Overview
Summoners War Gildong Water Taoist is a 3★ Attack-type monster known for his multi-hit abilities and AoE damage potential. While not commonly seen in higher-level PvP or PvE content, Gildong can be a useful early-game monster for players looking to clear multi-wave stages due to his third skill, Taoist’s Magic, which attacks all enemies three times and can deal significant damage when skill-leveled and paired with the right runes. His second skill, Fire Crash, also hits twice and can be a decent single-target nuke. Though outclassed by stronger AoE damage dealers in the late game, Summoners War Gildong Water Taoist can find niche utility in scenarios like early Giants B10, ToA, or fusion ingredient farming.
Gildong Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 103 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 30 | 4 | 5085 | 374 | 267 |
| 35 | 5 | 6900 | 509 | 363 |
| 40 | 6 | 9390 | 692 | 494 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 104 | 15% | 50% | 15% | 25% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 30 | 4 | 4725 | 457 | 297 |
| 35 | 5 | 6420 | 622 | 404 |
| 40 | 6 | 8730 | 845 | 549 |
How to Obtain Gildong
![]() Temple of Wishes | ![]() Mystical Scroll | ![]() Unknown Scroll | ![]() Social Summon | ![]() Mystical Summon | ![]() Water Scroll |
Gildong can be obtained through the following methods:
- Mystical Scrolls
- Water Scrolls
- Unknown Scrolls (Low Chance)
- Social Summon (Very Low Chance)
- Mystical Summon (from Summonhenge or Summon Portal)
- Temple of Wishes (Very Low Chance)
- Secret Dungeon (3★ Water Taoist Secret Dungeon – Limited-Time Only)
- Occasionally appears during Hall of Heroes or special events.
- Monster Fusion Material
- Gildong is used as a fusion material for the 5★ monster Baretta (Fire Sylph).
Keep an eye on events or Secret Dungeon rotations if you’re actively trying to get him, especially for fusion purposes.
Awakening Essence
![]() Essence of Water (Mid) | ![]() Essence of Water (Low) | ![]() Essence of Magic (Low) | ![]() Essence of Magic (Mid) |
To awaken Gildong (Water Taoist) in Summoners War, you’ll need the following essences:
Essences Required to Awaken Gildong:
- Low Water Essence x10
- Mid Water Essence x15
- Low Magic Essence x5
- Mid Magic Essence x10
Awakening Bonus:
Upon awakening, Gildong gains a new skill effect on his third skill “Taoist’s Magic”, which then disturbs the enemy’s HP recovery for 2 turns with each attack. This makes his AoE more useful in certain PvE content like Hall of Healing or ToA against healing-heavy enemies.
You can farm the required essences from the Hall of Water and Hall of Magic in the Cairos Dungeon, available on specific days.
SKILL UPS

Skill 1 – Fake Attack
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Damage +10%
Total Skill-ups: 3
Skill 2 – Angry Wave
- Level 2: Damage +5%
- Level 3: Damage +10%
- Level 4: Effect Rate +10%
- Level 5: Cooltime Turn -1
Total Skill-ups: 4
Skill 3 – Destruct Evil
- Level 2: Damage +10%
- Level 3: Damage +10%
- Level 4: Damage +10%
- Level 5: Damage +10%
- Level 6: Effect Rate +10%
- Level 7: Effect Rate +10%
- Level 8: Cooltime Turn -1
- Level 9: Cooltime Turn -1
Total Skill-ups: 8
Skills
Leader Skill | ![]() Fake Attack | ![]() Angry Wave | ![]() Destruct Evil |
| Increases the Attack Power of ally monsters by 22%. | Performs an unpredictable attack and decreases the target’s Attack Power for 1 turn. This attack will also increase the target’s chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit. Multiplier: 3.7*{ATK} | Attacks all enemies 2 times with a wave of water. Each attack has a 30% chance to decrease the target’s Attack Speed for 2 turns. If the target already suffers an Attack Speed reduction effect, this attack will stun them for 1 turn. (Reusable in 4 turns) Multiplier: 1.5*{ATK} x2 | Attacks the enemy 4 times. Each attack has a 35% chance to remove 1 beneficial effect and to decrease Defense for 2 turns. (Reusable in 4 turns). Multiplier: 2.0*{ATK} x4 |
| Damage +5% Damage +5% Damage +5% Damage +10% Damage +10% | Damage +5% Harmful Effect Rate +10% Damage +10% Harmful Effect Rate +10% Damage +10% Cooltime Turn -1 | Damage +5% Damage +10% Damage +10% Harmful Effect Rate +10% Cooltime Turn -1 |
Rune
| Build | 4-Set(s) | 2-Set(s) | Stat Priorities |
| Early attacker | Fatal | Blade Will | Atk, CR, CD, Acc |
| Advanced attacker | Rage | Blade Will | Atk, CR, CD, Acc |
| Violent attacker | Violent | Blade Revenge Will | Atk, CR, CD, Acc |
Strategy

Gildong is a versatile early- to mid-game AoE attacker who excels at multi-hit damage and healing disruption thanks to his third skill, Taoist’s Magic. This skill hits all enemies three times and applies Heal Block, making him especially useful in PvE scenarios where enemies rely on recovery, such as the Tower of Ascension and Hall of Healing. While he lacks crowd control and high survivability, Gildong’s damage output and Heal Block make him a reliable choice for clearing waves and supporting fusion progress. Optimizing his runes for attack, critical rate, and critical damage is essential to maximize his damage potential, and prioritizing skill-ups for his third skill ensures the best performance.
- Multi-hit AoE damage dealer
- Applies Heal Block to counter healing enemies
- Tower of Ascension (Normal) for wave clearing
- Giants B10 early-mid game stages
- Hall of Healing to block enemy recovery
- Fusion material for Baretta
- Early game: Fatal/Blade with ATK%, Crit DMG, ATK%
- Mid game: Rage/Blade or Rage/Focus for higher damage and debuff accuracy
- Maximize Skill 3 (Taoist’s Magic) first for damage and cooldown reduction
- Then Skill 2 (Fire Crash) for added single-target damage and debuff
- Skill 1 last
Strength and Weakness
Strength:
- Strong AoE multi-hit damage hitting all enemies three times
- Applies Heal Block to prevent enemy healing for 2 turns
- Effective wave clearer in PvE content like ToA and Giants B10
- Good early- to mid-game nuker for progressing through difficult stages
- Skill 3 cooldown reduces with skill-ups, increasing uptime
- Useful fusion material for Baretta (Fire Sylph)
- Easy to skill up with duplicates or Devilmons
- Multi-hit attacks help break enemy shields and counter revenge runes
Weakness:
- No crowd control skills (no stun, slow, freeze, or debuff beyond Heal Block)
- Relatively fragile with low survivability and defense
- Damage output becomes outclassed by higher-rarity AoE nukers in late game
- Limited utility in PvP and high-level dungeons
- Dependent on skill-ups to maximize damage and debuff uptime
- No self-sustain or shield, making him vulnerable to burst damage
- Not ideal for solo or high-end content without strong team support
Synergy

Gildong thrives when paired with monsters who can provide crowd control, survivability, or buffs that enhance his damage output and uptime. Since he lacks stun or slow effects, teammates that control enemy speed or provide debuffs allow Gildong to safely dish out multi-hit damage. Support monsters that boost attack, critical rate, or increase cooldown reduction can help maximize his damage potential. Additionally, pairing him with monsters that can handle single-target damage or shield the team helps compensate for his fragility, making him more effective in PvE content like ToA or Giants.
- Baretta (Fire Sylph)
- Provides AoE continuous damage and strong crowd control (stuns/slows)
- Works well to keep enemies locked down so Gildong can hit freely
- Mav (Water Ifrit)
- Offers attack bar control and defense buff for team survivability
- Helps Gildong get more turns and stay alive longer
- Belladeon (Light Inugami)
- Healer with defense break and heals, increasing damage and survivability
- Essential for keeping fragile Gildong alive through tougher content
- Shannon (Wind Pixie)
- Provides attack buff, defense break, and slows enemies
- Buffs Gildong’s damage and reduces enemy threat speed
- Spectra (Fire Griffon)
- Slows enemy attack bar and applies continuous damage
- Helps control waves while Gildong focuses on AoE damage
Frequently Asked Questions (F.A.Q)
Is Gildong worth building?
Gildong is a solid early- to mid-game AoE nuker, especially useful in ToA Normal, Giants B10 early stages, and Hall of Healing. While outclassed by stronger AoE monsters later on, he can still help new players progress.
Which skill should I max first?
Prioritize maxing Skill 3 (Taoist’s Magic) for its AoE damage and Heal Block utility, followed by Skill 2 (Fire Crash), then Skill 1.
Where can I get Gildong?
Gildong can be summoned from Mystical Scrolls, Water Scrolls, and Secret Dungeons (limited-time events). He’s also used as fusion material for Baretta.
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