Quake
Character Abilities
Seismic Blast
1Shockwave
1Earthquake
1Secret Warrior
1Marvel Strike Force Quake is equipped with a set of abilities that make her an outstanding Controller, allowing her to disrupt enemy teams and manage the flow of battle. Her kit revolves around applying debuffs and controlling enemy actions, making her an essential character for crowd control and support.
Basic – Seismic Blast: Quake’s primary AoE attack hits the main target and up to ten adjacent enemies, applying Slow for 1–2 turns. It’s her most useful skill for crowd control and should be upgraded to level 4 to extend the debuff duration.
Special – Shockwave: Starts fully charged and targets one enemy, removing buffs and chaining to two others. At higher levels, it removes two buffs per target. Ideal for clearing taunts or key enemy buffs upgrade to level 6 for max utility.
Ultimate – Earthquake: Hits all enemies with heavy AoE damage and applies Offense Down to 3–5 foes for one turn. Upgrade to level 7 for maximum damage and control.
Passive – Secret Warrior: Increases Quake’s Focus and boosts allies Shield allies gain Damage, Inhuman allies gain Focus. Helpful for debuff success and team synergy; can be upgraded later based on team needs.
Unlocking and Farming Quake
Quake is a relatively easy character to farm in Marvel Strike Force, with the Arena Store being the primary location to acquire her shards. Among the various options available in the Arena Store, including minions, Drax, and Daredevil, Quake is often considered the top priority for farming. By consistently purchasing her shards in the Arena Store, players can typically earn around five Quake shards per day, allowing her to be reliably built up over time.

In addition to the Arena Store, Quake shards can also be obtained through various orbs, such as Premium Orbs and Quake-specific Orbs (sometimes referred to as Tremor Orbs). These orbs offer a chance to receive a larger number of her shards at once. While the Arena Store remains the most consistent method, Quake shards can occasionally appear in other locations, such as the Alliance Store or as part of special event rewards, including holiday packs.
For newer players, focusing on farming Quake in the Arena Store is a strategic approach, as she plays an important role in several game modes. Quake can be a valuable addition to early teams, especially those utilizing Shield or Inhuman synergies, making the effort to farm her shards worthwhile for building strong and effective squads.
Quake’s Stats and Traits
Understanding Quake’s base stats and traits is key to using her effectively in Marvel Strike Force. At 7 Gold Stars, 5 Red Stars, and Level 70, she has moderate Health (101,742), low Speed (102), and strong Focus (3,609), which helps her land key debuffs like Slow and Offense Down. Though her Damage is not high for a Controller, her ultimate can still hit hard. Due to her relatively low defenses, she benefits from protection by tankier allies.
Quake’s traits define her team synergies. As a Hero and Bio character, she fits into several campaign and event teams. Her Shield trait makes her a good fit in Shield teams, especially with her passive boosting their Damage. The Inhuman trait grants her synergy with a smaller but potentially expanding team, providing them extra Focus. Her role as a Controller centers on disrupting enemies and supporting her team through strategic debuffs.
Synergies and Team Compositions
Quake’s unique abilities and traits allow her to synergize effectively with various team compositions, especially those with Shield and Inhuman affiliations. Her ability to control enemy speed and apply Offense Down makes her an asset in numerous scenarios.
As a Shield character, Quake is a natural fit for Shield teams, thanks to her Shield trait and passive ability, which grants Shield allies 5% extra damage. She can replace another Shield member to bring her valuable control elements, complementing the AoE damage and buffs provided by other Shield characters. For example, Quake can work alongside Nick Fury, Agent Coulson, Captain America, and Black Widow in a classic Shield setup.
Her Slow debuff can enhance the team's ability to control enemy actions and set up powerful AoE attacks. Some players have even experimented with more unconventional combinations, such as Gamora and Night Nurse, showing her flexibility within Shield teams. Additionally, her passive also boosts the damage of Shield allies, making her useful in teams like Hawkeye, Black Widow, and Quake.
Quake’s Inhuman trait and passive, which grants Inhuman allies 5% extra Focus, make her a strong asset in Inhuman teams by boosting their debuff accuracy. Common team compositions include Black Bolt, Crystal, Karnak, Ms. Marvel, and Quake, but their effectiveness depends on having well-leveled characters. She also pairs well with characters like Black Widow, who can speed up allies and help maximize the impact of her Slow debuff. Since Quake is relatively fragile, pairing her with durable tanks like Drax, Captain America, or Luke Cage helps protect her so she can focus on crowd control.
Outside of Inhuman or Shield teams, Quake also works well in hybrid lineups built around speed manipulation and debuffs. Teams featuring characters like Yo-Yo, Maria Hill, Hawkeye, Crossbones, or Spider-Man have seen success with Quake as a core member. Her Shockwave is particularly useful for clearing taunts, while careful use of Seismic Blast can maximize the number of slowed enemies. Overall, Quake thrives in teams that enhance her control role, provide protection, and capitalize on her ability to disrupt the enemy’s turn order.
Iso-8 Recommendations
When selecting the ideal Iso-8 class for Quake, the choice largely depends on your strategic priorities and how you want to enhance her abilities. Since Quake hits multiple targets with all her skills, the Raider Iso-8 Class is a popular choice. This class boosts her damage output, benefiting her AoE attacks that target multiple enemies at once, making her a more potent offensive threat.
However, if your primary focus is ensuring that Quake consistently applies Slow and Offense Down on every targeted enemy, the Skirmisher class is a better option. Skirmisher increases her Focus, improving her ability to land these crucial debuffs, especially against enemies with high Resistance. By increasing the chances of landing these debuffs, Skirmisher enhances her role as a Controller, making her even more effective at controlling the enemy team.
Ultimately, the choice between Raider and Skirmisher depends on whether you prioritize increasing her damage output or maximizing the effectiveness of her debuffs. Both classes can enhance Quake's effectiveness in different ways, so consider your team composition and playstyle when making this decision.
T4 Ability Priorities
Recommended T4 order: Passive > Special > Ultimate > Basic.
Gameplay Tips and Strategies
Quake excels as a battlefield disruptor across multiple game modes, with her basic ability, Seismic Blast, being the key to early control. It applies Slow to the main target and up to 10 adjacent enemies, drastically impacting turn order and giving your team a speed edge. Use it within the first few turns and aim to hit as many key enemies as possible. Her special ability, Shockwave, should be saved for moments when clearing buffs like taunt is essential, as the Slow debuff usually offers more long-term control.
Earthquake, her ultimate, delivers strong AoE damage and applies Offense Down to multiple enemies, weakening their damage output. It’s best used during critical moments, such as against large groups or when the enemy team is close to unleashing heavy attacks. Quake’s moderate Speed is offset by her ability to slow others, and she becomes even more effective when paired with speed boosters like Black Widow. Just be cautious her Slow debuff can extend harmful enemy buffs like taunt, so use Shockwave wisely to clear them when needed.
Quake’s passive, Secret Warrior, boosts her Focus and increases Shield allies’ damage, enhancing her debuff success and team synergy. Since she’s relatively fragile, she benefits from protection by durable tanks or support characters. In modes like Arena and Alliance Raids, her Slow and AoE make her a top-tier, farmable character. She also shines in Blitz, especially against enemies like Crossbones, whose attacks can be delayed or avoided. Ultimately, Quake thrives in teams built around control, speed manipulation, and synergy with her Shield or Inhuman traits.
Counters and Enemies to Avoid
Quake's effectiveness in Marvel Strike Force is largely dependent on her ability to control the enemy team, but there are several threats and counters that players should be aware of. Due to her squishy nature, Quake is vulnerable to powerful damage dealers who can focus their attacks on her and eliminate her quickly. This makes it important to keep her protected from heavy hitters on the enemy team.
Fast attackers, such as Gamora, Daredevil, and Elektra, can also be problematic for Quake. These characters can act quickly and may be able to take her out before she has a chance to apply her Slow or Offense Down debuffs. Furthermore, Quake's Slow debuff is applied at the end of her turn, meaning if an enemy character acts immediately after her, the Slow effect will have minimal impact on their next move. This can reduce the overall effectiveness of her crowd control in certain matchups.
Quake struggles against high-Resistance enemies, as her effectiveness relies on landing debuffs like Slow and Offense Down. To improve her success rate, her passive ability boosts her Focus, and equipping the Skirmisher Iso-8 class further enhances her ability to apply debuffs, especially against resistant opponents. She’s also vulnerable to enemies with pre-loaded or fast-charging ultimates, as her low durability makes her an easy target if she isn’t protected early in battle.
Teams with strong cleansing abilities can also reduce Quake’s impact by removing her debuffs before they take full effect. To counter these threats, position Quake alongside durable tanks or protectors who can shield her from early damage. Speed-boosting allies like Black Widow can help Quake act faster, applying control effects before enemies can retaliate. Careful team setup and early use of her abilities are key to maximizing her disruption potential.
Overall Rating and Viability
Quake is a strong and accessible character in Marvel Strike Force, especially in the early and mid-game. Easily farmable from the Arena Store, she provides great value with her control-focused kit most notably her Seismic Blast, which applies AoE Slow. Her synergy with Shield allies makes her a flexible pick for early team builds, and she’s widely considered a top-tier choice during the early stages of the game.
In the late game, Quake’s effectiveness drops. While once a meta staple, her low durability and limited damage output make her less viable against stronger, modern characters. She still has niche uses particularly in specific modes and teams but she’s no longer considered a high-priority investment. As a result, upgrading her T4 abilities is generally not recommended, with more impactful characters offering better returns.
Despite her decline in the meta, Quake remains valuable in modes like Arena and Alliance War, where she still earns solid ratings. Her Slow debuff continues to pair well with speed-boosting allies like Black Widow, and she retains usefulness in Shield and Inhuman teams. Additionally, she plays a role in unlocking Ebony Maw, giving her continued relevance for mid-to-late game players looking to complete legendary events.
Frequently Asked Questions (F.A.Q)
❓ Who is Quake in Marvel Strike Force?
Quake is a Controller-class character known for her strong AoE debuffs, especially her ability to Slow multiple enemies and apply Offense Down. She has strong early- and mid-game value and fits well in Shield and Inhuman teams.
🌪️ What makes Quake’s Seismic Blast so important?
Seismic Blast is her basic attack that applies Slow to the primary target and up to 10 adjacent enemies. It's a key ability for controlling enemy turn order and should be used early in battle for maximum effect.
💥 How strong is Earthquake, her ultimate ability?
Earthquake deals significant AoE damage and applies Offense Down, making it great for weakening enemy teams. Use it during critical moments, especially when facing clustered or low-health enemies.
🚫 What are Quake’s biggest weaknesses?
Quake is vulnerable to high-Resistance characters, fast attackers with strong ultimates, and teams that can cleanse debuffs. Her low durability makes positioning and team support critical.
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