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Summoners War Hina Wind Amazon Guide

WIND AMAZON
Hina
★★★
ATTACK
Summoners War Hina Wind Amazon Guide - Light Attribute
Summoners War Hina Wind Amazon Guide - Amazon Light Icon
Summoners War Hina Wind Amazon Guide - element dark
Summoners War Hina Wind Amazon Guide - Amazon Dark Icon

Overview

Summoners War Hina Wind Amazon, is a ranged attacker known for her high single-target damage and utility against enemies with beneficial effects. Her skill set focuses on striking down enemies swiftly, especially when they are buffed. Her second skill, “Accurate Shot,” deals increased damage based on the enemy’s lost HP, making her a strong finisher. Meanwhile, her third skill, “Neutralize,” removes beneficial effects before inflicting a powerful attack, which is effective against buff-heavy teams in PvP or certain PvE stages. While her survivability can be a weakness due to her relatively low base defenses, Hina can be a valuable damage dealer with proper rune support, especially when built with high attack, crit rate, and crit damage.

Hina Stats

Base Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10115%50%15%0%
LevelStarsHPAtkDef
2533600253161
3044905345220
3556660468299
4069060637406

Awakened Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10215%50%15%0%
LevelStarsHPAtkDef
2533660336140
3044995457190
3556780622258
4069225845355

How to Obtain Hina

Unknown Scroll
Unknown Scroll
Summoners War Hina Wind Amazon Guide - Social Summon
Social Summon
Temple of Wishes
Temple of Wishes
Mystical Summon
Mythical Summon
Mythical Scroll
Mythical Scroll
Wind Scroll
Wind Scroll
Guild Shop
Guild Shop

Here’s a list of how to obtain Hina (Wind Amazon) in Summoners War:

  • Mystical Scroll – Hina can be summoned as a natural 3★ monster through Mystical Scrolls, making her relatively easy to obtain.
  • Wind Scroll – She has a higher chance to appear from Wind Scrolls since she is a Wind attribute monster.
  • Unknown Scroll – Though the chances are lower, Hina can also be summoned from Unknown Scrolls.
  • Social Summon – Available through Social Points; you have a chance to summon her here as well.
  • Temple of Wishes – There is a small chance to summon Hina from the Temple of Wishes.
  • Guild Shop – You can purchase her summoning pieces here. It costs 100 guild points for 10 pieces, and you need 40 pieces total to summon her. This is one of the most reliable methods if you’re in an active guild.
  • Fusion Material – Hina is used as a fusion ingredient for Arang (Wind Nine-tailed Fox), making her important in monster progression.

As a 3‑star monster, Hina is relatively easy to obtain compared to higher rarity monsters. The Guild Shop route is among the most reliable if you have regular guild points to spend.

Awakening Essence

Essence of Wind Low
Essence of Wind (Low)
Essence of Wind Mid
Essence of Wind (Mid)
Essence of Magic Low
Essence of Magic (Low)
Essence of Magic Mid
Essence of Magic (Mid)

Essence Requirements to Awaken Hina:

  • 15 × Wind Essence (Mid)
  • 10 × Wind Essence (Low)
  • 10 × Magic Essence (Mid)
  • 5 × Magic Essence (Low)

SKILL UPS

Summoners War Hina Wind Amazon Guide

Accurate Shot (First Skill)

  • Effect: Shoots an arrow. Damage increases as the enemy’s HP decreases.
  • Max Level: 6
  • Skill Up Effects:
    • Lv.2: Damage +5%
    • Lv.3: Damage +5%
    • Lv.4: Damage +10%
    • Lv.5: Damage +10%
    • Lv.6: Damage +10%
  • Total Skill Ups Needed: 5

Strong Shot (Second Skill)

  • Effect: Attacks an enemy with a strong arrow that partially ignores defense.
  • Max Level: 5
  • Skill Up Effects:
    • Lv.2: Damage +5%
    • Lv.3: Damage +10%
    • Lv.4: Cooltime Turn -1
    • Lv.5: Damage +15%
  • Total Skill Ups Needed: 4

Neutralize (Third Skill – unlocked after Awakening)

  • Effect: Removes one beneficial effect and deals increased damage if enemy has a buff.
  • Max Level: 5
  • Skill Up Effects:
    • Lv.2: Damage +10%
    • Lv.3: Cooltime Turn -1
    • Lv.4: Damage +15%
    • Lv.5: Cooltime Turn -1
  • Total Skill Ups Needed: 4

Total Skill Ups Required to Max All Skills: 13

Skill Up Materials

  • Best Option: Use other Amazon monsters (Ellin, Lina, Ceres, Hina duplicates, etc.)
  • Avoid: Using Devilmons (save for 4★ and 5★ natural monsters)

Skills

leader_skill_Critical_Rate_Guild
Leader Skill
Accurate Shot Wind
Accurate Shot
Piercing Arrow Wind
Piercing Arrow
Wind Shot
Wind Shot
Increase the Critical Rate of ally monsters in Guild Content by 16%Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy’s MAX HP.

Multiplier: 2.9*{ATK} + 0.06*{Target MAX HP}
Shoots piercing arrows and inflicts damage proportionate to the enemy’s MAX HP. (Reusable in 4 turns)

Multiplier: 4.1*{ATK} + 0.08*{Target MAX HP}
Attacks random enemies with arrows of high velocity to inflict damage that increases according to the Attack Speed. Each arrow has a 50% chance to Silence the targets for 1 turn. The enemies under the Silence Effect won’t be able to use skills with cooldown time excluding the passive skills. (Reusable in 5 turns).
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Runes

Build4-Set(s)2-Set(s)Stat Priorities
All game Fatal RuneFatalBlade RuneBlade Will RuneWillAtk, CR, CD, Acc, Spd
Mid-End game Rage RuneRage Blade RuneBlade Will RuneWillAtk, CR, CD, Acc, Spd
End Game Violent RuneViolent Blade RuneBlade Revenge RuneRevenge Will RuneWillAtk, CR, CD, Acc, Spd

Strategy

Hina excels as a single-target nuker that punishes enemies with buffs. Her third skill, Neutralize, strips one beneficial effect before dealing heavy damage, making her ideal against buff-heavy enemies in both PvE and PvP. She synergizes well with teams that include defense breakers or buff strippers, enhancing her finishing power. Hina’s second skill, Strong Shot, partially ignores defense, helping her bypass tanky enemies. Her first skill scales with enemy HP loss, making her a reliable finisher against already weakened targets.

In PvE, Hina is useful in Hall of Wind, Rift Beasts, and Fodder farming when paired with a strong AoE lead. In PvP, she can be a surprise pick in low to mid-tier Arena or Guild battles, especially against teams relying on buffs like Will runes or shield setups.

Tip: Use her against enemies with immunity or shields—her strip + burst combo can dismantle their defenses effectively.

Strength and Weakness

Summoners War Hina Wind Amazon Guide

Strengths:

  • High Single-Target Damage: Her skills, especially Strong Shot and Neutralize, deal strong burst damage ideal for sniping key threats.
  • Buff Removal: Neutralize strips one beneficial effect before attacking, countering enemies with Immunity, Shield, or Will runes.
  • Defense Ignoring Damage: Her second skill partially ignores defense, making her effective even against tanky units.
  • Easy to Skill Up: As a 3★ monster, Hina is easy to skill up using other Amazons.
  • Fusion Material: Useful in fusion paths like Arang, giving her long-term utility.

Weaknesses:

  • Low Survivability: With average base HP and DEF, she’s fragile and can be easily taken down without protection or speed advantage.
  • Single-Target Only: All her damage is focused on one enemy at a time, limiting her usefulness in AoE-based content.
  • Needs Setup: She performs best when enemies are already buffed or weakened, making her less effective without proper team synergy.
  • Rune Dependent: Requires strong runes to reach her damage potential, especially in mid-to-late-game stages.

Synergy

Hina works best in teams that enhance her strengths as a single-target burst attacker and help compensate for her fragility. Here are ideal synergy partners:

Best Allies for Hina

  • Buff Strippers:
    • Megan, Tiana, or Chiwu – Remove buffs from enemies so Hina can follow up with her own Neutralize for consistent damage.
  • Defense Breakers:
    • Galleon, Lushen (Wind Joker), or Belladeon – Defense break increases her damage output significantly, especially with her second skill.
  • Attack Buffers:
    • Shannon, Fran, or Colleen – Help boost her ATK stat to maximize her burst potential.
  • Speed Leaders / Turn Advantage Units:
    • Bernard, Megan, or Orion – Increase team speed to allow Hina to move early and snipe threats before they can act.
  • Immunity / Support Healers:
    • Fran, Lulu, or Delphoi – Help keep Hina alive by cleansing and healing her between turns.

Team Role Synergy

  • Hina fits well into Guild Battle offense, early Arena teams, or targeted PvE stages where single-target burst is valuable.
  • Pair her with units that set up kills or protect her until she can deliver her attacks.

Frequently Asked Questions (F.A.Q)

❓ Is Hina good for beginners?

Yes. Hina is easy to obtain, easy to skill up, and deals strong single-target damage. She’s great for early PvP and certain PvE stages.

❓ What content is Hina best used in?

Hina performs well in Guild Battles, early Arena, and Hall of Wind. She also serves as a fusion material for Arang.

❓ Should I use Devilmons to skill her up?

No. Use other Amazon monsters (like Ellin, Lina, or Ceres) instead—save Devilmons for 4★ and 5★ monsters.

❓ What runes are best for Hina?

Use Fatal/Blade or Rage/Blade sets with ATK%, Crit Rate%, and Crit DMG%. Speed and Accuracy are helpful substats.

❓ Is Hina useful in late-game content?

Not really. Her low survivability and single-target focus make her less viable in late-game PvP or PvE unless you build niche comps.

❓ Can I use Hina for fusion?

Yes. Hina is a required material to fuse Arang (Wind Nine-tailed Fox), which is part of the Sigmarus fusion path.

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