| DMG | 75 | 40 |
| Crit Rate | 2% | |
| Weakspot DMG | 50% | |
| Crit DMG | 15% | |
- Small chance to ignite enemies on hit.
- Grants light in dark areas while equipped.
Once Human Torch: Introduction
The Once Human Torch Guide introduces one of the game’s more eccentric melee weapons—an unassuming flame-carrier that doubles as a reliable club. This isn’t some decorative stick; it’s Tier 5, Wanderer-style gear meant for survivors who’ve stopped apologizing for using fire as a problem-solver. At level 40, you’ll unlock it and likely never look at simple light sources the same way again. With a feather-light weight of 1, the Torch doesn’t bog you down—perfect for anyone who wants to sprint into the night like a pyromaniac courier.
While its rarity is normal, don’t be fooled. The Torch in Once Human isn’t flashy, but it burns with purpose—both figuratively and literally. Built for utility and combat, it lets you deal damage and set targets ablaze while keeping your body temperature up in frozen zones. That’s not just flavor—it’s vital for survival in high-altitude or storm-ridden biomes. The Once Human Torch Guide points out that this combo of heat and hazard makes it a vital backup weapon even deep into the late game.
| Attribute | Value |
|---|---|
| Weapon Name | Torch |
| Weapon Type | Melee |
| Rarity | Normal |
| Style | Wanderer |
| Tier | 5 |
| Required Level | 40 |
| Weight | 1 |
Its weapon classification is simple: melee. But the Once Human Torch Guide argues it’s far more layered than that. Because of its burn mechanics and passive lighting function, the Torch becomes a reliable tool for exploration, PvE farming, and stealth-adjacent gameplay. You won’t be hiding in shadows with this thing—but sometimes visibility is power, especially when you want every mutant in the marsh to see you coming.
As with all Tier 5 weapons, the Torch doesn’t pull its punches. It’s no longer just a utility tool—it’s a deliberate part of your endgame toolkit. With the right gear synergy and support skills, it can outperform some of the flashier exotics in tight encounters. Think of it as the reliable wrench in an engineer’s belt—rarely glamorous, always functional.
Once Human Torch: Core Attributes and Stats

The Once Human Torch Guide highlights one strange thing about the weapon right away: its damage stat isn’t exactly nailed down. Depending on your source, it’s either 830 or 142. That’s a gap wide enough to roast a Deviant moose inside. Until the developers issue a patch note, consider this discrepancy a feature, not a bug. Thankfully, its other stats are consistent—average attack speed, average range, and durability that either clocks in at 80 or jumps to 100 if crafted with a Gear Workbench. It’s a stick with a flame, yes, but it’s a stubborn stick.
The Once Human Torch Guide also notes the crit stats, which are more aggressive than you’d expect from something you’d use to toast marshmallows. A 5.0% crit rate pairs with a 25.0% crit damage boost and a 20.0% increase in weakspot damage. This means that if you happen to smack an enemy in their squishiest zone, you’ll get results far beyond the Torch’s humble visuals. It punches up—and it burns while doing it.
| Attribute | Value |
|---|---|
| Damage (DMG) | 830 or 142 (source discrepancy) |
| Attack Speed | Average |
| Attack Range | Average |
| Durability | 80 (base), 100 (Gear Workbench) |
| Crit Rate | +5.0% |
| Crit Damage | +25.0% |
| Weakspot Damage | +20.0% |
Durability is another overlooked strength. If crafted properly, the Torch lasts longer than most Tier 5 melee weapons in its class. At max durability, it becomes an endurance tool, capable of lighting the way through dozens of camps, bunkers, and night patrols without needing constant repairs. The Once Human Torch Guide reminds players that its strength lies in its utility and surprising longevity, not just its base numbers.
And then there’s the weight. A mere 1. That’s nearly nothing. You could carry five Torches and still run like the wind. That makes it ideal for Wanderer builds that prioritize speed and inventory efficiency. Between the crit bonuses and the minimal weight, it becomes a stealthy sidearm disguised as a campfire utensil.
Once Human Torch: Weapon Features and Effects
The Once Human Torch Guide doesn’t bury the lead: the Torch sets things on fire. And not in the romantic, campfire kind of way—but in the screaming, “why am I burning” kind of way. Each swing of the Torch applies Burn, a Blaze-elemental debuff that inflicts damage over time. While the Torch’s Burn can’t stack on the same enemy from repeated hits of the Torch alone, it doesn’t really need to.. The Once Human Torch Guide emphasizes that this predictable, repeatable damage gives it tremendous value when dealing with Deviants, especially those that enjoy hiding behind chunky health pools and slow animations.
One of the key details highlighted in the Once Human Torch Guide is how the Blaze damage operates outside the usual critical hit mechanics. There’s no weakspot bonus, no chance to land a flaming headshot—what you see is what you get. But in return, Blaze DOT ignores range decay and remains constant whether you’re nose-to-nose with a mutant or kiting it around a tree.
That makes the Torch a strong choice for players who like tactical disengagements: hit once, step back, and let the fire do its slow work. It becomes especially potent in PvE against bulky enemies or minibosses that rely on heavy armor and tight melee range. Lighting them up with the Torch buys you precious seconds to reload, reposition, or prepare your next Psi skill without sacrificing pressure.
| Feature | Effect |
|---|---|
| Light (Passive) | Always emits light while equipped |
| Burn (on-hit effect) | Blaze Elemental DMG; 12% Psi Intensity every 0.5s for 6s; 5 stacks max |
| Burn Mechanics | Cannot crit, cannot weakspot, no range decay |
| Temp Increase (self) | +5°C when held |
| Temp Increase (enemy) | +20°C when hit |
| Elemental Base | None (Blaze from Burn only) |
| Vehicle Damage | +6 |
| Building Damage | +24 |
Environmental manipulation is another hot topic in the Once Human Torch Guide—pun intended. Merely wielding the Torch raises your character’s body temperature by 5°C, which sounds small but adds up in cold environments like the Howling Marsh or during snow-based Deviant invasions. Hit an enemy, and they spike an additional 20°C. This doesn’t just help you survive frostbite-level zones—it actively protects you during long expeditions or surprise weather events. Smart players keep a Torch equipped, not for its damage, but for this thermal utility. In harsh biomes where even your bones feel like they’re icing over, that extra warmth can mean the difference between a clutch survival or a slow respawn timer.

Finally, the Once Human Torch Guide doesn’t ignore the Torch’s light utility against objects. It’s no power tool, but it adds +6 damage against vehicles and +24 against structures. That’s not much on its own, but when you’re scavenging in early-game raids or out of explosives, even a few bonus points can crack a crate or dent a barricade. It won’t replace your crowbar or grenade launcher, but it gives you a fallback when all else fails. In tight spots, that little bit of smash can go a long way. Whether you’re searing flesh, melting ice, or bashing enemy outposts, the Torch proves itself to be more than a flame on a stick—it’s a survivalist’s best-kept secret.
Once Human Torch: Obtaining and Maintaining the Torch

According to the Once Human Torch Guide, getting your hands on a Torch isn’t a chore, but it does require a little grit and planning. After finishing the tutorial and stepping out into the wider world, the Torch becomes craftable through the Weapons Workbench. This accessibility makes it one of the earliest Tier 5 melee tools you can create, but don’t mistake that for simplicity. The materials are nothing to sneeze at—Tungsten Ingots x5, Logs x20, and Bulletproof Fiber Fabric x20. These aren’t the kind of things you trip over on the way to a Deviant camp.
Upgrading the Torch to its full potential ties into the broader blueprint system, and this is where many players fall into a trap of neglect. The Torch uses Wanderer fragments, which are obtained by opening Mystical chests that drop other Wanderer-style weapons or by tossing your blueprint duplicates into the Wish Machine. The Once Human Torch Guide recommends treating these duplicates like currency. Don’t delete them. Don’t ignore them. Every extra drop is either a stepping stone to a blueprint upgrade or a shard closer to a major DPS boost. Players who engage with the blueprint economy efficiently will see the Torch’s burn mechanics and durability scale up to something far more dangerous than its rarity implies.
| Action | Materials Required |
|---|---|
| Crafting (Tier 5) | Tungsten Ingot x5, Log x20, Bulletproof Fiber Fabric x20 |
| Disassembly (Tier 5) | Tungsten Ingot x1, Log x3, Adhesive x3, Rubber x3 |
| Repair (Tier 5) | Tungsten Ingot x2, Log x6, Adhesive x6, Rubber x6 |
| Upgrade | Requires Wanderer fragments from chests or Wish Machine |
Now, suppose you’ve burned through enough mutant flesh and kindling to wear the Torch down to splinters—disassembly and repairs come next. Dismantling a Torch returns a modest refund: 1 Tungsten Ingot, 3 Logs, 3 Adhesive, and 3 Rubber. That’s not a complete roll-back, but it softens the sting if you ever craft one by mistake or move on to a fresh version. Repairs, however, come at a steeper cost: 2 Tungsten Ingots, 6 Logs, 6 Adhesive, and 6 Rubber. These numbers make it clear that crafting a new Torch isn’t wildly more expensive than fixing a broken one.

In the long run, the Torch is a maintenance-friendly tool. It won’t break your economy or flood your backpack with rare components. It just needs occasional care, like a well-loved bicycle that also happens to ignite your enemies. The Once Human Torch Guide underscores that this weapon’s charm lies in its balance: easy to obtain, hard to master, but always available when you need a reliable burn tool. Keep it upgraded, keep it repaired, and it will keep you alive—not just as a source of light, but as a threat dressed in fire.
Once Human Torch: Tips & Tricks

The Once Human Torch Guide offers a simple truth: this isn’t just a weapon—it’s a walking utility kit with flames attached. First off, use the Torch as a stealth-free scouting tool. Light follows you everywhere while it’s equipped, which sounds bad for sneaking, but it’s fantastic for nighttime scouting or dungeon crawling. You’ll save on energy and crafting by skipping lanterns, all while holding a stick that sets things on fire. That’s good logistics and good comedy.

For icy biomes or cold storms, the Torch is a quiet MVP. The 5°C personal temperature boost isn’t huge, but it stacks nicely with thermal gear or consumables. You can march through frost-covered mountains or toxic tundra without constantly popping warming items. The Once Human Torch Guide suggests keeping one in your quick-swap slot—even if it’s not your main weapon—just for emergency warmth. Combine it with the Winter Ward buff and laugh as others freeze in place.
| Tip Category | Strategy |
|---|---|
| Exploration | Use Torch as a light source and emergency warming tool |
| Combat Style | Hit and run—apply burn and kite to maximize DOT potential |
| Cold Zone Survival | Keep Torch equipped to maintain survivable body temperature |
| Psi Build Synergy | High Psi Intensity significantly boosts burn damage output |
| Deviant Disruption | Temperature spike can cause AI shifts in heat-sensitive enemies |
In combat, it plays the long game. Don’t try to win fights with a single swing—set them on fire and kite. The burn damage won’t crit, but it stacks, especially if your Psi Intensity is high. The Once Human Torch Guide notes this makes the Torch ideal for high-INT builds or players who prefer DOT over burst. Toss a stun grenade, hit once, back off, and let the target sizzle like bacon on a sidewalk.
Then there’s the unexpected bonus: environmental control. That +20°C temperature spike on enemies is more than a joke. It can interrupt enemies relying on cold-based effects or cause certain Deviants to shift behaviors. Some mutated enemies panic or reposition when overheated, buying you time or forcing an opening. That’s tactical firepower, not just cosmetic heat.
Once Human Torch: Related Items

The Once Human Torch Guide would be incomplete without discussing the tools that share its DNA—items you’ll often find beside it in both loadouts and player preferences. Take the Baseball Bat, for example. It’s a reliable melee tool with more raw smack than finesse, but it lacks the elemental spice the Torch brings. If you want pure physical damage and crowd control, the Bat might win. But for applying status effects? The Torch holds the edge.
Then there’s the Broken Bottle—dangerous, disposable, and surprisingly deadly. It’s a weapon for the desperate or the stylish. While the Bottle focuses on crits and bleeding, the Torch is all about predictable burn and utility. The Once Human Torch Guide encourages using both if you’re in a streetfighter mood, but remember the Torch outlasts anything made from bar trash.
| Related Item | Strength Compared to Torch | Use Case |
|---|---|---|
| Baseball Bat | Higher blunt damage, no status effect | Early game mob control |
| Broken Bottle | Fast, bleeding crits, low durability | Close-range PvP or chaos builds |
| Camping Knife | Light, fast, stealth-friendly | Sneaky mutant takedowns |
| Crowbar | Utility and structural damage | Raiding, door-busting with some melee combat |
| Fine Dagger | High crit, low base damage | Assassins or high-agility builds |
| Alligator Gar | Novelty and chaos | Fish-based melee fun or personal humor builds |
Other competitors like the Camping Knife and Fine Dagger are finesse tools. They’re fast, good for crit stacking, and excellent in stealth. The Torch is the loud cousin at the reunion—flaming, blunt, and impossible to ignore. Still, players who master multiple melee styles can swap based on need. The Once Human Torch Guide even recommends pairing it with the Crowbar for a combination of fire and infrastructure damage—burn the Deviants, break their doors.

Finally, the Alligator Gar is technically not a weapon in the same way, but let’s be honest—when you’re comparing oddball tools in Once Human, it deserves a seat at the table. If you want to be the kind of player who fries enemies with a Torch and then whacks them with a prehistoric fish, the game won’t stop you. In fact, it might applaud you.
Once Human Torch: Conclusion

The Once Human Torch Guide has walked through fire—literally and mechanically—to prove that this humble Tier 5 melee weapon is far more than a stick with a flame. It’s a survival tool, a combat disruptor, a PvP pressure device, and a base defense asset all rolled into one. While it may not headline your arsenal, the Torch earns its place through versatility, reliability, and a flame-based charm that no other weapon quite matches.
Its value lies in subtlety. Not in stealth, but in surprise. You don’t expect a common melee weapon to warm your body, mark your foes, stack damage over time, and illuminate dark terrain without a single power drain. And yet, the Torch delivers all of this in a one-pound frame. The Once Human Torch Guide shows that with the right build—especially Psi Intensity-heavy or elemental-synergy gear—you can transform it into a burning blade of consistency. Not flashy. Just dependable.

Most importantly, the Torch rewards preparation. Whether you’re farming Tungsten on the edge of Ridgewatch or defending a Warband fortress against frostbitten mutants, it thrives in harsh places. Its burn doesn’t crit, but it lingers. Like fire always does. The Once Human Torch Guide makes one thing clear—if you’re going to carry a light into the dark, it might as well be one that sets enemies ablaze. Let others chase guns and gauntlets. You? You’ll walk into battle holding fire. And that’s a statement no one forgets.
🔥Is the Torch a good weapon in late-game Once Human content?
Yes. The Once Human Torch Guide emphasizes its usefulness even in late-game, especially for burn-focused builds and cold biomes. While its raw damage isn’t top-tier, its burn damage over time and temperature utility make it a strong support melee weapon.
🔥Can the Torch’s burn damage crit or hit weakspots?
No. Burn damage from the Torch cannot crit, cannot hit weakspots, and does not decay over distance. It deals consistent Blaze elemental DOT based on Psi Intensity.
🔥What’s the best way to craft or upgrade the Torch?
Craft it at the Weapons Workbench using Tungsten Ingots, Logs, and Bulletproof Fiber Fabric. For upgrades, gather Wanderer fragments from Mystical chests or the Wish Machine.
🔥Does the Torch help with cold resistance or thermal effects?
Yes. Holding the Torch increases your body temperature by 5°C, which helps in frozen biomes. It’s also effective at raising enemy temperatures, potentially disrupting heat-sensitive enemies.
🔥Is the Torch better than the Baseball Bat or Crowbar?
It depends on your build. The Torch offers burn DOT and temperature utility, while the Bat delivers pure blunt force and the Crowbar excels at breaking structures. Each has distinct advantages.
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