
Vikings War of Clans Killer Troops Guide: Introduction
Killer troops in Vikings War of Clans are a specialized unit type designed to deal significant damage, making them highly effective against Siege Engines and Cavalry. These troops are an essential component of any offensive strategy, capable of countering powerful yet slower units during key battles and events like Jotunheim. However, their lower defense compared to other troop types requires careful strategic use to maximize their potential while minimizing losses on the battlefield.
Training Vikings War of Clans Killer takes place in the Barracks, where players can unlock and produce eight tiers of these troops, ranging from Slayer (Tier 1) to Haugbui (Tier 8). Each tier offers progressively stronger stats, making higher-tier units a priority for advanced players seeking to dominate in combat. To unlock these higher-tier Killer troops, players must research the corresponding Knowledge in the Oracle, ensuring their account progression aligns with the increasing demands of troop training and resource management.
Upgrading Vikings War of Clans Killer Troops is accomplished at the Valkyries’ Citadel, a feature that becomes available once a player’s Palace reaches level 12. The upgrade process allows players to transform lower-tier troops into their higher-tier counterparts, providing an efficient way to strengthen their army without starting from scratch. Upgrades require significant resources or Gold for instant completion, with costs rising as more troops are upgraded. Strategic planning is essential, as prioritizing certain troop types for upgrades can conserve resources and accelerate combat readiness.
By effectively training and upgrading Vikings War of Clans Killer Troops, players can develop a formidable force capable of inflicting devastating damage against enemy armies. Pairing these troops with complementary units and using tactics like ghosting to protect them ensures they remain a vital asset. Whether launching offensive strikes or reinforcing defenses, Killer troops play a pivotal role in helping players secure victories in both regular gameplay and large-scale clan events.
Vikings War of Clans Killer Troops Guide: Strengths and Weaknesses
Vikings War of Clans Killer Troops are a specialized troop type designed for high offensive power. Here is a breakdown of their strengths and weaknesses:
Strengths:
Vikings War of Clans Killer troops are a specialized unit renowned for their ability to inflict devastating damage on the battlefield. Their high attack stats make them an invaluable asset for players who prioritize offensive strategies. These troops are especially effective against Siege Engines and Cavalry, dealing significantly increased damage to these slower but powerful units. This targeted advantage makes Killer troops a strategic choice for countering these types of enemies, particularly in large-scale battles or high-stakes events like Jotunheim, where versatility and strength can determine victory.
The effectiveness of Vikings War of Clans Killer Troops lies in their ability to dismantle powerful units that often serve as the backbone of enemy armies. Siege Engines, known for their exceptional durability and destructive capacity, are vulnerable to the raw damage output of Killer troops. Similarly, Cavalry, which combines speed and strength, struggles against the concentrated power of Killers, making them a natural counter. Players often rely on Killer troops to neutralize these threats, using them as the foundation of their offensive campaigns to weaken and disrupt enemy strategies.
An additional benefit of Vikings War of Clans Killer Troops is their ability to be “ghosted,” a tactic that allows players to protect their armies from enemy scouts and potential attacks. Ghosting involves sending troops on prolonged marches to the edge of the map, effectively hiding them from view and keeping them safe during vulnerable periods. This strategy is particularly valuable during PvP events or when defending against surprise attacks, as it allows players to conserve their Killer troops for critical engagements. It also opens the door for tactical maneuvers, such as setting traps for opponents who may underestimate the player’s hidden strength.
Beyond their offensive capabilities, the strategic use of Vikings War of Clans Killer Troops highlights their versatility in both planning and execution. While their primary purpose is to deal high damage, their ability to be preserved through ghosting ensures that they remain available for key battles, reducing the strain on defensive resources. This balance of power and strategic flexibility makes Killer troops a favorite among players who aim to maximize their combat efficiency and maintain a competitive edge in the ever-challenging world of Vikings War of Clans.
Weaknesses:
In Vikings War of Clans, Killer troops, while powerful offensively, have notable weaknesses that players must carefully manage. One of their primary vulnerabilities is their lower defense stats, which makes them more susceptible to taking significant damage during battles. Unlike other troop types with more balanced stats, Killers rely heavily on their ability to deal damage quickly, leaving them at a disadvantage in prolonged engagements or when facing strong defensive units. This inherent fragility requires players to deploy them with caution, ensuring they are protected by complementary units or used in situations where their high damage output can turn the tide before they are overwhelmed.
Vikings War of Clans Killer Troops are also less effective against Ranged and Melee units, taking increased damage when facing these troop types. Ranged troops can exploit Killers’ lower defenses from a distance, weakening them before they can retaliate effectively. Similarly, Melee troops, known for their durability and close-combat strength, can endure the initial burst of damage from Killers and deal substantial damage in return. This disadvantage underscores the importance of understanding troop matchups and using strategic positioning to minimize exposure to these countering units. Deploying Killers alongside support troops or focusing their attacks on vulnerable targets can help mitigate these risks.
Another significant drawback for Vikings War of Clans Killer Troops is the absence of a dedicated Shaman to enhance their abilities. While other troop types benefit from specialized Shamans who provide tailored buffs and bonuses, Killers must rely on more generalized support from Shamans and other game mechanics. This lack of focused enhancement means that Killer troops may not reach the same level of optimization as other troop types, particularly in advanced gameplay where maximizing bonuses is critical. Players must compensate for this gap by investing in other avenues of improvement, such as Hero equipment, Knowledge research, and troop upgrades.
These weaknesses highlight the importance of strategic planning when using Killer troops in Vikings War of Clans. Their high offensive potential can be a game-changer, but their vulnerabilities demand careful consideration of timing, positioning, and troop composition. By understanding and addressing these weaknesses, players can make the most of their Killer troops, using them as a potent force in their overall strategy while minimizing the risks associated with their defensive limitations.
Vikings War of Clans Killer troops are a powerful offensive force, particularly effective against Siege Engines and Cavalry. However, their lower defense and vulnerability to certain troop types require strategic deployment to maximize their effectiveness.
Vikings War of Clans Killer Troops Guide: Troop Tiers and Progression
In Vikings War of Clans, Killer troops are organized into eight distinct tiers, each offering progressively stronger stats and abilities as players advance through the game. Each tier represents a significant step forward in terms of attack, defense, and health, making the progression from one tier to the next an essential part of building a powerful military force.
Slayer

Slayer is the first tier of Vikings War of Clans Killer Troops, designed for early-game offense. With high damage output, Slayers are effective at targeting weaker enemies, such as resource gatherers and low-level troops, as well as Siege Engines and Cavalry. While their defense is low, making them vulnerable to stronger units, their ability to quickly eliminate weaker foes makes them a valuable asset for early raids and skirmishes. Slayers serve as the foundation for building a Killer troop force, paving the way for progression to more powerful tiers.
Slayer Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T1 |
| Offense | 100 |
| Defense | 100 |
| Health | 100 |
| Upkeep | 0,00 Food/Hr |
| Power | 2 |
| Load | 6 |
| Speed | 6 |
| Points | 1 |
| Hero’s Experience | 1 |
| Train | |
|---|---|
| Training Speed | 00h 00m 30s |
| Food | 30 |
| Wood | 30 |
| Ore | 45 |
| Stone | 30 |
| Silver | 0 |
| Gold | 5 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 01s |
| Food | 12 |
| Wood | 12 |
| Ore | 18 |
| Stone | 12 |
| Silver | 0 |
| Gold | 1 |
Slayer Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 470K | 375K | 565K | 940K | 2.8K | 00h 15m 00s |
| 2 | 505K | 405K | 605K | 1.05M | 4.55K | 00h 35m 00s |
| 3 | 595K | 475K | 710K | 1.2M | 6.35K | 01h 30m 00s |
| 4 | 880K | 705K | 1.1M | 1.8M | 8.65K | 05h 00m 00s |
| 5 | 1.65M | 1.3M | 1.95M | 3.25M | 12K | 13h 00m 00s |
| 6 | 3.15M | 2.5M | 3.75M | 6.25M | 17.5K | 1d 06h 00m 00s |
| 7 | 5.85M | 4.65M | 7M | 12M | 25.5K | 2d 09h 00m 00s |
| 8 | 10.5M | 8.2M | 12.5M | 20.5M | 37K | 4d 09h 00m 00s |
| 9 | 17.5M | 14M | 20.5M | 34.5M | 54.5K | 1w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Killer Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Valkyries’ Citadel 1 | 1% | 250 | 7.5K | 7.5K |
| 2 | Valkyries’ Citadel 2 | 5.50% | 13.5K | 21K | 21K |
| 3 | Valkyries’ Citadel 3 | 10% | 27.5K | 35.5K | 35.5K |
| 4 | Valkyries’ Citadel 5 | 15.50% | 45.5K | 54K | 54K |
| 5 | Valkyries’ Citadel 6 | 22% | 71K | 80K | 80K |
| 6 | Valkyries’ Citadel 7 | 29.50% | 110K | 125K | 125K |
| 7 | Valkyries’ Citadel 8 | 39% | 175K | 185K | 185K |
| 8 | Valkyries’ Citadel 10 | 50.50% | 265K | 280K | 280K |
| 9 | Valkyries’ Citadel 11 | 64% | 400K | 420K | 420K |
Slayer Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 470K | 375K | 565K | 940K | 2.8K | 00h 15m 00s |
| 2 | 505K | 405K | 605K | 1.05M | 3.9K | 00h 35m 00s |
| 3 | 595K | 475K | 710K | 1.2M | 5K | 01h 30m 00s |
| 4 | 880K | 705K | 1.1M | 1.8M | 6.45K | 05h 00m 00s |
| 5 | 1.65M | 1.3M | 1.95M | 3.25M | 8.5K | 13h 00m 00s |
| 6 | 3.15M | 2.5M | 3.75M | 6.25M | 12K | 1d 06h 00m 00s |
| 7 | 5.85M | 4.65M | 7M | 12M | 17K | 2d 09h 00m 00s |
| 8 | 10.5M | 8.2M | 12.5M | 20.5M | 24K | 4d 09h 00m 00s |
| 9 | 17.5M | 14M | 20.5M | 34.5M | 35K | 1w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Slayer Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Valkyries’ Citadel 1 | 1% | 250 | 7.5K | 7.5K |
| 2 | Valkyries’ Citadel 2 | 5.50% | 13.5K | 21K | 21K |
| 3 | Valkyries’ Citadel 3 | 10% | 27.5K | 35.5K | 35.5K |
| 4 | Valkyries’ Citadel 5 | 14% | 45.5K | 54K | 54K |
| 5 | Valkyries’ Citadel 6 | 18.50% | 71K | 80K | 80K |
| 6 | Valkyries’ Citadel 7 | 23% | 110K | 125K | 125K |
| 7 | Valkyries’ Citadel 8 | 28% | 175K | 185K | 185K |
| 8 | Valkyries’ Citadel 10 | 35% | 265K | 280K | 280K |
| 9 | Valkyries’ Citadel 11 | 48.50% | 400K | 420K | 420K |
Slayer Health
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 470K | 375K | 565K | 940K | 2.8K | 00h 15m 00s |
| 2 | 505K | 405K | 605K | 1.05M | 4.55K | 00h 35m 00s |
| 3 | 595K | 475K | 710K | 1.2M | 6.35K | 01h 30m 00s |
| 4 | 880K | 705K | 1.1M | 1.8M | 8.65K | 04h 30m 00s |
| 5 | 1.65M | 1.3M | 1.95M | 3.25M | 12K | 12h 00m 00s |
| 6 | 3.15M | 2.5M | 3.75M | 6.25M | 17.5K | 1d 03h 00m 00s |
| 7 | 5.85M | 4.65M | 7M | 12M | 25.5K | 2d 09h 00m 00s |
| 8 | 10.5M | 8.2M | 12.5M | 20.5M | 37K | 4d 06h 00m 00s |
| 9 | 17.5M | 14M | 20.5M | 34.5M | 54.5K | 1w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 470K | 375K | 565K | 940K | 2.8K | 00h 15m 00s |
| 2 | 505K | 405K | 605K | 1.05M | 4.55K | 00h 35m 00s |
| 3 | 595K | 475K | 710K | 1.2M | 6.35K | 01h 30m 00s |
| 4 | 880K | 705K | 1.1M | 1.8M | 8.65K | 04h 30m 00s |
| 5 | 1.65M | 1.3M | 1.95M | 3.25M | 12K | 12h 00m 00s |
| 6 | 3.15M | 2.5M | 3.75M | 6.25M | 17.5K | 1d 03h 00m 00s |
| 7 | 5.85M | 4.65M | 7M | 12M | 25.5K | 2d 09h 00m 00s |
| 8 | 10.5M | 8.2M | 12.5M | 20.5M | 37K | 4d 06h 00m 00s |
| 9 | 17.5M | 14M | 20.5M | 34.5M | 54.5K | 1w 1d 00h 00m 00s |
Ripper

The Ripper is the second tier of Vikings War of Clans Killer Troops, offering a significant improvement over the Slayer. With enhanced damage output and slightly better defense, Rippers are more versatile, capable of handling tougher opponents and contributing to larger-scale battles. They remain effective against Siege Engines and Cavalry, continuing to specialize in taking down these slower, heavy-hitting units. While not yet as resilient as higher-tier Killer troops, Rippers are an important step in strengthening a player’s offensive army, offering greater survivability and damage potential in raids and early PvP engagements. They serve as a valuable bridge between early-game and more advanced Killer troop types.
Ripper Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T2 |
| Offense | 169 |
| Defense | 169 |
| Health | 169 |
| Upkeep | 0,00 Food/Hr |
| Power | 8 |
| Load | 8 |
| Speed | 4,5 |
| Points | 4 |
| Hero’s Experience | 4 |
| Train | |
|---|---|
| Training Speed | 00h 00m 30s |
| Food | 75 |
| Wood | 75 |
| Ore | 113 |
| Stone | 75 |
| Silver | 5 |
| Gold | 10 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 02s |
| Food | 30 |
| Wood | 30 |
| Ore | 45 |
| Stone | 30 |
| Silver | 2 |
| Gold | 2 |
Ripper Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 3.3M | 2.65M | 3.95M | 6.6M | 9.75K | 01h 30m 00s |
| 2 | 3.4M | 2.75M | 4.1M | 6.8M | 16K | 02h 30m 00s |
| 3 | 3.7M | 2.95M | 4.4M | 7.35M | 22K | 04h 00m 00s |
| 4 | 4.6M | 3.65M | 5.5M | 9.15M | 30K | 10h 00m 00s |
| 5 | 6.85M | 5.45M | 8.2M | 14M | 41.5K | 1d 03h 00m 00s |
| 6 | 11.5M | 9.2M | 14M | 23M | 59.5K | 2d 12h 00m 00s |
| 7 | 20M | 16M | 24M | 40M | 87K | 4d 21h 00m 00s |
| 8 | 34M | 27M | 40.5M | 67.5M | 130K | 1w 2d 00h 00m 00s |
| 9 | 55M | 44M | 66M | 110M | 190K | 2w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ripper Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Killer Defense 1 Valkyries’ Citadel 12 | 1% | 1K | 50K | 50K |
| 2 | Valkyries’ Citadel 13 | 7.50% | 54K | 78K | 78K |
| 3 | Valkyries’ Citadel 14 | 15% | 115K | 110K | 110K |
| 4 | Killer Defense 4 Valkyries’ Citadel 15 | 23% | 185K | 150K | 150K |
| 5 | Valkyries’ Citadel 16 | 32.50% | 285K | 205K | 205K |
| 6 | Valkyries’ Citadel 16 | 44.50% | 445K | 285K | 285K |
| 7 | Valkyries’ Citadel 17 | 58.50% | 690K | 415K | 415K |
| 8 | Killer Defense 8 Valkyries’ Citadel 18 | 75.50% | 1.1M | 615K | 615K |
| 9 | Valkyries’ Citadel 19 | 95.50% | 1.6M | 900K | 900K |
Ripper Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 3.3M | 2.65M | 3.95M | 6.6M | 9.75K | 01h 30m 00s |
| 2 | 3.4M | 2.75M | 4.1M | 6.8M | 13.5K | 02h 30m 00s |
| 3 | 3.7M | 2.95M | 4.4M | 7.35M | 17.5K | 04h 00m 00s |
| 4 | 4.6M | 3.65M | 5.5M | 9.15M | 22.5K | 10h 00m 00s |
| 5 | 6.85M | 5.45M | 8.2M | 14M | 29.5K | 1d 03h 00m 00s |
| 6 | 11.5M | 9.2M | 14M | 23M | 40.5K | 2d 12h 00m 00s |
| 7 | 20M | 16M | 24M | 40M | 57.5K | 4d 21h 00m 00s |
| 8 | 34M | 27M | 40.5M | 67.5M | 83.5K | 1w 2d 00h 00m 00s |
| 9 | 55M | 44M | 66M | 110M | 125K | 2w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ripper Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Killer Offense 1 Valkyries’ Citadel 12 | 1% | 1K | 50K | 50K |
| 2 | Valkyries’ Citadel 13 | 7.50% | 54K | 78K | 78K |
| 3 | Valkyries’ Citadel 14 | 14% | 115K | 110K | 110K |
| 4 | Killer Offense 4 Valkyries’ Citadel 15 | 21% | 185K | 150K | 150K |
| 5 | Valkyries’ Citadel 16 | 27.50% | 285K | 205K | 205K |
| 6 | Valkyries’ Citadel 16 | 34% | 445K | 285K | 285K |
| 7 | Valkyries’ Citadel 17 | 41.50% | 690K | 415K | 415K |
| 8 | Killer Offense 8 Valkyries’ Citadel 18 | 52% | 1.1M | 615K | 615K |
| 9 | Valkyries’ Citadel 19 | 72% | 1.6M | 900K | 900K |
Ripper Health
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 3.3M | 2.65M | 3.95M | 6.6M | 9.75K | 01h 30m 00s |
| 2 | 3.4M | 2.75M | 4.1M | 6.8M | 16K | 02h 00m 00s |
| 3 | 3.7M | 2.95M | 4.4M | 7.35M | 22K | 04h 00m 00s |
| 4 | 4.6M | 3.65M | 5.5M | 9.15M | 30K | 10h 00m 00s |
| 5 | 6.85M | 5.45M | 8.2M | 14M | 41.5K | 1d 03h 00m 00s |
| 6 | 11.5M | 9.2M | 14M | 23M | 59.5K | 2d 09h 00m 00s |
| 7 | 20M | 16M | 24M | 40M | 87K | 4d 15h 00m 00s |
| 8 | 34M | 27M | 40.5M | 67.5M | 130K | 1w 2d 00h 00m 00s |
| 9 | 55M | 44M | 66M | 110M | 190K | 2w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ripper Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Killer Health 1 Valkyries’ Citadel 12 | 1% | 1K | 50K | 50K |
| 2 | Valkyries’ Citadel 13 | 7.50% | 54K | 78K | 78K |
| 3 | Valkyries’ Citadel 14 | 15% | 115K | 110K | 110K |
| 4 | Killer Health 4 Valkyries’ Citadel 15 | 23% | 185K | 150K | 150K |
| 5 | Valkyries’ Citadel 16 | 32.50% | 285K | 205K | 205K |
| 6 | Valkyries’ Citadel 16 | 44.50% | 445K | 285K | 285K |
| 7 | Valkyries’ Citadel 17 | 58.50% | 690K | 415K | 415K |
| 8 | Killer Health 8 Valkyries’ Citadel 18 | 75.50% | 1.1M | 615K | 615K |
| 9 | Valkyries’ Citadel 19 | 95.50% | 1.6M | 900K | 900K |
Berserker

The Berserker is the third tier of Vikings War of Clans Killer Troops, providing a notable boost in both attack and defense compared to lower-tier units. Known for their fierce combat abilities, Berserkers excel in dealing high damage while maintaining a greater level of resilience on the battlefield. They are particularly effective in countering Siege Engines and Cavalry, continuing the Killer troop tradition of overwhelming these slow but powerful units. Although they still have vulnerabilities, their increased survivability makes them a valuable asset in mid-game battles, offering players a stronger presence in both offensive raids and defense. Berserkers are a crucial upgrade for those looking to take their Killer troops to the next level.
Berseker Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T3 |
| Offense | 235 |
| Defense | 235 |
| Health | 235 |
| Upkeep | 0,00 Food/Hr |
| Power | 24 |
| Load | 10 |
| Speed | 3,6 |
| Points | 12 |
| Hero’s Experience | 12 |
| Train | |
|---|---|
| Training Speed | 00h 02m 15s |
| Food | 135 |
| Wood | 135 |
| Ore | 202 |
| Stone | 135 |
| Silver | 15 |
| Gold | 20 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 04s |
| Food | 54 |
| Wood | 54 |
| Ore | 81 |
| Stone | 54 |
| Silver | 6 |
| Gold | 4 |
Berseker Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 5.75M | 4.6M | 6.9M | 11.5M | 19.5K | 02h 30m 00s |
| 2 | 5.95M | 4.75M | 7.1M | 12M | 31.5K | 04h 00m 00s |
| 3 | 6.4M | 5.15M | 7.7M | 13M | 44K | 07h 30m 00s |
| 4 | 7.95M | 6.4M | 9.55M | 16M | 60K | 21h 00m 00s |
| 5 | 12M | 9.5M | 14.5M | 24M | 82.5K | 2d 03h 00m 00s |
| 6 | 20M | 16M | 24M | 40M | 120K | 4d 18h 00m 00s |
| 7 | 35M | 28M | 41.5M | 69.5M | 175K | 1w 3d 00h 00m 00s |
| 8 | 59M | 47M | 70.5M | 120M | 260K | 2w 4d 00h 00m 00s |
| 9 | 95.5M | 76.5M | 115M | 195M | 380K | 4w 2d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Berserker Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ripper Defense 1 Valkyries’ Citadel 16 | 1% | 4K | 80K | 80K |
| 2 | Valkyries’ Citadel 17 | 10% | 215K | 120K | 120K |
| 3 | Valkyries’ Citadel 17 | 19.50% | 445K | 160K | 160K |
| 4 | Ripper Defense 4 Valkyries’ Citadel 18 | 30.50% | 730K | 205K | 205K |
| 5 | Valkyries’ Citadel 19 | 43.50% | 1.15M | 275K | 275K |
| 6 | Valkyries’ Citadel 19 | 59% | 1.8M | 385K | 385K |
| 7 | Valkyries’ Citadel 20 | 77.50% | 2.75M | 555K | 555K |
| 8 | Ripper Defense 8 Valkyries’ Citadel 21 | 100% | 4.25M | 810K | 810K |
| 9 | Valkyries’ Citadel 21 | 130% | 6.4M | 1.2M | 1.2M |
Berseker Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 5.75M | 4.6M | 6.9M | 11.5M | 19.5K | 02h 30m 00s |
| 2 | 5.95M | 4.75M | 7.1M | 12M | 27K | 04h 00m 00s |
| 3 | 6.4M | 5.15M | 7.7M | 13M | 34.5K | 07h 30m 00s |
| 4 | 7.95M | 6.4M | 9.55M | 16M | 44.5K | 21h 00m 00s |
| 5 | 12M | 9.5M | 14.5M | 24M | 58.5K | 2d 03h 00m 00s |
| 6 | 20M | 16M | 24M | 40M | 80.5K | 4d 18h 00m 00s |
| 7 | 35M | 28M | 41.5M | 69.5M | 115K | 1w 3d 00h 00m 00s |
| 8 | 59M | 47M | 70.5M | 120M | 170K | 2w 4d 00h 00m 00s |
| 9 | 95.5M | 76.5M | 115M | 195M | 240K | 4w 2d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Berserker Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ripper Offense 1 Valkyries’ Citadel 16 | 1% | 4K | 80K | 80K |
| 2 | Valkyries’ Citadel 17 | 10% | 215K | 120K | 120K |
| 3 | Valkyries’ Citadel 17 | 18.50% | 445K | 160K | 160K |
| 4 | Ripper Offense 4 Valkyries’ Citadel 18 | 27.50% | 730K | 205K | 205K |
| 5 | Valkyries’ Citadel 19 | 36.50% | 1.15M | 275K | 275K |
| 6 | Valkyries’ Citadel 19 | 45.50% | 1.8M | 385K | 385K |
| 7 | Valkyries’ Citadel 20 | 55.50% | 2.75M | 555K | 555K |
| 8 | Ripper Offense 8 Valkyries’ Citadel 21 | 69.50% | 4.25M | 810K | 810K |
| 9 | Valkyries’ Citadel 21 | 96% | 6.4M | 1.2M | 1.2M |
Berseker Health
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 5.75M | 4.6M | 6.9M | 11.5M | 19.5K | 02h 30m 00s |
| 2 | 5.95M | 4.75M | 7.1M | 12M | 31.5K | 04h 00m 00s |
| 3 | 6.4M | 5.15M | 7.7M | 13M | 44K | 07h 30m 00s |
| 4 | 7.95M | 6.4M | 9.55M | 16M | 60K | 21h 00m 00s |
| 5 | 12M | 9.5M | 14.5M | 24M | 82.5K | 2d 03h 00m 00s |
| 6 | 20M | 16M | 24M | 40M | 120K | 4d 15h 00m 00s |
| 7 | 35M | 28M | 41.5M | 69.5M | 175K | 1w 3d 00h 00m 00s |
| 8 | 59M | 47M | 70.5M | 120M | 260K | 2w 3d 00h 00m 00s |
| 9 | 95.5M | 76.5M | 115M | 195M | 380K | 4w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Berserker Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ripper health 1 Valkyries’ Citadel 16 | 1% | 4K | 80K | 80K |
| 2 | Valkyries’ Citadel 17 | 10% | 215K | 120K | 120K |
| 3 | Valkyries’ Citadel 17 | 19.50% | 445K | 160K | 160K |
| 4 | Ripper health 4 Valkyries’ Citadel 18 | 30.50% | 730K | 205K | 205K |
| 5 | Valkyries’ Citadel 19 | 43.50% | 1.15M | 275K | 275K |
| 6 | Valkyries’ Citadel 19 | 59% | 1.8M | 385K | 385K |
| 7 | Valkyries’ Citadel 20 | 77.50% | 2.75M | 555K | 555K |
| 8 | Ripper health 8 Valkyries’ Citadel 21 | 100% | 4.25M | 810K | 810K |
| 9 | Valkyries’ Citadel 21 | 130% | 6.4M | 1.2M | 1.2M |
Demon

The Demon is the fourth tier of Vikings War of Clans Killer Troops, known for its impressive balance of power and durability. With increased damage output and enhanced defense stats, Demons are highly effective in both offensive raids and defensive strategies. They continue to specialize in countering Siege Engines and Cavalry, dealing devastating damage to these slow but strong units. The Demon’s enhanced stats make it a more formidable presence on the battlefield, capable of taking on tougher enemies and holding its ground longer in combat. As a key mid-game unit, the Demon is an essential upgrade for players seeking to strengthen their Killer army and gain an edge in larger, more competitive battles.
Demons Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T4 |
| Offense | 300 |
| Defense | 300 |
| Health | 300 |
| Upkeep | 0,00 Food/Hr |
| Power | 48 |
| Load | 15 |
| Speed | 2,4 |
| Points | 24 |
| Hero’s Experience | 24 |
| Train | |
|---|---|
| Training Speed | 00h 03m 30s |
| Food | 210 |
| Wood | 210 |
| Ore | 315 |
| Stone | 210 |
| Silver | 100 |
| Gold | 35 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 07s |
| Food | 84 |
| Wood | 84 |
| Ore | 126 |
| Stone | 84 |
| Silver | 40 |
| Gold | 7 |
Demon Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 8.55M | 6.85M | 10.5M | 17.5M | 31.5K | 03h 30m 00s |
| 2 | 8.85M | 7.05M | 11M | 18M | 50.5K | 06h 30m 00s |
| 3 | 9.55M | 7.65M | 11.5M | 19.5M | 71K | 14h 00m 00s |
| 4 | 12M | 9.5M | 14.5M | 24M | 96.5K | 1d 15h 00m 00s |
| 5 | 18M | 14.5M | 21.5M | 35.5M | 135K | 4d 06h 00m 00s |
| 6 | 30M | 24M | 36M | 60M | 195K | 1w 3d 00h 00m 00s |
| 7 | 52M | 41.5M | 62M | 105M | 280K | 2w 5d 00h 00m 00s |
| 8 | 87.5M | 70M | 105M | 175M | 415K | 5d 00h 00m 00s |
| 9 | 145M | 115M | 175M | 285M | 610K | 8w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Demon Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Berserker Defense 1 Valkyries’ Citadel 20 | 1% | 16K | 100K | 100K |
| 2 | Valkyries’ Citadel 21 | 11.50% | 865K | 150K | 150K |
| 3 | Valkyries’ Citadel 21 | 23% | 1.8M | 200K | 200K |
| 4 | Berserker Defense 4 Valkyries’ Citadel 22 | 36% | 2.95M | 260K | 260K |
| 5 | Valkyries’ Citadel 23 | 51.50% | 4.6M | 350K | 350K |
| 6 | Valkyries’ Citadel 23 | 69.50% | 7.15M | 485K | 485K |
| 7 | Valkyries’ Citadel 24 | 92% | 11.5M | 700K | 700K |
| 8 | Berserker Defense 8 Valkyries’ Citadel 25 | 120% | 17M | 1.05M | 1.05M |
| 9 | Valkyries’ Citadel 25 | 150% | 26M | 1.5M | 1.5M |
Demon Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 8.55M | 6.85M | 10.5M | 17.5M | 31.5K | 03h 30m 00s |
| 2 | 8.85M | 7.05M | 11M | 18M | 43K | 06h 30m 00s |
| 3 | 9.55M | 7.65M | 11.5M | 19.5M | 56K | 14h 00m 00s |
| 4 | 12M | 9.5M | 14.5M | 24M | 71.5K | 1d 15h 00m 00s |
| 5 | 18M | 14.5M | 21.5M | 35.5M | 94.5K | 4d 06h 00m 00s |
| 6 | 30M | 24M | 36M | 60M | 130K | 1w 3d 00h 00m 00s |
| 7 | 52M | 41.5M | 62M | 105M | 185K | 2w 5d 00h 00m 00s |
| 8 | 87.5M | 70M | 105M | 175M | 270K | 5d 00h 00m 00s |
| 9 | 145M | 115M | 175M | 285M | 390K | 8w 3d 00h 00m 00s |
Continuation of Table 1:
Demon Health
| Level | Requirements | Increased Demon Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Berserker Offense 1 Valkyries’ Citadel 20 | 1% | 16K | 100K | 100K |
| 2 | Valkyries’ Citadel 21 | 11.50% | 865K | 150K | 150K |
| 3 | Valkyries’ Citadel 21 | 22% | 1.8M | 200K | 200K |
| 4 | Berserker Offense 4 Valkyries’ Citadel 22 | 32.50% | 2.95M | 260K | 260K |
| 5 | Valkyries’ Citadel 23 | 43% | 4.6M | 350K | 350K |
| 6 | Valkyries’ Citadel 23 | 54% | 7.15M | 485K | 485K |
| 7 | Valkyries’ Citadel 24 | 65.50% | 11.5M | 700K | 700K |
| 8 | Berserker Offense 8 Valkyries’ Citadel 25 | 82% | 17M | 1.05M | 1.05M |
| 9 | Valkyries’ Citadel 25 | 115% | 26M | 1.5M | 1.5M |
Continuation of Table 1:
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 8.55M | 6.85M | 10.5M | 17.5M | 31.5K | 03h 30m 00s |
| 2 | 8.85M | 7.05M | 11M | 18M | 50.5K | 06h 00m 00s |
| 3 | 9.55M | 7.65M | 11.5M | 19.5M | 71K | 14h 00m 00s |
| 4 | 12M | 9.5M | 14.5M | 24M | 96.5K | 1d 15h 00m 00s |
| 5 | 18M | 14.5M | 21.5M | 35.5M | 135K | 4d 00h 00m 00s |
| 6 | 30M | 24M | 36M | 60M | 195K | 1w 3d 00h 00m 00s |
| 7 | 52M | 41.5M | 62M | 105M | 280K | 2w 5d 00h 00m 00s |
| 8 | 87.5M | 70M | 105M | 175M | 415K | 4w 6d 00h 00m 00s |
| 9 | 145M | 115M | 175M | 285M | 610K | 8w 1d 00h 00m 00s |
Cutthroat

The Cutthroat is the fifth tier of Vikings War of Clans Killer Troops, combining high damage with improved survivability. These troops are designed to excel in taking down both Siege Engines and Cavalry, continuing the Killer troop’s specialty in countering these heavy-hitting units. With better defense and health compared to previous tiers, Cutthroats can endure longer in battle, making them more effective in sustained engagements. Their increased offensive capabilities allow them to target key enemy forces with greater efficiency, making them a crucial asset in mid- to late-game warfare. The Cutthroat is a vital step in strengthening a player’s army, providing more reliable damage and resilience in a variety of combat situations.
Cutthroat Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T5 |
| Offense | 366 |
| Defense | 366 |
| Health | 366 |
| Upkeep | 0,00 Food/Hr |
| Power | 96 |
| Load | 30 |
| Speed | 1,2 |
| Points | 48 |
| Hero’s Experience | 48 |
| Train | |
|---|---|
| Training Speed | 00h 06m 00s |
| Food | 300 |
| Wood | 300 |
| Ore | 450 |
| Stone | 300 |
| Silver | 500 |
| Gold | 60 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 12s |
| Food | 120 |
| Wood | 120 |
| Ore | 180 |
| Stone | 120 |
| Silver | 200/td> |
| Gold | 12 |
Cutthroat Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 12M | 9.4M | 14.5M | 23.5M | 45.5K | 05h 00m 00s |
| 2 | 12.5M | 9.7M | 15M | 24.5M | 73K | 11h 00m 00s |
| 3 | 13.5M | 10.5M | 16M | 26.5M | 105K | 1d 03h 00m 00s |
| 4 | 16.5M | 13.5M | 20M | 33M | 140K | 3d 03h 00m 00s |
| 5 | 24.5M | 19.5M | 29.5M | 49M | 195K | 1w 2d 00h 00m 00s |
| 6 | 41M | 33M | 49.5M | 82M | 280K | 2w 5d 00h 00m 00s |
| 7 | 71M | 57M | 85.5M | 145M | 405K | 5w 3d 00h 00m 00s |
| 8 | 120M | 96M | 145M | 240M | 600K | 1w 3d 00h 00m 00s |
| 9 | 200M | 160M | 235M | 395M | 880K | 16w 5d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Cutthroat Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Demon Defense 1 Valkyries’ Citadel 22 | 1% | 50K | 130K | 130K |
| 2 | Valkyries’ Citadel 23 | 13.50% | 2.7M | 160K | 160K |
| 3 | Valkyries’ Citadel 24 | 26.50% | 5.5M | 190K | 190K |
| 4 | Demon Defense 4 Valkyries’ Citadel 25 | 41.50% | 9.05M | 225K | 225K |
| 5 | Valkyries’ Citadel 26 | 59.50% | 14.5M | 280K | 280K |
| 6 | Valkyries’ Citadel 27 | 80.50% | 22M | 360K | 360K |
| 7 | Valkyries’ Citadel 28 | 105% | 34.5M | 490K | 490K |
| 8 | Demon Defense 8 Valkyries’ Citadel 29 | 140% | 53M | 680K | 680K |
| 9 | Valkyries’ Citadel 30 | 175% | 79.5M | 960K | 960K |
Cutthroat Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 12M | 9.4M | 14.5M | 23.5M | 45.5K | 05h 00m 00s |
| 2 | 12.5M | 9.7M | 15M | 24.5M | 62.5K | 11h 00m 00s |
| 3 | 13.5M | 10.5M | 16M | 26.5M | 81K | 1d 03h 00m 00s |
| 4 | 16.5M | 13.5M | 20M | 33M | 105K | 3d 03h 00m 00s |
| 5 | 24.5M | 19.5M | 29.5M | 49M | 140K | 1w 2d 00h 00m 00s |
| 6 | 41M | 33M | 49.5M | 82M | 190K | 2w 5d 00h 00m 00s |
| 7 | 71M | 57M | 85.5M | 145M | 270K | 5w 3d 00h 00m 00s |
| 8 | 120M | 96M | 145M | 240M | 390K | 1w 3d 00h 00m 00s |
| 9 | 200M | 160M | 235M | 395M | 565K | 16w 5d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Cutthroat Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Demon Offense 1 Valkyries’ Citadel 22 | 1% | 50K | 130K | 130K |
| 2 | Valkyries’ Citadel 23 | 13% | 2.7M | 160K | 160K |
| 3 | Valkyries’ Citadel 24 | 25.50% | 5.5M | 190K | 190K |
| 4 | Demon Offense 4 Valkyries’ Citadel 25 | 37.50% | 9.05M | 225K | 225K |
| 5 | Valkyries’ Citadel 26 | 49.50% | 14.5M | 280K | 280K |
| 6 | Valkyries’ Citadel 27 | 62% | 22M | 360K | 360K |
| 7 | Valkyries’ Citadel 28 | 76% | 34.5M | 490K | 490K |
| 8 | Demon Offense 8 Valkyries’ Citadel 29 | 95% | 53M | 680K | 680K |
| 9 | Valkyries’ Citadel 30 | 130% | 79.5M | 960K | 960K |
Cutthroat Health
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 12M | 9.4M | 14.5M | 23.5M | 45.5K | 05h 00m 00s |
| 2 | 12.5M | 9.7M | 15M | 24.5M | 73K | 10h 00m 00s |
| 3 | 13.5M | 10.5M | 16M | 26.5M | 105K | 1d 03h 00m 00s |
| 4 | 16.5M | 13.5M | 20M | 33M | 140K | 3d 00h 00m 00s |
| 5 | 24.5M | 19.5M | 29.5M | 49M | 195K | 1w 1d 00h 00m 00s |
| 6 | 41M | 33M | 49.5M | 82M | 280K | 2w 5d 00h 00m 00s |
| 7 | 71M | 57M | 85.5M | 145M | 405K | 5w 2d 00h 00m 00s |
| 8 | 120M | 96M | 145M | 240M | 600K | 9w 4d 00h 00m 00s |
| 9 | 200M | 160M | 235M | 395M | 880K | 16w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Cutthroat Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Demon health 1 Valkyries’ Citadel 22 | 1% | 50K | 130K | 130K |
| 2 | Valkyries’ Citadel 23 | 13.50% | 2.7M | 185K | 185K |
| 3 | Valkyries’ Citadel 24 | 26.50% | 5.5M | 240K | 240K |
| 4 | Demon health 4 Valkyries’ Citadel 25 | 41.50% | 9.05M | 305K | 305K |
| 5 | Valkyries’ Citadel 26 | 59.50% | 14.5M | 405K | 405K |
| 6 | Valkyries’ Citadel 27 | 80.50% | 22M | 560K | 560K |
| 7 | Valkyries’ Citadel 28 | 105% | 34.5M | 795K | 795K |
| 8 | Demon health 8 Valkyries’ Citadel 29 | 140% | 53M | 1.15M | 1.15M |
| 9 | Valkyries’ Citadel 30 | 175% | 79.5M | 1.7M | 1.7M |
Ymir’s Chosen

The Ymir’s Chosen is the sixth tier of Vikings War of Clans Killer Troops, known for their powerful offense and solid defense. These elite units excel against Siege Engines and Cavalry, continuing the Killer troop legacy of countering these high-damage units. With enhanced stats, Ymir’s Chosen can deal significant damage while enduring more hits than earlier tiers. Their strength and durability make them essential for large-scale battles and tougher game stages, offering the perfect balance of power and resilience for players looking to strengthen their Killer army.
Ymir’s Chosen Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T6 |
| Offense | 433 |
| Defense | 433 |
| Health | 433 |
| Upkeep | 0,00 Food/Hr |
| Power | 192 |
| Load | 60 |
| Speed | 0,6 |
| Points | 96 |
| Hero’s Experience | 96 |
| Train | |
|---|---|
| Training Speed | 00h 10m 30s |
| Food | 405 |
| Wood | 405 |
| Ore | 608 |
| Stone | 405 |
| Silver | 1500 |
| Gold | 90 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 21s |
| Food | 162 |
| Wood | 162 |
| Ore | 243 |
| Stone | 162 |
| Silver | 600/td> |
| Gold | 18 |
Ymir’s Chosen Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 15.5M | 12.5M | 18.5M | 31M | 62K | 06h 30m 00s |
| 2 | 16M | 13M | 19M | 32M | 99.5K | 18h 00m 00s |
| 3 | 17.5M | 14M | 20.5M | 34.5M | 140K | 2d 00h 00m 00s |
| 4 | 21.5M | 17M | 25.5M | 42.5M | 190K | 1d 00h 00m 00s |
| 5 | 32M | 25.5M | 38.5M | 63.5M | 265K | 2w 3d 00h 00m 00s |
| 6 | 53.5M | 43M | 64.5M | 110M | 380K | 5w 3d 00h 00m 00s |
| 7 | 92.5M | 74M | 115M | 185M | 555K | 10w 6d 00h 00m 00s |
| 8 | 160M | 130M | 190M | 315M | 815K | 19w 6d 00h 00m 00s |
| 9 | 255M | 205M | 310M | 510M | 1.2M | 33w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ymir’s Chosen Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Cutthroat Defense 1 Valkyries’ Citadel 26 | 1 | 100K | 260K | 260K |
| 2 | Valkyries’ Citadel 27 | 15 | 5.35M | 315K | 315K |
| 3 | Valkyries’ Citadel 27 | 30 | 11M | 375K | 375K |
| 4 | Cutthroat Defense 4 Valkyries’ Citadel 28 | 47 | 18.5M | 450K | 450K |
| 5 | Valkyries’ Citadel 28 | 68 | 28.5M | 555K | 555K |
| 6 | Valkyries’ Citadel 29 | 92 | 44M | 720K | 720K |
| 7 | Valkyries’ Citadel 29 | 120 | 68.5M | 975K | 975K |
| 8 | Cutthroat Defense 8 Valkyries’ Citadel 30 | 155 | 110M | 1.4M | 1.4M |
| 9 | Valkyries’ Citadel 30 | 200 | 160M | 1.95M | 1.95M |
Ymir’s Chosen Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 15.5M | 12.5M | 18.5M | 31M | 62K | 06h 30m 00s |
| 2 | 16M | 13M | 19M | 32M | 85K | 18h 00m 00s |
| 3 | 17.5M | 14M | 20.5M | 34.5M | 110K | 2d 00h 00m 00s |
| 4 | 21.5M | 17M | 25.5M | 42.5M | 145K | 1d 00h 00m 00s |
| 5 | 32M | 25.5M | 38.5M | 63.5M | 190K | 2w 3d 00h 00m 00s |
| 6 | 53.5M | 43M | 64.5M | 110M | 260K | 5w 3d 00h 00m 00s |
| 7 | 92.5M | 74M | 115M | 185M | 365K | 10w 6d 00h 00m 00s |
| 8 | 160M | 130M | 190M | 315M | 530K | 19w 6d 00h 00m 00s |
| 9 | 255M | 205M | 310M | 510M | 765K | 33w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 15.5M | 12.5M | 18.5M | 31M | 62K | 06h 00m 00s |
| 2 | 16M | 13M | 19M | 32M | 99.5K | 18h 00m 00s |
| 3 | 17.5M | 14M | 20.5M | 34.5M | 140K | 2d 00h 00m 00s |
| 4 | 21.5M | 17M | 25.5M | 42.5M | 190K | 6d 00h 00m 00s |
| 5 | 32M | 25.5M | 38.5M | 63.5M | 265K | 2w 2d 00h 00m 00s |
| 6 | 53.5M | 43M | 64.5M | 110M | 380K | 5w 1d 00h 00m 00s |
| 7 | 92.5M | 74M | 115M | 185M | 555K | 10w 3d 00h 00m 00s |
| 8 | 160M | 130M | 190M | 315M | 815K | 2w 5d 00h 00m 00s |
| 9 | 255M | 205M | 310M | 510M | 1.2M | 32w 1d 00h 00m 00s |
Ymir’s Chosen Health
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 15.5M | 12.5M | 18.5M | 31M | 62K | 06h 00m 00s |
| 2 | 16M | 13M | 19M | 32M | 99.5K | 18h 00m 00s |
| 3 | 17.5M | 14M | 20.5M | 34.5M | 140K | 2d 00h 00m 00s |
| 4 | 21.5M | 17M | 25.5M | 42.5M | 190K | 6d 00h 00m 00s |
| 5 | 32M | 25.5M | 38.5M | 63.5M | 265K | 2w 2d 00h 00m 00s |
| 6 | 53.5M | 43M | 64.5M | 110M | 380K | 5w 1d 00h 00m 00s |
| 7 | 92.5M | 74M | 115M | 185M | 555K | 10w 3d 00h 00m 00s |
| 8 | 160M | 130M | 190M | 315M | 815K | 2w 5d 00h 00m 00s |
| 9 | 255M | 205M | 310M | 510M | 1.2M | 32w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ymir’s Chosen Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Cutthroat health 1 Valkyries’ Citadel 26 | 1% | 100K | 260K | 260K |
| 2 | Valkyries’ Citadel 27 | 15% | 5.35M | 315K | 315K |
| 3 | Valkyries’ Citadel 27 | 30% | 11M | 375K | 375K |
| 4 | Cutthroat health 4 Valkyries’ Citadel 28 | 47% | 18.5M | 450K | 450K |
| 5 | Valkyries’ Citadel 28 | 67.50% | 28.5M | 555K | 555K |
| 6 | Valkyries’ Citadel 29 | 91.50% | 44M | 720K | 720K |
| 7 | Valkyries’ Citadel 29 | 120% | 68.5M | 975K | 975K |
| 8 | Cutthroat health 8 Valkyries’ Citadel 30 | 155% | 110M | 1.4M | 1.4M |
| 9 | Valkyries’ Citadel 30 | 200% | 160M | 1.95M | 1.95M |
Punisher

The Punisher is the seventh tier of Vikings War of Clans Killer Troops, known for their strong offense and increased durability. Effective against Siege Engines and Cavalry, they continue the Killer troop legacy of countering these powerful units. Punishers combine high damage output with improved defense and health, allowing them to last longer in battle and handle tougher opponents. Their enhanced stats make them a formidable asset in large-scale battles and competitive events, playing a crucial role in strengthening a player’s Killer army.
Punisher Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T7 |
| Offense | 501 |
| Defense | 501 |
| Health | 501 |
| Upkeep | 0,00 Food/Hr |
| Power | 384 |
| Load | 100 |
| Speed | 0,35 |
| Points | 192 |
| Hero’s Experience | 192 |
| Train | |
|---|---|
| Training Speed | 00h 18m 33s |
| Food | 525 |
| Wood | 525 |
| Ore | 788 |
| Stone | 525 |
| Silver | 3500 |
| Gold | 150 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 37s |
| Food | 210 |
| Wood | 210 |
| Ore | 315 |
| Stone | 210 |
| Silver | 1400/td> |
| Gold | 30 |
Punisher Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 20M | 16M | 24M | 40M | 120K | 07h 30m 00s |
| 2 | 20.5M | 16.5M | 25M | 41M | 265K | 1d 06h 00m 00s |
| 3 | 22.5M | 18M | 26.5M | 44.5M | 425K | 3d 15h 00m 00s |
| 4 | 27.5M | 22M | 33M | 55M | 620K | 1w 5d 00h 00m 00s |
| 5 | 41.5M | 33M | 49.5M | 82.5M | 905K | 4w 4d 00h 00m 00s |
| 6 | 69.5M | 55.5M | 83M | 140M | 1.35M | 10w 2d 00h 00m 00s |
| 7 | 120M | 96M | 145M | 240M | 2.05M | 20w 6d 00h 00m 00s |
| 8 | 205M | 165M | 245M | 405M | 3.05M | 5w 3d 00h 00m 00s |
| 9 | 330M | 265M | 395M | 660M | 4.55M | 64w 2d 00h 00m 00s> 1 Year(s) |
Continuation of Table 1:
| Level | Requirements | Increased Punisher Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ymir’s Chosen Defense 1 Valkyries’ Citadel 32 | 1% | 200K | 430K | 430K |
| 2 | Valkyries’ Citadel 32 | 17.50% | 9.2M | 490K | 490K |
| 3 | Valkyries’ Citadel 33 | 34.50% | 19M | 550K | 550K |
| 4 | Ymir’s Chosen Defense 4 Valkyries’ Citadel 33 | 54.50% | 31M | 630K | 630K |
| 5 | Valkyries’ Citadel 33 | 78% | 48.5M | 740K | 740K |
| 6 | Valkyries’ Citadel 34 | 105% | 75.5M | 915K | 915K |
| 7 | Valkyries’ Citadel 34 | 140% | 120M | 1.2M | 1.2M |
| 8 | Ymir’s Chosen Defense 8 Valkyries’ Citadel 34 | 180% | 185M | 1.6M | 1.6M |
| 9 | Valkyries’ Citadel 35 | 230% | 275M | 2.2M | 2.2M |
Punisher Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 20M | 16M | 24M | 40M | 120K | 07h 30m 00s |
| 2 | 20.5M | 16.5M | 25M | 41M | 260K | 1d 06h 00m 00s |
| 3 | 22.5M | 18M | 26.5M | 44.5M | 405K | 3d 15h 00m 00s |
| 4 | 27.5M | 22M | 33M | 55M | 595K | 1w 5d 00h 00m 00s |
| 5 | 41.5M | 33M | 49.5M | 82.5M | 865K | 4w 4d 00h 00m 00s |
| 6 | 69.5M | 55.5M | 83M | 140M | 1.3M | 10w 2d 00h 00m 00s |
| 7 | 120M | 96M | 145M | 240M | 1.95M | 20w 6d 00h 00m 00s |
| 8 | 205M | 165M | 245M | 405M | 2.9M | 5w 3d 00h 00m 00s |
| 9 | 330M | 265M | 395M | 660M | 4.35M | 64w 2d 00h 00m 00s> 1 Year(s) |
Continuation of Table 1:
| Level | Requirements | Increased Punisher Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ymir’s Chosen Offense 1 Valkyries’ Citadel 32 | 1% | 200K | 430K | 430K |
| 2 | Valkyries’ Citadel 32 | 17% | 9.2M | 490K | 490K |
| 3 | Valkyries’ Citadel 33 | 33% | 19M | 550K | 550K |
| 4 | Ymir’s Chosen Offense 4 Valkyries’ Citadel 33 | 49% | 31M | 630K | 630K |
| 5 | Valkyries’ Citadel 33 | 65.50% | 48.5M | 740K | 740K |
| 6 | Valkyries’ Citadel 34 | 81.50% | 75.5M | 915K | 915K |
| 7 | Valkyries’ Citadel 34 | 100% | 120M | 1.2M | 1.2M |
| 8 | Ymir’s Chosen Offense 8 Valkyries’ Citadel 34 | 125% | 185M | 1.6M | 1.6M |
| 9 | Valkyries’ Citadel 35 | 175% | 275M | 2.2M | 2.2M |
Punisher Health
| Level | Lumber | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 20M | 16M | 24M | 40M | 120K | 07h 30m 00s |
| 2 | 20.5M | 16.5M | 25M | 41M | 265K | 1d 06h 00m 00s |
| 3 | 22.5M | 18M | 26.5M | 44.5M | 425K | 3d 15h 00m 00s |
| 4 | 27.5M | 22M | 33M | 55M | 620K | 1w 5d 00h 00m 00s |
| 5 | 41.5M | 33M | 49.5M | 82.5M | 905K | 4w 4d 00h 00m 00s |
| 6 | 69.5M | 55.5M | 83M | 140M | 1.35M | 10w 2d 00h 00m 00s |
| 7 | 120M | 96M | 145M | 240M | 2.05M | 20w 6d 00h 00m 00s |
| 8 | 205M | 165M | 245M | 405M | 3.05M | 5w 3d 00h 00m 00s |
| 9 | 330M | 265M | 395M | 660M | 4.55M | 64w 2d 00h 00m 00s> 1 Year(s) |
Continuation of Table 1:
| Level | Requirements | Increased Punisher Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ymir’s Chosen Health 1 Valkyries’ Citadel 32 | 1% | 200K | 430K | 430K |
| 2 | Valkyries’ Citadel 32 | 17.50% | 9.2M | 490K | 490K |
| 3 | Valkyries’ Citadel 33 | 34.50% | 19M | 550K | 550K |
| 4 | Ymir’s Chosen Health 4 Valkyries’ Citadel 33 | 54.50% | 31M | 630K | 630K |
| 5 | Valkyries’ Citadel 33 | 78% | 48.5M | 740K | 740K |
| 6 | Valkyries’ Citadel 34 | 105% | 75.5M | 915K | 915K |
| 7 | Valkyries’ Citadel 34 | 140% | 120M | 1.2M | 1.2M |
| 8 | Ymir’s Chosen Health 8 Valkyries’ Citadel 34 | 180% | 185M | 1.6M | 1.6M |
| 9 | Valkyries’ Citadel 35 | 230% | 275M | 2.2M | 2.2M |
Haugbui

Haugbui is the eighth and final tier of Vikings War of Clans Killer Troops, offering unmatched attack, defense, and health. These elite units are highly effective against Siege Engines and Cavalry, delivering massive damage while also withstanding more punishment than earlier tiers. Haugbui’s exceptional strength and resilience make them ideal for high-stakes events and large-scale battles, where both offense and durability are essential. Although training Haugbui requires significant resources and research, their power makes them a game-changing asset for players looking to dominate in the most challenging aspects of the game.
Haugbui Stats
| Stats | |
|---|---|
| Type | Killers |
| Group | Troops |
| Level | T8 |
| Offense | 680 |
| Defense | 510 |
| Health | 510 |
| Upkeep | 0,00 Food/Hr |
| Power | 768 |
| Load | 185 |
| Speed | 0,2 |
| Points | 384 |
| Hero’s Experience | 384 |
| Train | |
|---|---|
| Training Speed | 00h 28m 00s |
| Food | 0 |
| Wood | 0 |
| Ore | 0 |
| Stone | 0 |
| Silver | 0 |
| Gold | 200 |
| Soul Shard | 1 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 14m 00s |
| Food | 675 |
| Wood | 675 |
| Ore | 1013 |
| Stone | 675 |
| Silver | 2625/td> |
| Gold | 80 |
Haugbui Defense
| Level | Lumber | Iron | Stone | Silver | Gold | Soul Shard | Time |
|---|---|---|---|---|---|---|---|
| 1 | 57M | 45.5M | 68M | 115M | 2.4M | 3M | 4d 00h 00m 00s |
| 2 | 925M | 740M | 1.15B | 1.85B | 5.3M | 6.3M | 16w 2d 00h 00m 00s |
| 3 | 3.25B | 2.6B | 3.9B | 6.5B | 8.45M | 9.85M | 7w 00h 00m 00s |
| 4 | 11B | 8.6B | 13B | 21.5B | 12.5M | 14.5M | 155w 1d 00h 00m 00s> 2 Year(s) |
| 5 | 30B | 24B | 36B | 59.5B | 18.5M | 21M | 422w 4d 00h 00m 00s> 8 Year(s) |
| 6 | 69B | 55B | 82.5B | 140B | 27M | 31M | 974w 4d 00h 00m 00s> 18 Year(s) |
| 7 | 140B | 115B | 170B | 280B | 40.5M | 46M | 1 969w 3d 00h 00m 00s> 37 Year(s) |
| 8 | 255B | 205B | 305B | 510B | 61M | 69M | 3 600w 6d 00h 00m 00s> 69 Year(s) |
| 9 | 435B | 345B | 520B | 865B | 91M | 105M | 6 097w 4d 00h 00m 00s> 116 Year(s) |
Continuation of Table 1:
| Level | Time | Requirements | Increased Haugbui Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|---|
| 1 | 4d 00h 00m 00s | Punisher Defense 1 Valkyries’ Citadel 36 | 1% | 400K | 600K | 600K |
| 2 | 16w 2d 00h 00m 00s | Valkyries’ Citadel 36 | 19.50% | 14.5M | 680K | 680K |
| 3 | 7w 00h 00m 00s | Valkyries’ Citadel 37 | 39.50% | 30M | 760K | 760K |
| 4 | 155w 1d 00h 00m 00s> 2 Year(s) | Punisher Defense 4 Valkyries’ Citadel 37 | 62% | 48.5M | 865K | 865K |
| 5 | 422w 4d 00h 00m 00s> 8 Year(s) | Valkyries’ Citadel 38 | 88.50% | 76M | 1.05M | 1.05M |
| 6 | 974w 4d 00h 00m 00s> 18 Year(s) | Valkyries’ Citadel 38 | 120% | 120M | 1.25M | 1.25M |
| 7 | 1 969w 3d 00h 00m 00s> 37 Year(s) | Valkyries’ Citadel 39 | 160% | 185M | 1.6M | 1.6M |
| 8 | 3 600w 6d 00h 00m 00s> 69 Year(s) | Punisher Defense 8 Valkyries’ Citadel 39 | 205% | 285M | 2.15M | 2.15M |
| 9 | 6 097w 4d 00h 00m 00s> 116 Year(s) | Valkyries’ Citadel 40 | 265% | 430M | 2.95M | 2.95M |
Haugbui Offense
| Level | Lumber | Iron | Stone | Silver | Gold | Soul Shard |
|---|---|---|---|---|---|---|
| 1 | 57M | 45.5M | 68M | 115M | 2.4M | 3M |
| 2 | 925M | 740M | 1.15B | 1.85B | 5.15M | 6.3M |
| 3 | 3.25B | 2.6B | 3.9B | 6.5B | 8.1M | 9.85M |
| 4 | 11B | 8.6B | 13B | 21.5B | 12M | 14.5M |
| 5 | 30B | 24B | 36B | 59.5B | 17.5M | 21M |
| 6 | 69B | 55B | 82.5B | 140B | 26M | 31M |
| 7 | 140B | 115B | 170B | 280B | 38.5M | 46M |
| 8 | 255B | 205B | 305B | 510B | 58M | 69M |
| 9 | 435B | 345B | 520B | 865B | 86.5M | 105M |
Continuation of Table 1:
| Level | Time | Requirements | Increased Haugbui Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|---|
| 1 | 4d 00h 00m 00s | Punisher Offense 1 Valkyries’ Citadel 36 | 1% | 400K | 600K | 600K |
| 2 | 16w 2d 00h 00m 00s | Valkyries’ Citadel 36 | 19.50% | 14.5M | 680K | 680K |
| 3 | 7w 00h 00m 00s | Valkyries’ Citadel 37 | 37.50% | 30M | 760K | 760K |
| 4 | 155w 1d 00h 00m 00s> 2 Year(s) | Punisher Offense 4 Valkyries’ Citadel 37 | 56% | 48.5M | 865K | 865K |
| 5 | 422w 4d 00h 00m 00s> 8 Year(s) | Valkyries’ Citadel 38 | 74% | 76M | 1.05M | 1.05M |
| 6 | 974w 4d 00h 00m 00s> 18 Year(s) | Valkyries’ Citadel 38 | 93% | 120M | 1.25M | 1.25M |
| 7 | 1 969w 3d 00h 00m 00s> 37 Year(s) | Valkyries’ Citadel 39 | 115% | 185M | 1.6M | 1.6M |
| 8 | 3 600w 6d 00h 00m 00s> 69 Year(s) | Punisher Offense 8 Valkyries’ Citadel 39 | 140% | 285M | 2.15M | 2.15M |
| 9 | 6 097w 4d 00h 00m 00s> 116 Year(s) | Valkyries’ Citadel 40 | 200% | 430M | 2.95M | 2.95M |
Haugbui Health
| Level | Lumber | Iron | Stone | Silver | Gold | Soul Shard |
|---|---|---|---|---|---|---|
| 1 | 57M | 45.5M | 68M | 115M | 2.4M | 3M |
| 2 | 925M | 740M | 1.15B | 1.85B | 5.3M | 6.3M |
| 3 | 3.25B | 2.6B | 3.9B | 6.5B | 8.45M | 9.85M |
| 4 | 11B | 8.6B | 13B | 21.5B | 12.5M | 14.5M |
| 5 | 30B | 24B | 36B | 59.5B | 18.5M | 21M |
| 6 | 69B | 55B | 82.5B | 140B | 27M | 31M |
| 7 | 140B | 115B | 170B | 280B | 40.5M | 46M |
| 8 | 255B | 205B | 305B | 510B | 61M | 69M |
| 9 | 435B | 345B | 520B | 865B | 91M | 105M |
Continuation of Table 1:
| Level | Time | Requirements | Increased Haugbui Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|---|
| 1 | 4d 00h 00m 00s | Punisher health 1 Valkyries’ Citadel 36 | 1% | 400K | 600K | 600K |
| 2 | 16w 2d 00h 00m 00s | Valkyries’ Citadel 36 | 19.50% | 14.5M | 680K | 680K |
| 3 | 7w 00h 00m 00s | Valkyries’ Citadel 37 | 39.50% | 30M | 760K | 760K |
| 4 | 155w 1d 00h 00m 00s> 2 Year(s) | Punisher health 4 Valkyries’ Citadel 37 | 62% | 48.5M | 865K | 865K |
| 5 | 422w 4d 00h 00m 00s> 8 Year(s) | Valkyries’ Citadel 38 | 88.50% | 76M | 1.05M | 1.05M |
| 6 | 974w 4d 00h 00m 00s> 18 Year(s) | Valkyries’ Citadel 38 | 120% | 120M | 1.25M | 1.25M |
| 7 | 1 969w 3d 00h 00m 00s> 37 Year(s) | Valkyries’ Citadel 39 | 160% | 185M | 1.6M | 1.6M |
| 8 | 3 600w 6d 00h 00m 00s> 69 Year(s) | Punisher health 8 Valkyries’ Citadel 39 | 205% | 285M | 2.15M | 2.15M |
| 9 | 6 097w 4d 00h 00m 00s> 116 Year(s) | Valkyries’ Citadel 40 | 265% | 430M | 2.95M | 2.95M |
To train higher-tier Vikings War of Clans Killer Troops, players need to unlock the corresponding Knowledge in the Oracle. This requires advancing through the game and investing in research to access stronger Killer troops. Higher-tier Killer troops, such as T7 Punishers, are especially effective in large-scale battles and events. As players progress, they can unlock and train more powerful Killer troops, with each tier offering stronger stats and enhanced performance.
Vikings War of Clans Killer Troops Guide: Maximizing Troop’s Effectiveness
In Vikings War of Clans, enhancing the effectiveness of Killer troops requires a multifaceted approach that leverages Hero equipment, research, upgrades, and strategic planning. One of the most impactful ways to boost their stats is by equipping the Hero with specialized Legendary gear. Items such as Haakon’s Seax, Eric’s Helmet, Eric’s Armor, Eric’s Boots, and Eric’s Horn provide significant bonuses to attack and defense, ensuring that Vikings War of Clans Killer Troops can inflict substantial damage while maintaining resilience in battle. These equipment pieces are essential investments for players aiming to maximize their offensive potential during critical engagements, such as Clan battles or personal assaults.
Research conducted in the Oracle is another key factor in strengthening Vikings War of Clans Killer Troops. The Knowledge available here offers offensive and defensive bonuses tailored to this troop type, providing a vital boost to their combat effectiveness. Prioritizing research that enhances the attack, defense, and health of Vikings War of Clans Killer Troops is a long-term strategy that pays dividends in both offensive and defensive scenarios. Upgraded Knowledge also supports synergy with other troop types, enabling players to develop a well-rounded army capable of handling diverse threats.
The Valkyries’ Citadel provides a unique opportunity to upgrade the stats of Vikings War of Clans Killer Troops by transforming lower-tier units into their more powerful counterparts. This process not only enhances their offense, defense, and health but also allows players to optimize their resource allocation. Since upgrading troops at the Citadel can be resource-intensive, it’s crucial to plan which units to upgrade first, ensuring that resources are spent effectively. This method helps players maintain a competitive edge by steadily improving the strength of their army over time without sacrificing other aspects of gameplay.
Additional boosts to Vikings War of Clans Killer Troops can be achieved through a variety of enhancements, including gems, military boosts, Aesir bonuses, Reputes from the Place of Power, VIP level bonuses, and Town Skins. These elements provide incremental improvements that collectively make a significant difference on the battlefield. Although Killer troops lack a dedicated Shaman, equipping any Shaman with the Intimidation rune offers a practical way to bolster their capabilities. Furthermore, strategic troop composition plays a critical role in maximizing the potential of Vikings War of Clans Killer Troops. Combining them with complementary unit types mitigates their vulnerabilities, creating a balanced and formidable army that can excel in a wide range of challenges and events.
To gain the best results, players should consider their specific challenges and tailor their army composition accordingly. Additionally, “ghosting” or “shadowing” can be used as a tactical advantage. This involves sending troops on marches to the edge of the map, hiding them from enemy scouts. While useful in events, players must manage march timers, as troops will become visible once they return to the Town.
Vikings War of Clans Killer Troops Guide: Battle Strategies and Tips
In Vikings War of Clans, Killer troops can be utilized effectively in a variety of battle strategies to maximize their impact. These troops are particularly adept at targeting Siege Engines and Cavalry, making them ideal for countering enemies who rely on these slower but powerful units. Their high damage output makes them a critical asset in dismantling these troop types and gaining an advantage in combat. In events like Jotunheim, where players often battle NPC troops such as Jotunns that deploy Siege Engines, Vikings War of Clans Killer Troops prove invaluable for quickly neutralizing these threats and securing victories in this game mode.
The tactic of “ghosting,” or sending Vikings War of Clans Killer Troops on marches to the edge of the map, is another strategic use that offers both protection and offensive opportunities. By hiding Killer troops from enemy scouts, players can safeguard their armies, particularly when they lack sufficient defensive troops or are delayed in activating a shield for their city. Beyond protection, ghosting can also be employed to set traps for enemies. Players may leave their city intentionally vulnerable, enticing attackers, only to recall their hidden Vikings War of Clans Killer Troops at the right moment to ambush and defeat the unsuspecting foe.
Collaboration with clanmates is another essential aspect of using Vikings War of Clans Killer Troops effectively. When facing enemies with troop compositions that counter Killers, such as Ranged or Melee units, players can coordinate with their clanmates to deploy troops that complement the Killers’ strengths. This teamwork ensures a balanced and effective attack, allowing players to overcome their opponents’ defenses while minimizing their own vulnerabilities.
Finally, investing in troop upgrades at the Valkyries’ Citadel significantly enhances the effectiveness of Vikings War of Clans Killer Troops. Upgrading improves their stats, making them more resilient and increasing their damage output, which is critical for both offensive and defensive scenarios. By incorporating these upgrades into their strategy, players can ensure that their Vikings War of Clans Killer Troops remain a formidable force in battle, capable of adapting to various challenges and dominating their enemies.
Vikings War of Clans Killer Troops Guide: Conclusion
In Vikings War of Clans, Killer troops are a specialized unit type renowned for their exceptional damage output and strategic versatility. These troops are particularly effective against Siege Engines and Cavalry, troop types that often form the backbone of powerful enemy armies. This makes Killers an essential component in events like Jotunheim, where players frequently encounter Siege-heavy NPC armies, and in battles against opponents who rely on Cavalry for swift, high-impact attacks. Their ability to dismantle these key units gives players a decisive advantage in both offensive and defensive scenarios.
To maximize the effectiveness of Killer troops, players must focus on several key areas of development. Research in the Oracle provides crucial bonuses that enhance Vikings War of Clans Killer Troops stats, such as attack, defense, and health. Investing in this Knowledge ensures these troops can deliver their devastating damage while withstanding enemy attacks. Equipping the Hero with gear tailored to Killers, such as Legendary items that boost their combat capabilities, is another critical step. The right runes, such as Intimidation, further amplify their performance by adding additional bonuses that can turn the tide of battle.
Upgrading Vikings War of Clans Killer Troops through the Valkyries’ Citadel is another vital strategy for improving their combat readiness. By upgrading lower-tier Killers to higher-tier units, players enhance their stats significantly, ensuring these troops can handle more challenging opponents. Coordination with clanmates also plays a critical role in leveraging Vikings War of Clans Killer Troops effectively. In team battles or Clan versus Clan events, combining Killers with troops that counter their weaknesses such as Ranged or Melee units creates a balanced and formidable force capable of overcoming diverse enemy compositions.
One of the most unique and effective tactics involving Vikings War of Clans Killer Troops is “ghosting.” By sending these units on long marches to the edge of the map, players can hide them from enemy scouts, protecting them from surprise attacks. Ghosting also serves as a tactical ploy for setting traps; players can feign vulnerability to lure enemies into an attack, then recall their Vikings War of Clans Killer Troops at the right moment to deliver a devastating ambush. By understanding the strengths and limitations of Killer troops and employing these strategies to enhance their effectiveness, players can deploy these units strategically to dominate their opponents and achieve success in the challenging world of Vikings War of Clans.

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