
Introduction to Originite Type V Guide

Wuthering Waves Originite Type V Guide: Originite: Type V is a 3-star Rectifier weapon in Wuthering Waves, originally developed in Huanglong and codenamed “Chrono.” It was designed by the Huaxu Academy as part of a technical verification project aimed at advancing Tacetite weapon technology. While intended as a prototype for testing purposes, it still delivers solid performance in battle and remains a functional tool for enhancing Resonator capabilities.
The weapon’s standout feature is its passive skill, Augment, which activates when the Resonator uses their Intro Skill. Upon activation, it restores a portion of the Resonator’s Max HP—starting at 5% and increasing with tuning upgrades up to 10%. This effect has a cooldown of 20 seconds, allowing for periodic self-sustain that contributes to a Resonator’s endurance during longer engagements.
Originite: Type V is also notable for being one of the few Rectifiers in the game that offer HP regeneration, making it especially effective for Resonators with lower defense or those frequently exposed to enemy attacks. Its healing mechanic provides added survivability without compromising offensive potential, striking a balance between support and performance. Ideal for characters that rely on staying in combat for extended periods, this weapon supports both sustained playstyles and reactive recovery, making it a versatile choice in a variety of team compositions.
Basic Information and Stats
Originite: Type V is a 3-star Rectifier weapon released on May 23, 2024, in Wuthering Waves. Designed as a prototype model for Tacetite weapons, it offers a reliable blend of healing support and stat scaling, making it a solid choice for Resonators that benefit from HP-based effects or sustain.
This weapon starts with a base ATK of 24 and an HP bonus substat of 6.7% at level 1. As it levels up, both its ATK and HP substats scale steadily. By level 90, Originite: Type V reaches a base ATK of 300 and provides a significant HP bonus of 30.4%, enhancing both offensive and defensive capabilities. This HP scaling aligns well with its passive healing effect, allowing it to contribute more meaningfully to survivability at higher levels.
Here is a breakdown of its stat progression across key levels:
Level 1: ATK 24, HP Bonus 6.7%
Level 20: ATK 62, HP Bonus 11.9%
Level 40: ATK 118, HP Bonus 17.2%
Level 50: ATK 155, HP Bonus 19.8%
Level 60: ATK 191, HP Bonus 22.4%
Level 70: ATK 227, HP Bonus 25.1%
Level 80: ATK 263, HP Bonus 27.7%
Level 90: ATK 300, HP Bonus 30.4%
The combination of high HP scaling and passive healing makes Originite: Type V particularly effective for Resonators who benefit from sustained uptime and self-recovery. It offers not only a boost to survivability but also steady ATK growth to ensure it maintains offensive viability throughout progression.
Skill: Augment
Originite: Type V features a unique passive skill called Augment, which provides consistent self-healing for the equipped Resonator. This ability enhances the weapon’s utility by offering reliable HP restoration, improving survivability during combat.
The Augment effect activates when the Intro Skill is cast, healing the Resonator for a percentage of their maximum HP. This self-heal is not only a core function of the weapon but also serves to enhance the physical endurance and combat performance of the Resonator. The effect has a 20-second cooldown, meaning it can be triggered once every 20 seconds, making it important to time Intro Skill usage strategically for sustained healing.
The healing scales with the weapon’s Syntony Level (Rank), providing greater benefits as the weapon is tuned:
Rank 1: Heals 5% of Max HP
Rank 2: Heals 6.25% of Max HP
Rank 3: Heals 7.5% of Max HP
Rank 4: Heals 8.75% of Max HP
Rank 5: Heals 10% of Max HP
This progressive healing boost allows Originite: Type V to scale well into higher-level content, especially when equipped on Resonators with lower defense who benefit from built-in sustain. Mastering the timing of the Intro Skill to align with the cooldown ensures the weapon’s healing is used to its full potential, adding a tactical layer to its effectiveness.
Best Characters
Why Originite: Type V is Effective
Sustainability:
The healing mechanic makes it ideal for extended fights where consistent health recovery is crucial.
Versatility:
Works with any Resonator who uses a Rectifier, offering flexibility in team building.
Ease of Use:
The passive activates with the Intro Skill, making it reliable and easy to trigger regularly.
Ideal for Low-DEF Resonators:
Helps squishier characters stay alive by passively replenishing HP without additional input or resources.
Best Resonators to Use with Originite: Type V

Functions as a support Resonator with healing abilities.
Benefits from increased HP recovery, enhancing her ability to stay active and support the team.
Commonly listed in suggested builds featuring Originite: Type V.

Deals consistent damage and can stay on-field longer with added sustain.
The passive HP recovery helps balance her offensive nature with survivability.

Another healing-oriented Resonator who pairs well with HP-boosting weapons.
Originite: Type V complements her kit by enhancing her own durability.

A versatile character who can benefit from the weapon’s healing to extend time on the field.
Gains extra value from the Rectifier’s supportive passive effect, especially in sustained fights.
How to Get Originite: Type V
There are two main ways to obtain the Originite: Type V weapon in Wuthering Waves: through the Convene system and by exploring the open world.
The most common method is by pulling from the Convene system, the game’s gacha mechanic. As a 3-star weapon, Originite: Type V can drop from any active Convene banner, including both beginner and standard options. Specific banners where it is available include:

Novice Convene (Utterance of Marvels)
Beginner’s Choice Weapon Banner
Standard Character Convene (Tidal Chorus)
Standard Weapon Convene

Event Weapon Convenes and Event Character Convenes, such as Thawborn Renewal and Absolute
Pulsation banners
Permanent Convene (Weapon)
Forging Tide selections, where Winter Brume: Rectifier can be targeted for Rectifier-type weapons
Additionally, Originite: Type V can be acquired through exploration. It is available as a possible reward from chests found throughout the open world, giving players a chance to collect extra copies simply by thoroughly exploring the environment.
These multiple acquisition methods make Originite: Type V a readily accessible weapon, whether you’re investing in pulls or enjoying the exploration-based progression system in the game.
Leveling Materials
To enhance Originite: Type V to its maximum level in Wuthering Waves, players need to gather specific weapon ascension materials, which can be found throughout the world during exploration and battles. The materials are split across different level brackets, with each stage requiring a mix of Rings and Helix items.
Here’s the breakdown of materials needed at each stage:
Level 20 → 40:
Crude Ring ×4
Level 40 → 50:
Basic Ring ×4
Lento Helix ×4
Level 50 → 60:
Improved Ring ×3
Adagio Helix ×5
Level 60 → 70:
Improved Ring ×4
Andante Helix ×4
Level 70 → 80:
Tailored Ring ×3
Presto Helix ×5
Level 80 → 90:
Tailored Ring ×5
Presto Helix ×8
To fully ascend the Originite: Type V to Level 90, you will need the following total materials:

Crude Ring ×4
Basic Ring ×4
Improved Ring ×7
Tailored Ring ×8

Lento Helix ×4
Adagio Helix ×5
Andante Helix ×4
Presto Helix ×13
Proper planning and gathering of these materials will ensure smooth weapon progression. These items can often be obtained through combat drops, synthesis, and dedicated farming routes, making them accessible as you progress through the game. Prioritizing these ascension resources will help maximize the healing and HP-scaling benefits that Originite: Type V offers.
Ascension Materials and Costs
Fully ascending Originite: Type V in Wuthering Waves requires a combination of materials and Shell Credits across six ascension ranks. Each rank unlocks a higher level cap, ultimately allowing the weapon to reach its full potential at level 90. Players must gather a specific set of Rings and Helix materials, along with increasing amounts of Shell Credits at each stage.
Here’s a detailed breakdown of the ascension requirements per rank:
Ascension Rank 0 → 1 (Level 1 → 20):
Shell Credit Cost: 6,000
Required Materials: Crude Ring ×4
Ascension Rank 1 → 2 (Level 20 → 40):
Shell Credit Cost: 12,000
Required Materials: Lento Helix ×4, Basic Ring ×4
Ascension Rank 2 → 3 (Level 40 → 50):
Shell Credit Cost: 24,000
Required Materials: Adagio Helix ×5, Improved Ring ×3
Ascension Rank 3 → 4 (Level 50 → 60):
Shell Credit Cost: 36,000
Required Materials: Andante Helix ×4, Improved Ring ×4
Ascension Rank 4 → 5 (Level 60 → 70):
Shell Credit Cost: 48,000
Required Materials: Presto Helix ×5, Tailored Ring ×3
Ascension Rank 5 → 6 (Level 70 → 80):
Shell Credit Cost: 72,000
Required Materials: Presto Helix ×8, Tailored Ring ×5
Successfully collecting these materials and completing each ascension phase will unlock the weapon’s full stat growth and ensure it performs at its highest capacity in combat scenarios.
Syntony Levels (Ranks)
As you obtain additional copies of Originite: Type V, you can enhance the weapon’s Syntony Level (Rank). Each increase in Syntony Level improves the weapon’s unique skill, Augment, by raising the percentage of HP restored when the equipped Resonator casts their Intro Skill. This progression adds significant value to the weapon, especially for characters who rely on self-sustain and survivability.

Below is a detailed breakdown of the healing effect at each Syntony Rank:
Syntony Rank 1 (Base):
Heals the equipped Resonator by 5% of their Max HP when the Intro Skill is used.
Trigger Limit: Once every 20 seconds.
Syntony Rank 2:
Heals for 6.25% of Max HP.
Trigger Limit: Once every 20 seconds.
Shell Credit Cost: 4,000.
Syntony Rank 3:
Heals for 7.5% of Max HP.
Trigger Limit: Once every 20 seconds.
Syntony Rank 4:
Heals for 8.75% of Max HP.
Trigger Limit: Once every 20 seconds.
Syntony Rank 5 (Maximum):
Heals for 10% of Max HP.
Trigger Limit: Once every 20 seconds.
Increasing the Syntony Rank directly enhances the potency of Originite: Type V’s healing utility, making it especially beneficial for characters who operate in sustained combat or possess low defensive stats. Regardless of the rank, the 20-second cooldown remains consistent, so managing timing during combat ensures optimal value from the healing effect.
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