
Vikings War of Clans Siege Troops Guide: Introduction
Siege troops are a vital and formidable component of any army in Vikings War of Clans. These powerful units play a crucial role in both offensive and defensive strategies, with their primary use being during sieges. While they are the slowest of all the troop types, their strength lies in their ability to break through enemy fortifications and structures, making them invaluable when attempting to conquer or defend key locations. Due to their impressive capacity, siege units also excel in resource gathering, allowing players to efficiently collect large quantities of resources.
The Vikings War of Clans Siege Troops come in multiple tiers, with each tier offering progressively better stats and more effective combat abilities. As you advance through the game, upgrading your siege units and unlocking higher-tier troops is essential to ensuring that they remain competitive in battle. Examples of siege units include the Trebuchet, Mangonel, Catapult, Ballista, Polybolos, Hel’s Harbinger, Einarm, and Nidhogg. These units vary in terms of attack power, speed, and durability, with each having its own unique strengths that make them suitable for different tactical approaches during sieges.
A key factor in maximizing the effectiveness of your Vikings War of Clans Siege Troops is upgrading your Siege Offense Knowledge. This knowledge boosts the damage inflicted by siege units, enhancing their ability to breach enemy defenses. Players can access and improve this knowledge in the Clan Stronghold: Knowledge section, which allows for incremental increases in siege damage. The higher your Siege Offense Knowledge, the more devastating your siege troops will be, making them even more effective in sieging enemy towns and fortifications.
Incorporating Vikings War of Clans Siege Troops into your overall strategy requires a balance between their strengths and weaknesses. While they are excellent at breaking defenses and gathering resources, they are vulnerable to faster, more agile units, such as cavalry or ranged troops, which can target them during their slow movement. A successful strategy will involve protecting your siege troops with other troop types and utilizing their high capacity to maximize resource yields while dismantling enemy fortifications. With the right balance and upgrades, Vikings War of Clans Siege Troops can become an unstoppable force in your quest for dominance in Vikings War of Clans.
Vikings War of Clans Siege Troops Guide: Troop Types
In Vikings War of Clans, siege troops are essential for launching successful attacks, especially when targeting enemy fortifications during sieges. Siege units come in various types, each with its own unique strengths and uses. The key to maximizing their potential lies in understanding the specific roles each type plays and how to strategically deploy them in battle. As players advance, they unlock higher-tier Vikings War of Clans Siege Troops that offer improved stats, increased damage, and greater effectiveness in breaking through enemy defenses. The following are the specific types of siege units available:
Trebuchet

A Vikings War of Clans Siege Troops Trebuchet is a powerful siege weapon designed to break through enemy fortifications and deliver devastating long-range attacks. Known for its ability to launch heavy projectiles, the trebuchet excels at dealing massive damage to enemy structures and troops during sieges. Its high destructive power makes it an invaluable asset in battles, particularly when attacking well-fortified targets. However, it requires careful strategic deployment, as it is slow to deploy and vulnerable to fast-moving units like cavalry. Upgrading trebuchets through the Valkyries’ Citadel and enhancing their effectiveness with research and hero skills can further amplify their impact in sieging enemy strongholds.
Trebuchet Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T1 |
| Offense | 100 |
| Defense | 100 |
| Health | 100 |
| Upkeep | 0,00 Food/Hr |
| Power | 2 |
| Load | 9 |
| Speed | 4 |
| Points | 1 |
| Hero’s Experience | 1 |
| Train | |
|---|---|
| Training Speed | 00h 00m 40s |
| Food | 40 |
| Wood | 40 |
| Ore | 30 |
| Stone | 40 |
| Silver | 0 |
| Gold | 5 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 01s |
| Food | 16 |
| Wood | 16 |
| Ore | 12 |
| Stone | 16 |
| Silver | 0 |
| Gold | 1 |
Trebuchet Defense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 565K | 470K | 375K | 940K | 2.8K | 00h 15m 00s |
| 2 | 605K | 505K | 405K | 1.05M | 4.55K | 00h 35m 00s |
| 3 | 710K | 595K | 475K | 1.2M | 6.35K | 01h 30m 00s |
| 4 | 1.1M | 880K | 705K | 1.8M | 8.65K | 05h 00m 00s |
| 5 | 1.95M | 1.65M | 1.3M | 3.25M | 12K | 13h 00m 00s |
| 6 | 3.75M | 3.15M | 2.5M | 6.25M | 17.5K | 1d 06h 00m 00s |
| 7 | 7M | 5.85M | 4.65M | 12M | 25.5K | 2d 09h 00m 00s |
| 8 | 12.5M | 10.5M | 8.2M | 20.5M | 37K | 4d 09h 00m 00s |
| 9 | 20.5M | 17.5M | 14M | 34.5M | 54.5K | 1w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Trebuchet Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Valkyries’ Citadel 1 | 1% | 250 | 7.5K | 7.5K |
| 2 | Valkyries’ Citadel 2 | 5.50% | 13.5K | 21K | 21K |
| 3 | Valkyries’ Citadel 3 | 10% | 27.5K | 35.5K | 35.5K |
| 4 | Valkyries’ Citadel 5 | 15.50% | 45.5K | 54K | 54K |
| 5 | Valkyries’ Citadel 6 | 22% | 71K | 80K | 80K |
| 6 | Valkyries’ Citadel 7 | 29.50% | 110K | 125K | 125K |
| 7 | Valkyries’ Citadel 8 | 39% | 175K | 185K | 185K |
| 8 | Valkyries’ Citadel 10 | 50.50% | 265K | 280K | 280K |
| 9 | Valkyries’ Citadel 11 | 64% | 400K | 420K | 420K |
Trebuchet Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 565K | 470K | 375K | 940K | 2.8K | 00h 15m 00s |
| 2 | 605K | 505K | 405K | 1.05M | 3.9K | 00h 35m 00s |
| 3 | 710K | 595K | 475K | 1.2M | 5K | 01h 30m 00s |
| 4 | 1.1M | 880K | 705K | 1.8M | 6.45K | 05h 00m 00s |
| 5 | 1.95M | 1.65M | 1.3M | 3.25M | 8.5K | 13h 00m 00s |
| 6 | 3.75M | 3.15M | 2.5M | 6.25M | 12K | 1d 06h 00m 00s |
| 7 | 7M | 5.85M | 4.65M | 12M | 17K | 2d 09h 00m 00s |
| 8 | 12.5M | 10.5M | 8.2M | 20.5M | 24K | 4d 09h 00m 00s |
| 9 | 20.5M | 17.5M | 14M | 34.5M | 35K | 1w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Trebuchet Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Valkyries’ Citadel 1 | 1% | 250 | 7.5K | 7.5K |
| 2 | Valkyries’ Citadel 2 | 5.50% | 13.5K | 21K | 21K |
| 3 | Valkyries’ Citadel 3 | 10% | 27.5K | 35.5K | 35.5K |
| 4 | Valkyries’ Citadel 5 | 14% | 45.5K | 54K | 54K |
| 5 | Valkyries’ Citadel 6 | 18.50% | 71K | 80K | 80K |
| 6 | Valkyries’ Citadel 7 | 23% | 110K | 125K | 125K |
| 7 | Valkyries’ Citadel 8 | 28% | 175K | 185K | 185K |
| 8 | Valkyries’ Citadel 10 | 35% | 265K | 280K | 280K |
| 9 | Valkyries’ Citadel 11 | 48.50% | 400K | 420K | 420K |
Trebuchet Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 565K | 470K | 375K | 940K | 2.8K | 00h 15m 00s |
| 2 | 605K | 505K | 405K | 1.05M | 4.55K | 00h 35m 00s |
| 3 | 710K | 595K | 475K | 1.2M | 6.35K | 01h 30m 00s |
| 4 | 1.1M | 880K | 705K | 1.8M | 8.65K | 04h 30m 00s |
| 5 | 1.95M | 1.65M | 1.3M | 3.25M | 12K | 12h 00m 00s |
| 6 | 3.75M | 3.15M | 2.5M | 6.25M | 17.5K | 1d 03h 00m 00s |
| 7 | 7M | 5.85M | 4.65M | 12M | 25.5K | 2d 09h 00m 00s |
| 8 | 12.5M | 10.5M | 8.2M | 20.5M | 37K | 4d 06h 00m 00s |
| 9 | 20.5M | 17.5M | 14M | 34.5M | 54.5K | 1w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Trebuchet Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Valkyries’ Citadel 1 | 1% | 250 | 7.5K | 7.5K |
| 2 | Valkyries’ Citadel 2 | 5.50% | 13.5K | 21K | 21K |
| 3 | Valkyries’ Citadel 3 | 10% | 27.5K | 35.5K | 35.5K |
| 4 | Valkyries’ Citadel 5 | 15.50% | 45.5K | 54K | 54K |
| 5 | Valkyries’ Citadel 6 | 22% | 71K | 80K | 80K |
| 6 | Valkyries’ Citadel 7 | 29.50% | 110K | 125K | 125K |
| 7 | Valkyries’ Citadel 8 | 39% | 175K | 185K | 185K |
| 8 | Valkyries’ Citadel 10 | 50.50% | 265K | 280K | 280K |
| 9 | Valkyries’ Citadel 11 | 64% | 400K | 420K | 420K |
Mangonel

The Vikings War of Clans Siege Troops is a versatile and powerful siege weapon designed to launch heavy projectiles in a wide arc, making it effective against both enemy troops and structures. Its ability to deal area-of-effect damage makes it particularly useful for attacking groups of infantry or damaging clusters of buildings during a siege. While the mangonel is slower than some other siege units, its ranged capabilities and broad attack radius make it an essential tool for weakening enemy defenses from a distance. Like other siege units, upgrading the mangonel through the Valkyries’ Citadel and enhancing its performance with hero skills can significantly boost its effectiveness, especially during prolonged sieges where sustained damage is needed to breach enemy walls.
Mangonel Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T2 |
| Offense | 169 |
| Defense | 169 |
| Health | 169 |
| Upkeep | 0,00 Food/Hr |
| Power | 8 |
| Load | 12 |
| Speed | 3 |
| Points | 4 |
| Hero’s Experience | 4 |
| Train | |
|---|---|
| Training Speed | 00h 00m 40s |
| Food | 100 |
| Wood | 100 |
| Ore | 75 |
| Stone | 100 |
| Silver | 5 |
| Gold | 10 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 02s |
| Food | 40 |
| Wood | 40 |
| Ore | 30 |
| Stone | 40 |
| Silver | 2 |
| Gold | 2 |
Mangonel Defense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 3.95M | 3.3M | 2.65M | 6.6M | 9.75K | 01h 30m 00s |
| 2 | 4.1M | 3.4M | 2.75M | 6.8M | 16K | 02h 30m 00s |
| 3 | 4.4M | 3.7M | 2.95M | 7.35M | 22K | 04h 00m 00s |
| 4 | 5.5M | 4.6M | 3.65M | 9.15M | 30K | 10h 00m 00s |
| 5 | 8.2M | 6.85M | 5.45M | 14M | 41.5K | 1d 03h 00m 00s |
| 6 | 14M | 11.5M | 9.2M | 23M | 59.5K | 2d 12h 00m 00s |
| 7 | 24M | 20M | 16M | 40M | 87K | 4d 21h 00m 00s |
| 8 | 40.5M | 34M | 27M | 67.5M | 130K | 1w 2d 00h 00m 00s |
| 9 | 66M | 55M | 44M | 110M | 190K | 2w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Mangonel Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Trebuchet Defense 1 Valkyries’ Citadel 12 | 1% | 1K | 50K | 50K |
| 2 | Valkyries’ Citadel 13 | 7.50% | 54K | 78K | 78K |
| 3 | Valkyries’ Citadel 14 | 15% | 115K | 110K | 110K |
| 4 | Trebuchet Defense 4 Valkyries’ Citadel 15 | 23% | 185K | 150K | 150K |
| 5 | Valkyries’ Citadel 16 | 32.50% | 285K | 205K | 205K |
| 6 | Valkyries’ Citadel 16 | 44.50% | 445K | 285K | 285K |
| 7 | Valkyries’ Citadel 17 | 58.50% | 690K | 415K | 415K |
| 8 | Trebuchet Defense 8 Valkyries’ Citadel 18 | 75.50% | 1.1M | 615K | 615K |
| 9 | Valkyries’ Citadel 19 | 95.50% | 1.6M | 900K | 900K |
Mangonel Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 3.95M | 3.3M | 2.65M | 6.6M | 9.75K | 01h 30m 00s |
| 2 | 4.1M | 3.4M | 2.75M | 6.8M | 13.5K | 02h 30m 00s |
| 3 | 4.4M | 3.7M | 2.95M | 7.35M | 17.5K | 04h 00m 00s |
| 4 | 5.5M | 4.6M | 3.65M | 9.15M | 22.5K | 10h 00m 00s |
| 5 | 8.2M | 6.85M | 5.45M | 14M | 29.5K | 1d 03h 00m 00s |
| 6 | 14M | 11.5M | 9.2M | 23M | 40.5K | 2d 12h 00m 00s |
| 7 | 24M | 20M | 16M | 40M | 57.5K | 4d 21h 00m 00s |
| 8 | 40.5M | 34M | 27M | 67.5M | 83.5K | 1w 2d 00h 00m 00s |
| 9 | 66M | 55M | 44M | 110M | 125K | 2w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Mangonel Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Trebuchet Offense 1 Valkyries’ Citadel 12 | 1% | 1K | 50K | 50K |
| 2 | Valkyries’ Citadel 13 | 7.50% | 54K | 78K | 78K |
| 3 | Valkyries’ Citadel 14 | 14% | 115K | 110K | 110K |
| 4 | Trebuchet Offense 4 Valkyries’ Citadel 15 | 21% | 185K | 150K | 150K |
| 5 | Valkyries’ Citadel 16 | 27.50% | 285K | 205K | 205K |
| 6 | Valkyries’ Citadel 16 | 34% | 445K | 285K | 285K |
| 7 | Valkyries’ Citadel 17 | 41.50% | 690K | 415K | 415K |
| 8 | Trebuchet Offense 8 Valkyries’ Citadel 18 | 52% | 1.1M | 615K | 615K |
| 9 | Valkyries’ Citadel 19 | 72% | 1.6M | 900K | 900K |
Mangonel Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 3.95M | 3.3M | 2.65M | 6.6M | 9.75K | 01h 30m 00s |
| 2 | 4.1M | 3.4M | 2.75M | 6.8M | 16K | 02h 00m 00s |
| 3 | 4.4M | 3.7M | 2.95M | 7.35M | 22K | 04h 00m 00s |
| 4 | 5.5M | 4.6M | 3.65M | 9.15M | 30K | 10h 00m 00s |
| 5 | 8.2M | 6.85M | 5.45M | 14M | 41.5K | 1d 03h 00m 00s |
| 6 | 14M | 11.5M | 9.2M | 23M | 59.5K | 2d 09h 00m 00s |
| 7 | 24M | 20M | 16M | 40M | 87K | 4d 15h 00m 00s |
| 8 | 40.5M | 34M | 27M | 67.5M | 130K | 1w 2d 00h 00m 00s |
| 9 | 66M | 55M | 44M | 110M | 190K | 2w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Mangonel Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Trebuchet health 1 Valkyries’ Citadel 12 | 1% | 1K | 50K | 50K |
| 2 | Valkyries’ Citadel 13 | 7.50% | 54K | 78K | 78K |
| 3 | Valkyries’ Citadel 14 | 15% | 115K | 110K | 110K |
| 4 | Trebuchet health 4 Valkyries’ Citadel 15 | 23% | 185K | 150K | 150K |
| 5 | Valkyries’ Citadel 16 | 32.50% | 285K | 205K | 205K |
| 6 | Valkyries’ Citadel 16 | 44.50% | 445K | 285K | 285K |
| 7 | Valkyries’ Citadel 17 | 58.50% | 690K | 415K | 415K |
| 8 | Trebuchet health 8 Valkyries’ Citadel 18 | 75.50% | 1.1M | 615K | 615K |
| 9 | Valkyries’ Citadel 19 | 95.50% | 1.6M | 900K | 900K |
Catapult

The Vikings War of Clans Siege Troops Catapult is a powerful siege weapon that excels at long-range attacks, launching heavy projectiles with precision to target enemy structures or large groups of troops. Its primary strength lies in its ability to deal significant damage to fortified positions, making it an essential tool during sieges. While the catapult has a slower rate of fire compared to other siege units, its accuracy and impact make it a critical asset for breaking through enemy defenses. By upgrading the catapult through the Valkyries’ Citadel and enhancing it with hero skills, players can further increase its damage output and range, making it an even more formidable weapon in strategic assaults.
Catapult Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T3 |
| Offense | 235 |
| Defense | 235 |
| Health | 235 |
| Upkeep | 0,00 Food/Hr |
| Power | 24 |
| Load | 20 |
| Speed | 1,8 |
| Points | 12 |
| Hero’s Experience | 12 |
| Train | |
|---|---|
| Training Speed | 00h 02m 15s |
| Food | 180 |
| Wood | 180 |
| Ore | 135 |
| Stone | 180 |
| Silver | 15 |
| Gold | 20 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 04s |
| Food | 72 |
| Wood | 72 |
| Ore | 54 |
| Stone | 72 |
| Silver | 6 |
| Gold | 4 |
Catapult Defense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 6.9M | 5.75M | 4.6M | 11.5M | 19.5K | 02h 30m 00s |
| 2 | 7.1M | 5.95M | 4.75M | 12M | 31.5K | 04h 00m 00s |
| 3 | 7.7M | 6.4M | 5.15M | 13M | 44K | 07h 30m 00s |
| 4 | 9.55M | 7.95M | 6.4M | 16M | 60K | 21h 00m 00s |
| 5 | 14.5M | 12M | 9.5M | 24M | 82.5K | 2d 03h 00m 00s |
| 6 | 24M | 20M | 16M | 40M | 120K | 4d 18h 00m 00s |
| 7 | 41.5M | 35M | 28M | 69.5M | 175K | 1w 3d 00h 00m 00s |
| 8 | 70.5M | 59M | 47M | 120M | 260K | 2w 4d 00h 00m 00s |
| 9 | 115M | 95.5M | 76.5M | 195M | 380K | 4w 2d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Catapult Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Mangonel Defense 1 Valkyries’ Citadel 16 | 1% | 4K | 80K | 80K |
| 2 | Valkyries’ Citadel 17 | 10% | 215K | 120K | 120K |
| 3 | Valkyries’ Citadel 17 | 19.50% | 445K | 160K | 160K |
| 4 | Mangonel Defense 4 Valkyries’ Citadel 18 | 30.50% | 730K | 205K | 205K |
| 5 | Valkyries’ Citadel 19 | 43.50% | 1.15M | 275K | 275K |
| 6 | Valkyries’ Citadel 19 | 59% | 1.8M | 385K | 385K |
| 7 | Valkyries’ Citadel 20 | 77.50% | 2.75M | 555K | 555K |
| 8 | Mangonel Defense 8 Valkyries’ Citadel 21 | 100% | 4.25M | 810K | 810K |
| 9 | Valkyries’ Citadel 21 | 130% | 6.4M | 1.2M | 1.2M |
Catapult Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 6.9M | 5.75M | 4.6M | 11.5M | 19.5K | 02h 30m 00s |
| 2 | 7.1M | 5.95M | 4.75M | 12M | 27K | 04h 00m 00s |
| 3 | 7.7M | 6.4M | 5.15M | 13M | 34.5K | 07h 30m 00s |
| 4 | 9.55M | 7.95M | 6.4M | 16M | 44.5K | 21h 00m 00s |
| 5 | 14.5M | 12M | 9.5M | 24M | 58.5K | 2d 03h 00m 00s |
| 6 | 24M | 20M | 16M | 40M | 80.5K | 4d 18h 00m 00s |
| 7 | 41.5M | 35M | 28M | 69.5M | 115K | 1w 3d 00h 00m 00s |
| 8 | 70.5M | 59M | 47M | 120M | 170K | 2w 4d 00h 00m 00s |
| 9 | 115M | 95.5M | 76.5M | 195M | 240K | 4w 2d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Catapult Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Mangonel Offense 1 Valkyries’ Citadel 16 | 1% | 4K | 80K | 80K |
| 2 | Valkyries’ Citadel 17 | 10% | 215K | 120K | 120K |
| 3 | Valkyries’ Citadel 17 | 18.50% | 445K | 160K | 160K |
| 4 | Mangonel Offense 4 Valkyries’ Citadel 18 | 27.50% | 730K | 205K | 205K |
| 5 | Valkyries’ Citadel 19 | 36.50% | 1.15M | 275K | 275K |
| 6 | Valkyries’ Citadel 19 | 45.50% | 1.8M | 385K | 385K |
| 7 | Valkyries’ Citadel 20 | 55.50% | 2.75M | 555K | 555K |
| 8 | Mangonel Offense 8 Valkyries’ Citadel 21 | 69.50% | 4.25M | 810K | 810K |
| 9 | Valkyries’ Citadel 21 | 96% | 6.4M | 1.2M | 1.2M |
Catapult Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 6.9M | 5.75M | 4.6M | 11.5M | 19.5K | 02h 30m 00s |
| 2 | 7.1M | 5.95M | 4.75M | 12M | 31.5K | 04h 00m 00s |
| 3 | 7.7M | 6.4M | 5.15M | 13M | 44K | 07h 30m 00s |
| 4 | 9.55M | 7.95M | 6.4M | 16M | 60K | 21h 00m 00s |
| 5 | 14.5M | 12M | 9.5M | 24M | 82.5K | 2d 03h 00m 00s |
| 6 | 24M | 20M | 16M | 40M | 120K | 4d 15h 00m 00s |
| 7 | 41.5M | 35M | 28M | 69.5M | 175K | 1w 3d 00h 00m 00s |
| 8 | 70.5M | 59M | 47M | 120M | 260K | 2w 3d 00h 00m 00s |
| 9 | 115M | 95.5M | 76.5M | 195M | 380K | 4w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Catapult Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Mangonel health 1 Valkyries’ Citadel 16 | 1% | 4K | 80K | 80K |
| 2 | Valkyries’ Citadel 17 | 10% | 215K | 120K | 120K |
| 3 | Valkyries’ Citadel 17 | 19.50% | 445K | 160K | 160K |
| 4 | Mangonel health 4 Valkyries’ Citadel 18 | 30.50% | 730K | 205K | 205K |
| 5 | Valkyries’ Citadel 19 | 43.50% | 1.15M | 275K | 275K |
| 6 | Valkyries’ Citadel 19 | 59% | 1.8M | 385K | 385K |
| 7 | Valkyries’ Citadel 20 | 77.50% | 2.75M | 555K | 555K |
| 8 | Mangonel health 8 Valkyries’ Citadel 21 | 100% | 4.25M | 810K | 810K |
| 9 | Valkyries’ Citadel 21 | 130% | 6.4M | 1.2M | 1.2M |
Ballista

The Vikings War of Clans Siege Troops is a powerful siege weapon designed for precise, long-range attacks. It launches heavy bolts at enemy troops or defenses, focusing on single-target damage. While slower to reload, its accuracy makes it effective against key targets, such as enemy siege units or commanders. Upgrading the ballista and enhancing it with hero skills boosts its effectiveness in both offense and defense.
Ballista Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T4 |
| Offense | 300 |
| Defense | 300 |
| Health | 300 |
| Upkeep | 0,00 Food/Hr |
| Power | 48 |
| Load | 40 |
| Speed | 0,9 |
| Points | 24 |
| Hero’s Experience | 24 |
| Train | |
|---|---|
| Training Speed | 00h 03m 30s |
| Food | 280 |
| Wood | 280 |
| Ore | 210 |
| Stone | 280 |
| Silver | 100 |
| Gold | 35 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 07s |
| Food | 112 |
| Wood | 112 |
| Ore | 84 |
| Stone | 112 |
| Silver | 40 |
| Gold | 7 |
Ballista Defense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 10.5M | 8.55M | 6.85M | 17.5M | 31.5K | 03h 30m 00s |
| 2 | 11M | 8.85M | 7.05M | 18M | 50.5K | 06h 30m 00s |
| 3 | 11.5M | 9.55M | 7.65M | 19.5M | 71K | 14h 00m 00s |
| 4 | 14.5M | 12M | 9.5M | 24M | 96.5K | 1d 15h 00m 00s |
| 5 | 21.5M | 18M | 14.5M | 35.5M | 135K | 4d 06h 00m 00s |
| 6 | 36M | 30M | 24M | 60M | 195K | 1w 3d 00h 00m 00s |
| 7 | 62M | 52M | 41.5M | 105M | 280K | 2w 5d 00h 00m 00s |
| 8 | 105M | 87.5M | 70M | 175M | 415K | 5d 00h 00m 00s |
| 9 | 175M | 145M | 115M | 285M | 610K | 8w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ballista Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Catapult Defense 1 Valkyries’ Citadel 20 | 1% | 16K | 100K | 100K |
| 2 | Valkyries’ Citadel 21 | 11.50% | 865K | 150K | 150K |
| 3 | Valkyries’ Citadel 21 | 23% | 1.8M | 200K | 200K |
| 4 | Catapult Defense 4 Valkyries’ Citadel 22 | 36% | 2.95M | 260K | 260K |
| 5 | Valkyries’ Citadel 23 | 51.50% | 4.6M | 350K | 350K |
| 6 | Valkyries’ Citadel 23 | 69.50% | 7.15M | 485K | 485K |
| 7 | Valkyries’ Citadel 24 | 92% | 11.5M | 700K | 700K |
| 8 | Catapult Defense 8 Valkyries’ Citadel 25 | 120% | 17M | 1.05M | 1.05M |
| 9 | Valkyries’ Citadel 25 | 150% | 26M | 1.5M | 1.5M |
Ballista Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 10.5M | 8.55M | 6.85M | 17.5M | 31.5K | 03h 30m 00s |
| 2 | 11M | 8.85M | 7.05M | 18M | 43K | 06h 30m 00s |
| 3 | 11.5M | 9.55M | 7.65M | 19.5M | 56K | 14h 00m 00s |
| 4 | 14.5M | 12M | 9.5M | 24M | 71.5K | 1d 15h 00m 00s |
| 5 | 21.5M | 18M | 14.5M | 35.5M | 94.5K | 4d 06h 00m 00s |
| 6 | 36M | 30M | 24M | 60M | 130K | 1w 3d 00h 00m 00s |
| 7 | 62M | 52M | 41.5M | 105M | 185K | 2w 5d 00h 00m 00s |
| 8 | 105M | 87.5M | 70M | 175M | 270K | 5d 00h 00m 00s |
| 9 | 175M | 145M | 115M | 285M | 390K | 8w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ballista Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Catapult Offense 1 Valkyries’ Citadel 20 | 1% | 16K | 100K | 100K |
| 2 | Valkyries’ Citadel 21 | 11.50% | 865K | 150K | 150K |
| 3 | Valkyries’ Citadel 21 | 22% | 1.8M | 200K | 200K |
| 4 | Catapult Offense 4 Valkyries’ Citadel 22 | 32.50% | 2.95M | 260K | 260K |
| 5 | Valkyries’ Citadel 23 | 43% | 4.6M | 350K | 350K |
| 6 | Valkyries’ Citadel 23 | 54% | 7.15M | 485K | 485K |
| 7 | Valkyries’ Citadel 24 | 65.50% | 11.5M | 700K | 700K |
| 8 | Catapult Offense 8 Valkyries’ Citadel 25 | 82% | 17M | 1.05M | 1.05M |
| 9 | Valkyries’ Citadel 25 | 115% | 26M | 1.5M | 1.5M |
Ballista Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 10.5M | 8.55M | 6.85M | 17.5M | 31.5K | 03h 30m 00s |
| 2 | 11M | 8.85M | 7.05M | 18M | 50.5K | 06h 00m 00s |
| 3 | 11.5M | 9.55M | 7.65M | 19.5M | 71K | 14h 00m 00s |
| 4 | 14.5M | 12M | 9.5M | 24M | 96.5K | 1d 15h 00m 00s |
| 5 | 21.5M | 18M | 14.5M | 35.5M | 135K | 4d 00h 00m 00s |
| 6 | 36M | 30M | 24M | 60M | 195K | 1w 3d 00h 00m 00s |
| 7 | 62M | 52M | 41.5M | 105M | 280K | 2w 5d 00h 00m 00s |
| 8 | 105M | 87.5M | 70M | 175M | 415K | 4w 6d 00h 00m 00s |
| 9 | 175M | 145M | 115M | 285M | 610K | 8w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Ballista Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Catapult health 1 Valkyries’ Citadel 20 | 1% | 16K | 100K | 100K |
| 2 | Valkyries’ Citadel 21 | 11.50% | 865K | 150K | 150K |
| 3 | Valkyries’ Citadel 21 | 23% | 1.8M | 200K | 200K |
| 4 | Catapult health 4 Valkyries’ Citadel 22 | 36% | 2.95M | 260K | 260K |
| 5 | Valkyries’ Citadel 23 | 51.50% | 4.6M | 350K | 350K |
| 6 | Valkyries’ Citadel 23 | 69.50% | 7.15M | 485K | 485K |
| 7 | Valkyries’ Citadel 24 | 92% | 11.5M | 700K | 700K |
| 8 | Catapult health 8 Valkyries’ Citadel 25 | 120% | 17M | 1.05M | 1.05M |
| 9 | Valkyries’ Citadel 25 | 150% | 26M | 1.5M | 1.5M |
| 9 |
Polybolos

The Vikings War of Clans Siege Troops Polybolos is an advanced siege weapon known for its rapid-fire capabilities. It functions as an early form of a repeating crossbow, launching a barrage of bolts at enemy targets. Its ability to fire multiple projectiles in quick succession makes it highly effective against large groups of enemy troops or weaker defenses. The Polybolos offers strategic advantages when overwhelming enemies with sheer firepower, and upgrading it enhances its damage output and efficiency in sieging enemy strongholds.
Polybolos Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T5 |
| Offense | 366 |
| Defense | 366 |
| Health | 366 |
| Upkeep | 0,00 Food/Hr |
| Power | 96 |
| Load | 60 |
| Speed | 0,6 |
| Points | 48 |
| Hero’s Experience | 48 |
| Train | |
|---|---|
| Training Speed | 00h 06m 00s |
| Food | 400 |
| Wood | 400 |
| Ore | 300 |
| Stone | 400 |
| Silver | 500 |
| Gold | 60 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 12s |
| Food | 160 |
| Wood | 160 |
| Ore | 120 |
| Stone | 160 |
| Silver | 200 |
| Gold | 12 |
Polybolos Defense
| evel | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 14.5M | 12M | 9.4M | 23.5M | 45.5K | 05h 00m 00s |
| 2 | 15M | 12.5M | 9.7M | 24.5M | 73K | 11h 00m 00s |
| 3 | 16M | 13.5M | 10.5M | 26.5M | 105K | 1d 03h 00m 00s |
| 4 | 20M | 16.5M | 13.5M | 33M | 140K | 3d 03h 00m 00s |
| 5 | 29.5M | 24.5M | 19.5M | 49M | 195K | 1w 2d 00h 00m 00s |
| 6 | 49.5M | 41M | 33M | 82M | 280K | 2w 5d 00h 00m 00s |
| 7 | 85.5M | 71M | 57M | 145M | 405K | 5w 3d 00h 00m 00s |
| 8 | 145M | 120M | 96M | 240M | 600K | 1w 3d 00h 00m 00s |
| 9 | 235M | 200M | 160M | 395M | 880K | 16w 5d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Polybolos Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ballista Defense 1 Valkyries’ Citadel 22 | 1% | 50K | 130K | 130K |
| 2 | Valkyries’ Citadel 23 | 13.50% | 2.7M | 160K | 160K |
| 3 | Valkyries’ Citadel 24 | 26.50% | 5.5M | 190K | 190K |
| 4 | Ballista Defense 4 Valkyries’ Citadel 25 | 41.50% | 9.05M | 225K | 225K |
| 5 | Valkyries’ Citadel 26 | 59.50% | 14.5M | 280K | 280K |
| 6 | Valkyries’ Citadel 27 | 80.50% | 22M | 360K | 360K |
| 7 | Valkyries’ Citadel 28 | 105% | 34.5M | 490K | 490K |
| 8 | Ballista Defense 8 Valkyries’ Citadel 29 | 140% | 53M | 680K | 680K |
| 9 | Valkyries’ Citadel 30 | 175% | 79.5M | 960K | 960K |
Polybolos Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 14.5M | 12M | 9.4M | 23.5M | 45.5K | 05h 00m 00s |
| 2 | 15M | 12.5M | 9.7M | 24.5M | 62.5K | 11h 00m 00s |
| 3 | 16M | 13.5M | 10.5M | 26.5M | 81K | 1d 03h 00m 00s |
| 4 | 20M | 16.5M | 13.5M | 33M | 105K | 3d 03h 00m 00s |
| 5 | 29.5M | 24.5M | 19.5M | 49M | 140K | 1w 2d 00h 00m 00s |
| 6 | 49.5M | 41M | 33M | 82M | 190K | 2w 5d 00h 00m 00s |
| 7 | 85.5M | 71M | 57M | 145M | 270K | 5w 3d 00h 00m 00s |
| 8 | 145M | 120M | 96M | 240M | 390K | 1w 3d 00h 00m 00s |
| 9 | 235M | 200M | 160M | 395M | 565K | 16w 5d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Polybolos Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ballista Offense 1 Valkyries’ Citadel 22 | 1% | 50K | 130K | 130K |
| 2 | Valkyries’ Citadel 23 | 13% | 2.7M | 160K | 160K |
| 3 | Valkyries’ Citadel 24 | 25.50% | 5.5M | 190K | 190K |
| 4 | Ballista Offense 4 Valkyries’ Citadel 25 | 37.50% | 9.05M | 225K | 225K |
| 5 | Valkyries’ Citadel 26 | 49.50% | 14.5M | 280K | 280K |
| 6 | Valkyries’ Citadel 27 | 62% | 22M | 360K | 360K |
| 7 | Valkyries’ Citadel 28 | 76% | 34.5M | 490K | 490K |
| 8 | Ballista Offense 8 Valkyries’ Citadel 29 | 95% | 53M | 680K | 680K |
| 9 | Valkyries’ Citadel 30 | 130% | 79.5M | 960K | 960K |
Polybolos Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 14.5M | 12M | 9.4M | 23.5M | 45.5K | 05h 00m 00s |
| 2 | 15M | 12.5M | 9.7M | 24.5M | 73K | 10h 00m 00s |
| 3 | 16M | 13.5M | 10.5M | 26.5M | 105K | 1d 03h 00m 00s |
| 4 | 20M | 16.5M | 13.5M | 33M | 140K | 3d 00h 00m 00s |
| 5 | 29.5M | 24.5M | 19.5M | 49M | 195K | 1w 1d 00h 00m 00s |
| 6 | 49.5M | 41M | 33M | 82M | 280K | 2w 5d 00h 00m 00s |
| 7 | 85.5M | 71M | 57M | 145M | 405K | 5w 2d 00h 00m 00s |
| 8 | 145M | 120M | 96M | 240M | 600K | 9w 4d 00h 00m 00s |
| 9 | 235M | 200M | 160M | 395M | 880K | 16w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Polybolos Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Ballista health 1 Valkyries’ Citadel 22 | 1% | 50K | 130K | 130K |
| 2 | Valkyries’ Citadel 23 | 13.50% | 2.7M | 185K | 185K |
| 3 | Valkyries’ Citadel 24 | 26.50% | 5.5M | 240K | 240K |
| 4 | Ballista health 4 Valkyries’ Citadel 25 | 41.50% | 9.05M | 305K | 305K |
| 5 | Valkyries’ Citadel 26 | 59.50% | 14.5M | 405K | 405K |
| 6 | Valkyries’ Citadel 27 | 80.50% | 22M | 560K | 560K |
| 7 | Valkyries’ Citadel 28 | 105% | 34.5M | 795K | 795K |
| 8 | Ballista health 8 Valkyries’ Citadel 29 | 140% | 53M | 1.15M | 1.15M |
| 9 | Valkyries’ Citadel 30 | 175% | 79.5M | 1.7M | 1.7M |
Hel’s Harbinger

The Vikings War of Clans Siege Troops Hel’s Harbinger is a powerful and fearsome siege unit. This advanced weapon of war channels the terrifying might of Hel, the goddess of the underworld, striking fear into the hearts of any enemy it faces. Known for its devastating offensive capabilities, the Harbinger deals massive damage, making it an essential tool for breaking through even the toughest defenses. Its strength lies in its ability to inflict significant damage across a wide area, making it particularly effective in large-scale battles and sieges. Upgrading Hel’s Harbinger improves its effectiveness, boosting its destructive power and durability, solidifying its role as a key asset for any siege-focused strategy.
Hel’s Harbinger Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T6 |
| Offense | 433 |
| Defense | 433 |
| Health | 433 |
| Upkeep | 0,00 Food/Hr |
| Power | 192 |
| Load | 100 |
| Speed | 0,35 |
| Points | 96 |
| Hero’s Experience | 96 |
| Train | |
|---|---|
| Training Speed | 00h 10m 30s |
| Food | 540 |
| Wood | 540 |
| Ore | 405 |
| Stone | 540 |
| Silver | 1500 |
| Gold | 90 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 21s |
| Food | 216 |
| Wood | 216 |
| Ore | 162 |
| Stone | 216 |
| Silver | 600 |
| Gold | 18 |
Hel’s Harbinger Defense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 18.5M | 15.5M | 12.5M | 31M | 62K | 06h 30m 00s |
| 2 | 19M | 16M | 13M | 32M | 99.5K | 18h 00m 00s |
| 3 | 20.5M | 17.5M | 14M | 34.5M | 140K | 2d 00h 00m 00s |
| 4 | 25.5M | 21.5M | 17M | 42.5M | 190K | 1d 00h 00m 00s |
| 5 | 38.5M | 32M | 25.5M | 63.5M | 265K | 2w 3d 00h 00m 00s |
| 6 | 64.5M | 53.5M | 43M | 110M | 380K | 5w 3d 00h 00m 00s |
| 7 | 115M | 92.5M | 74M | 185M | 555K | 10w 6d 00h 00m 00s |
| 8 | 190M | 160M | 130M | 315M | 815K | 19w 6d 00h 00m 00s |
| 9 | 310M | 255M | 205M | 510M | 1.2M | 33w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Hel’s Harbinger Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Polybolos Defense 1 Valkyries’ Citadel 26 | 1% | 100K | 260K | 260K |
| 2 | Valkyries’ Citadel 27 | 15% | 5.35M | 315K | 315K |
| 3 | Valkyries’ Citadel 27 | 30% | 11M | 375K | 375K |
| 4 | Polybolos Defense 4 Valkyries’ Citadel 28 | 47% | 18.5M | 450K | 450K |
| 5 | Valkyries’ Citadel 28 | 67.50% | 28.5M | 555K | 555K |
| 6 | Valkyries’ Citadel 29 | 91.50% | 44M | 720K | 720K |
| 7 | Valkyries’ Citadel 29 | 120% | 68.5M | 975K | 975K |
| 8 | Polybolos Defense 8 Valkyries’ Citadel 30 | 155% | 110M | 1.4M | 1.4M |
| 9 | Valkyries’ Citadel 30 | 200% | 160M | 1.95M | 1.95M |
Hel’s Harbinger Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 18.5M | 15.5M | 12.5M | 31M | 62K | 06h 30m 00s |
| 2 | 19M | 16M | 13M | 32M | 85K | 18h 00m 00s |
| 3 | 20.5M | 17.5M | 14M | 34.5M | 110K | 2d 00h 00m 00s |
| 4 | 25.5M | 21.5M | 17M | 42.5M | 145K | 1d 00h 00m 00s |
| 5 | 38.5M | 32M | 25.5M | 63.5M | 190K | 2w 3d 00h 00m 00s |
| 6 | 64.5M | 53.5M | 43M | 110M | 260K | 5w 3d 00h 00m 00s |
| 7 | 115M | 92.5M | 74M | 185M | 365K | 10w 6d 00h 00m 00s |
| 8 | 190M | 160M | 130M | 315M | 530K | 19w 6d 00h 00m 00s |
| 9 | 310M | 255M | 205M | 510M | 765K | 33w 3d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Hel’s Harbinger Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Polybolos Offense 1 Valkyries’ Citadel 26 | 1% | 100K | 260K | 260K |
| 2 | Valkyries’ Citadel 27 | 15% | 5.35M | 315K | 315K |
| 3 | Valkyries’ Citadel 27 | 28.50% | 11M | 375K | 375K |
| 4 | Polybolos Offense 4 Valkyries’ Citadel 28 | 42.50% | 18.5M | 450K | 450K |
| 5 | Valkyries’ Citadel 28 | 56.50% | 28.5M | 555K | 555K |
| 6 | Valkyries’ Citadel 29 | 70.50% | 44M | 720K | 720K |
| 7 | Valkyries’ Citadel 29 | 86% | 68.5M | 975K | 975K |
| 8 | Polybolos Offense 8 Valkyries’ Citadel 30 | 110% | 110M | 1.4M | 1.4M |
| 9 | Valkyries’ Citadel 30 | 150% | 160M | 1.95M | 1.95M |
Hel’s Harbinger Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 18.5M | 15.5M | 12.5M | 31M | 62K | 06h 00m 00s |
| 2 | 19M | 16M | 13M | 32M | 99.5K | 18h 00m 00s |
| 3 | 20.5M | 17.5M | 14M | 34.5M | 140K | 2d 00h 00m 00s |
| 4 | 25.5M | 21.5M | 17M | 42.5M | 190K | 6d 00h 00m 00s |
| 5 | 38.5M | 32M | 25.5M | 63.5M | 265K | 2w 2d 00h 00m 00s |
| 6 | 64.5M | 53.5M | 43M | 110M | 380K | 5w 1d 00h 00m 00s |
| 7 | 115M | 92.5M | 74M | 185M | 555K | 10w 3d 00h 00m 00s |
| 8 | 190M | 160M | 130M | 315M | 815K | 2w 5d 00h 00m 00s |
| 9 | 310M | 255M | 205M | 510M | 1.2M | 32w 1d 00h 00m 00s |
Continuation of Table 1:
| Level | Requirements | Increased Hel’s Harbinger Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Polybolos health 1 Valkyries’ Citadel 26 | 1% | 100K | 260K | 260K |
| 2 | Valkyries’ Citadel 27 | 15% | 5.35M | 315K | 315K |
| 3 | Valkyries’ Citadel 27 | 30% | 11M | 375K | 375K |
| 4 | Polybolos health 4 Valkyries’ Citadel 28 | 47% | 18.5M | 450K | 450K |
| 5 | Valkyries’ Citadel 28 | 67.50% | 28.5M | 555K | 555K |
| 6 | Valkyries’ Citadel 29 | 91.50% | 44M | 720K | 720K |
| 7 | Valkyries’ Citadel 29 | 120% | 68.5M | 975K | 975K |
| 8 | Polybolos health 8 Valkyries’ Citadel 30 | 155% | 110M | 1.4M | 1.4M |
| 9 | Valkyries’ Citadel 30 | 200% | 160M | 1.95M | 1.95M |
Einarm

Vikings War of Clans Siege Troops is a formidable siege unit, known for its devastating offensive power and unique capabilities. This one-armed machine of war is designed to break through enemy fortifications with ease, utilizing its massive strength to deliver powerful, high-damage attacks. As a siege weapon, Einarm excels in taking down walls and other defensive structures, making it an invaluable asset during prolonged sieges. Its devastating impact can turn the tide of battle, especially when used strategically alongside other units. Upgrading Einarm enhances its strength and durability, making it an even more fearsome force on the battlefield, and an essential tool for any siege-oriented army.
Einarm Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T7 |
| Offense | 501 |
| Defense | 501 |
| Health | 501 |
| Upkeep | 0,00 Food/Hr |
| Power | 384 |
| Load | 170 |
| Speed | 0,2 |
| Points | 192 |
| Hero’s Experience | 192 |
| Train | |
|---|---|
| Training Speed | 00h 18m 33s |
| Food | 700 |
| Wood | 700 |
| Ore | 525 |
| Stone | 700 |
| Silver | 3500 |
| Gold | 150 |
| Soul Shard | 0 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 00m 37s |
| Food | 280 |
| Wood | 280 |
| Ore | 210 |
| Stone | 280 |
| Silver | 1400 |
| Gold | 30 |
Einarm Defense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 24M | 20M | 16M | 40M | 120K | 07h 30m 00s |
| 2 | 25M | 20.5M | 16.5M | 41M | 265K | 1d 06h 00m 00s |
| 3 | 26.5M | 22.5M | 18M | 44.5M | 425K | 3d 15h 00m 00s |
| 4 | 33M | 27.5M | 22M | 55M | 620K | 1w 5d 00h 00m 00s |
| 5 | 49.5M | 41.5M | 33M | 82.5M | 905K | 4w 4d 00h 00m 00s |
| 6 | 83M | 69.5M | 55.5M | 140M | 1.35M | 10w 2d 00h 00m 00s |
| 7 | 145M | 120M | 96M | 240M | 2.05M | 20w 6d 00h 00m 00s |
| 8 | 245M | 205M | 165M | 405M | 3.05M | 5w 3d 00h 00m 00s |
| 9 | 395M | 330M | 265M | 660M | 4.55M | 64w 2d 00h 00m 00s> 1 Year(s) |
Continuation of Table 1:
| Level | Requirements | Increased Einarm Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Hel’s Harbinger Defense 1 Valkyries’ Citadel 32 | 1% | 200K | 430K | 430K |
| 2 | Valkyries’ Citadel 32 | 17.50% | 9.2M | 490K | 490K |
| 3 | Valkyries’ Citadel 33 | 34.50% | 19M | 550K | 550K |
| 4 | Hel’s Harbinger Defense 4 Valkyries’ Citadel 33 | 54.50% | 31M | 630K | 630K |
| 5 | Valkyries’ Citadel 33 | 78% | 48.5M | 740K | 740K |
| 6 | Valkyries’ Citadel 34 | 105% | 75.5M | 915K | 915K |
| 7 | Valkyries’ Citadel 34 | 140% | 120M | 1.2M | 1.2M |
| 8 | Hel’s Harbinger Defense 8 Valkyries’ Citadel 34 | 180% | 185M | 1.6M | 1.6M |
| 9 | Valkyries’ Citadel 35 | 230% | 275M | 2.2M | 2.2M |
Einarm Offense
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 24M | 20M | 16M | 40M | 120K | 07h 30m 00s |
| 2 | 25M | 20.5M | 16.5M | 41M | 260K | 1d 06h 00m 00s |
| 3 | 26.5M | 22.5M | 18M | 44.5M | 405K | 3d 15h 00m 00s |
| 4 | 33M | 27.5M | 22M | 55M | 595K | 1w 5d 00h 00m 00s |
| 5 | 49.5M | 41.5M | 33M | 82.5M | 865K | 4w 4d 00h 00m 00s |
| 6 | 83M | 69.5M | 55.5M | 140M | 1.3M | 10w 2d 00h 00m 00s |
| 7 | 145M | 120M | 96M | 240M | 1.95M | 20w 6d 00h 00m 00s |
| 8 | 245M | 205M | 165M | 405M | 2.9M | 5w 3d 00h 00m 00s |
| 9 | 395M | 330M | 265M | 660M | 4.35M | 64w 2d 00h 00m 00s> 1 Year(s) |
Continuation of Table 1:
| Level | Requirements | Increased Einarm Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Hel’s Harbinger Offense 1 Valkyries’ Citadel 32 | 1% | 200K | 430K | 430K |
| 2 | Valkyries’ Citadel 32 | 17% | 9.2M | 490K | 490K |
| 3 | Valkyries’ Citadel 33 | 33% | 19M | 550K | 550K |
| 4 | Hel’s Harbinger Offense 4 Valkyries’ Citadel 33 | 49% | 31M | 630K | 630K |
| 5 | Valkyries’ Citadel 33 | 65.50% | 48.5M | 740K | 740K |
| 6 | Valkyries’ Citadel 34 | 81.50% | 75.5M | 915K | 915K |
| 7 | Valkyries’ Citadel 34 | 100% | 120M | 1.2M | 1.2M |
| 8 | Hel’s Harbinger Offense 8 Valkyries’ Citadel 34 | 125% | 185M | 1.6M | 1.6M |
| 9 | Valkyries’ Citadel 35 | 175% | 275M | 2.2M | 2.2M |
Einarm Health
| Level | Food | Iron | Stone | Silver | Gold | Time |
|---|---|---|---|---|---|---|
| 1 | 24M | 20M | 16M | 40M | 120K | 07h 30m 00s |
| 2 | 25M | 20.5M | 16.5M | 41M | 265K | 1d 06h 00m 00s |
| 3 | 26.5M | 22.5M | 18M | 44.5M | 425K | 3d 15h 00m 00s |
| 4 | 33M | 27.5M | 22M | 55M | 620K | 1w 5d 00h 00m 00s |
| 5 | 49.5M | 41.5M | 33M | 82.5M | 905K | 4w 4d 00h 00m 00s |
| 6 | 83M | 69.5M | 55.5M | 140M | 1.35M | 10w 2d 00h 00m 00s |
| 7 | 145M | 120M | 96M | 240M | 2.05M | 20w 6d 00h 00m 00s |
| 8 | 245M | 205M | 165M | 405M | 3.05M | 5w 3d 00h 00m 00s |
| 9 | 395M | 330M | 265M | 660M | 4.55M | 64w 2d 00h 00m 00s> 1 Year(s) |
Continuation of Table 1:
| Level | Requirements | Increased Einarm Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|
| 1 | Hel’s Harbinger Health 1 Valkyries’ Citadel 32 | 1% | 200K | 430K | 430K |
| 2 | Valkyries’ Citadel 32 | 17.50% | 9.2M | 490K | 490K |
| 3 | Valkyries’ Citadel 33 | 34.50% | 19M | 550K | 550K |
| 4 | Hel’s Harbinger Health 4 Valkyries’ Citadel 33 | 54.50% | 31M | 630K | 630K |
| 5 | Valkyries’ Citadel 33 | 78% | 48.5M | 740K | 740K |
| 6 | Valkyries’ Citadel 34 | 105% | 75.5M | 915K | 915K |
| 7 | Valkyries’ Citadel 34 | 140% | 120M | 1.2M | 1.2M |
| 8 | Hel’s Harbinger Health 8 Valkyries’ Citadel 34 | 180% | 185M | 1.6M | 1.6M |
| 9 | Valkyries’ Citadel 35 | 230% | 275M | 2.2M | 2.2M |
Nidhogg

The Vikings War of Clans Siege Troops Nidhogg is a legendary siege unit, inspired by the mythical dragon from Norse mythology. Known for its immense destructive power, Nidhogg specializes in breaking through fortified walls and inflicting devastating damage on enemy fortifications and units. Its unique abilities allow it to deal high damage to multiple targets at once, making it a critical asset during sieges. Upgrading Nidhogg enhances its offensive capabilities and resilience, making it essential for players focused on siege warfare.
Nidhogg Stats
| Stats | |
|---|---|
| Type | Siege |
| Group | Troops |
| Level | T8 |
| Offense | 680 |
| Defense | 510 |
| Health | 510 |
| Upkeep | 0,00 Food/Hr |
| Power | 768 |
| Load | 315 |
| Speed | 0,1 |
| Points | 384 |
| Hero’s Experience | 384 |
| Train | |
|---|---|
| Training Speed | 00h 28m 00s |
| Food | 0 |
| Wood | 0 |
| Ore | 0 |
| Stone | 0 |
| Silver | 0 |
| Gold | 200 |
| Soul Shard | 1 |
| Heal | |
|---|---|
| Hospital Healing Speed | 00h 14m 00s |
| Food | 900 |
| Wood | 900 |
| Ore | 675 |
| Stone | 900 |
| Silver | 2625 |
| Gold | 80 |
Nidhogg Defense
| Level | Food | Iron | Stone | Silver | Gold | Soul Shard |
|---|---|---|---|---|---|---|
| 1 | 68M | 57M | 45.5M | 115M | 2.4M | 3M |
| 2 | 1.15B | 925M | 740M | 1.85B | 5.3M | 6.3M |
| 3 | 3.9B | 3.25B | 2.6B | 6.5B | 8.45M | 9.85M |
| 4 | 13B | 11B | 8.6B | 21.5B | 12.5M | 14.5M |
| 5 | 36B | 30B | 24B | 59.5B | 18.5M | 21M |
| 6 | 82.5B | 69B | 55B | 140B | 27M | 31M |
| 7 | 170B | 140B | 115B | 280B | 40.5M | 46M |
| 8 | 305B | 255B | 205B | 510B | 61M | 69M |
| 9 | 520B | 435B | 345B | 865B | 91M | 105M |
Continuation of Table 1:
| Level | Time | Requirements | Increased Nidhogg Defense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|---|
| 1 | 4d 00h 00m 00s | Einarm Defense 1 Valkyries’ Citadel 36 | 1% | 400K | 600K | 600K |
| 2 | 16w 2d 00h 00m 00s | Valkyries’ Citadel 36 | 19.50% | 14.5M | 680K | 680K |
| 3 | 7w 00h 00m 00s | Valkyries’ Citadel 37 | 39.50% | 30M | 760K | 760K |
| 4 | 155w 1d 00h 00m 00s> 2 Year(s) | Einarm Defense 4 Valkyries’ Citadel 37 | 62% | 48.5M | 865K | 865K |
| 5 | 422w 4d 00h 00m 00s> 8 Year(s) | Valkyries’ Citadel 38 | 88.50% | 76M | 1.05M | 1.05M |
| 6 | 974w 4d 00h 00m 00s> 18 Year(s) | Valkyries’ Citadel 38 | 120% | 120M | 1.25M | 1.25M |
| 7 | 1 969w 3d 00h 00m 00s> 37 Year(s) | Valkyries’ Citadel 39 | 160% | 185M | 1.6M | 1.6M |
| 8 | 3 600w 6d 00h 00m 00s> 69 Year(s) | Einarm Defense 8 Valkyries’ Citadel 39 | 205% | 285M | 2.15M | 2.15M |
| 9 | 6 097w 4d 00h 00m 00s> 116 Year(s) | Valkyries’ Citadel 40 | 265% | 430M | 2.95M | 2.95M |
Nidhogg Offense
| Level | Food | Iron | Stone | Silver | Gold | Soul Shard |
|---|---|---|---|---|---|---|
| 1 | 68M | 57M | 45.5M | 115M | 2.4M | 3M |
| 2 | 1.15B | 925M | 740M | 1.85B | 5.15M | 6.3M |
| 3 | 3.9B | 3.25B | 2.6B | 6.5B | 8.1M | 9.85M |
| 4 | 13B | 11B | 8.6B | 21.5B | 12M | 14.5M |
| 5 | 36B | 30B | 24B | 59.5B | 17.5M | 21M |
| 6 | 82.5B | 69B | 55B | 140B | 26M | 31M |
| 7 | 170B | 140B | 115B | 280B | 38.5M | 46M |
| 8 | 305B | 255B | 205B | 510B | 58M | 69M |
| 9 | 520B | 435B | 345B | 865B | 86.5M | 105M |
Continuation of Table 1:
| Level | Time | Requirements | Increased Nidhogg Offense | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|---|
| 1 | 4d 00h 00m 00s | Einarm Offense 1 Valkyries’ Citadel 36 | 1% | 400K | 600K | 600K |
| 2 | 16w 2d 00h 00m 00s | Valkyries’ Citadel 36 | 19.50% | 14.5M | 680K | 680K |
| 3 | 7w 00h 00m 00s | Valkyries’ Citadel 37 | 37.50% | 30M | 760K | 760K |
| 4 | 155w 1d 00h 00m 00s> 2 Year(s) | Einarm Offense 4 Valkyries’ Citadel 37 | 56% | 48.5M | 865K | 865K |
| 5 | 422w 4d 00h 00m 00s> 8 Year(s) | Valkyries’ Citadel 38 | 74% | 76M | 1.05M | 1.05M |
| 6 | 974w 4d 00h 00m 00s> 18 Year(s) | Valkyries’ Citadel 38 | 93% | 120M | 1.25M | 1.25M |
| 7 | 1 969w 3d 00h 00m 00s> 37 Year(s) | Valkyries’ Citadel 39 | 115% | 185M | 1.6M | 1.6M |
| 8 | 3 600w 6d 00h 00m 00s> 69 Year(s) | Einarm Offense 8 Valkyries’ Citadel 39 | 140% | 285M | 2.15M | 2.15M |
| 9 | 6 097w 4d 00h 00m 00s> 116 Year(s) | Valkyries’ Citadel 40 | 200% | 430M | 2.95M | 2.95M |
Nidhogg Health
| Level | Food | Iron | Stone | Silver | Gold | Soul Shard |
|---|---|---|---|---|---|---|
| 1 | 68M | 57M | 45.5M | 115M | 2.4M | 3M |
| 2 | 1.15B | 925M | 740M | 1.85B | 5.3M | 6.3M |
| 3 | 3.9B | 3.25B | 2.6B | 6.5B | 8.45M | 9.85M |
| 4 | 13B | 11B | 8.6B | 21.5B | 12.5M | 14.5M |
| 5 | 36B | 30B | 24B | 59.5B | 18.5M | 21M |
| 6 | 82.5B | 69B | 55B | 140B | 27M | 31M |
| 7 | 170B | 140B | 115B | 280B | 40.5M | 46M |
| 8 | 305B | 255B | 205B | 510B | 61M | 69M |
| 9 | 520B | 435B | 345B | 865B | 91M | 105M |
Continuation of Table 1:
| Level | Time | Requirements | Increased Nidhogg Health | Influence | Hero’s Experience | Shaman’s Experience |
|---|---|---|---|---|---|---|
| 1 | 4d 00h 00m 00s | Einarm health 1 Valkyries’ Citadel 36 | 1% | 400K | 600K | 600K |
| 2 | 16w 2d 00h 00m 00s | Valkyries’ Citadel 36 | 19.50% | 14.5M | 680K | 680K |
| 3 | 7w 00h 00m 00s | Valkyries’ Citadel 37 | 39.50% | 30M | 760K | 760K |
| 4 | 155w 1d 00h 00m 00s> 2 Year(s) | Einarm health 4 Valkyries’ Citadel 37 | 62% | 48.5M | 865K | 865K |
| 5 | 422w 4d 00h 00m 00s> 8 Year(s) | Valkyries’ Citadel 38 | 88.50% | 76M | 1.05M | 1.05M |
| 6 | 974w 4d 00h 00m 00s> 18 Year(s) | Valkyries’ Citadel 38 | 120% | 120M | 1.25M | 1.25M |
| 7 | 1 969w 3d 00h 00m 00s> 37 Year(s) | Valkyries’ Citadel 39 | 160% | 185M | 1.6M | 1.6M |
| 8 | 3 600w 6d 00h 00m 00s> 69 Year(s) | Einarm health 8 Valkyries’ Citadel 39 | 205% | 285M | 2.15M | 2.15M |
| 9 | 6 097w 4d 00h 00m 00s> 116 Year(s) | Valkyries’ Citadel 40 | 265% | 430M | 2.95M | 2.95M |
Each of these siege units can be unlocked as you acquire the necessary Knowledge in the Oracle, enabling you to strengthen your siege capabilities and improve your ability to break through enemy defenses.
Vikings War of Clans Siege Troops Guide: Siege Troop Characteristics
In Vikings War of Clans, siege troops have key characteristics that shape their role in both offense and defense. Offense determines the damage they inflict during attacks, making it vital for sieging and fighting defenses. Defense measures how much damage they can absorb before taking health loss, crucial for keeping them active on the battlefield, especially given their slow movement and target vulnerability. Health indicates how much damage a Vikings War of Clans Siege Troops can endure before being destroyed, with higher health improving survivability in extended engagements.
Vikings War of Clans Siege Troops, although the slowest units on the battlefield, are considered one of the most powerful due to their high damage output and exceptional capacity for resource gathering. They are particularly effective against melee units, with a 50% bonus, and ranged units, which take a 25% bonus damage. This makes them an excellent choice when facing off against these troop types, as they can dismantle enemy formations from a distance. However, they are less effective when pitted against killers (50% penalty) and cavalry (25% penalty), which can outmaneuver them or cause significant damage before the Vikings War of Clans Siege Troops can strike back. This makes positioning and timing essential when deploying them on the battlefield.
One of the key benefits of Vikings War of Clans Siege Troops is their high capacity, which surpasses that of other troop types. This allows them to carry and transport larger quantities of resources, making them invaluable for farming and gathering. However, managing the food upkeep for siege troops is also important; like all troops, they consume food, but higher-tier siege troops demand more resources to maintain. Food consumption begins once the Palace reaches level 10, which means strategic management of food production is vital to keep these powerful units in the field.
The Vikings War of Clans Siege Troops are trained in the Barracks, with the number of troops you can train at once determined by the Barracks level and quantity. Boosts, items, and speed-ups can shorten training time for faster army building. Additionally, siege troops can be upgraded in the Valkyries’ Citadel, improving their stats and unlocking higher-tier units for more power. Upgrades can be done with resources or instantly with Gold, enhancing their effectiveness in battle. Understanding these mechanics helps you strategically deploy and maximize Vikings War of Clans Siege Troops potential.
Vikings War of Clans Siege Troops Guide: Upgrading Siege Troops
In Vikings War of Clans, upgrading your siege troops is essential to increasing their combat effectiveness and ensuring they play a decisive role in your strategy. Siege troops are a powerful unit type, and their potential can be maximized through various upgrade methods. One of the primary ways to upgrade your siege troops is through the Valkyries’ Citadel, where you can enhance the stats of all troop types, including Vikings War of Clans Siege Troops.
The Citadel allows you to access higher tiers of Vikings War of Clans Siege Troops as it increases in level, providing your troops with better offensive and defensive capabilities. Each upgrade can be done either over time by spending resources or instantly by using Gold, offering flexibility depending on your resources. It’s important to note that the cost of upgrading increases as you improve more troop types. For instance, if you upgrade melee troops first, the cost to upgrade other troop types, including siege, will increase to level 2. Therefore, focusing your resources on upgrading one troop type at a time can be an efficient approach to strengthening your army without spreading your resources too thin.
Knowledge in the Oracle also plays a crucial role in upgrading Vikings War of Clans Siege Troops. Learning specific Knowledge in the Oracle, such as Siege Offense, increases the damage your siege troops can inflict during battles. This Knowledge enhances their offensive capabilities, allowing them to deal more damage and contribute significantly to your siege efforts. The upgrade of Knowledge requires specific resources like ale, timber, steel plates, and scrolls, as well as time, making it a continuous process that will strengthen your siege forces as you progress.
In addition to the Citadel and Oracle, the development of your Hero’s and Shaman’s skills is another effective way to enhance your Vikings War of Clans Siege Troops. As you progress through the game, improving the relevant skills of your Hero and Shaman can increase the combat capabilities of your troops, including those of your siege units. Similarly, equipment crafted in the Forge can provide further enhancements. Crafting and equipping specific gear designed to boost siege offense can improve the performance of your siege troops in battle.
Other upgrade methods include utilizing Town Skins, which can provide temporary boosts to your troops, VIP status for increased bonuses, and the use of boosts and Reputes to provide enhancements to your troops’ performance. Moreover, the Aesir can play a role in strengthening your army, offering additional bonuses and effects that enhance your siege units.
When planning your upgrades, a focused strategy is often more effective than spreading your efforts across multiple troop types. Upgrading a single troop type maximizes the benefits you gain from your resources and Hero skills, allowing you to strengthen a specific area of your army while avoiding inefficient use of your resources. One particularly important aspect is upgrading Siege Offense Knowledge in the Clan Stronghold, which boosts the damage caused by Vikings War of Clans Siege Troops. This upgrade requires not only resources but also certain levels of your Shamans’ Residence, Cavalry Defense, and Ranged Defense buildings, making it a crucial part of your siege strategy.
By concentrating on these various upgrade methods and focusing on one troop type at a time, you can significantly increase the effectiveness of your Vikings War of Clans Siege Troops, making them an essential part of your army in Vikings War of Clans. This strategic approach will help you develop a powerful force that can take on any enemy and succeed in sieging fortified locations.
Vikings War of Clans Siege Troops Guide: Strategic Use of Siege Troops
In Vikings War of Clans, deploying siege troops strategically is vital for both offense and defense. Before attacking, scout the enemy’s town to gather crucial information about their troop composition and defenses. This helps you decide the best troops for a successful siege. Vikings War of Clans Siege Troops excel against melee and ranged units, making them ideal for breaching defenses, though they are vulnerable to killers and cavalry. To maximize effectiveness, balance your army’s composition and plan carefully to mitigate risks.
When deploying Vikings War of Clans Siege Troops, focusing on upgrading and boosting a single troop type is often more efficient than spreading your resources thin across multiple troop types. Concentrating your efforts on one specific troop type allows you to maximize damage output and overall effectiveness. This focused approach ensures that your siege troops are highly optimized and capable of dealing substantial damage during attacks. To further bolster your strategy, coordinating with your clanmates can greatly improve your chances of success. Clan cooperation allows you to launch synchronized attacks and counter enemy armies that may be specially tailored to resist your chosen siege tactics.
In battle, one of the most effective strategies is to use lower-tier troops as a “meat shield” for your higher-tier siege units. This tactic helps protect your valuable siege troops from direct attacks, ensuring they can continue their assault without taking heavy casualties. Additionally, Vikings War of Clans Siege Troops are the most efficient when it comes to resource gathering due to their high capacity. This makes them essential for sustaining your economy and enabling future upgrades and troop production. Their ability to gather large amounts of resources means that they can help fuel your war machine, allowing you to scale up your forces and maintain a steady supply of necessary materials.
The Vikings War of Clans Siege Troops are particularly indispensable during sieges, where their power and capacity can be fully utilized to breach enemy walls and defenses. When attacking enemy towns, it’s important to note that the defensive bonuses provided by walls significantly increase the damage taken by attacking troops. Defending, on the other hand, often offers more protection due to the defensive bonuses provided by the town’s structures.
Understanding this dynamic and using Vikings War of Clans Siege Troops strategically for both offense and defense is vital for success in Vikings War of Clans. By combining careful troop selection, coordination with your clan, and the use of siege units for resource gathering, you can dominate your enemies and emerge victorious in battle.
Vikings War of Clans Siege Troops Guide: Siege Offense Knowledge
In Vikings War of Clans, Siege Offense Knowledge is a critical factor in improving the combat capabilities of siege troops, making it an essential component of a well-rounded strategy. This knowledge is found within the “Clan Stronghold: Knowledge” section and is specifically designed to increase the damage output of siege units, making them more effective in breaking through enemy defenses and overpowering opposing forces. Upgrading this knowledge is a long-term investment that significantly enhances your Vikings War of Clans Siege Troops efficiency on the battlefield.
Each level of Siege Offense Knowledge provides a boost to the damage inflicted by siege units. To upgrade, you need specific resources such as ale, timber, steel plates, scrolls, and influence, alongside prerequisites like building levels in the Shamans’ Residence, Cavalry Defense, and Ranged Defense. The time and resources required grow exponentially with each level. For instance, the initial upgrade offers a 14-point increase to siege offense and requires 260 ale, 380 timber, 260 steel plates, 780 scrolls, 400 influence, and two weeks to complete. In contrast, later upgrades, such as level 10, demand over 9,300 ale, 25,410 timber, 14,000 steel plates, 37,420 scrolls, 31,710 influence, and an extended time commitment of 252 weeks, 5 days, and 12 hours.
The strategic importance of this knowledge cannot be overstated. By investing in Siege Offense, players can significantly amplify the damage output of Vikings War of Clans Siege Troops, ensuring they are more effective against both enemy troops and fortifications. This boost is particularly beneficial when paired with upgrades to siege troops in the Valkyries’ Citadel, which increases their overall stats, and when hero and shaman skills are allocated to enhance Vikings War of Clans Siege Troops effectiveness. These synergistic upgrades ensure that siege troops become a dominant force in both offensive and defensive operations.
Given the steep resource and time requirements, it is crucial to plan upgrades carefully. It is generally recommended to focus on one troop type, such as siege units, to maximize the benefits of your investment. Specializing in Vikings War of Clans Siege Troops allows you to concentrate your resources, Knowledge, and hero skills on enhancing their power. Additionally, players should coordinate with their clan to manage resource demands and utilize clanmates’ help to reduce upgrade times. Balancing the costs of upgrading Siege Offense Knowledge with other priorities, like troop training and building development, is essential for maintaining overall progression in the game.
By prioritizing and strategically investing in Siege Offense Knowledge, you can transform your Vikings War of Clans Siege Troops into a devastating force capable of overcoming even the toughest opponents. This investment not only strengthens your military capabilities but also reinforces your position as a formidable player in Vikings War of Clans.
Vikings War of Clans Siege Troops Guide: Siege of the Stronghold
In Vikings War of Clans, the Siege of the Stronghold is a feature that temporarily makes a Clan Stronghold attackable, presenting both opportunities and risks. It can be activated only if the Tower of Odin is built, using the special item Precious Dust. Only the Clan Chief or Elders can initiate it through the Tower of Odin’s Siege tab. Once active, the siege lasts one hour, during which the Stronghold is vulnerable to attacks from neutral warriors led by jötunns and enemy Jarls through direct assaults or onslaughts.
After the one-hour siege period concludes, the Stronghold enters a “Guarded” state, making it immune to further attacks. The cooldown period before the siege can be activated again varies depending on the level of the Tower of Odin. For lower levels (1-4), the cooldown is three days; at level 5, it decreases to two days; and at level 6, it drops to just one day. This cooldown mechanic requires clans to strategically plan the timing of siege activation to maximize its benefits while minimizing risks.
During a Stronghold siege in Vikings War of Clans, defending clans can earn Soul Shards by defeating neutral troops and gain Competition points equal to those earned by killing enemy warriors. This makes defending essential for protecting resources while contributing to clan rewards. Offensively, clans must wait for an enemy Stronghold to activate siege status, seizing the chance to launch devastating attacks during their vulnerability.
To effectively navigate the Siege of the Stronghold, timing is crucial. Clans should carefully consider when to activate the siege, taking into account the cooldown period, the potential for coordinated enemy attacks, and the clan’s readiness to defend. Building a strong defensive strategy, including preparing troops, coordinating with clanmates, and leveraging reinforcements, is essential to withstanding the challenges posed by neutral and enemy forces. On the offensive side, clans should remain vigilant and prepared to strike when an enemy Stronghold activates its siege status, capitalizing on the opportunity to gain resources, Competition points, and an upper hand in the conflict.
Mastering the mechanics of the Siege of the Stronghold provides clans with a significant strategic advantage in Vikings War of Clans. By understanding when and how to activate the siege, effectively defending against attacks, and seizing opportunities to assault enemy Strongholds, clans can enhance their combat prowess, secure valuable rewards, and assert dominance on the battlefield.’
Vikings War of Clans Siege Troops Guide: Conclusion
In Vikings War of Clans, siege troops are a critical component of any well-rounded army, excelling in combat against melee and ranged units. Their ability to break through defenses makes them invaluable during battles, but their vulnerability to cavalry and killers requires strategic planning. Scouting enemy troop compositions before deploying siege units is essential to maximize their effectiveness while minimizing losses. By understanding these strengths and weaknesses, players can use Vikings War of Clans Siege Troops to dominate specific scenarios and turn the tide of battles in their favor.
Specialization in Vikings War of Clans Siege Troops is one of the best ways to amplify their power. Focusing resources, hero skills, and research on this troop type allows players to boost their offensive capabilities significantly. Upgrades in the Valkyries’ Citadel and “Siege Offense Knowledge” in the Clan Stronghold are particularly valuable for enhancing their combat performance. Concentrating efforts on siege troops provides greater returns compared to spreading resources across multiple troop types, making them a formidable force when fully optimized.
Vikings War of Clans Siege Troops are also exceptional for resource gathering due to their high carrying capacity. This makes them a vital asset for maintaining a steady supply of materials needed for troop training, research, and building upgrades. Incorporating siege units into farming strategies ensures efficient resource collection, while combining them with lower-tier troops as a protective “meat shield” enhances their survivability during raids. Their dual role in combat and resource gathering makes siVikings War of Clans Siege Troops indispensable for long-term economic and military growth.
During the “Siege of the Stronghold,” Vikings War of Clans Siege Troops are pivotal for both offense and defense. Defending a Stronghold under siege allows clans to earn rewards such as Soul Shards and competition points by defeating neutral troops. Offensively, Vikings War of Clans Siege Troops are instrumental in exploiting the vulnerability of enemy Strongholds during their siege status, delivering significant damage and disrupting rival clans. By mastering the deployment of siege troops, investing in synergistic upgrades, and leveraging their strengths in both battles and resource collection, players can secure a decisive advantage in Vikings War of Clans.

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