Overview
Summoners War Elucia Water Fairy: Elucia, the Water Fairy in Summoners War, is a 3★ support-type monster known for her crowd control and healing abilities. With her skills focused on freezing enemies and removing harmful effects, she excels in early-game PvE content and beginner Arena defenses. Her second skill, “Fairy’s Blessing,” provides a single-target cleanse and heal, making her a useful utility monster. While she may be outclassed by higher-tier monsters in late-game, Elucia remains a reliable choice for new players seeking control and survivability on their teams.
Elucia Stats
| Level | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
|---|---|---|---|---|---|---|---|---|---|
| Normal | |||||||||
| HP | 1815 | 3270 | 2625 | 4455 | 3570 | 6060 | 4845 | 8235 | |
| ATK | 107 | 192 | 154 | 261 | 209 | 355 | 284 | 483 | |
| DEF | 136 | 244 | 196 | 333 | 266 | 452 | 362 | 615 | |
| Awakened | |||||||||
| HP | 1995 | 3600 | 2880 | 4905 | 3915 | 6660 | 5325 | 9060 | |
| ATK | 138 | 249 | 199 | 339 | 271 | 460 | 368 | 626 | |
| DEF | 128 | 231 | 185 | 315 | 252 | 428 | 342 | 582 | |
| Second Awakening | |||||||||
| HP | 2220 | 3990 | 3195 | 5430 | 4350 | 7380 | 5910 | 10050 | |
| ATK | 158 | 284 | 227 | 386 | 309 | 525 | 420 | 714 | |
| DEF | 143 | 258 | 206 | 351 | 280 | 476 | 381 | 648 | |
At max level as a 3★ natural monster, Elucia boasts moderate base stats that make her ideal for early-game support. She has approximately 8,100 HP, 505 ATK, and 505 DEF, with a base Speed of 103. While her offensive stats are low, her survivability and speed allow her to effectively support allies by cleansing debuffs and freezing enemies. Her base stats, combined with her supportive skill set, make her a solid pick for beginners focusing on utility over raw power.
Static Attributes
| SPD | CRI Rate | CRI DMG | RES | ACC | |
| Unawakened | 103 | 15% | 50% | 15% | 0% |
| Awakened | 104 | 30% | 50% | 15% | 0% |
How to Obtain Elucia
![]() Water Scroll | ![]() Social Summon | ![]() Mystical Scroll | ![]() Unknown Scroll | ![]() Mystical Summon | ![]() Temple of Wishes |
You can obtain Elucia, the Water Fairy, through several methods in Summoners War:
- Tutorial Summon – She is guaranteed as your second summon during the early-game tutorial, making her one of the first monsters new players receive.
- Summoning Scrolls – Elucia can be summoned from various scrolls, including Unknown Scrolls, Mystical Scrolls, Water Scrolls, and Social Summons.
- Temple of Wishes – She is one of the possible rewards that can appear when using the Temple of Wishes.
- Secret Dungeon (Water Fairy) – Elucia can be acquired from the Water Fairy Secret Dungeon, which is available on Wednesdays. Clearing this dungeon allows you to collect enough pieces to summon her again if needed.
These methods make Elucia easy to obtain, especially for beginners looking to build a reliable support monster early in the game.
Awakening Essence
![]() Essence of Water (Low) | ![]() Essence of Water (Mid) | ![]() Essence of Magic (Low) | ![]() Essence of Magic (Mid) |
To awaken Elucia, the Water Fairy, in Summoners War, you’ll need the following materials:
- 5 Essence of Water (Mid)
- 10 Essence of Water (Low)
- 10 Essence of Magic (Mid)
- 15 Essence of Magic (Low)
These essences can be farmed from the Hall of Water (available on Wednesdays) and the Hall of Magic (available daily) in Cairos Dungeon. Once awakened, Elucia gains a new skill called “Sleep Spell”, which puts an enemy to sleep for two turns unless they’re attacked.
After awakening, Elucia becomes even more useful as a support unit. She can also undergo a Second Awakening, which further enhances her stats and improves her skills, making her a solid choice even into the mid-game.
SKILL UPS

Skill 1: Spirit Ball
Attacks the enemy and decreases their Attack Speed for 2 turns with a 50% chance.
- Skill ups improve damage and effect chance.
- Total skill ups needed: 6
Skill 2: Fairy’s Blessing
Removes all harmful effects on an ally and heals them.
- Skill ups improve healing amount and reduce cooldown.
- Total skill ups needed: 5
Skill 3: Sleep Spell (Unlocked after Awakening)
Attacks the enemy and puts them to sleep for 2 turns. The effect is removed if the enemy is attacked.
- Skill ups reduce cooldown and increase effect activation rate.
- Total skill ups needed: 5
Total Devilmons Needed:
Elucia requires 16 skill ups total to max all three skills.
However, since she is a farmable 3★ monster, it’s best to use duplicate Elucias (Water Fairies) from Secret Dungeons or scrolls instead of Devilmons.
Let me know if you’d like advice on where to farm skill-ups quickly or how skill scaling works for her!
Skills
![]() Leader Skill | ![]() Aqua Hurricane | ![]() Purify | ![]() Sleep Spell (Awakened) |
| Increases the Resistance of ally monsters by 20%. | Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn with a 20% chance. Multiplier: 1.2*{ATK} x3 | Removes all harmful effects on the target ally and recovers its HP. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turns) Multiplier: 4*{ATK} | Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 6 turns) Multiplier: 6.0*{ATK} |
| Harmful Effect Rate +5% Damage +10% Harmful Effect Rate +5% Damage +10% Harmful Effect Rate +5% Damage +10% Harmful Effect Rate +25% | Recovery +5% Recovery +5% Recovery +10% Recovery +10% Cooltime Turn -1 | Damage +10% Damage +10% Cooltime Turn -1 Cooltime Turn -1 |
SECOND AWAKENING SKILLS
![]() Leader Skill | ![]() Aqua Hurricane (Awakened) | ![]() Purify (Awakened) | ![]() Sleep Spell (Awakened) |
| Increase the Resistance of ally monsters by 20% | Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn. Multiplier: 1.4*{ATK} x3 | Removes all harmful effects on the target ally, increases the target’s Attack Bar by 25% and recovers its HP. The recovery amount is proportionate to the Attack Power. (Reusable in 2 turns). Multiplier: 4.8*{ATK} | Puts the enemy to an irresistible sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 3 turns). Multiplier: 7.0*{ATK} |
| Damage +15% | Recovery +10% Recovery +10% Attack Bar Recovery +20% | Damage +20% |
Rune
Strategy

Elucia is primarily a support/control monster, ideal for early-game content. She excels in cleansing, healing, and crowd control through her sleep and slow debuffs.
Skill Strategy
- Spirit Ball (Skill 1): Use this to apply Attack Speed debuff, slowing down enemies and giving your team an edge in turn order.
- Fairy’s Blessing (Skill 2): A single-target cleanse and heal, perfect for keeping key allies (like damage dealers or revivers) alive and free from harmful effects.
- Sleep Spell (Skill 3 – post-awakening): Use this to neutralize dangerous enemies (e.g., high-damage dealers or AoE control units). Sleeping enemies can’t act unless hit, making this a great stalling or setup tool.
Rune Recommendations
- Build Type: Swift / Energy (or Swift / Focus for better debuff/control accuracy)
- Main Stats:
- Slot 2: SPD
- Slot 4: HP% or DEF%
- Slot 6: HP%
- Substats to prioritize: Speed, HP%, Accuracy (around 45–55% is enough for early/mid-game)
Where to Use Elucia
- Scenario Mode: Keeps your team alive and controls mobs.
- Cairos Dungeons (Giants B10–B12): Early-game support, especially for clearing waves.
- ToA (Trial of Ascension): Useful in early ToA thanks to her sleep and healing.
- Arena Defense (Beginner): Can be annoying for enemies to deal with due to her sleep and sustain.
- Guild Siege (Low Rank): She can support bruiser teams and help stall out enemy teams.
Tips
- Avoid using Devilmons on her—use duplicate Water Fairies from scrolls or Secret Dungeons for skill-ups.
- Don’t build her for damage—focus on survivability and utility.
- She pairs well with monsters that don’t hit sleeping enemies, letting her Sleep control shine.
Strength and Weakness

Strengths
- Beginner-Friendly: Guaranteed through the tutorial and easy to skill up using duplicates.
- Reliable Support: Provides a solid single-target cleanse and heal, which is rare early in the game.
- Crowd Control: Her Sleep Spell can disable key enemies for 2 turns, buying your team time to recover or set up.
- Speed Debuff: Her basic attack slows enemies, helping control turn order in PvE and PvP.
- Farmable & 2A-Ready: Easily obtainable and benefits greatly from Second Awakening, which boosts her stats and skills.
- Low Rune Requirement: Effective even with basic Swift/Energy sets.
Weaknesses
- Low Base Stats: As a 3★ monster, her HP and Defense are lower than 4★ or 5★ units, making her less viable in high-level content.
- Single-Target Focus: All her skills target only one enemy or ally at a time, limiting her effectiveness in AoE situations.
- Falls Off Late-Game: Outclassed by advanced support monsters with AoE cleanse, immunity, or multi-target healing.
- Requires Manual Targeting: Sleep can be wasted if allies accidentally wake up the target—requires careful team synergy or manual play.
Frequently Asked Questions (F.A.Q)
❓How do I get Elucia?
Elucia is given for free during the tutorial. You can also summon her from Unknown Scrolls, Mystical Scrolls, Water Scrolls, and Social Summons, or farm her from the Water Fairy Secret Dungeon on Wednesdays.
❓Is Elucia worth building?
Yes — especially for beginners. She provides healing, cleansing, and crowd control, making her a strong early-game support. She remains relevant with her Second Awakening in low-to-mid game content.
❓What runes should I use on Elucia?
Use Swift / Energy or Swift / Focus with SPD / HP% / HP% or DEF% main stats. Prioritize Speed, HP, and Accuracy in substats to improve her utility.
❓Should I use Devilmons on Elucia?
No. As a 3★ monster, Elucia can be easily skilled up using duplicate Water Fairies from scrolls or Secret Dungeons. Save Devilmons for harder-to-skill 4★ and 5★ monsters.
❓When should I second awaken Elucia?
Second Awakening Elucia improves her skills, stats, and overall usefulness. It’s recommended to 2A her once you unlock the Second Awakening dungeon (Fairy stage) and have a team that can clear it reliably.
❓Where is Elucia most useful?
She performs well in Scenario, Giants B10–B12, Trial of Ascension, and early Arena/Guild content. She’s particularly helpful where healing and single-target control are needed.
❓What’s the best way to use Sleep Spell effectively?
Avoid targeting enemies with AoE teammates who might break the Sleep. Use it on key threats to stall or disable them while you handle the rest of the enemy team.
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