Zenless Zone Zero Lighter Guide

Zenless Zone Zero Lighter is a tactical support character, affiliated with the Sons of Calydon. Known for his street-smart demeanor and pyrotechnic gadgets, he excels at disrupting enemy formations and enabling team combos. Though not a frontline fighter, Zenless Zone Zero Lighter’s explosive traps and utility tools make him a valuable asset in coordinated skirmishes. His playstyle favors players who enjoy strategic battlefield control.

Lighter Character

Lighter Build

Fire

Fire

Stun

Stun

Sons of Calydon

Sons of Calydon

HP

HP

8253

ATK

ATK

722

DEF

DEF

612

Impact

Impact

119

Mastery

Mastery

91

Proficiency

Proficiency

90

Lighter Best Disk Drives Gear

Shockstar Disco

Shockstar Disco

Swing Jazz

Swing Jazz

Woodpecker Electro

Woodpecker Electro

Lighter Best W-Engines Weapons
Zenless Zone Zero Lighter Guide - Blazing Laurel

Blazing Laurel

Zenless Zone Zero Lighter Guide - Ice Jade Teapot

Ice-Jade Teapot

Zenless Zone Zero Lighter Guide - Hellfire Gears

Hellfire Gears

Zenless Zone Zero Lighter Guide - Precious Fossilized Core

Precious Fossilized Core

Lighter Best Bangboo
Zenless Zone Zero Lighter Guide - Sumoboo

Sumoboo

Disk 4: CRIT Rate / CRIT DMG

Disk 5: Fire DMG

Disk 6: Impact

CRIT Rate / CRIT DMG

ATK%

PEN Ratio


Zenless Zone Zero Lighter Guide: Lighter’s Skills

Lighter Skills
L-Form Thundering Fist

L-Form Thundering Fist

Basic Attack

Press or hold icon to activate:
Perform up to five forward strikes, dealing Physical DMG and Fire DMG.

During the 3rd hit of the Basic Attack, drag the stick/joystick, and repeatedly press or hold icon to unleash a series of melee follow-up attacks. DMG taken during the skill is reduced by 40%. Release the stick/joystick to follow up with the 4th hit of the Basic Attack.

While performing the 5th hit of the Basic Attack, Lighter can keep the attack button pressed to unleash a Finishing Move, dealing massive Fire DMG. During the Finishing Move, Lighter is invulnerable.

When the attack button is released or when the skill duration ends, Lighter will unleash a follow-up attack, dealing massive Fire DMG.

During the 5th hit of the Basic Attack, Lighter takes 40% less DMG.

When [Morale Burst] is active, the 5th hit of the Basic Attack will also trigger [Morale Burst] and increase the damage dealt by Lighter. The damage increase is equal to the damage reduction effect of [Morale Burst].

Shadowed Slide

Shadowed Slide

Dodge

A quick dash dodge.
Character is invulnerable while using this skill.
Press icon while the character is attacking to activate:
Perform a quick sidestep dodge in the direction of the stick/Joystick.
This skill will not interrupt the combo count for Basic Attacks.
Character is invulnerable while using this skill.

Charging Slam

Charging Slam

Dash Attack

Press icon during a dodge to activate:
Rapidly strikes enemies in front, dealing Physical DMG.

Blazing Flash

Blazing Flash

Dodge Counter

Press icon during a Perfect Dodge to activate:
Strike enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
After using the skill, press or hold icon to follow up with the 5th hit of the Basic Attack.

V-Form Sunrise Uppercut

V-Form Sunrise Uppercut

Special Attack

Press icon to activate:
Strikes enemies in front with an uppercut, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.

Press icon during a sidestep dodge to activate:
Strike forward with a series of punches, dealing Fire DMG.
This skill will not interrupt the combo count for Basic Attacks.
Anti-Interrupt level is increased while using this skill.

V-Form Sunrise Uppercut – Full Distance

V-Form Sunrise Uppercut – Full Distance

EX Special Attack

With enough Energy, press icon to activate:
Strikes enemies in front with a powerful uppercut, leaping into the air and dealing massive Fire DMG.
Press icon again during this skill to spend additional Energy to perform a powerful follow-up attack, dealing massive Fire DMG.
Character is invulnerable while using this skill
After using this skill, press icon or hold to follow up with the 4th hit of the Basic Attack.

With enough Energy, press icon during the sidestep dodge to activate:
Strike forward with a powerful combo punch, dealing massive Fire DMG.
This skill will not interrupt the combo count for Basic Attacks.
Character is invulnerable while using this skill.
After using this skill, press or hold icon to immediately follow up with the 5th hit of the Basic Attack.

V-Form Scorching Sun

V-Form Scorching Sun

Chain Attack

When [Chain Attack] is triggered, select the corresponding character to initiate: Quickly rush forward and spray flames around the body, then launch a flame shock in a fan-shaped area in front, causing a large amount of Fire DMG.

The move has an invincible effect during activation.

W-Form Crowned Inferno

W-Form Crowned Inferno

Ultimate

When Decibel Rating is at Maximum, press icon to activate.

Unleashes a powerful strike in a large area around, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Accelerant

Accelerant

Core Passive

Lighter automatically gains Morale over time, at a rate of 2.9 points per second. For each point of Energy consumed by any squad member, Lighter recovers an additional 0.26 Morale, up to a maximum of 100. When Morale reaches 80, the next time Lighter switches into battle he immediately launches a Quick Assist. Once Morale exceeds 80, executing the 5th hit of his Basic Attack puts Lighter in the Morale Burst state, enhancing the power of the startup light punch, jab combo, and the Finishing Move of the 5th hit of his Basic Attack.

When a skill hits an enemy with its power increased, it will continuously consume Morale. With every 10 points of Morale consumed, Lighter’s Impact increases by 1%/1.17%/1.33%/1.5%/1.67%/1.83%/2%, up to a maximum increase of 10%/11.7%/13.3%/15%/16.7%/18.3%/20%, and lasting 6s. In the Morale Burst state, Lighter will no longer automatically gain Morale over time. If his Morale is exhausted during a startup light punch or jab combo, he will automatically follow up with a more powerful Finishing Move. In the Morale Burst state, when startup light punches or jab combos hit enemies, the target’s Ice RES and Fire RES are reduced by 15%, lasting 30s.

In the Morale Burst state, when the Finishing Move hits an enemy, it applies the Collapse effect on the target, extending its Stunned duration by 3s. The Collapse effect can trigger only once on the same target before they recover from Stun. When the Finishing Move of the 5th hit of his Basic Attack hits an enemy, when he switches off field, or when his Morale runs out, Lighter will leave the Morale Burst state, keeping any unspent Morale.

Fighting Spirit

Fighting Spirit

Additional Ability

When another character in your squad is an Attack character or shares the same Faction: When Morale is at Max, Lighter’s Basic Attack (including Special Attack and Chain Attack) that hits an enemy will generate a stack of Elation for all squad members. Elation increases the Agent’s Ice DMG and Fire DMG by 0.96%. When Morale is at Max, Lighter’s Basic Attack (including Special Attack and Chain Attack) that hits an enemy will generate a stack of Soldier’s Resolve for all squad members.

Soldier’s Resolve increases the Agent’s Ice DMG and Fire DMG by 60%. Soldier’s Resolve stacks up to 5 times. Elation stacks up to 5 times. [/INST] When another character in your squad is an Attack character or shares the same Faction: When Morale is at Max, Lighter’s Basic Attack (including Special Attack and Chain Attack) that hits an enemy will generate a stack of Elation for all squad members. Elation increases the Agent’s Ice DMG and Fire DMG by 0.96%.

When Morale is at Max, Lighter’s Basic Attack (including Special Attack and Chain Attack) that hits an enemy will generate a stack of Soldier’s Resolve for all squad members. Soldier’s Resolve increases the Agent’s Ice DMG and Fire DMG by 60%. Soldier’s Resolve stacks up to 5 times. Elation stacks up to 5 times.

Blazing Flash – Guard

Blazing Flash – Guard

Quick Assist

When the on-field character is launched, press icon to activate:
Strike enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
After using the skill, press or hold icon to follow up with the 5th hit of the Basic Attack.

Swift Break

Swift Break

Defensive Assist

When the character in combat is about to be attacked, press icon to activate.

Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.

Charging Slam – Stab

Charging Slam – Stab

Assist Follow-Up

Press icon after a Defensive Assist to activate:
Strike enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
After using this skill, press or hold icon to follow up with the 5th hit of the Basic Attack.


Zenless Zone Zero Lighter Guide: Lighter’s Talents

Koleda Talents
The Champion

The Champion

A

Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter’s Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.

Red Scarf

Red Scarf

B

When applying Collapse by Core Passive: Accelerant to enemies, the target’s Stun DMG Multiplier increases by 25%. The increase to Ice DMG and Fire DMG provided by Elation from Additional Ability: Fighting Spirit increases to 120% of the original.

Mercenary Leader

Mercenary Leader

C

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

Sunglasses

Sunglasses

D

When Lighter is off-field, the Energy Regen for the on-field character is increased by 10%. Upon entering the Morale Burst state, Lighter restores 4 Energy for off-field characters. This effect can trigger once every 18s.

Decision Maker

Decision Maker

E

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

Inhuman Blood

Inhuman Blood

F

Lighter’s Morale recovery efficiency is increased to 200% of its original value. When Lighter lands a heavy strike on enemies during a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, Assist Follow-Up, Chain Attack, or Ultimate, it will trigger the Blazing Impact effect, dealing 250% of ATK as Fire DMG. This effect can trigger once every 8s on each enemy.

If Lighter’s Impact exceeds 170 points, each additional point will further increase the multiplier of Blazing Impact by 5%, up to a maximum increase of 500%. The more powerful Finishing Move that follows when Lighter’s Morale is completely exhausted during a light punch or jab combo will trigger an additional activation of Blazing Impact when hitting an enemy, ignoring the effect’s cooldown.


Zenless Zone Zero Lighter Guide: Core Skill Enhancement

Zenless Zone Zero Lighter Guide - A1Requires:
Agent Level 15
Base Impact increases by 6

Core Passive: Accelerant Skill Lv. +1
Zenless Zone Zero Lighter Guide - Denny x6,000
Zenless Zone Zero Lighter Guide - B1Requires:
Agent Level 25
Base ATK increases by 25

Core Passive: Accelerant Skill Lv. +1
Zenless Zone Zero Lighter Guide - Higher Dimensional Data Crimson Awex2
Zenless Zone Zero Lighter Guide - Denny x12,000
Zenless Zone Zero Lighter Guide - C1Requires:
Agent Level 35
Base Impact increases by 6

Core Passive: Accelerant Skill Lv. +1
Zenless Zone Zero Lighter Guide - Higher Dimensional Data Crimson Awex4
Zenless Zone Zero Lighter Guide - Denny x28,000
Zenless Zone Zero Lighter Guide - D1Requires:
Agent Level 45
Base ATK increases by 25

Core Passive: Accelerant Skill Lv. +1
Zenless Zone Zero Lighter Guide - Scarlet Enginex2
Zenless Zone Zero Lighter Guide - Higher Dimensional Data Crimson Awex9
Zenless Zone Zero Lighter Guide - Dennyx60,000
Zenless Zone Zero Lighter Guide - E1Requires:
Agent Level 55
Base Impact increases by 6

Core Passive: Accelerant Skill Lv. +1
Zenless Zone Zero Lighter Guide - Scarlet Enginex3
Zenless Zone Zero Lighter Guide - Higher Dimensional Data Crimson Awex15
Zenless Zone Zero Lighter Guide - Denny x100,000
Zenless Zone Zero Lighter Guide - F1Requires:
Agent Level 60
Base ATK increases by 25

Core Passive: Accelerant Skill Lv. +1

Zenless Zone Zero Lighter Guide - Scarlet Enginex4
Zenless Zone Zero Lighter Guide - Higher Dimensional Data Crimson Awex30
Zenless Zone Zero Lighter Guide - Denny x200,000


Zenless Zone Zero Lighter Guide: Stat & Promotions

Promotion LevelLevelBase HPBase ATKBase DEFPromotion Costs
0 → 11/1067710949Zenless Zone Zero Lighter Guide - Denny x24,000
Zenless Zone Zero Lighter Guide - Basic Stun Certification Sealx4
10/101,503166109
1 → 210/201,935213143Zenless Zone Zero Lighter Guide - Denny x56,000
Zenless Zone Zero Lighter Guide - Advanced Stun Certification Seal x12
20/202,853277210
2 → 320/303,285325244Zenless Zone Zero Lighter Guide - Denny x120,000
Zenless Zone Zero Lighter Guide - Advanced Stun Certification Sealx20
30/304,203389310
3 → 430/404,635436343Zenless Zone Zero Lighter Guide - Denny x200,000
Zenless Zone Zero Lighter Guide - Buster Certification Sealx10
40/405,553500410
4 → 540/505,984548444Zenless Zone Zero Lighter Guide - Denny x400,000
Zenless Zone Zero Lighter Guide - Buster Certification Sealx20
50/506,903612511
5 (Final)50/607,335659545
60/608,253722612


Zenless Zone Zero Lighter Guide: Lighter’s Team

TeamBangboo
Lighter
Zenless Zone Zero Lighter Guide - Lighter
Nicole
Zenless Zone Zero Lighter Guide - Nicole
Billy
Zenless Zone Zero Lighter Guide - Billy
Sumoboo
Zenless Zone Zero Lighter Guide - Sumoboo
Zenless Zone Zero Lighter Guide - StunZenless Zone Zero Lighter Guide - SupportZenless Zone Zero Lighter Guide - Attack
Bangboo Alternatives
Booressure
Zenless Zone Zero Lighter Guide - Booressure
Knightboo
Zenless Zone Zero Lighter Guide - Knightboo


Zenless Zone Zero Lighter Guide: Conclusion

Zenless Zone Zero Lighter stands out as a clever and resourceful support, ideal for players who value tactical depth over brute force. His ability to manipulate enemy positioning and enhance team coordination makes him a unique pick in challenging encounters. While he may lack direct damage output, his trap-based style rewards planning and precision. With the right setup, Zenless Zone Zero Lighter can tip the tide of battle without ever throwing a punch himself.

Frequently Asked Questions (F.A.Qs)

❓How does Lighter contribute to team synergy?

Though not directly in battle, Zenless Zone Zero Lighter’s role enhances team synergy by managing logistics and planning attacks. If playable, his kit would likely boost combo potential, crowd control, or setup-heavy characters like Koleda.

❓What are Lighter’s strengths in combat theory?

In theory, Zenless Zone Zero Lighter’s strengths would include trap deployment, crowd control, terrain denial, and tactical recon—acting as a control-type support who thrives in pre-planned combat flow and enemy manipulation.

❓Could Lighter be part of a meta team in the future?

If made playable with his expected trap/support style, Zenless Zone Zero Lighter could become meta in teams that rely on control, debuffs, or AoE effects. His synergy would work best with high-DPS allies or other tacticians like Grace.

❓How does Lighter fit into Sons of Calydon’s theme?

Sons of Calydon blend raw strength with rebellion. Zenless Zone Zero Lighter complements this by offering brains and tech support, showing that their strength isn’t just brute force—it’s also backed by clever planning and engineering.

Zenless Zone Zero Lighter Guide

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