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Summoners War Garok Dark Imp Guide

LIGHT IMP
Taru
★★
Attack
Summoners War Garok Dark Imp Guide - Water Element
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Overview

Summoners War Garok Dark Imp, Attack-type monster, is known for his high burst potential and speed. He can be obtained through the Hall of Darkness Secret Dungeon or via Light & Darkness Scrolls and Wishes. Once awakened, Garok gains the powerful passive skill Massacre, which increases his damage the lower his enemy’s HP gets—making him especially dangerous as a finisher.

Stat-wise, Garok boasts a base speed of 113, high attack at 725, but low defense (428) and HP (7410), marking him as a classic glass cannon. His skill set includes Dark Spear, which grants him a two-turn speed buff on critical hits; Heart Pierce, which has a built-in 50% crit rate boost and solid single-target damage; and his passive, Massacre, which increases his overall damage as enemy health decreases. Together, these skills make Garok a very strong single-target nuker.

Garok Stats

LevelMinLv. 20MinLv. 25MinLv. 30MinLv. 35MinLv. 40
Normal
HP960181514552625210035702850484538706585
ATK88167133240192327261444355604
DEF6412197175140238190323258439
Awakened
HP1080204016352940235540053210544543657410
ATK105200160288230392314533426725
DEF6211895170136232185315252428

Garok, the Dark Imp in Summoners War, has the following stats when fully awakened at 6★ and level 40: he possesses 7,410 HP, 725 Attack, 428 Defense, and a base Speed of either 112 or 113, depending on the source (most commonly cited as 112). His innate Critical Rate sits at 15%, Critical Damage at 50%, Resistance at 15%, and Accuracy at 0%. These stats place him firmly in the role of a high-speed glass cannon, with a strong emphasis on offense rather than durability.

Before awakening, Garok has slightly lower stats—approximately 6,585 HP, 604 ATK, and 439 DEF—meaning awakening boosts his HP and ATK significantly while slightly decreasing his DEF. His skill multipliers also support his damage-dealing role: Dark Spear scales at 3.7× his ATK minus 20, and gains an additional +45% damage when fully skilled up. Heart Pierce, his second ability, scales at 5.2× ATK plus 50, and benefits from a +30% damage bonus and reduced cooldown when maxed. His passive skill, Massacre, enhances damage further by increasing output the lower the enemy’s remaining HP, making him particularly lethal as a finisher in PvP.

Static Attributes

SPDCRI RateCRI DMGRESACC
Unawakened11315%50%15%0%
Awakened11215%50%15%0%

How to Obtain

Temple of Wishes
Temple of Wishes
Secret Dungeon
Secret Dungeon

You can obtain Garok (Dark Imp) in Summoners War through the following methods:

Secret Dungeon

  • Availability: Garok can be obtained from the Hall of Darkness Secret Dungeon, which appears during the Hall of Heroes rotation or as a weekly elemental dungeon (Monday–Friday).
  • You’ll need to farm 40 Imp pieces to summon him via the Secret Dungeon feature in the Cairos Dungeon.
  • Note: You can only access the Dark Imp Secret Dungeon when it’s open (event-based or specific day rotations).

Temple of Wishes

  • There is a small chance to summon Garok via the Temple of Wishes, though this is even rarer than pulling from L&D scrolls.

Awakening Essence

Essence of Darkness Low
Essence of Dark (Low)
Essence of Magic Low
Essence of Magic (Low)

To awaken Garok, the Dark Imp to his full 6★ form and unlock his passive Massacre, you’ll need the following essences:

  • 20 Low Darkness Essences
  • 15 Low Magic Essence
  • These can be farmed efficiently from the Hall of Darkness (Cairos Dungeon), which is open on Mondays, Fridays, and Saturdays. Early stages (B1–B5) drop mainly Low Darkness Essences, while higher stages may also drop Mid and occasional High essences. Meanwhile, the Hall of Magic (or farming Boss chests or World Boss) is your best source for Low Magic Essences

Once you’ve gathered all 20 Low Darkness and 15 Low Magic Essences, visit Garok’s Awaken menu, and you’ll be able to awaken him, unlocking his enhanced form, boosted stats, and passive skill. Let me know if you’d like advice on the best farm teams or rune setups!

Skills

Dark Spear
Dark Spear
Heart Pierce
Heart Pierce
Massacre
Massacre (Passive)
(Awakened)
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.Heart Pierce
Unleashes an accurately aimed deadly thrust. This attack receives a 50% Critical Rate bonus. (Reusable in 3 turns)
Multiplier: 5.2*{ATK} + 50
The inflicted damage increases as the target enemy’s HP decreases when attacking. [Automatic Effect]
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +15%
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
N/A

Rune

Build4-Set(s)2-Set(s)Stat Priorities ?
Early attacker  Fatal Blade WillAtk, CR, CD, Acc
Advanced attacker  Rage Blade WillAtk, CR, CD, Acc
Violent attacker  Violent Blade Revenge WillAtk, CR, CD, Acc

Strategy

Garok, the Dark Imp, serves as a powerful single-target nuker in Summoners War, excelling as a finisher thanks to his passive skill Massacre, which boosts his damage the lower the enemy’s HP. His role is best defined in fast-paced offensive teams, particularly in PvP content like Arena and Guild Wars, where he can swiftly eliminate key threats before they have a chance to act. Garok thrives when paired with teammates who can strip buffs, apply defense breaks, and boost his attack bar or speed. Ideal partners include units like Galleon for defense break, Bernard or Bastet for speed and ATK boosts, and strippers like Clara or Tiana to remove enemy protection.

For runes, Garok should be built purely for damage. Early on, Fatal + Blade is effective, but as you progress, Rage + Blade or Rage + Will becomes more optimal. The ideal main stats are ATK% or SPD on slot 2 (depending on your team’s speed tuning), CRIT DMG% on slot 4, and ATK% on slot 6. In terms of substats, prioritize Crit Rate (aiming for at least 85–100%), followed by Crit Damage, ATK%, and Speed. Proper tuning is crucial—he should ideally move after your defense breaker but before enemies get their turn.

Strength and Weakness

Summoners War Garok Dark Imp Guide

Strength: Garok’s main strengths lie in his burst damage potential, speed, and finisher role. As a single-target nuker, he excels at deleting weakened enemies with his passive skill Massacre, which increases his damage output the lower the enemy’s remaining HP. This makes him especially dangerous in mid-to-late turns of a battle, where he can clean up threats that survive your initial AoE assault. His skill Heart Pierce has a built-in 50% Crit Rate bonus, making it easier to build around Crit Damage and ATK, and his first skill, Dark Spear, grants a two-turn speed buff if it lands a crit—helping him cycle turns faster and maintain offensive pressure.

Weakness: Garok’s biggest weakness is his low survivability. With a base HP of 7,410 and DEF of only 428, he is extremely fragile and can be easily eliminated if targeted before he acts. This makes him a poor choice for prolonged fights or teams that lack speed control or protection. Since he lacks any crowd control, sustain, or defensive utility, Garok is heavily reliant on proper team setup and positioning within the turn order to succeed.

Synergy

Garok synergizes best with monsters who can set him up to maximize his burst damage and speed. Key teammates include buffer and debuffers like Galleon or Fran, who provide crucial defense breaks and attack buffs, allowing Garok’s skills to hit much harder. Speed boosters such as Bernard, Bastet, or Orion help ensure Garok moves early in the turn order, enabling him to capitalize on his speed and crit buffs. Buff removers or strip units like Clara or Tiana are also excellent partners, as they clear enemy shields and immunity, letting Garok’s attacks land without resistance.

Since Garok is fragile, pairing him with shielders or healers like Delphoi or Chasun can help keep him alive longer during battles where burst damage alone isn’t enough to secure a quick kill. In fast cleave teams, Garok typically functions as a follow-up nuker who finishes off enemies softened by AoE damage and debuffs, so teammates that can reliably apply crowd control and debuffs enhance his effectiveness. Overall, Garok thrives in teams built around speed, control, and buff/debuff manipulation to fully leverage his single-target burst potential.

Frequently Asked Questions (F.A.Q)

How do I get Garok?

You can summon Garok from the Dark Imp Secret Dungeon during its rotation, Light & Darkness Scrolls, or occasionally from the Temple of Wishes.

Is Garok worth building?

Yes, if you want a fast, single-target nuker who excels at finishing weakened enemies in PvP, especially Arena and Guild War Offense. He’s less useful for PvE or defense teams.

What is Garok’s best rune build?

Rage + Blade or Fatal + Blade sets with main stats focusing on ATK%, Crit Damage%, and Speed. Aim for high Crit Rate (85%+) and Crit Damage for maximum burst.

Should I use Garok on defense?

No, Garok is very fragile and lacks crowd control, so he’s not recommended for Arena Defense or Siege Defense.

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