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Once Human Areas

Once Human Areas: Introduction

Once Human Areas: Introduction

In Once Human, exploring the diverse regions is key to obtaining valuable resources and gear. If you’re hunting for specific items or chests, the interactive map is an essential tool to guide you through these treacherous terrains. Below is a breakdown of each area, including their unique features, difficulty levels, and points of interest (POIs) that are pivotal to your journey. This is all part of the Once Human Areas Guide for navigating the world effectively. In Once Human, the diverse regions each offer unique challenges and rewards, making exploration essential for progression.

From the humid Dayton Wetlands with its water-based resources and hidden treasures, to the shifting tides of Broken Delta filled with aquatic loot and fishing gear, each area demands different strategies. The Iron River provides mining opportunities for rare ores, while the freezing heights of Chalk Peak test your survival skills with cold-resistant gear and high-altitude flora. Red Sands offers desert plants and fire-resistant materials amidst scorching conditions, and the cursed Blackheart Region challenges players with dark energy, supernatural forces, and valuable cursed treasures. To navigate these regions effectively, the interactive map and Once Human Areas Guide are invaluable tools, pinpointing places of interest (POIs), loot locations, and hidden chests to enhance your journey and ensure survival.

Once Human Areas: Manibus

Once Human Areas: Manibus

Regions

This scenario takes place in the south-east of an island called Nalcott, in which there are 6 regions to be explored.

Dayton Wetlands
Broken Delta
Iron River
Chalk Peak
Red Sands
Blackheart Region

🌿 Dayton Wetlands

Once Human Dayton Wetlands

Dayton Wetlands

Dayton Wetlands is the starting area, where the player is dropped after the prologue. Here you will find the first Stronghold, Deadsville.

Dayton Wetlands is the starting area, where the player is dropped after the prologue. Here you will find the first Stronghold, Deadsville.

Named POIs

Area Type Level
Deadsville Settlement 2
Throughville Stronghold 2
Overlook Town Stronghold 3
Citrus County Stronghold 4
Rotten Manor Stronghold 4
Sutherland Family Orchard Stronghold 5
Coastside Plaza Stronghold 7
Dayton Hospital Stronghold 7
Brookham Stronghold 8
Monolith of Greed Monolith 9

Characteristics

You will find fishing towns, industrial areas, and forest.

Level

Enemies in this region are between levels 6-10.

🌊 Broken Delta

Once Human Broken Delta

Broken Delta

Here you will find the second Stronghold, Meyer’s Market. The area is characterized by vast flooded zones, broken infrastructure, and unstable terrain. Once a bustling hub of civilization, the Broken Delta is now home to deadly mutated creatures and scattered remnants of humanity’s failed attempts at survival.

Here you will find the second Stronghold, Meyer’s Market.

Named POIs

Area Type Level
Hearts Industries Stronghold 11
Harborside Stronghold 12
High Banks Stronghold 13
Sutherland Chemical Plant Stronghold 14
Eastern Railway Junction Workshop 14
Eastern Railway Junction Stronghold 14
Securement Silo – SIGMA Silo 15
Meyer’s Market Settlement 15
Sunbury Middle School Stronghold 15
Sunbury Stronghold 15
Gaia Cliff Monolith Exclusion Zone Monolith 15
Gaia Research Center Ruins Stronghold 18
Junkyard Stronghold 19

Characteristics

You will find fishing towns, industrial areas, and forest.

Level

Enemies in this region are between levels 6-10.

🛠️ Iron River

Once Human Iron River

Iron River

The Iron River, once a critical lifeline for nearby settlements, now flows through a desolate, post-apocalyptic landscape. This area is a stark reminder of humanity’s failed attempts to harness nature’s power. The river, once bustling with activity, is now tainted by contamination and the presence of hostile mutated creatures.

Here you will find the third Stronghold, Greywater Camp.

Named POIs

Area Type Level
Highland Stronghold 21
Refinery Pollution Point Stronghold 23
Refinery Pollution Point Workshop Workshop 23
Greywater Industrial Zone Stronghold 23
Rippleby Market Workshop Stronghold 25
East Blackfell Junction Stronghold 25
Securement Silo – PHI Stronghold 25
Greywater Camp Settlement 25
Alkirk Stronghold 26
Ricci Securement Point Stronghold 27
Rippleby Stronghold 29
Mirage Monolith Exclusion Zone Stronghold 30

Characteristics

The area is similar to last region with a big river and more cliffs.

Level

Enemies in this region are between levels 20-30.

🏔️ Chalk Peak

Once Human Chalk Peak

Chalk Peak

Chalk Peak stands as a towering reminder of the earth’s natural beauty and its terrifying power. The area is home to jagged cliffs and sharp rock formations, with snow-capped peaks that seem almost otherworldly against the apocalyptic backdrop. The harsh winds and cold temperatures here make survival a constant challenge. Mutated creatures prowl the craggy terrain, their eerie howls echoing through the mountains as they stalk any who dare to venture too close. Despite its dangers, Chalk Peak remains a place of high strategic importance, with hidden resources that can be key to survival in this unforgiving landscape.

Here you will find the fourth Stronghold, Tall Grass Inn.

Named POIs

Area Type Level
Holt Town Stronghold 30
Gaia Military Base Stronghold 32
Furnace Lair Stronghold 32
Furnace Lair Workshop Workshop 32
Brewery Workshop Workshop 33
Evergreen Vineyard Stronghold 34
Securement Silo – EX1 Silo 35
Tall Grass Inn Settlement 35
Rotten Saddle Stronghold 35
Securement Silo – ALPHA Silo 35
ALPHA Institute Stronghold 37
Greenlake Hill Stronghold 37
Monolith of Thirst Exclusion Zone Monolith 38
Silvershore Resort Stronghold 39

Characteristics

This area is the biggest area, mostly forest with bears and a lot of mountainous areas.

Level

Enemies in this region are between levels 30-40.

🔥 Red Sands

Once Human Red Sands

Red Sands

The Red Sands, a barren wasteland of scorched earth, is a dangerous stretch of desert that was once a thriving region. Now, it is an inhospitable place, where the sun’s merciless heat bakes the cracked soil, and dust storms whip through the barren landscape. The area is home to vicious mutated creatures, scavengers, and dangerous remnants of humanity’s last desperate efforts to survive. Despite the harsh conditions, valuable resources can still be found within the desert’s treacherous expanse, making it a coveted area for those daring enough to brave its dangers.

Here you will find the fifth and last Stronghold, Blackfell.

Named POIs

Area Type Level
Evergreen Stronghold 42
Blackfell Oil Fields Stronghold 43
Blackfell Oil Fields Workshop Workshop 43
Securement Silo – PSI Silo 45
Fort Eyrie Stronghold 45
73 Source Extraction Point Stronghold 45
Blackfell Settlement 45
Blackfell Fallen Zone Stronghold 45
Securement Silo – THETA Silo 45
Alternate Reality Research Institute Stronghold 49
Forsaken Monolith Monolith 50
LEA Research Lab Monolith 60

Characteristics

This area is a desert, except for a big city on one side of Blackfell, and several military bases scattered throughout the area.

Level

Enemies in this region are between levels 40-50.

Blackheart Region

Once Human Blackheart Region

Blackheart Region

The Blackheart Region is a forsaken and eerie expanse where the very land seems cursed. Once a thriving hub of civilization, it now lies in ruin, haunted by the remnants of a great catastrophe. The air is thick with a sense of foreboding, and the land is dotted with decaying structures and abandoned outposts. Mutated creatures that once thrived here are now twisted shadows of their former selves, and the darkness that envelopes the area seems to grow with each passing day. For those who dare to enter, the Blackheart Region offers few rewards but many dangers, including poisonous gases and hostile wildlife, making it a perilous place to explore.

There are no Strongholds here.

Named POIs

Area Type Level
Sunshine Farm Stronghold 55
Sunshine Farm Workshop Workshop 55
White Cliff Stronghold 60

Characteristics

As the name Red Sands suggests, it is mostly desert.

Level

Enemies in this region are level 50.

Once Human Areas: Way of Winter

Once Human Areas: Way of Winter

Regions

This scenario takes place in the north of an island called Nalcott, in which there are 3 regions to be explored.

Onyx Tundra
Vena Fjord
Ember Strand

🧊 Onyx Tundra

Once Human Onyx Tundra

Onyx Tundra

The Onyx Tundra is an unforgiving wasteland of frost and snow, where the freezing winds whip across barren landscapes and ice-covered peaks rise ominously on the horizon. Survival here requires resilience, as the harsh elements are only one of the many challenges the tundra presents. The frigid temperatures make it a constant struggle to stay warm, while the dangerous wildlife, including massive mutated creatures adapted to the cold, stalk the icy wilderness. In addition to these threats, the tundra holds hidden secrets and ancient ruins buried beneath layers of ice, waiting to be uncovered by those brave enough to endure its extreme conditions.

Onyx Tundra is one of the starting areas, where the player can drop after the prologue. Here you will find the Stronghold, Camp Igloo.

Named POIs

Area Type Level
Camp Igloo Settlement 1
Column Outpost Stronghold 1
Derelict Wharf Stronghold 1
Vale Residence Stronghold 1
Abandoned Water Tower Stronghold 2
Lookout Stronghold 3
Cave Mouth Camp Stronghold 3
Seaside Hut Stronghold 3
Abandoned Hideout Stronghold 3
Pine Hunting Ground Stronghold 4
Desolate Dock Stronghold 4
Tidal Farm Workshop Workshop 5
Tidal Farm Stronghold 5
Thawbreak Harbor Stronghold 5
Woodland Ranch Stronghold 6
Mousseville Stronghold 6
Sweet Factory Warehouse Stronghold 7
Mousseville Sweet Factory Stronghold 9
Nestwood Overlook Stronghold 10
Mousseville Suburban Station Workshop Workshop 10
Deserted House Stronghold 10
Securement Silo – DELTA Silo 10
Smokemist Resort Stronghold 11
Wish Land East Entrance Stronghold 13
Obsidian Lighthouse Stronghold 13
Rosetta Outpost Stronghold 14
Fort Obsidian Stronghold 14
Wish Land East Stronghold 15
Emberglow Cavern Stronghold 15
TAIGA Containment Center Stronghold 17
Inspection Point 653 Stronghold 18
Tundra Exclusion Zone Stronghold 19
Tundra Monolith Monolith 19
Securement Silo – EX1 Silo 20

Characteristics

The area is cold; players can find areas between 0°C and -15°C.

Level

Enemies in this region are between levels 10-20.

🐋 Vena Fjord

Once Human Vena Fjord

Vena Fjord

Vena Fjord is a stark, breathtaking region where glacial waters meet jagged cliffs, surrounded by frozen forests and snow-laden terrain. The land here is harsh, with temperatures that drop below freezing even in the summer, making it a hostile place to survive. Yet, beneath its icy veneer, Vena Fjord holds valuable resources, making it an important region for scavengers and survivors alike. The area is home to mutated creatures adapted to the bitter cold, and its isolated location adds an aura of mystery to this wintry expanse. The fjord’s glaciers create natural barriers, but those daring enough to venture within will find the region both dangerous and beautiful in equal measure.

Vena Fjord is one of the starting areas, where the player can drop after the prologue. Here you will find the Strongholds, Whalebone and Bear’s Den.

Named POIs

Area Type Level
Whalebone Settlement 1
Whalebone Stronghold 1
Barque Farmstead Workshop Workshop 1
Cable Warehouse Stronghold 1
Abandoned Farm Stronghold 1
Forgotten Camp Stronghold 2
Cable Camp Stronghold 2
Whalebone Ruins Stronghold 3
Lookout Point Stronghold 3
Boardwalk Cabin Stronghold 3
Roadside Picnic Stronghold 4
Barque Farmstead Stronghold 5
Shanty House Stronghold 6
Broken Bridge Stronghold 6
Survey Camp Stronghold 8
Cliffside Ruins Stronghold 10
Fiskur Harbor Stronghold 12
Ghost Village Stronghold 12
Bear’s Den Settlement 15
Zipline Camp Stronghold 16
Wish Land West Stronghold 18
Dangling Vessel Cove Stronghold 18
Cedar Cabin Stronghold 19
Fortress Perch Stronghold 20
Snowfield Checkpoint Stronghold 21
Hiverail Restricted Area Stronghold 23
Flame Sanctuary Stronghold 23
Avalanche Exclusion Zone Stronghold 25
Avalanche Monolith Monolith 25
Warm Hearth Camp Stronghold 25
Frost Forge Stronghold 29
“Zone of Haze” Door Monolith 29
Fire Ascent Stronghold 29
Securement Silo – PSI Silo 30

Characteristics

The area is cold; players can find areas between 0°C and -15°C.

Level

Enemies in this region are between levels 10-30.

🔥 Ember Strand

Once Human Ember Strand

Ember Strand

Ember Strand is a land of fire and ash, where molten rivers cut through scorched earth and the air is thick with heat and smoke. The region is dominated by volcanic activity, with eruptions that can reshape the landscape in the blink of an eye. The harsh environment and extreme temperatures make survival a formidable challenge, but the region is not without its rewards. Valuable resources, such as rare minerals and metals, can be found in the lava flows and rock formations. However, this fiery land is also home to deadly mutated creatures, drawn to the intense heat, making Ember Strand a perilous place to explore and conquer.

Ember Strand is the final area, where the player can only go after the scenario reaches Phase 2: Tame the Staroid. Here you will find the Strongholds, Ground Unfallen and Oblivion.

Named POIs

Area Type Level
Column LookoutStronghold30
Sulphur QuarryStronghold33
Charred WastelandStronghold35
Hot Spring InnStronghold35
Scorchwind ObservatoryStronghold36
Fire God Research CenterStronghold37
Firethroat OutskirtsStronghold38
Emberdust Exclusion ZoneStronghold39
Emberdust MonolithMonolith39
Ground UnfallenSettlement40
OblivionSettlement40
Securement Silo – TaurusSilo40
AshentonStronghold42
Serpent’s Tail CampStronghold42
Ashenton Bus Station WorkshopWorkshop44
Abandoned RefineryStronghold44
Ashenton Bus StationStronghold44
Fire Throat FortressStronghold45
Ripe Earth Farmstead WorkshopWorkshop45
Ripe Earth FarmsteadStronghold46
Strangefire WharfStronghold46
GloomsportStronghold47
Firethroat SlumsStronghold47
Sunshroud CaveStronghold48
Serpent’s Gaze LookoutStronghold48
Fire Throat SanctumStronghold50
Serpent’s Belly CaveStronghold50

Characteristics

The area is hot; players can find areas between 5°C and 45°C.

Level

Enemies in this region are between levels 30-50.

Once Human Areas: Prismverse’s Clash

Once Human Areas: Prismverse's Clash

Regions

This scenario takes place in the south east of an island called Nalcott, in which there are 6 regions to be explored.

Mayfly Base Safe Zone
Central Blackfell
Public Safe Zone
East Blackfell
Rosetta Base Safe Zone
West Blackfell

🛡️ Mayfly Base Safe Zone

Mayfly Base Safe Zone

Mayfly Base is one of the last known safe havens in the desolate, post-apocalyptic world. Tucked away in a relatively untouched area, it stands as a bastion of hope amidst the chaos. The base offers protection from the mutated creatures and harsh environmental conditions that have ravaged the world. It is a place where survivors can regroup, trade, and plan their next moves in a world that seems to be falling apart. However, resources within the base are limited, and the constant threat of invasion keeps everyone on edge. The people of Mayfly Base live in a delicate balance between survival and the ever-present fear of what lies beyond their walls.

Named POIs

Area Type Level
Inspection Point 3771 Stronghold 1
Inspection Point 7802 Stronghold 1
Deadsville Settlement 2
Aiden’s Hideout Stronghold 3
Thoughville Substation Stronghold 3
Mola Island Visitor Center Stronghold 3
Overlook Town Stronghold 3
Cape Manor Stronghold 4
Citrus County Stronghold 4
Aiden’s Auto Repair Stronghold 5
Sutherland Family Orchard Stronghold 5
Misc Abandoned Water Tower Vultures Stronghold 5
Brookham Guardhouse Stronghold 6
Petit Harbor Stronghold 6
Cliffside Camp Stronghold 6
Coastside Plaza Stronghold 7
Monolith of Greed Monolith 7
Brookham Stronghold 8
Hearst Stronghold 9
Hearst Mudflats Stronghold 10
Lakeheart Camp Stronghold 10
Hearst Industries Stronghold 11
Meyer Stronghold 11
Ridge Camp Stronghold 12
Harborside Stronghold 12
Highbank Stronghold 13
Sutherland Chemical Plant Stronghold 14
Meyer’s Market Settlement 15
Sunbury Farm Stronghold 15
Wild Dog Isle Outpost Stronghold 17

Characteristics

The area is swamplands and farmlands, fishing towns, industrial areas, and forest.

Level

Enemies in this region are between levels 5–20.

🏙️ Central Blackfell

Central Blackfell

Central Blackfell is a grim and desolate region that serves as the heart of a once-thriving civilization now reduced to rubble. The area is marked by a twisted landscape of blackened earth, destroyed buildings, and a sky perpetually overcast with ash and smoke. The cold winds carry the scent of decay and rot, and the ever-present sounds of distant growls and howls keep survivors on high alert. Mutated creatures roam freely here, and the remnants of human life are scattered in eerie silence. Despite its dangers, the region remains a strategic point for those willing to venture into the heart of the apocalypse, with hidden resources and shelter for those brave enough to seek them out.

Named POIs

Area Type Level
North Shore Camp Stronghold 6
Dayton Hospital Stronghold 7
Dayton Warehouse Stronghold 7
Knight Vehicle Repairs Stronghold 12
Ridge Transfer Station Stronghold 12
Abandoned Hideout Stronghold 12
Highbank Nest Stronghold 12
Eastern Railway Junction Stronghold 14
Inspection Point 9043 Stronghold 14
Sunbury Middle School Stronghold 15
Securement Silo – SIGMA Silo 15
Waterfall Plaza Stronghold 15
Sunbury Stronghold 15
Tab-6A Camp Stronghold 16
Sunken House Stronghold 17
Inspection Point 024 Stronghold 17
Gaia Research Center Ruins Stronghold 18
Gaia Cliff Monolith Monolith 19
Junkyard Stronghold 19
Highland Residential Zone Stronghold 20
Overlook Lumberyard Stronghold 20
Ransacked Camp Stronghold 20
Highland Stronghold 21
Riverhart Harbor Stronghold 23
Norton Farm Stronghold 30
Holt Town Stronghold 30
Davis Point 31 Stronghold 31
Holt Power Station Stronghold 31
Gaia Military Base Stronghold 32
Gaia Communication Array Stronghold 32
Securement Silo – EX1 Silo 35
Misc Abandoned Wind Power Vultures Stronghold 45
73 Source Extraction Point Stronghold 45
Sunshine Farm Stronghold 55

Characteristics

This section spans through the entire center of the map, causing player’s to venture through it in order to reach the other side.

Level

Enemies in this region are between levels 10-50.

🏘️ Public Safe Zone

Public Safe Zone

The Public Safe Zone is one of the last bastions of relative safety in an otherwise hostile world. Located within a heavily fortified area, it offers shelter and protection from the mutated creatures that roam the wilds. The zone is filled with survivors who have made it their home, rebuilding a semblance of society amidst the chaos. Despite the relative peace within, tensions simmer as resources are scarce, and some factions vie for control. The Public Safe Zone is also a hub for trade, with merchants offering rare and valuable items. However, the safety it provides is constantly under threat, and the zone’s defenses are always being tested by those who would disrupt the fragile peace.

Named POIs

Area Type Level
Hilly Homestead Stronghold 31
Paisley Plaza Stronghold 31
Inspection Point 266 Stronghold 32
Believer Colony Stronghold 32
Furnace Lair Stronghold 32
Saddlefront Camp Stronghold 33
Rotten Saddle Stronghold 35
Tall Grass Inn Settlement 35
Mining Town Stronghold 36
Monolith of Thirst Monolith 38

Characteristics

A small section of land found to the southwest of the map, sandwiched between West Blackfell and Central Blackfell.

Level

Enemies in this region are between levels 30-40

🧭 East Blackfell

East Blackfell

East Blackfell is a region of desolate beauty, where the land is scarred by ancient battles and harsh conditions. The environment is a vast expanse of bleak, craggy hills and dried-out riverbeds, where the remnants of the past collide with the brutality of the present. Dangerous mutated creatures roam the area, and survival here depends on both skill and luck. The area’s strategic importance lies in its proximity to the Blackfell’s borders, making it a coveted location for survivors looking to gain control over the surrounding regions. Hidden resources can be found here, but those who venture too far into East Blackfell risk running afoul of both hostile wildlife and rival factions.

Named POIs

Area Type Level
Misc Pumpkin Farmer’s House Stronghold 21
Winding Ridge Farmland Stronghold 24
Depleted Oil Well Stronghold 24
East Blackfell Junction Stronghold 25
Shoal Park Stronghold 26
Inspection Point 023 Stronghold 26
Alkirk Stronghold 26
Ricci Securement Point Stronghold 27
Secret Harbor Stronghold 27
Mirage Monolith Danger Zone Stronghold 27
Clifton Stronghold 27
Breeze Shores Resort Stronghold 27
Rippleby Market Stronghold 28
Wind Farm Stronghold 28
Mirage Monolith Monolith 28
Rippleby Stronghold 29
Misc Vultures Hideaway Stronghold 45
Securement Silo – THETA Silo 45
Alternate Reality Research Institute Stronghold 49
HP Evolution Institute Stronghold 50

Characteristics

Found at the most eastern side of the map, East Blackfell engulfs the vast majority of the eastern coast line.

Level

Enemies in this region are between levels 20-50.

🏰 Rosetta Base Safe Zone

Rosetta Base Safe Zone

The Rosetta Base Safe Zone serves as a vital sanctuary amidst the chaos, offering respite from the dangerous world beyond its walls. It’s a hub for survivors, providing essential resources, safety, and a sense of community in the midst of an unforgiving environment. The base is well-fortified, with advanced defensive systems and a reliable supply of food, water, and medical aid. While the safety of Rosetta Base is unmatched, it also serves as a focal point for potential conflict, with groups vying for control over the resources it offers. Its strategic location makes it an essential part of any long-term survival plan in this harsh world.

Named POIs

Area Type Level
Refinery Pollution Point Stronghold 23
Pollution Inspection Point 77 Stronghold 23
Riverside Souvenirs Stronghold 23
Greywater Industrial Zone Stronghold 23
Securement Silo – PHI Silo 25
Blackfell Fallen Zone Stronghold 41
Evergreen Stronghold 42
Blackfell Oil Fields Stronghold 43
Greywater Camp Settlement N/A
Blackfell Settlement N/A

Characteristics

Found at the most northern side of the map, the Rosetta Base Safe Zone is sandwiched between the northern parts of East Blackfell and and Central Blackfell.

Level

Enemies in this region are between levels 30-40

🏞️ West Blackfell

West Blackfell

West Blackfell is a region marked by rugged terrain and hostile weather, a bleak reminder of a world that has spiraled into chaos. With jagged mountains and deep valleys, the region is treacherous to navigate. The landscape is scarred by the remains of once-thriving settlements, now abandoned and overrun by mutated creatures. Few dare to venture into West Blackfell, as it’s known for its severe climate and dangerous wildlife. However, it holds valuable resources, making it a coveted but perilous destination for those brave enough to seek out its hidden secrets.

Named POIs

Area Type Level
The Boss’s Playground Stronghold 33
Brewery Estate Stronghold 33
High Banks Inspection Point Stronghold 33
Evergreen Vineyard Stronghold 34
Securement Silo – ALPHA Silo 35
Inspection Point 091 Stronghold 36
Grandma’s Nina Diner Stronghold 36
Inspection Point 384 Stronghold 36
Greenlake Hill Stronghold 37
Greenlake Visitor Center Stronghold 37
Alpha Institute Stronghold 39
Fort Eyrie Stronghold 45
Securement Silo – PSI Silo 45
Monolith of Folly Monolith 48

Characteristics

Found at the most western side of the map, West Blackfell engulfs the entirety of the western land.

Level

Enemies in this region are between levels 30-50

Once Human Areas: Rift Space

Once Human Areas: Rift Space

The zone not detailed before, called Rift Space, with a marked “Level 0” and with fog on the map, is believed to be the zone in which Dungeons and Rift Space quests occur.

Rift Space in Once Human is a mysterious, high-risk, high-reward realm that appears temporarily across various regions. Unlike standard zones in the Once Human Areas, Rift Space introduces altered reality pockets where the environment becomes unstable and enemies grow significantly more dangerous. Expect visual distortions, sudden weather shifts, and terrain anomalies that test your awareness and reflexes.

Once Human Areas: Rift Space

These instances often feature elite Deviations, unpredictable environmental hazards, and time-limited objectives. Surviving inside a Rift requires preparation—players should equip their best gear and be ready for fast-paced, high-pressure combat. The rewards make it all worthwhile. Within Rift Space, you’ll find rare crafting materials, high-tier loot chests, and powerful bosses that don’t spawn anywhere else in the Once Human Areas. Some quests and progression milestones are only available inside these zones, making them vital for late-game content and upgrades. New to Once Human? No worries—our Beginner Guide has your back! Jump in, smack some Deviants, and snag those wild Deviations like a pro!

Once Human Gameplay GIF

Once Human

Play Once Human on PC and mobile for free and join your friends in a post-apocalyptic world. Fight monsters, uncover secrets, and build your own territory in this multiplayer game.

Frequently Asked Questions (FAQ)

What are the main types of areas in Once Human, and how do they differ?

🟢Once Human features a variety of areas, including Contaminated Zones, Safe Zones, Exploration Zones, and Anomalous Sites. Contaminated Zones are high-risk areas with powerful enemies and rare loot. Safe Zones are for resting, crafting, and trading. Exploration Zones provide open-world content like gathering, puzzles, and small-scale combat, while Anomalous Sites are mysterious locations tied to the lore and Great Ones.

How do I unlock new areas on the world map?

🟢To unlock new areas, you typically need to progress through the main story, complete regional quests, or meet certain character level thresholds. Some regions are gated behind puzzles, corrupted barriers, or require special access items dropped by elite enemies or found in dungeons.

Are maps in Once Human instanced or shared with other players?

🟢Maps are mostly shared world instances, meaning you’ll encounter other players while exploring. However, specific dungeons or story missions take place in private instanced areas to preserve difficulty and narrative flow. PvP-enabled zones may also vary depending on your server settings or faction status.

Can I fast travel between areas in Once Human?

🟢Yes, but fast travel is limited. You must first unlock Waypoints or construct Travel Terminals in player bases. Some zones restrict fast travel unless purified or claimed by your faction. Fast travel often requires resources like Ether Dust, so it’s best used strategically.

Which areas are best for farming loot or resources?

🟢High-tier Contaminated Zones and corrupted ruins near region borders tend to yield the best loot, especially gear mods and crafting materials. If you’re farming organic materials or vehicle parts, head to mid-level Exploration Zones with forests, lakes, or old military sites. Watch for rotating world events—these temporarily boost drop rates in specific areas.

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