
Rise to Glory: Whiteout Survival Hall of Chiefs Guide
The Hall of Chiefs is a bi-weekly event that ignites the first-generation servers of Whiteout Survival. Players dive into various in-game activities, from intense battles to strategic resource gathering, to earn points and climb the leaderboard. The higher the rank, the more valuable the rewards. This Whiteout Survival event is particularly beneficial for newer players, especially those playing for free, as it offers a chance to acquire rare resources, powerful equipment, and exclusive cosmetic items that can significantly boost their progress.
Beyond the rewards, the Hall of Chiefs fosters a strong sense of community. Players from diverse backgrounds unite, sharing strategies, coordinating attacks, and cheering each other on. This collaborative spirit not only enhances the gaming experience but also drives innovation, as players devise creative tactics to outmaneuver their opponents. While the intense competition can be daunting, the Hall of Chiefs offers an unparalleled opportunity to test one’s survival skills, forge lasting friendships, and emerge victorious.
This Whiteout Survival Hall of Chiefs Guide will walk you through the event’s stages, tasks, and strategies to help you maximize your points and make the most of this limited-time event.
Why Should You Join the Hall of Chiefs event?

- A treasure trove of rewards – By participating in the Hall of Chiefs event, players can earn a variety of rewards such as resources, speed-ups, gems, and Mythic Skill Manuals
- Legendary Loot – One of the most sought-after rewards in the Hall of Chiefs is Jeronimo shards. Jeronimo is a powerful Generation 1 Hero, particularly useful for the Bear Hunt event later in the game. Players who place in the top 10 at the end of the Hall of Chiefs event receive Jeronimo shards.
- Competitive Edge – The Hall of Chiefs event provides an opportunity for players to test their skills and compete against others in their State. Ranking high in the event can give players a competitive advantage in the game.
Whiteout Survival Hall of Chiefs Guide: Event Mechanics
The event unfolds in a series of stages, each lasting for one day. Each stage presents a unique set of tasks tailored to different aspects of the game, such as city development, hero management, and troop training. For instance, the initial stage might focus on construction and research, while a later stage might emphasize hero ascension or troop training.
Completing the designated tasks within each stage is the primary way to earn points. The point value associated with each task varies based on the stage and the complexity of the task itself. For example, training higher-level troops generally yields more points than training lower-level troops. Additionally, actions like using Hero Gear Essence Stones or Widgets can provide significant point boosts.
Whiteout Survival Hall of Chiefs Guide: Leaderboards

The Hall of Chiefs event features two separate leaderboards: Stage Ranking and Total Ranking
- Stage Ranking: This leaderboard resets daily and ranks players based on their point total for the current stage. Rewards are distributed to the top 100 Chiefs who have accumulated over 50,000 points within that specific stage.
- Total Ranking: This leaderboard tracks players’ cumulative scores across all stages of the event. The final rewards for this ranking are distributed at the end of the event to the top 100 Chiefs who have garnered the most points overall.
Whiteout Survival Hall of Chiefs Guide: Rewards

The game provides rewards for both Stage Rankings and the Total Ranking. These rewards include resources, speed-ups, gems, Mythic Skill Manuals, and, most notably, Jeronimo shards for the top 10 players in the Total Ranking. Winning top placements, particularly in the overall Total Ranking, often requires considerable spending on in-game purchases.
While aiming for a top 10 finish and securing Jeronimo shards is a common goal, it can be highly competitive, especially for F2P players. Players who make significant in-app purchases often dominate the top spots. However, achieving high rankings within individual stages is still achievable for F2P players and yields valuable rewards.
By focusing on strategic resource management and efficient task completion, F2P players can still compete effectively in the Hall of Chiefs event and reap the benefits of its rewards.
Whiteout Survival Hall of Chiefs Guide: Stages and Tasks
The specific stages and tasks differ between the three iterations of the Hall of Chiefs event. Let’s break down each iteration and the corresponding activities players need to focus on.
Hall of Chiefs I [5 days]
- Day 1: City Construction
- Raise 1 Power through Construction: 45 points
- Raise 1 Power through Research: 45 points
This stage emphasizes city development by rewarding players for increasing their power through construction and research. Each point of power gained through these activities contributes to the player’s score. This stage is particularly advantageous for free-to-play (F2P) players who have been saving speedups for building and research.
- Day 2: Hero Development
- Play Lucky Wheel: 90,000 points
- Use 1 Rare Hero Shard to ascend Heroes: 4,000 points
- Use 1 Epic Hero Shard to ascend Heroes: 14,000 points
- Use 1 Mythic Hero Shard to ascend Heroes: 35,000 points
- Gather 200 Meat in the Wilderness: 15 points
- Gather 200 Wood in the Wilderness: 15 points
- Gather 40 Coal in the Wilderness: 15 points
- Gather 10 Iron in the Wilderness: 15 points
This stage shifts the focus to hero management and resource gathering. Spinning the Lucky Wheel, ascending heroes using shards, and gathering specific amounts of resources all contribute to the point total for this stage.
- Day 3: Train Troops
- Train 1 Level 1 Troop(s): 90 points
- Train 1 Level 2 Troop(s): 120 points
- Train 1 Level 3 Troop(s): 180 points
- Train 1 Level 4 Troop(s): 265 points
- Train 1 Level 5 Troop(s): 385 points
- Train 1 Level 6 Troop(s): 595 points
- Train 1 Level 7 Troop(s): 830 points
- Train 1 Level 8 Troop(s): 1,130 points
- Train 1 Level 9 Troop(s): 1,485 points
- Train 1 Level 10 Troop(s): 1,960 points
This stage centers around troop training, with higher-level troops yielding more points. Players are encouraged to train troops strategically to maximize their points, keeping in mind that upgrading troops also contributes to their score. It is recommended to upgrade lower-level troops before training new ones.
- Day 4: Beast Slay
- Defeat a Level 1-30 Beast: 30,000 points
- Call a rally and hunt down 1 Polar Terror: 90,000 points.
This stage encourages players to engage in combat by rewarding points for defeating beasts and participating in rallies against Polar Terrors. Calling a rally yourself provides significantly more points compared to just joining another player’s rally.
- Day 5: Power Boost
- Raise 1 Power through Construction: 30 points
- Raise 1 Power through Research: 30 points
- Raise 1 Power by training/promoting troops: 20 points
The final stage of HoC I focuses on overall power progression, with players earning points for raising their power through construction, research, and troop training/promotion. This stage emphasizes a holistic approach to city and army development. Completing construction on this day yields significant points.
Hall of Chiefs II (6 Days)
- Day 1: City Construction
- Raise 1 Power through Construction: 45 points
- Raise 1 Power through Research: 45 points
The second iteration of the Hall of Chiefs event starts similarly to the first, with a focus on city construction and research for power gain.
- Day 2: Hero Development
- Play Lucky Wheel: 90,000 points
- Use 1 Rare Hero Shard to ascend Heroes: 4,000 points
- Use 1 Epic Hero Shard to ascend Heroes: 14,000 points
- Use 1 Mythic Hero Shard to ascend Heroes: 35,000 points
- Gather 50 Meat in the Wilderness: 3 points
- Gather 50 Wood in the Wilderness: 3 points
- Gather 10 Coal in the Wilderness: 3 points
- Gather 2 Iron in the Wilderness: 3 points
This stage mirrors Day 2 of HoC I, emphasizing hero ascension and resource gathering. Spinning the Lucky Wheel remains a significant source of points.
- Day 3: Train Troops
- Train 1 Level 1 Troop(s): 90 points
- Train 1 Level 2 Troop(s): 120 points
- Train 1 Level 3 Troop(s): 180 points
- Train 1 Level 4 Troop(s): 265 points
- Train 1 Level 5 Troop(s): 385 points
- Train 1 Level 6 Troop(s): 595 points
- Train 1 Level 7 Troop(s): 830 points
- Train 1 Level 8 Troop(s): 1,130 points
- Train 1 Level 9 Troop(s): 1,485 points
- Train 1 Level 10 Troop(s): 1,960 points
The Troop Training stage remains largely consistent with the previous iteration.
- Day 4: Gather Resources
- Gather 50 Meat in the Wilderness: 3 points
- Gather 50 Wood in the Wilderness: 3 points
- Gather 10 Coal in the Wilderness: 3 points
- Gather 2 Iron in the Wilderness: 3 points
- Raise 1 Power through Research: 45 points
This new stage highlights resource gathering as a primary way to earn points, requiring players to gather specific quantities of resources from the wilderness. Players should prioritize using gathering speed boosts on this day.
- Day 5: Power Boost
- Use 1 Hero Gear Essence Stone(s): 50,000 points
- Use 1 Widget for Exclusive Hero Gear: 100,000 points
- Raise 1 Power through Construction: 30 points
- Raise 1 Power through Research: 30 points
- Raise 1 Power by training/promoting troops: 20 points
This stage introduces Hero Gear Essence Stones and Widgets as valuable point-generating items. Players are rewarded for using these items to enhance their hero gear. The stage also retains the power boost elements from previous iterations.
- Day 6: Chief Gear Upgrade
- Raise Chief Gear score by 1: 500 points
- Raise 1 Power through Construction: 30 points
- Raise 1 Power through Research: 30 points
- Raise 1 Power by training/promoting troops: 20 points
The final stage in Hall of Chiefs II centers around upgrading Chief Gear, a new element introduced in this iteration. Players gain points by increasing their Chief Gear score, while the power boost activities from previous stages persist.
Hall of Chiefs III (7 Days)
- Day 1: Power Boost
- Raise 1 Power through Construction: 30 points
- Raise 1 Power through Research: 30 points
- Raise 1 Power by training/promoting troops: 20 points
The event kicks off with a familiar power boost stage, encouraging players to enhance their overall power through construction, research, and troop management.
- Day 2: Hero Development
- Play Lucky Wheel: 90,000 points
- Use 1 Rare Hero Shard to ascend Heroes: 4,000 points
- Use 1 Epic Hero Shard to ascend Heroes: 14,000 points
- Use 1 Mythic Hero Shard to ascend Heroes: 35,000 points
- Gather 50 Meat in the Wilderness: 3 points
- Gather 50 Wood in the Wilderness: 3 points
- Gather 10 Coal in the Wilderness: 3 points
- Gather 2 Iron in the Wilderness: 3 points
This stage, consistent with previous iterations, emphasizes hero ascension and resource gathering.
- Day 3: Train Troops
- Train 1 Level 1 Troop(s): 90 points
- Train 1 Level 2 Troop(s): 120 points
- Train 1 Level 3 Troop(s): 180 points
- Train 1 Level 4 Troop(s): 265 points
- Train 1 Level 5 Troop(s): 385 points
- Train 1 Level 6 Troop(s): 595 points
- Train 1 Level 7 Troop(s): 830 points
- Train 1 Level 8 Troop(s): 1,130 points
- Train 1 Level 9 Troop(s): 1,485 points
- Train 1 Level 10 Troop(s): 1,960 points
Troop training remains a key focus area in this stage.
- Day 4: Gather Resources
- Gather 50 Meat in the Wilderness: 3 points
- Gather 50 Wood in the Wilderness: 3 points
- Gather 10 Coal in the Wilderness: 3 points
- Gather 2 Iron in the Wilderness: 3 points
- Raise 1 Power through Research: 45 points
Resource gathering continues to be a dedicated stage in this iteration, encouraging players to focus on accumulating resources from the wilderness.
- Day 5: Power Boost
- Use 1 Hero Gear Essence Stone(s): 50,000 points
- Use 1 Widget for Exclusive Hero Gear: 100,000 points
- Raise 1 Power through Construction: 30 points
- Raise 1 Power through Research: 30 points
- Raise 1 Power by training/promoting troops: 20 points
Hero Gear Essence Stones and Widgets remain crucial point-generating items in this stage, alongside the familiar power boost elements.
- Day 6: Chief Gear Upgrade
- Raise Chief Gear score by 1: 500 points
This stage solely focuses on enhancing Chief Gear, further emphasizing its importance in later iterations of the Hall of Chiefs event.
- Day 7: Hero Development
- Use 1 Rare Hero Shard to ascend Heroes: 4,000 points
- Use 1 Epic Hero Shard to ascend Heroes: 14,000 points
- Use 1 Mythic Hero Shard to ascend Heroes: 35,000 points
- Use 1 minute of any speedups: 300 points
The event concludes with a final hero development stage. Players can earn points by ascending heroes and utilizing any speedups they’ve accumulated. This Whiteout Survival Hall of Chiefs Guide suggests saving a large number of speedups for this stage.
Whiteout Survival Hall of Chiefs Guide: Tips and Strategies
Whiteout Survival Hall of Chiefs Guide Tip #1- Plan and Prepare
Success in the Hall of Chiefs requires planning and resource management. Experienced players suggest hoarding resources like speedups, hero shards, chief gear upgrade materials, and even lower-level troops in the weeks or months leading up to the event. This ensures you have the resources needed to maximize your point gains during the event.
Whiteout Survival Hall of Chiefs Guide Tip #2- Target Specific Stages
Some stages are more accessible for free-to-play (F2P) players than others. Stages focused on activities like Beast Slay and Troop Training offer opportunities for F2P players to excel without heavy spending.
Whiteout Survival Hall of Chiefs Guide Tip #3- Maximize Point Gains During Each Stage
- Focus on upgrading buildings, particularly furnaces. Use saved speedups to accelerate building and research.
- Spin the Lucky Wheel using saved gems, and ascend your heroes using saved hero shards.
- Upgrade existing lower-level troops to maximize point gains.
- Conserve stamina in the days leading up to the event. Use the hero Gina to reduce stamina costs during the event. Call your rallies against Polar Terrors for the most points.
- Use gathering speed boosts to collect resources quickly.
By following these strategies and tips, players can improve their performance in the Hall of Chiefs event and earn valuable rewards, regardless of their spending habits.
Whiteout Survival Hall of Chiefs Guide: Conclusion
The Hall of Chiefs event in Whiteout Survival presents a unique challenge and opportunity for players of all levels. While the allure of top rankings and the coveted Jeronimo shards is undeniable, the event also offers a wide array of valuable rewards for those who may not be aiming for the top spots. By understanding the mechanics of the event, planning strategically, and employing stage-specific tactics, players can maximize their point gains and secure a significant advantage in their progression.
Understanding the nuances of each stage is also key to success. Some stages, like City Construction and Power Boost, favor players who have been diligently upgrading their settlements. Others, like Hero Development and Train Troops, reward those who have been saving hero shards and strategically managing their troop training. By recognizing these patterns and tailoring their approach accordingly, players can optimize their point gains and climb the leaderboards.
Ultimately, the Hall of Chiefs event is a microcosm of the broader Whiteout Survival experience. It’s a game of strategy, planning, and resource management, where patience and a keen understanding of the game’s mechanics can lead to substantial rewards. Whether you’re a seasoned veteran aiming for the top spot or a new player seeking to make your mark, the Hall of Chiefs offers a challenging yet rewarding experience that can significantly impact your journey in the frozen wasteland.
For more in-depth guides like this Whiteout Survival Hall of Chiefs Guide, visit Theria Games [Whiteout Survival]