Introduction to Electro Predator Echo Guide

Wuthering Waves Electro Predator Echo Guide: Electro Predator (W25) is a 1-Cost Common Echo in Wuthering Waves with an Electro attribute. It features a fixed Flat HP secondary stat and rolls three random main stats: HP%, ATK%, or DEF%. These scale with rank—up to 18.0% ATK% and 2280 HP at higher levels. Though basic, its stat flexibility makes it a useful early-game option when rolled with strong values.
Electro Predator Echo Ability

The Electro Predator Echo grants an active skill that summons an Electro Predator to fire five consecutive shots at a target. Each of the first four shots deals Electro DMG, followed by a fifth, final shot that delivers a stronger burst of Electro damage. This skill has a cooldown of 8 seconds, allowing for frequent deployment in battle.
The damage output scales with the Echo’s rank:
| Rank | First 4 Shots (Each) | Final Shot |
|---|---|---|
| Rank 1 | 10.80% | 28.80% |
| Rank 2 | 12.96% | 34.56% |
| Rank 3 | 15.12% | 40.32% |
| Rank 4 | 17.28% | 46.08% |
| Rank 5 | 19.44% | 51.84% |
This ability benefits from Electro DMG scaling and can be effectively integrated into combat rotations for additional ranged burst pressure. The animation is fast and targets enemies directly, making it a reliable choice for quick Electro-triggered hits.
Electro Predator Stats

The Electro Predator is a Common Class (1-Cost) Echo with a fixed Flat HP secondary stat. It rolls 3 random primary main stats, which can be HP%, ATK%, or DEF%.
To fully optimize its performance—especially for DPS setups—it’s best to target ATK% as the primary stat.
Primary Main Stat by Rank
| Rank | Flat HP | HP% | ATK% | DEF% |
|---|---|---|---|---|
| 2 | 296 | 7.2% | 5.7% | 5.7% |
| 3 | 516 | 10.2% | 8.1% | 8.1% |
| 4 | 957 | 14.2% | 11.3% | 11.3% |
| 4★ (Lv. 25) | 2280 | 22.8% | 18.0% | 18.0% |
| 5 | 2280 | 22.5% | 18.0% | 18.0% |
Possible Sub-Stat Ranges
| Sub-Stat | Range |
|---|---|
| Flat HP | 320 – 580 |
| Flat ATK | 30 – 70 |
| Flat DEF | 30 – 70 |
| HP% | 6.4% – 11.6% |
| ATK% | 6.4% – 11.6% |
| DEF% | 8.1% – 14.7% |
| CRIT Rate | 6.3% – 10.5% |
| CRIT DMG | 12.6% – 21.0% |
| Energy Regen | 5.6% – 14.9% |
| Resonance Skill DMG Bonus | 6.4% – 12.4% |
| Basic Attack DMG Bonus | 6.4% – 11.6% |
| Heavy Attack DMG Bonus | 6.4% – 11.6% |
| Resonance Liberation DMG Bonus | 6.4% – 11.6% |
Possible Sonata Effects
The Electro Predator Echo may carry either the Molten Rift or Void Thunder Sonata Effect, both of which enhance specific elemental or skill-based damage types and contribute to different team roles depending on the build. These Sonata Effects activate when a certain number of Echoes from the same Sonata category are equipped on a character.

The Molten Rift Sonata is designed to enhance Fusion DMG, making it suitable for characters or teams that deal damage through Fusion-based skills. Its 2-piece bonus provides a flat +10% Fusion DMG, while the 5-piece bonus adds +30% Fusion DMG for 15 seconds after the user releases a Resonance Skill. This effect has no internal cooldown, meaning it can be refreshed consistently during combat as long as Resonance Skills are used regularly.

The Void Thunder Sonata, more directly synergistic with Electro-based kits, increases Electro DMG and rewards aggressive, skill-driven playstyles. Its 2-piece set bonus grants +10% Electro DMG, and the 5-piece bonus activates an additional +15% Electro DMG for 15 seconds each time the user releases either a Heavy Attack or a Resonance Skill. This effect can stack up to two times, allowing a total bonus of +30% Electro DMG if triggered twice in succession. Each stack is tracked separately, and their durations refresh independently, offering strong uptime for continuous Electro-based offense.
It’s important to note that Sonata Effects are not activated by using duplicate Echoes of the same name—such as equipping multiple Electro Predators. To benefit from these effects, players must equip other Echoes within the same Sonata group (either Molten Rift or Void Thunder) across different cost slots (1-cost, 3-cost, 4-cost, etc.) to complete the 2-piece or 5-piece threshold. This system encourages Echo variety while still maintaining a focused build path.
How to Get Electro Predator

The Electro Predator Echo is obtained by defeating Electro Predators found in the overworld of Wuthering Waves. These hostile Tacet Discords are scattered across various regions and can be efficiently tracked through the Guidebook, which marks their spawn locations once unlocked. Engaging and defeating Electro Predators in the wild grants a chance to obtain the Echo directly upon victory. Additionally, players can acquire the Electro Predator Echo by participating in Tacet Field Cleanups, a repeatable activity that also offers a pool of Echo drops.
When defeated, Electro Predators may also drop valuable ascension materials, including LF Whisperin Core, MF Whisperin Core, HF Whisperin Core, and FF Whisperin Core, all of which are used for character progression. Consistently farming these enemies is an effective way to both build up Echo inventory and stockpile upgrade materials.
Suggested Characters
The Electro Predator Echo, as a 1-Cost Common Echo, provides a compact and consistent source of Electro damage through its active skill, which fires five Electro projectiles at the target, with the final shot delivering a stronger hit. While modest in raw power compared to higher-cost Echoes, its short 8-second cooldown, fast animation, and Electro-aligned attacks make it a reliable utility option for building Electro-focused resonance chains or enabling Void Thunder Sonata effects. Electro Predator is best suited for Electro attribute characters, especially those who rely on frequent elemental triggers, multi-hit rotations, or benefit from consistent off-field damage support.
Calcharo
Primary Electro DPS—can use Electro Predator as a quick-acting damage tool to help maintain Void Thunder stacks or boost uptime on his Electro buffs.
Xiangli Yao
More of a hybrid support-DPS, can also equip Electro Predator to contribute additional Electro procs between her skill uses.
While Electro Predator won’t serve as the main Echo in high-damage rotations, it performs well as a filler Echo in both 2-piece and 5-piece Sonata builds, supporting consistent elemental output while occupying minimal Echo cost. This makes it a valuable pick when optimizing stat lines and Sonata synergy for Electro-based teams.
Frequently Asked Questions (F.A.Q)
What type of Echo is Electro Predator?
Electro Predator is a 4-cost Elite Echo with the Electro attribute. It offers strong AoE Electro damage and synergizes well with Electro-heavy builds.
What is Electro Predator’s active Echo skill?
Its skill unleashes a powerful Electro burst, dealing AoE damage around the user. It scales with the user’s ATK and benefits from Electro DMG%.
Which characters benefit the most from Electro Predator?
Electro Predator is best used by Electro DPS units like Calcharo, or as a sub-DPS option for characters who want stronger AoE burst potential.
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