Zenless Zone Zero Trigger Guide

Zenless Zone Zero Trigger is an S-Rank Electric Stun agent from the Obol Squad. Debuting in Version 1.6, she uses the Purge mechanic to unleash Aftershock attacks that deal Electric damage and build Daze. Despite her impaired vision from Ether exposure, Zenless Zone Zero Trigger supports allies with off-field precision strikes. Zenless Zone Zero Trigger unique combat style and calm demeanor make her a valuable tactical asset in prolonged battles.

Trigger Character

Trigger Build

Electric

Electric

Stun

Stun

Obol Squad

Obol Squad

HP

HP

7923

ATK

ATK

750

DEF

DEF

600

Impact

Impact

131

Mastery

Mastery

96

Proficiency

Proficiency

95

Trigger Best Disk Drives Gear

Shockstar Disco

Shockstar Disco

Woodpecker Electro

Woodpecker Electro

Swing Jazz

Swing Jazz

Trigger Best W-Engines Weapons
Zenless Zone Zero Trigger Guide - Spectral Gaze

Spectral Gaze

Zenless Zone Zero Trigger Guide - Blazing Laurel

Blazing Laurel

Zenless Zone Zero Trigger Guide - Ice Jade Teapot

Ice-Jade Teapot

Zenless Zone Zero Trigger Guide - Precious Fossilized Core

Precious Fossilized Core

Trigger Best Bangboo
Zenless Zone Zero Trigger Guide - Booressure

Booressure

Disk 4: CRIT Rate

Disk 5: Electric DMG

Disk 6: Impact

CRIT Rate

CRIT DMG

ATK%


Zenless Zone Zero Trigger Guide: Skills

Trigger Skills
Cold-Bore Shot

Cold-Bore Shot

Basic Attack

Press icon to activate:
Unleashes up to 4 shots ahead. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG.

Silenced Shot

Silenced Shot

Basic Attack

Hold icon to activate:
Trigger enters the Sniper Stance and fires forward continuously, dealing Electric DMG.
While continually firing, when attacked by an enemy, Trigger will automatically evade. This effect can trigger once every 8s.
While continually firing, you can drag the stick/joystick to adjust her position to the left/right/back.

Automatically evading attacks or adjusting position when about to be hit will trigger a Perfect Dodge, followed by an automatic charged counter.
After releasing icon, Trigger will step back, ready her weapon and unleash a Finishing Move, then exit Sniper Stance.
Character is invulnerable during the charged counter and Finishing Move.
When the continuous firing or the charged counter hits an enemy, Trigger gains 25 Purge, up to a maximum of 100 Purge.
When the Finishing Move hits an enemy, it triggers a Quick Assist from the previous character in the squad.

Harmonizing Shot

Harmonizing Shot

Basic Attack

When Trigger has Purge, use another active character in the squad to hit an enemy with a Basic Attack, Dodge Counter, Special Attack, or Quick Assist to activate:

Rapidly fire two shots around the target enemy, dealing Electric DMG.
Upon activating this skill, consume 3 Purge.
Character is invulnerable while using this skill.
Basic Attack: Harmonizing Shot is an Aftershock attack.
The squad can trigger Basic Attack: Harmonizing Shot once every 3s.

Harmonizing Shot – Tartarus

Harmonizing Shot – Tartarus

Basic Attack

When Trigger has Purge, use another active character in the squad to hit an enemy with a heavy attack from an EX Special Attack, Assist Follow-Up, or Ultimate to activate:

Performs three rapid shots around the target enemy, followed by a Finishing Move, dealing Electric DMG.
Upon activating this skill, consume 5 Purge.
Character is invulnerable while using this skill.
Basic Attack: Harmonizing Shot – Tartarus is an Aftershock attack.
The same skill type can trigger Basic Attack: Harmonizing Shot – Tartarus up to 2 times within 20s for the entire squad.

Phantom Concealment

Phantom Concealment

Dodge

Press icon to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Vengeful Specter

Vengeful Specter

Dash Attack

Press icon during a dodge to activate: Rapidly lift the gun and fire, dealing Physical DMG.

Condemned Soul

Condemned Soul

Dodge Counter

Press icon during a Perfect Dodge to activate:
Rotate and fire a quick shot at enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.

Spectral Flash

Spectral Flash

Special Attack

Press icon to activate:

Lunge forward with a slash, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.

Flash Burial

Flash Burial

EX Special Attack

With enough Energy, press icon to activate:
Lunge forward with a slash, then leap up with a powerful shot to the ground, dealing massive Electric DMG.
Character is invulnerable while using this skill.
When this skill hits an enemy, it triggers a Quick Assist from the previous character in the squad.

When this skill hits an enemy, Trigger enters Coordinated Support. While in this state, when another active character in the squad hits an enemy with any attack, it triggers a Basic Attack: Harmonizing Shot without consuming Purge and with no cooldown restrictions. This state lasts 6s and the effect can trigger up to 4 times. Each repeated trigger extends the duration and grants additional triggers, lasting a maximum of 16s and triggering up to a maximum of 10 times.

Stygian Guide

Stygian Guide

Chain Attack

When a Chain Attack is triggered, select the character to activate:
Unleashes continuous powerful shots forward, dealing massive Electric DMG.
Character is invulnerable while using this skill.

Underworld Requiem

Underworld Requiem

Ultimate

When Decibel Rating is at Maximum, press icon to activate:
Deliver a powerful shot to a large group of enemies in front, dealing massive Electric DMG.
Character is invulnerable while using this skill.
When the skill hits an enemy, it triggers the Quick Assist of the previous character in the squad.

When the skill hits an enemy, Trigger enters Coordinated Support. While in this state, when another active character in the squad hits an enemy with any attack, it triggers a Basic Attack: Harmonizing Shot without consuming Purge and with no cooldown restrictions. This state lasts 6s and the effect can trigger up to 4 times. Each repeated trigger extends the duration and grants additional triggers, lasting a maximum of 16s and triggering up to a maximum of 10 times.

Soul-Searching Gaze

Soul-Searching Gaze

Core Passive

When Trigger’s Aftershock hits an enemy, the target’s Stun DMG Multiplier increases by 20%/22.5%/25%/27.5%/30%/32.5%/35% for 5s. This Stun DMG Multiplier increase will apply even if the target isn’t stunned.

Silver Lantern’s Gaze

Silver Lantern’s Gaze

Additional Ability

When another character in your squad is an Attack character or shares the same attribute:
When Trigger’s Crit Rate exceeds 40%, each 1% Crit Rate above this threshold increases the Daze dealt by Aftershocks by 1.5%, up to a maximum increase of 75%.

Cold-Bore Cover Fire

Cold-Bore Cover Fire

Quick Assist

When the on-field character is launched, press icon to activate:
Rotate and fire a quick shot at enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.

Delaying Demise

Delaying Demise

Defensive Assist

When the character in combat is about to be attacked, press icon to activate.
Parries the enemy’s attack, dealing massive Daze.
Character is invulnerable while using this skill.

Piercing Thunder

Piercing Thunder

Assist Follow-Up

Press icon after an Defensive Assist to activate:
Unleash a series of slashes at enemies ahead, followed by a powerful charged shot after landing, dealing Electric DMG.
Character is invulnerable while using this skill.


Zenless Zone Zero Trigger Guide: Talents

Trigger Talents
Sharpened Senses

Sharpened Senses

A

The Stun DMG Multiplier applied through Core Passive: Soul-Searching Gaze is increased by an additional 20%. When activating Basic Attack: Harmonizing Shot, the cooldown is reduced to 2s. Purge gained upon hitting an enemy with the continuous fire or charged counter in Sniper Stance increases by 25%. Maximum Purge increases to 125.

Ether Vision

Ether Vision

B

Upon using an Aftershock, Trigger gains 1 stack of Hunter’s Gaze. When executing a Finishing Move in Sniper Stance, Trigger gains 2 stacks of Hunter’s Gaze. Each stack of Hunter’s Gaze increases all squad members’ CRIT DMG by 6%, stacking up to 4 times, and lasting 10s. Repeated triggers reset the duration.

Homecoming

Homecoming

C

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

Concealment

Concealment

D

When Trigger enters or extends Coordinated Support, while the state is active, the next time other squad members trigger Basic Attack: Harmonizing Shot or Basic Attack: Harmonizing Shot – Tartarus, it will trigger Disconnect upon hitting an enemy, dealing additional DMG equal to 200% of Trigger’s ATK and inflict Daze equal to 120% of Trigger’s Impact. This skill has a relatively high Interrupt Level.

Locked In

Locked In

E

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2.

Beyond the River of the Dead

Beyond the River of the Dead

F

Upon entering the battlefield, Trigger gains 5 Armor Break Rounds. For every 25 Purge consumed, Trigger gains 1 additional Armor Break Round, up to a maximum of 5 rounds. While possessing Armor Break Rounds, when Trigger hits a target in Sniper Stance, 1 Armor Break Round is consumed to deal additional Electric DMG equal to 1,200% of Trigger’s ATK. In addition, this instance of DMG is additionally increased by 50%. This effect can trigger once every 0.2s.


Zenless Zone Zero Trigger Guide: Core Skill Enhancement

Zenless Zone Zero Trigger Guide - A1Requires:
Agent Level 15
Base Impact increases by 6

Core Passive: Soul-Searching Gaze Skill Lv. +1
Zenless Zone Zero Trigger Guide - Denny x6,000
Zenless Zone Zero Trigger Guide - B1Requires:
Agent Level 25
Base ATK increases by 25

Core Passive: Soul-Searching Gaze Skill Lv. +1
Zenless Zone Zero Trigger Guide - Higher Dimensional Data Mortal Cleavex2
Zenless Zone Zero Trigger Guide - Denny x12,000
Zenless Zone Zero Trigger Guide - C1Requires:
Agent Level 35
Base Impact increases by 6

Core Passive: Soul-Searching Gaze Skill Lv. +1
Zenless Zone Zero Trigger Guide - Higher Dimensional Data Mortal Cleavex4
Zenless Zone Zero Trigger Guide - Denny x28,000
Zenless Zone Zero Trigger Guide - D1Requires:
Agent Level 45
Base ATK increases by 25

Core Passive: Soul-Searching Gaze Skill Lv. +1
Zenless Zone Zero Trigger Guide - Ferocious Gripx2
Zenless Zone Zero Trigger Guide - Higher Dimensional Data Mortal Cleavex9
Zenless Zone Zero Trigger Guide - Dennyx60,000
Zenless Zone Zero Trigger Guide - E1Requires:
Agent Level 55
Base Impact increases by 6

Core Passive: Soul-Searching Gaze Skill Lv. +1
Zenless Zone Zero Trigger Guide - Ferocious Gripx3
Zenless Zone Zero Trigger Guide - Higher Dimensional Data Mortal Cleavex15
Zenless Zone Zero Trigger Guide - Denny x100,000
Zenless Zone Zero Trigger Guide - F1Requires:
Agent Level 60
Base ATK increases by 25

Core Passive: Soul-Searching Gaze Skill Lv. +1
Zenless Zone Zero Trigger Guide - Ferocious Gripx4
Zenless Zone Zero Trigger Guide - Higher Dimensional Data Mortal Cleavex30
Zenless Zone Zero Trigger Guide - Denny x200,000


Zenless Zone Zero Trigger Guide: Stats & Promotions

Promotion LevelLevelBase HPBase ATKBase DEFPromotion Costs
0 → 11/1063710848Zenless Zone Zero Trigger Guide - Denny x24,000
Zenless Zone Zero Trigger Guide - Basic Stun Certification Sealx4
10/101,414165106
1 → 210/201,851204139Zenless Zone Zero Trigger Guide - Denny x56,000
Zenless Zone Zero Trigger Guide - Advanced Stun Certification Seal x12
20/202,716267205
2 → 320/303,153305238Zenless Zone Zero Trigger Guide - Denny x120,000
Zenless Zone Zero Trigger Guide - Advanced Stun Certification Sealx20
30/304,017369304
3 → 430/404,454408337Zenless Zone Zero Trigger Guide - Denny x200,000
Zenless Zone Zero Trigger Guide - Buster Certification Sealx10
40/405,319471402
4 → 540/505,757509436Zenless Zone Zero Trigger Guide - Denny x400,000
Zenless Zone Zero Trigger Guide - Buster Certification Sealx20
50/506,621573502
5 (Final)50/607,058612535
60/607,923675600


Zenless Zone Zero Trigger Guide: Team

TeamBangboo
Trigger
Zenless Zone Zero Trigger Guide - Trigger
Nicole
Zenless Zone Zero Trigger Guide - Nicole
Billy
Zenless Zone Zero Trigger Guide - Billy
Booressure
Zenless Zone Zero Trigger Guide - Booressure
Zenless Zone Zero Trigger Guide - StunZenless Zone Zero Trigger Guide - SupportZenless Zone Zero Trigger Guide - Attack
Bangboo Alternatives
Bagboo
Zenless Zone Zero Trigger Guide - Bagboo
Avocaboo
Zenless Zone Zero Trigger Guide - Avocaboo
Electroboo
Zenless Zone Zero Trigger Guide - Electroboo


Zenless Zone Zero Trigger Guide: Conclusion

Zenless Zone Zero Trigger stands out as a versatile off-field support who brings reliable Stun and Electric damage to any team. Her Aftershock mechanic allows her to contribute even while off-screen, making her ideal for coordinated rotations. With strong utility and a unique playstyle rooted in precision and timing, she’s a top pick for teams needing consistent Daze buildup. Zenless Zone Zero Trigger proves that control and subtlety can dominate the battlefield in Zenless Zone Zero.

Frequently Asked Questions (F.A.Qs)

❓How should Trigger be played in Aftershock trials?

Maximize Perfect Assists and Dodge Counters to trigger Aftershocks quickly and maintain team buffs during trials and events.

❓Is Trigger beginner-friendly?

Yes. Zenless Zone Zero Trigger’s off-field support style requires less micro-management, making her accessible to new and free-to-play players.

❓What are Trigger’s weaknesses?

Zenless Zone Zero Trigger damage and Daze depend heavily on high Crit Rate and specific W-Engines. Daze is moderate compared to other stun agents.

❓Why should I pull for Trigger?

Zenless Zone Zero Trigger offers consistent off-field Electric damage and stun control with low field upkeep, fitting well in many team compositions.

Zenless Zone Zero Trigger Guide

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