of abilities that make him stand out on the battlefield. One of his most notable strengths is his ability to spread negative effects to enemies while simultaneously granting Offense Up to allies, boosting his team’s damage while weakening foes. His passive ability allows both him and his allies to heal whenever they score a critical hit, further enhancing his survivability and team support.
When placed on a P.E.G.A.S.U.S. team, Darkhawk’s utility is even greater, as he can distribute Ability Energy, Critical Chance, Critical Damage, and Counterattack to his teammates. Additionally, he can manipulate the Speed Bar, filling his own and his P.E.G.A.S.U.S. allies’ Speed Bar, while reducing the Speed Bar and Critical Bar of enemies, giving him significant control over the flow of battle.
Darkhawk’s abilities are versatile and effective across all game modes, including Dark Dimensions, making him a valuable asset in numerous scenarios. He is a high-armor, high-damage Blaster who not only deals heavy damage through Critical Hits but also provides key utility for other P.E.G.A.S.U.S. members. With his Offense Up buff for both P.E.G.A.S.U.S. and Tech allies, his ability to heal through critical hits, and his Deflect buffs when assisting or countering, he proves to be a tough and enduring opponent. Darkhawk is considered a core member of the Tech raid and is essential for the P.E.G.A.S.U.S. team.
While he excels in Raids, Darkhawk’s versatile abilities and strong utility make him a valuable addition to any roster.
Darkhawk Abilities

Darkhawk’s abilities are designed to maximize damage while providing valuable utility to his allies, making him a versatile character in Marvel Strike Force. His kit focuses on critical hits, offense buffs, and energy generation, while also hitting multiple targets.
Steel Wing
Level: 1
Damage: 80
Raptor Beam
Level: 1
Damage: 100
Dark Flurry
Level: 1
Damage: 120
Bird of Prey
Level: 1
Heal Self: 15
His Basic Ability: Steel Wing allows him to attack the primary target and adjacent targets for 310% damage, applying Offense Down for 2 turns to the primary and adjacent targets and granting Offense Up to Darkhawk himself. Additionally, this attack has +30% Extra Crit Chance, and when Darkhawk performs a Counterattack or Assist, he gains Deflect.
With his Special Ability: Raptor Beam, Darkhawk costs 3/3 energy to spread all negative effects (excluding Stun) from the primary target to all adjacent enemies. He then attacks the primary and adjacent targets for 300% damage, applies Disrupted and Defense Down for 2 turns to the primary and adjacent targets, and grants 2 Counter to himself and all P.E.G.A.S.U.S. allies. Additionally, Darkhawk applies Offense Up for 2 turns to himself and adjacent Tech allies.
His Ultimate Ability: Dark Flurry costs 3/5 energy and attacks all enemies for 340% damage, gaining +25% Damage for each Offense Up on himself. It also applies Offense Up for 2 turns to Darkhawk and all allies. In Raids, it reduces the Speed Bar for all enemies by 5% + 5% per P.E.G.A.S.U.S. ally and fills the Speed Bar for Darkhawk and all P.E.G.A.S.U.S. allies by 5% + 5% per P.E.G.A.S.U.S. ally.
Darkhawk’s Passive Ability: Bird of Prey grants him healing for 15% of his Max Health whenever he or an ally scores a critical hit. Additionally, when Darkhawk or a P.E.G.A.S.U.S. ally uses their Basic Ability, they generate 1 Ability Energy for themselves and all P.E.G.A.S.U.S. allies. Darkhawk also gains +10% Crit Chance per Tech ally and +30% Crit Damage. P.E.G.A.S.U.S. allies gain +15% Crit Chance and +30% Crit Damage. In Raids, this ability lowers the Crit Chance of enemies with Vulnerable by 30%.
These abilities showcase Darkhawk’s focus on delivering significant damage while also enhancing his team’s effectiveness, particularly in Raids, through critical hits, offense buffs, and energy generation. His abilities make him a key character for dealing with multiple enemies and supporting his allies, especially in coordinated team strategies.
Darkhawk T4 Ability Priority
T4 materials are valuable resources that help maximize a character’s abilities. When prioritizing which of Darkhawk’s abilities to upgrade with T4 materials, focus on the following:
The Passive Ability: Bird of Prey should be your first priority. Upgrading this ability maximizes Darkhawk’s Critical Damage output and boosts the team’s overall damage. It allows Darkhawk and his allies to heal on every critical hit, while also providing additional Crit Chance and Crit Damage to both himself and P.E.G.A.S.U.S. allies.
Next, prioritize the Ultimate Ability: Dark Flurry as your second upgrade. The T4 upgrade increases the damage by 25% per Offense Up on Darkhawk, significantly enhancing its offensive power. It also applies Offense Up for 2 turns to Darkhawk and all P.E.G.A.S.U.S. allies, making it a crucial ability for boosting your team’s damage.
The Special Ability: Raptor Beam is your third priority. The T4 upgrade allows the ability to spread all negative effects (excluding Stun) from the primary target to all adjacent enemies. It also applies Offense Up for 2 turns to both Darkhawk and adjacent Tech allies, which adds utility in spreading debuffs and providing buffs to teammates.
Finally, the Basic Ability: Steel Wing is your lowest priority upgrade. The T4 upgrade extends the Offense Down debuff to 2 turns, but while this ability is useful, the other three abilities provide more significant value to the team.
In summary, focus on upgrading Darkhawk’s Passive first for increased Crit Damage and healing, followed by his Ultimate for offensive boosts, and then his Special for spreading negative effects. The Basic Ability is beneficial but should be upgraded last.
Darkhawk ISO-8 Class
The best ISO-8 class for Darkhawk is Raider. This class complements his kit and maximizes his effectiveness due to several key benefits. The Raider class increases his Crit Chance, which works in synergy with his passive ability that heals him whenever he or an ally scores a critical hit. It also boosts his Crit Damage, enhancing his overall offensive power. Another important benefit is the Raider’s ability to apply the Vulnerable debuff to enemies on critical hits. This debuff reduces the enemies’ Armor, Resistance, and Crit Chance by 30%, making them more susceptible to damage from Darkhawk and his allies.
As a core member of the P.E.G.A.S.U.S. team, Darkhawk’s Raider class enhances the team’s overall damage output and sustain, benefiting from his increased critical hits. While the Striker class might be considered in the early game to take advantage of double attacks and apply Vulnerable debuffs, the Raider class is more effective in the long run. Other members of the P.E.G.A.S.U.S. team, like Iron Man Infinity War, are better suited for the Striker role, making Raider the optimal choice for Darkhawk.
Overall, the Raider class offers the best combination of increased damage and team support, especially valuable in raid scenarios where Darkhawk’s role as a damage dealer and utility support is most important.
Best Darkhawk Team
Darkhawk excels when paired with Tech allies and reaches his peak performance as part of the P.E.G.A.S.U.S. team, a squad specifically designed for raids, especially the Tech nodes of Incursion Raids. Each member of the P.E.G.A.S.U.S. team brings valuable utility, maximizing Darkhawk’s capabilities and enhancing overall team performance.
Darkhawk is the core of the team, providing crucial damage, buffs, and negative effects. His ability to spread debuffs while boosting allies’ offense makes him a key asset in raids. Iron Man (Infinity War) serves as the team’s primary damage dealer, benefiting greatly from Darkhawk’s bonuses. He can spread positive effects to allies, reduce enemy resistance, and apply ability block, bleed, defense down, and blind. His healing abilities also support the team, providing +30% Damage (+60% in Raids) and +30% Max Health for the team.
Rescue plays the role of a support character, providing healing and buffs. Her abilities include applying Barrier and Regeneration to all allies, cleansing negative effects from Tech allies, and reviving fallen allies. She also provides +15% Max Health for the team and generates ability energy when an ally uses a basic ability. Kestrel adds further damage and control, particularly by stopping enemies from summoning and boosting Focus and Resistance for P.E.G.A.S.U.S. allies.
She excels at applying Defense Down to enemies and provides healing and cleansing for herself at the start of her turn. Ironheart (MK II) adds immunity, deflect, and ability energy generation for her team. In Raids, she boosts Armor for the team, inflicts Slow and Trauma, and can Stun enemies, making her a strong asset for controlling the pace of the fight.
This team is exceptionally effective in raids due to its strong synergy. They deliver significant damage, maintain solid buffs, provide consistent healing, and control the enemy team. The team can manipulate the speed bar to ensure they act before the opponent, while also keeping themselves alive with Immunity, Speed Up, Offense Up, Deflects, Counters, and Deathproofs.
Team Placement:
For optimal positioning, place Ironheart (MK II) and Darkhawk in the corners, as they have lower HP. Iron Man (Infinity War) and Rescue can be placed in other corners, with Kestrel in the center. This setup allows Ironheart and Darkhawk to buff adjacent allies after using their special abilities.
Turn Order:
The general turn order for this team is: 1. Kestrel, 2. Ironheart, 3. Rescue, 4. Iron Man or Darkhawk.
This team composition maximizes Darkhawk’s potential within the P.E.G.A.S.U.S. team, making them an unstoppable force in raids and a formidable contender in other game modes.
Team Synergies and Mechanics
The P.E.G.A.S.U.S. team is designed to excel in raids, particularly in the Tech nodes of Incursion Raids, by utilizing a combination of speed manipulation, consistent healing, ability energy generation, and combat control. The synergies within this team make them most effective when used together, especially in raid environments.
One of the team’s primary mechanics is speed manipulation, which is essential for gaining an advantage in raids. All members of the P.E.G.A.S.U.S. team receive +75% Speed Bar on spawn due to Ironheart (MK II)’s passive ability, allowing them to act before the enemy. Darkhawk’s ultimate further enhances speed manipulation by reducing the enemy speed bar and filling the speed bar for himself and all P.E.G.A.S.U.S. allies, allowing the team to act multiple times before the enemy. Additionally, Iron Man (Infinity War)’s basic attack can reduce the speed bar of multiple enemies, further hindering the opponents’ ability to act quickly.
The team also excels in ability energy generation. At the start of each fight, Ironheart (MK II) provides all team members with 2 Ability Energy. Furthermore, every time a P.E.G.A.S.U.S. member uses their basic ability, Darkhawk’s passive grants all P.E.G.A.S.U.S. members 1 Ability Energy, ensuring the team can use their abilities more frequently and effectively.
Healing and sustain are key features of the P.E.G.A.S.U.S. team. Several members provide passive healing: Darkhawk heals himself for 15% of his max health whenever he or an ally lands a critical hit, Iron Man (Infinity War) heals the team for 3% of his max health whenever a positive effect is applied, and Kestrel heals herself for 20% of her max health at the start of her turn. Rescue plays a pivotal role in healing the team, providing 3% of her max health whenever an enemy with Vulnerable takes a turn, and she can also heal the team with her ultimate and steal health from enemies using her special.
The team also has a wide range of buffs and debuffs. They can provide Immunity, Speed Up, Offense Up, as well as Deflects, Counters, and Deathproofs. Darkhawk applies Offense Up, Counter, and Defense Down to enemies, while Iron Man (Infinity War) applies Ability Block, Bleed, Defense Down, and Blind. Kestrel applies Defense Down, and Ironheart (MK II) inflicts Slow, Trauma, and Stun. The team is also highly effective at applying the Vulnerable debuff, which reduces an enemy’s Armor, Resistance, and Crit Chance by 30% in raids.
In terms of combat control, the team has multiple ways to disrupt and control the fight. Iron Man (Infinity War) can apply Ability Block and Blind, while Ironheart (MK II) can Stun enemies. Kestrel prevents enemies from summoning, and the team exploits Defense Down to increase damage. Additionally, the P.E.G.A.S.U.S. team can prevent enemies from using Stealth or applying buffs, further limiting their opponents’ capabilities.
The synergy between team members is crucial. Darkhawk acts as the team’s energy battery, providing Offense Up and applying negative effects to enemies. Iron Man (Infinity War) is the primary damage dealer and offers Speed Up to the team. Rescue is the support character, focusing on healing, revives, and buffs. Kestrel provides strong damage output and control, while Ironheart (MK II) offers speed manipulation, energy generation, and combat control.
A key aspect of the team’s effectiveness in raids is their Vulnerable synergy. Enemies affected by the Vulnerable debuff have their Armor, Resistance, and Crit Chance reduced by 30%, making them more susceptible to damage from the entire team.
While the P.E.G.A.S.U.S. team excels in raids due to their speed advantage and the ability to manipulate the speed bar of both their team and enemies, they are less effective outside of raids. Without the speed advantage from the speed bar boost, their synergy and effectiveness are somewhat diminished.
In summary, the P.E.G.A.S.U.S. team is a powerful raid team, excelling in speed manipulation, energy generation, healing, and combat control. Their strong synergies allow them to consistently outperform enemies, especially in raid scenarios where they can maximize their speed and debuff synergies.
Combat Tips and Tricks
The P.E.G.A.S.U.S. team shines in raids, particularly in Tech nodes, thanks to their strong synergies and abilities. To maximize their effectiveness, here are some key combat tips and strategies:
Start the fight with Kestrel’s special ability to apply Defense Down and Vulnerable on as many enemies as possible. If Kestrel is a Raider, she will also apply Vulnerable on a critical hit, further enhancing the team’s damage potential. Following this, use other team members’ ultimate abilities to gain a strong early advantage. Darkhawk’s ultimate will inflict damage, apply Offense Up, and manipulate speed bars, giving your team the upper hand in the early rounds.
To control key enemies, utilize Iron Man’s special ability to apply Ability Block and Bleed, preventing opponents from using powerful abilities. Ironheart’s special should be used to apply Slow and Trauma to crucial targets, while her ultimate can stun the most dangerous enemies, keeping them from disrupting your strategy.
Exploiting the Vulnerable debuff is crucial for the P.E.G.A.S.U.S. team. Enemies with Vulnerable suffer a 30% reduction in Armor, Resistance, and Crit Chance, making them easier to control and defeat. Additionally, Rescue will heal the team whenever an enemy with Vulnerable takes their turn, adding sustain during the fight.
To generate ability energy for future fights, focus on using basic attacks to finish off enemies. Each time a P.E.G.A.S.U.S. member uses a basic attack, the team generates 1 Ability Energy. Rescue’s basic attack also applies Defense Down, further amplifying the team’s damage output.
Prioritize maintaining buffs like Immunity, Speed Up, and Offense Up to enhance your team’s offense and defense. Darkhawk and Rescue provide multiple ways of applying Offense Up, which is vital for maximizing damage. Ensuring that these buffs are active will give your team the edge in battle.
Maximize Darkhawk’s passive ability by taking advantage of his healing mechanic. Whenever an ally lands a critical hit, Darkhawk heals himself for a portion of his max health, while his passive also generates Ability Energy for the team whenever a P.E.G.A.S.U.S. member uses a basic attack. His passive also boosts the team’s Crit Chance and Crit Damage, further enhancing their damage potential.
When positioning your team, place Ironheart (MK II) and Darkhawk in the corners since they have the lowest HP. Iron Man (Infinity War) and Rescue should be positioned in other corners, with Kestrel in the center. This setup ensures that Ironheart and Darkhawk can buff adjacent allies after using their special abilities, maximizing their impact.
Take advantage of Kestrel’s charged mechanic, which prevents enemies from summoning additional characters, providing control over the battlefield. Additionally, remember that the team’s speed advantage is most significant in raids, and they can be more vulnerable outside of raids due to the lack of the initial speed boost.
Finally, utilize Iron Man’s passive ability to protect Rescue when she falls below 50% health. Iron Man can provide Stealth and Taunt to shield her, allowing her to continue supporting the team without being targeted.
By following these combat tips and strategies, you can fully harness the strengths of the P.E.G.A.S.U.S. team, ensuring they dominate in raid encounters and make the most of their synergies and mechanics.
Farming Locations
The P.E.G.A.S.U.S. team members can be farmed through various locations in Marvel Strike Force:
Darkhawk is farmable in the Heroes Hard Mode at 7-9. Iron Man (Infinity War) can be obtained from the Cosmic Crucible Store. Kestrel is available by completing Dark Dimension I. Rescue can be farmed in Villains 6-9, the Blitz Store, and through Milestone III Orbs. Ironheart (MK II) is found in the War Store.
As the P.E.G.A.S.U.S. team is one of the newer teams in the game, some of its characters may not be as easily accessible right away. However, over time, new characters may become available through additional events and orbs. While Kestrel doesn’t have a dedicated farming location, her shards can be acquired through Milestone III Orbs, which are earned daily by active players.
Darkhawk’s Backstory
Darkhawk is the alter ego of Chris Powell, a martial artist and former member of the NYPD from New York. Contrary to common belief, Darkhawk is not a power suit but rather an armored alien android of Shi’ar origin. His powers come from the Raptor Amulet, which allows him to transform into the Darkhawk android. The amulet, of Shi’ar origin, was created from the Tree of Shadows by the Gardener and is connected to the dark force dimension controlled by the Shi’ar. The amulet is not just a piece of technology but also possesses magical properties. When Chris Powell uses the amulet, his consciousness transfers into the Darkhawk android.
Darkhawk’s Abilities
As Darkhawk, Chris Powell gains superhuman strength, speed, and agility, along with the ability to fly using his wings. He can fire beams of energy, manipulate force fields, and summon various weapons through teleportation. Darkhawk also possesses self-repair capabilities—when the amulet is used to switch positions, Chris’s sentience enters the android, which is automatically healed in the process. In Marvel Strike Force, Darkhawk serves as a high armor, high damage Blaster, playing a crucial role as part of the P.E.G.A.S.U.S. team.
Darkhawk’s History
Chris Powell discovers the Raptor Amulet, which grants him the power to transform into Darkhawk. His early battles involve mobsters, including Felipe Bosin, who works for Hobgoblin. Initially calling himself “EDG man,” Powell eventually adopts the name Darkhawk after a pivotal encounter with a hobo who advises him to use his powers wisely.
Darkhawk becomes a member of Project Pegasus, the New Warriors, the Secret Defenders, and the West Coast Avengers. He forms a close friendship with Nova. In one storyline, Darkhawk’s amulet is damaged, and he is separated from his android. The android, now sentient, takes on the name Razer. However, Razer is damaged and needs to merge back with Chris to heal, which they eventually do, allowing Chris to regain his powers.
Darkhawk’s Comic Book History
Darkhawk first appeared in Darkhawk #1 in 1991, a series created as a fusion of characters like Wolverine, Batman, Spider-Man, and The Punisher. The comic was part of a wave of new series launched during the early 1990s. Despite his intriguing concept, Darkhawk’s series didn’t achieve major success, and the character often became a punchline in the comic book community.
Darkhawk in Marvel Strike Force
In Marvel Strike Force, Darkhawk is a member of the P.E.G.A.S.U.S. team, designed to excel in raids. His kit includes abilities to spread negative effects, provide offense up, and heal both himself and allies with critical hits. Darkhawk also serves as the energy battery of the team, generating ability energy for all P.E.G.A.S.U.S. allies when they use their basic ability, making him a critical character in the game.
This backstory offers a detailed look at Darkhawk’s origins, powers, history, and his role within Marvel Strike Force.
Conclusion
Darkhawk is an essential member of the P.E.G.A.S.U.S. team, providing both significant damage and utility, especially in raid scenarios. As a high-damage blaster, he excels at applying negative effects, boosting his teammates’ effectiveness, and providing consistent energy generation, making him a key asset in team success. His Raid Focus is on maximizing his performance in Tech nodes of Incursion Raids, where his abilities shine in controlling the flow of battle.
His Ability Kit includes a basic attack that targets primary and adjacent enemies, applying offense down. His special spreads multiple negative effects (excluding stun) and applies offense up to himself and his tech allies, while his ultimate ability deals damage, increases his damage by offense up, and applies offense up to the whole team. His Passive Synergies allow him to heal himself whenever he or an ally lands a critical hit, and generate energy for both himself and P.E.G.A.S.U.S. allies when they use their basic ability.
This enhances the team’s ability to use their abilities more frequently. The Raider Iso-8 class is ideal for Darkhawk, as it complements his multiple-target attacks and the team’s emphasis on critical hits, allowing him to apply Vulnerable to enemies and boost the team’s overall damage output.
The P.E.G.A.S.U.S. Team is composed of Iron Man (Infinity War), Kestrel, Rescue, Ironheart (MK II), and Darkhawk. Designed for raid specialization, their abilities allow them to manipulate speed bars, maintain buffs, and control the battle. The team gains a +75% speed bar at the start of each raid, enabling them to act before enemies.
Darkhawk and Iron Man also manipulate enemy speed bars to maintain the upper hand. The team also features strong healing and sustain capabilities, including Rescue’s healing and revives, keeping the team alive during difficult encounters. They also have multiple ways to generate ability energy, such as Darkhawk’s passive and Ironheart’s passive, which grants 2 ability energy at the start of each fight. Team placement isn’t crucial but positioning Ironheart and Darkhawk in the corners due to their lower health, and Iron Man and Rescue in opposite corners with Kestrel in the middle, can optimize their effectiveness.
When it comes to T4 and ISO-8 Recommendations, Darkhawk’s passive ability is a top priority for upgrades, as it enhances the team’s critical damage. His special and ultimate abilities are also worth upgrading for the offense up and damage boosts they provide. For Iso-8, Raider is the recommended class for Darkhawk, and Striker for Iron Man and Ironheart, with Healer or Skirmisher for Rescue.
Farming Locations for P.E.G.A.S.U.S. team members are as follows:
Darkhawk can be farmed in Heroes Hard Mode at 7-9.
Iron Man (Infinity War) is available in the Cosmic Crucible Store.
Kestrel is acquired through Dark Dimension I.
Rescue can be found in Villains 6-9, the Blitz Store, and Milestone III Orbs.
Ironheart (MK II) is available in the War Store.
In conclusion, the P.E.G.A.S.U.S. team is a powerhouse in raids, with Darkhawk playing a pivotal role in their success. Their ability to manipulate speed, apply numerous buffs and debuffs, and sustain themselves throughout battles makes them an effective force. By understanding their mechanics, prioritizing key T4 upgrades, and using recommended Iso-8 classes, players can fully maximize the potential of the P.E.G.A.S.U.S. team, making them a top-tier choice for raid content.
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