Overview
Teon, the Light Garuda, is a 2★ support monster in Summoners War, widely regarded as one of the most valuable early to mid-game Light units available, especially for free-to-play players. Summoners War Teon Light Garuda serves a critical support role with a kit that includes attack bar boosting, attack buffing, healing, and even a revival skill—an extremely rare and useful ability for a non-Nat5 monster. His first skill, Onslaught, deals modest damage and has a chance to stun, which can be handy in PvP situations..
The second skill, Resurge, fills an ally’s attack bar and grants an attack buff, making Teon an ideal enabler for nukers like Lushen in cleave teams. His third skill, Light of Recovery, is unlocked upon awakening and allows him to revive a fallen ally while healing all allies. If no one is revived, the cooldown is reduced by two turns, which helps cycle his support utility more often.
Teon Stats
| Level | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
|---|---|---|---|---|---|---|---|---|---|
| Normal | |||||||||
| HP | 1920 | 3465 | 2775 | 4725 | 3780 | 6420 | 5130 | 8730 | |
| ATK | 114 | 205 | 164 | 279 | 223 | 379 | 304 | 516 | |
| DEF | 121 | 218 | 175 | 297 | 238 | 404 | 323 | 549 | |
| Awakened | |||||||||
| HP | 2115 | 3795 | 3045 | 5175 | 4140 | 7020 | 5625 | 9555 | |
| ATK | 126 | 227 | 182 | 309 | 247 | 420 | 336 | 571 | |
| DEF | 133 | 240 | 192 | 327 | 261 | 444 | 355 | 604 | |
Teon, the Light Garuda, has solid base stats for a 2★ support monster, especially once fully awakened and max-leveled. At level 40 with a full 6★ awakening, his base stats are 9,555 HP, 571 ATK, 604 DEF, and 95 SPD. While his attack is low—as expected from a support-type unit—his HP and DEF are quite respectable, giving him decent survivability in both PvE and PvP settings. However, his base speed of 95 is on the lower end, which makes speed tuning crucial if you’re planning to use him in cleave or turn-boosting strategies.
In terms of substats and rune priorities, speed is by far the most important, particularly in the early to mid-game where you’ll want Teon to move quickly to revive allies or push a damage dealer ahead with Resurge. Ideally, players should aim for 230–270 total speed on Swift sets or at least 200+ on Violent or hybrid setups. HP% and DEF% are also important to enhance his durability so he can reliably perform his support role. Accuracy is less essential unless you’re counting on his first skill’s chance to stun, in which case 20–30% accuracy can be useful.
Static Attributes
| SPD | CRI Rate | CRI DMG | RES | ACC | |
| Unawakened | 94 | 15% | 50% | 15% | 0% |
| Awakened | 95 | 15% | 50% | 15% | 0% |
How to Obtain
![]() Light and Darkness Sroll | ![]() Temple of Wishes |
Teon, the Light Garuda, is a naturally 2★ Light support monster and can be obtained in several accessible ways:
You can summon Teon from Light & Darkness (L&D) Scrolls, which include all Light and Dark monsters—notably early-game players often pull him this way. Alternatively, using the Temple of Wishes, you can wish for Light & Darkness Scrolls, increasing your chance at summoning him. Additionally, Teon is occasionally rewarded through game progression, such as from early Arena or mission rewards, making him even more accessible to beginners.
After obtaining him, awakening Teon requires 2 Mid Light Essences, 15 Low Light Essences, and 15 Low Magic Essences. These are farmed primarily in Cairos Dungeon—Hall of Light (for Light Essences) and Hall of Magic (for Magic Essences). You can also fuse Low Light Essences into Mids if needed
In short, Teon is one of the most accessible Light 2★ units in Summoners War—obtainable via L&D Summons, Temple of Wishes, or early rewards, and awakened through relatively easy-to-evaluate essence farming. Let me know if you’d like help with essence farming routes or summon strategies!
Awakening Essence
![]() Essence of Light (Mid) | ![]() Essence of Light (Low) | ![]() Essence of Magic (Low) |
To awaken Teon (Light Garuda) in Summoners War, you’ll need the following essences:
Awakening Requirements for Teon
- 15x Low Light Essence
- 10x Low Magic Essence
- 2x Mid Light Essence
Where to Farm Essences
- Hall of Light (in Cairos Dungeon) — drops Light Essences
- Hall of Magic (also in Cairos Dungeon) — drops Magic Essences
Essence Fusion Tip
If you’re short on Mid Light Essences, you can craft them in the Fusion Hexagram:
- 5x Low Light Essence → 1x Mid Light Essence
Farming Advice
Farm B6–B10 floors of the Halls for higher drop rates. Also consider using Energy-reducing runes or XP/Drop Rate boosts during double drop events to get essences faster.
Skills
Leader Skill | ![]() Onslaught | ![]() Resurge | ![]() (Awakened) Light Of Recovery |
| Increases the HP of ally monsters in the Dungeons by 17%. | Attacks the enemy at a breakneck speed. May stun the enemy with a 24% chance. Multiplier: 3.7*{ATK} – 15 | Fills up an ally target’s Attack Bar and strengthens their Attack Power for 1 turn. (Reusable in 4 turns) | Revives a dead ally and recovers the HP of all allies by 20% each. If there are no allies revived by this skill, the cool down decreases by 2 turns. (Reusable in 7 turns) |
| Damage +5% Harmful Effect Rate +5% Damage +5% Harmful Effect Rate +5% Damage +10% Harmful Effect Rate +10% Damage +10% Harmful Effect Rate +20% | Cooltime Turn -1 Cooltime Turn -1 | Recovery + 10% Recovery + 10% Recovery + 10% Cooltime Turn -1 Cooltime Turn -1 |
Rune
Strategy
Teon, the Light Garuda, is a powerful and versatile support monster in Summoners War, particularly effective in early to mid-game PvP strategies. His main strength lies in enabling cleave teams by manipulating the turn order and providing emergency revival. In Arena, Guild Wars, or Siege battles, Teon shines when paired with nukers like Lushen or Julie. His second skill, Resurge, fills an ally’s attack bar and grants an attack buff, allowing your damage dealer to move early and potentially wipe out the enemy team before they have a chance to act.
This makes Teon an ideal partner for cleave team setups that rely on fast, decisive battles. If a key ally is defeated, Teon’s third skill, Light of Recovery, revives one fallen teammate and heals the entire team. If there’s no one to revive, the skill’s cooldown is shortened, ensuring he remains impactful even in the absence of fallen allies.
Strength and Weakness

Strength: Teon, the Light Garuda, offers several key strengths that make him a standout support monster in Summoners War, especially for early and mid-game players. One of his biggest advantages is his accessibility—being a 2★ Light monster, he is relatively easy to obtain through Light & Darkness Scrolls or the Temple of Wishes. Despite his low star rating, Teon brings a rare and valuable utility: a revive skill, which is not commonly found in low-tier monsters. His third skill, Light of Recovery, allows him to revive a fallen ally and heal all team members, giving your team a strong comeback mechanic in battles.
Weakness: Despite his strengths, Teon, the Light Garuda, has several notable weaknesses that limit his effectiveness, particularly in late-game content. One of the most obvious drawbacks is his low base speed (95), which is significantly below average for a turn-cycling support unit. This forces players to heavily invest in high-speed runes just to make him viable in speed-tuned teams. Without proper speed tuning, he risks being outpaced and unable to use his Resurge or revive skills when they’re most needed.
Synergy

Teon, the Light Garuda, excels in team compositions that rely on fast burst damage and turn manipulation, making him a perfect fit for cleave teams and certain Guild War lineups. His skill Resurge boosts an ally’s attack bar and attack power, so he synergizes best with strong nukers who can capitalize on getting extra turns, such as Lushen, Julie, or Katarina. When paired with speed buffers like Bernard or Megan, Teon can help push these damage dealers ahead of enemy teams to quickly eliminate threats before they act.
Teon also pairs well with monsters that provide buffs, debuffs, or crowd control to maximize his support impact. For example, Galleon’s defense break combined with Teon’s attack buff can significantly increase your team’s burst potential. Additionally, having a cleanser or healer like Fran or Konamiya on the team complements Teon’s role by ensuring your key units stay alive after his revive and buffs.
In Guild Wars and Siege, Teon’s revive skill can turn the tide by bringing back a fallen carry, allowing your team to maintain pressure or counter enemy pushes. He works well with stall or sustain teams where surviving multiple waves is crucial, especially when combined with units that provide continuous healing or immunity.
Overall, Teon’s synergy revolves around fast-paced, burst-heavy comps where turn order and buffs dictate the flow of battle. He supports damage dealers who benefit from extra turns and works best when protected by speed buffers and sustain units, making him a flexible and valuable asset in a variety of PvP-focused team setups.
Frequently Asked Questions (F.A.Q)
Is Teon worth building?
Absolutely. Teon is one of the best free-to-play Light support monsters, especially early to mid-game. His revive and attack bar boost are invaluable for cleave teams and Guild War strategies.
What rune sets are best for Teon?
Swift/Energy or Swift/Focus are great early on for speed and survivability. For PvP, Violent/Will or Swift/Will are popular choices to give him more turns and immunity against crowd control
What stats should I focus on for Teon’s runes?
Prioritize Speed first, then HP% and Defense%. Accuracy is optional, useful only if you want to improve his stun chance on the first skill.
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