Search Icon Search Account Icon Account Discord Icon Discord
Guides
    Loading guides...
Heroes
    Loading heroes...
Tools
    Loading tools...

Summoners War Taharus Wind Elemental Guide

WIND ELEMENTAL
Taharus
★★
ATTACK
Summoners War Taharus Wind Elemental Guide - Water Element
Summoners War Taharus Wind Elemental Guide - Elemental Water
Summoners War Taharus Wind Elemental Guide - Light Attribute
Summoners War Taharus Wind Elemental Guide - Elemental Light

Overview

Summoners War Taharus Wind Elemental known for his utility-based skill set focused on cleansing and support. As a two-star monster, he is easy to obtain and skill up, making him a solid early-game option for newer players. His main value lies in his third skill, which removes harmful effects from allies while also granting a defense buff, enhancing team survivability.

This makes him particularly useful in scenarios where debuff-heavy enemies are present, such as Hall of Magic, certain Trial of Ascension floors, and early dungeon runs. While his offensive capabilities are limited, Taharus compensates with his supportive role and ability to protect the team through debuff removal and buffs. With proper rune setup focused on speed and HP, he can serve as a reliable cleanser and buffer in many PvE situations.

Taharus Stats

Base Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10615%50%15%0%
LevelStarsHPAtkDef
2021635197103
2532355284148
3043210386202
3554365525274
4065925714373

Awakened Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10715%50%15%0%
LevelStarsHPAtkDef
2021770215121
2532550310175
3043480422238
3554725573323
4066420780439

Taharus, the Wind Elemental, has a solid offensive stat line for a farmable 2★ attacker. At maximum (6★ awakened, level 40), he boasts 6,420 HP, 780 Attack, 439 Defense, and 107 Speed, maintaining innate 15% Crit Rate, 50% Crit Damage, 15% Resistance, and 0% Accuracy

His stat progression is smooth across star levels, scaling from around 2,355 HP, 284 ATK, 148 DEF at 3★ level 25, up to 4,725 HP, 573 ATK, 323 DEF at 5★ level 35 . His base speed of 106 increases to 107 upon awakening . Overall, Taharus offers a strong early-game offensive profile, balancing decent bulk with reliable damage output.

How to Obtain Taharus

Unknown Scroll
Unknown Scroll
Social Summon
Social Summon
Kabir Ruins
Kabir Ruins
Summoners War Taharus Wind Elemental Guide - Temple of Wishes 1
Temple of Wishes
Magic Shop
Magic Shop

Taharus, the Wind Elemental, is a farmable 2★ Attack-type monster accessible through multiple in-game routes:

  • Unknown Scrolls and Social Summons—the standard summon methods for 2★ units.
  • Temple of Wishes—occasionally appears in wish outcomes.
  • Magic Shop—can be purchased directly with Mana Stones when available.
  • Farmable in Kabir Ruins—clear the Wind stages to drop Wind Elemental pieces.

Awakening Essence

Essence of Wind Low
Essence of Wind (Low)
Essence of Wind Mid
Essence of Wind (Mid)
Essence of Magic Low
Essence of Magic (Low)
Essence of Magic Mid
Essence of Magic (Mid)

To awaken Taharus, the Wind Elemental, to his full potential, you’ll need specific essences that can be farmed in Cairos Dungeon’s Hall of Wind and Hall of Magic. Upon awakening, Taharus gains improved base stats and unlocks or enhances his third skill, making him more effective in battle.

Awakening Requirements for Taharus (6★)

  • 15 × Wind Essence (Low)
  • 5 × Wind Essence (Mid)
  • 10 × Magic Essence (Low)
  • 5 × Magic Essence (Mid)

These essences can be obtained by farming:

  • Hall of Wind – available every Sunday, or during Hall of Heroes rotations
  • Hall of Magic – available daily

You can also fuse lower-grade essences into higher ones using the Fuse Center in the Craft Building. Once fully awakened, Taharus gains increased stats and full access to his supportive skill set, including his cleansing and defense buff ability.

SKILL UPS

Summoners War Taharus Wind Elemental Guide

Taharus benefits significantly from skill ups, particularly for enhancing his supportive and damage capabilities. As a 2★ monster, he can be easily skilled up using duplicate Wind Elementals, making investment cost-effective for early-game players.

Skill 1: Slash Rocks

  • Attacks the enemy with rocks to disturb HP recovery for 2 turns.
  • Skill Ups: Increases damage and debuff activation chance.

Skill 2: Crushing Winds (Cooldown: 4 → 3 turns when maxed)

  • Attacks all enemies with wind, with a chance to remove a beneficial effect.
  • Skill Ups: Increases damage and reduces cooldown.

Skill 3 (Awakened): Wind’s Protection (Cooldown: 6 → 4 turns when maxed)

  • Removes all harmful effects on allies and grants a Defense buff for 2 turns.
  • Skill Ups: Reduces cooldown, allowing more frequent cleansing and buff uptime.

Skills

Lightning Claw
Lightning Claw
Solid Blades
Solid Blades

Assassinate
Assassinate
(Awakened)
Attacks the enemy with sharp, lightning claws. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.

Multiplier: 3.5*{ATK}
Increase your Attack Power and Critical Rate for 3 turns. Additionally, your Attack Bar increases by 50%. (Reusable in 4 turns)Inflicts a deep wound to the target, leaving 2 Continuous Damage effects for 3 turns. (Reusable in 4 turns)

Multiplier: 5*{ATK}
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +20%
Cooltime Turn -1Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Rune

Build4-Set(s)2-Set(s)Stat Priorities
All game Fatal RuneFatalBlade RuneBlade Will RuneWillAtk, CR, CD, Acc
Mid-End game Rage RuneRage Blade RuneBlade Will RuneWillAtk, CR, CD, Acc
End Game Violent RuneViolent Blade RuneBlade Revenge RuneRevenge Will RuneWillAtk, CR, CD, Acc

Strategy

Taharus is a versatile support-type monster whose strength lies in his ability to cleanse harmful effects and provide defensive buffs, making him a valuable ally in debuff-heavy PvE scenarios. His third skill, Wind’s Protection, removes all harmful effects from allies and grants a two-turn Defense buff, which can be crucial in sustaining your team during challenging dungeon runs or Trial of Ascension stages. This skill becomes especially effective when skilled up, as the cooldown drops to just four turns, allowing frequent support utility.

His second skill, Crushing Winds, offers additional value by hitting all enemies and potentially removing one beneficial effect from each, making him helpful in clearing buffs from enemies in both PvE and some PvP situations. While his damage isn’t particularly high, his utility more than compensates for it. To maximize his performance, Taharus should be built with high Speed, HP, and Accuracy, allowing him to act quickly, cleanse often, and land his buff removal consistently. He fits well into early-game progression teams, especially those lacking strong cleansers, and can be a budget alternative to more premium support monsters.

Strength and Weakness

Summoners War Taharus Wind Elemental Guide

Strengths:

  • Full-Team Cleanse: His third skill removes all harmful effects from allies, which is especially useful in debuff-heavy PvE stages.
  • Defense Buff Support: Along with cleansing, he also provides a two-turn Defense buff, increasing overall team survivability.
  • AoE Buff Removal: His second skill can strip one beneficial effect from all enemies, useful for disrupting enemy buffs.
  • Easily Obtainable and Skilled Up: As a 2★ monster, he’s easy to summon, farm, and skill up using duplicates.
  • Fast Base Speed (107): Allows him to cycle his skills more often, making him a reliable support in speed-tuned teams.

Weaknesses:

  • Low Base Stats: Despite utility, he is quite fragile and can be quickly taken down without strong rune investment.
  • Limited Late-Game Use: Falls off in higher-tier PvP and late-game PvE, where stronger and more versatile support monsters are preferred.
  • No Healing Ability: While he supports with cleanse and buffs, he lacks any healing skill, which can limit his role in sustained fights.
  • Support-Only Role: His damage output is low, and he does not scale well offensively, meaning he’s limited strictly to utility roles.

Synergy

Summoners War Taharus Wind Elemental Guide

Taharus synergizes best with teams that are vulnerable to debuffs or rely on maintaining defensive uptime. His cleanse and defense buff allow him to support both fragile damage dealers and sustain-heavy comps, making him flexible in early PvE team building.

  • Belladeon (Light Inugami) – Combines well with Taharus by providing heals and defense breaks. While Belladeon handles sustain and debuffing enemies, Taharus cleanses and buffs the team defensively.
  • Veromos (Dark Ifrit) – A fellow cleanser and passive debuff remover. Paired with Taharus, they can form a reliable anti-debuff core for Trial of Ascension or dungeon stages.
  • Shannon (Wind Pixie) – Enhances Taharus’s team utility with attack and defense buffs, while Taharus contributes with cleansing and additional defense. Together they form a strong early support combo.
  • Raoq (Fire Inugami) – As a single-target nuker, Raoq benefits from Taharus’s defense buff and support, giving him better survivability and more turns through chaining.
  • Bernard (Wind Griffon) – Speeds up the entire team, allowing Taharus to cycle his skills more often. Bernard also helps with breaking defense and manipulating turn order.

Taharus performs best when paired with monsters that need protection from crowd control, debuffs, or AoE damage. His skill set enables other units to stay alive longer and function at their peak during battles.

Frequently Asked Questions (F.A.Q)

Is Taharus good for PvE?

Yes, Taharus is very effective in early to mid-game PvE content due to his full-team cleanse and defense buff, which help counter debuff-heavy enemies in dungeons and Trial of Ascension.

What are the best runes for Taharus?

The ideal rune sets for Taharus are Swift + Focus or Energy + Focus, prioritizing Speed, HP%, and Accuracy. This setup lets him cleanse early in the turn and reliably strip buffs with Skill 2.

Where can I use Taharus?

Taharus is useful in Hall of Magic, Hall of Wind, Trial of Ascension, and in certain scenario maps where enemy debuffs are frequent. He’s also viable in some early PvP support roles.

Can I use Devilmons on Taharus?

It’s not recommended. As a 2★ monster, he can be easily skilled up using duplicate Wind Elementals obtained from scrolls, Magic Shop, or farming.

Is Taharus worth building to 6★?

Only if you need a dedicated cleanser and don’t have stronger alternatives like Veromos or Lulu. He’s a solid early-game option but may not scale well into late game.

Does his cleanse remove all debuffs or just one?

Taharus’s Skill 3 removes all harmful effects from all allies, making it a true full-team cleanse with bonus Defense buff.

About the Author

0 0 votes
Rating
0 Comments
Inline Feedbacks
View all comments