Zenless Zone Zero Hugo Vlad is an S-rank Ice Attack Agent and leader of the Mockingbird faction. Wielding a scythe hidden in a briefcase, he specializes in burst damage by detonating stunned enemies. Once the illegitimate heir of the Ravenlock family, Zenless Zone Zero Hugo Vlad escaped a dark past to form Mockingbird with Von Lycaon. Stylish, strategic, and sharp-tongued, he’s both a phantom thief and a man driven by ideals and retribution.
Hugo Vlad Build
Ice
Attack
Mockingbird
HP
7940
ATK
919
DEF
616
Impact
95
Mastery
95
Proficiency
90
Hugo Vlad Best Disk Drives Gear
Hormone Punk
Woodpecker Electro
Polar Metal
Hugo Vlad Best W-Engines Weapons

Myriad Eclipse

Deep Sea Visitor

Heartstring Nocturne

Gilded Blossom
Hugo Vlad Best Bangboo

Bagboo
Disk 4: CRIT Rate / CRIT DMG
Disk 5: Ice DMG
Disk 6: ATK%
CRIT Rate / CRIT DMG
ATK%
PEN Ratio
Zenless Zone Zero Hugo Vlad Guide: Hugo’s Skills
Dark Abyss Quartet
Basic Attack
Press 
Perform up to four attacks forward, dealing Physical DMG and Ice DMG.
The fourth attack is a shot. During this attack, hold 
Anti-Interrupt level is increased during the fourth attack.
Dark Abyss Concerto
Basic Attack
After the 4th hit of Basic Attack: Dark Abyss Quartet, the shot of Dodge Counter: Phantasm – Slash, or the shot of Quick Assist: Elegy, press or hold 
Throw the scythe forward to perform a slash, followed by a shot, dealing Ice DMG.
During the shot, hold 
Anti-Interrupt level is increased while using this skill.
Phantasm
Dodge
Press 
A quick dash dodge.
Character is invulnerable while using this skill.
Phantasm – Shatter
Dash Attack
Press 
Phantasm – Slash
Dodge Counter
Press 
Performs a series of attacks on enemies in front, dealing Ice DMG.
During the skill, hold 

The shot is considered a Basic Attack, with its DMG treated as Basic Attack DMG.
After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet.
Character is Invulnerable during the slashes and shooting retreat of the skill.
Soul Hunter – Judgment
Special Attack
Press 
Spins the scythe and then unleashes a forward slash, dealing Ice DMG.
Anti-Interrupt level is increased while using this skill.
Soul Hunter – Punishment
Special Attack
With enough Energy, press 
Spins the scythe and then executes a powerful upward attack, dealing massive Ice DMG.
This skill is not counted as a heavy attack.
After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet.
Character is invulnerable while using this skill.
Trick of Fate
Chain Attack
When a Chain Attack is triggered, select the character to activate:
Dash forward to perform a slash across a large area, then launch a shot, dealing massive Ice DMG.
The shot activated by this skill is considered a charged shot.
Character is invulnerable while using this skill.
Blaspheme
Ultimate
When Decibel Rating is at Maximum, press 
Throws the scythe in a powerful spinning attack, then catches the scythe and launches a slash in a large area, dealing massive Ice DMG.
This skill is not counted as a heavy attack.
After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet.
Character is invulnerable while using this skill.
Terminating Verdict
Core Passive
When Chain Attack: Trick of Fate hits an enemy or Hugo’s attacks Stun an enemy, Hugo gains the Dark Abyss Reverb state for 6s, and repeated triggers reset the duration. During this state, Hugo’s CRIT Rate increases by 12% and CRIT DMG increases by 25%.
When there are 1/2 Stun characters in your squad, Hugo’s ATK increases by 25/75//50/150//80/240//120/360//180/540//270/810//300/900.
When the Finishing Move of EX Special Attack: Soul Hunter – Punishment or Ultimate: Blaspheme hits an enemy while they are Stunned, it triggers the Totalize effect, increasing the DMG Multiplier of the skill’s Finishing Move by 500%/583%/667%/750%/833%/917%/1000%. Additionally, the Totalize effect further increases the skill’s DMG multiplier based on the remaining Stun time of the enemy when triggered: for each remaining second of Stun time from the portion that is less than or equal to 5s, the skill’s DMG multiplier increases by 140%/163%/187%/210%/233%/257%/280%; for each remaining second of Stun time from the portion between 5 and 15s, the skill’s DMG multiplier increases by 50%/58%/67%/75%/83%/92%/100%. The total increase can raise the skill’s DMG multiplier by a maximum of 1700%/1979%/2272%/2550%/2828%/3122%/3400%.
After Hugo triggers the Totalize effect, the enemy’s Stunned state will immediately end. Based on the remaining Stun time at the moment Totalize is triggered, a certain amount of Daze will be accumulated. For every second of Stun time remaining, 5% Daze is accumulated, up to a maximum Daze equivalent to 25% of the enemy’s maximum Daze.
When EX Special Attack: Soul Hunter – Punishment hits an enemy, if the enemy is not Stunned, the Daze accumulated by the skill increases by 20%.
Prelude to Finality
Additional Ability
When another character in your squad is a Stun character or shares the same attribute:
Chain Attack: Trick of Fate’s DMG increases by 15%, with a further increase of 35% against normal enemies. When Totalize is triggered, the DMG dealt by the skill increases by 40%. EX Special Attack: Soul Hunter – Punishment generates an additional 20 Energy when triggering Totalize on normal enemies. The Energy generation effect can trigger once every 30s.
Elegy
Quick Assist
When the on-field character is launched, press 
Performs a series of attacks on enemies in front, dealing Ice DMG.
During the skill, hold 

The shot is considered a Basic Attack, with the DMG treated as Basic Attack DMG.
After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet.
Character is Invulnerable during the slashes and shooting retreat of the skill.
The End Has Not Come
Defensive Assist
When the character in combat is about to be attacked, press 
Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.
Ace Reversal
Assist Follow-Up
Press 
Dash forward and perform two slashes, dealing Ice DMG.
After the skill is used, it can be directly followed up with the 4th hit of Basic Attack: Dark Abyss Quartet.
Character is invulnerable while using this skill.
Zenless Zone Zero Hugo Vlad Guide: Hugo’s Talents
Child of Hatred
A
When triggering the Totalize effect in the Dark Abyss Reverb state, the skill’s CRIT Rate is increased by an additional 12%, and CRIT DMG by 30%.
The Child Within
B
When Ultimate: Blaspheme triggers Totalize, it will not end the enemy’s Stunned state. Additionally, when Totalize is triggered, the skill will ignore 15% of the enemy’s DEF.
Fruit of the Poisonous Tree
C
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.
Dramatic Theory
D
After a Charged Shot hits an enemy, Hugo’s attacks against that target will ignore 12% of that target’s Ice RES for 15s, repeated triggers reset the duration.
Nirvana
E
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.
Crown of Thorns
F
All shooting attacks that hit enemies trigger the Dark Abyss Reverb state, lasting up to 6s, and repeated triggers reset the duration. Additionally, whenever any skill triggers the Totalize effect, that DMG is further increased by 60%. The Finishing Move of EX Special Attack: Soul Hunter – Punishment also triggers the Totalize effect when hitting an enemy that isn’t Stunned, boosting the DMG multiplier of the Finishing Move by a fixed 1,000 %.
Zenless Zone Zero Hugo Vlad Guide: Core Skill Enhancement
![]() | Requires: Agent Level 15 | CRIT Rate increases by 4.8% Core Passive: Terminating Verdict Skill Lv. +1 | x6,000 |
![]() | Requires: Agent Level 25 | Base ATK increases by 25 Core Passive: Terminating Verdict Skill Lv. +1 | x2 x12,000 |
![]() | Requires: Agent Level 35 | CRIT Rate increases by 4.8% Core Passive: Terminating Verdict Skill Lv. +1 | x4 x28,000 |
![]() | Requires: Agent Level 45 | Base ATK increases by 25 Core Passive: Terminating Verdict Skill Lv. +1 | x2 x9 x60,000 |
![]() | Requires: Agent Level 55 | CRIT Rate increases by 4.8% Core Passive: Terminating Verdict Skill Lv. +1 | x3 x15 x100,000 |
![]() | Requires: Agent Level 60 | Base ATK increases by 25 Core Passive: Terminating Verdict Skill Lv. +1 | x4 x30 x200,000 |
Zenless Zone Zero Hugo Vlad Guide: Stats & Promotions
| Promotion Level | Level | Base HP | Base ATK | Base DEF | Promotion Costs |
|---|---|---|---|---|---|
| 0 → 1 | 1/10 | 638 | 132 | 50 | x24,000 x4 |
| 10/10 | 1,417 | 204 | 110 | ||
| 1 → 2 | 10/20 | 1,855 | 251 | 144 | x56,000 x12 |
| 20/20 | 2,722 | 332 | 211 | ||
| 2 → 3 | 20/30 | 3,160 | 380 | 245 | x120,000 x20 |
| 30/30 | 4,026 | 461 | 312 | ||
| 3 → 4 | 30/40 | 4,464 | 508 | 346 | x200,000 x10 |
| 40/40 | 5,330 | 588 | 414 | ||
| 4 → 5 | 40/50 | 5,769 | 635 | 448 | x400,000 x20 |
| 50/50 | 6,636 | 716 | 515 | ||
| 5 (Final) | 50/60 | 7,074 | 763 | 549 | — |
| 60/60 | 7,940 | 844 | 616 |
Zenless Zone Zero Hugo Vlad Guide: Hugo’s Team
| Team | Bangboo | ||
Hugo Vlad![]() | Anby![]() | Nicole![]() | Bagboo![]() |
![]() | ![]() | ![]() |
| Bangboo Alternatives |
Booressure![]() | Avocaboo![]() |
Knightboo![]() |
Zenless Zone Zero Hugo Vlad Guide: Conclusion
Zenless Zone Zero Hugo Vlad stands out as a stylish, high-damage Agent with a tragic yet compelling backstory. His unique playstyle rewards precise timing and coordination, making him a valuable asset for skilled players. Beyond combat, Zenless Zone Zero Hugo Vlad leadership of Mockingbird and personal history add depth to his character. Whether you’re drawn to his icy attacks or his complex narrative, Zenless Zone Zero Hugo Vlad offers both power and personality in Zenless Zone Zero.
Frequently Asked Questions (F.A.Qs)
❓Is Hugo F2P-friendly?
Yes. While his signature gear helps, Zenless Zone Zero Hugo Vlad performs well with A-rank W-Engines and Drive Discs you can farm, making him viable for free players.
❓Which skills should I level first?
Prioritize Core Passive (for Totalize), then Chain Attack and Special Attack. Others like Basic, Assist, and Dodge can come after.
❓How does his playstyle work?
Zenless Zone Zero Hugo Vlad stuns enemies through allies, then uses Totalize to deal massive Ice damage. His burst relies on team setup and timing to maximize chain attacks.
❓What are his weaknesses?
Zenless Zone Zero Hugo Vlad relies on other agents to stun enemies. Without proper setup, his Totalize won’t activate. He also needs investment in crit stats to shine.

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