Overview
Summoners War Raviti Wind Harg is a 4★ Wind support monster known for his defensive utility and team-wide cleansing. With base stats focused on DEF (747) and moderate SPD (105), he fits well in compositions that value sustainability and control. His skill set includes “Breeze,” a basic attack that also increases the Attack Bar of the ally with the lowest ATB by 15%, helping with team cycling.
His second skill, “Wood Vine,” provides ATB reduction and a Slow debuff to enemies, scaling off both ATK and DEF, which gives him some offensive utility. Raviti’s third skill, “Deer’s Song,” is where he shines as a support: it removes all harmful effects from allies, applies immunity to those not already debuffed, and then casts a DEF-scaling shield on the entire team for three turns. However, this powerful support tool comes with a 5-turn cooldown, limiting its uptime.
Raviti is especially useful in early to mid-game PvE content like Giants B10, where his cleanse and shield can help stabilize fights. He also has niche value in Raids as a cleanser and shielder, although the long cooldown on his third skill makes him less reliable than top-tier immunity providers. While he can perform in Guild Battles or Arena with a defensive setup, he’s often outclassed by 5★ support monsters in the late game. Overall, Raviti is a strong early-game unit for players needing budget support, especially in teams lacking consistent cleanse or immunity options.
Raviti Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 104 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 30 | 4 | 5340 | 279 | 345 |
| 35 | 5 | 7260 | 379 | 468 |
| 40 | 6 | 9885 | 516 | 637 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 120 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 30 | 4 | 5700 | 285 | 404 |
| 35 | 5 | 7755 | 387 | 549 |
| 40 | 6 | 10545 | 527 | 747 |
How to Obtain
![]() Temple of Wishes | ![]() Mystical Scroll | ![]() Legendary Scroll | ![]() Mystical Summon | ![]() Wind Scroll | ![]() Legendary All Attribute Scroll |
You can summon Raviti through standard summoning methods that yield 3★ to 5★ Wind monsters:
- Wind Scrolls – available weekly from Glory Shop, Guild Shop, and World Arena Shop (one each per week), also in drops from World Boss chests and Siege Battle chests.
- Mystical Scrolls, Legendary Scrolls, and Temple of Wishes – all offer a chance to summon Raviti, as a 4★ Wind support
Awakening Essence
![]() Essence of Wind (Mid) | ![]() Essence of Wind (High) | ![]() Essence of Magic (High) | ![]() Essence of Magic (Mid) |
To awaken Raviti (Wind Harg)—a 4★ natural Harg family monster—you’ll need specific elemental and magic essences. Here’s how to obtain them and prepare effectively:
Awakening Essence Requirements
According to the base monster grade of Harg, the required essences are:
- 20 × Essence of Wind (Mid)
- 5 × Essence of Wind (High)
- 5 × Essence of Magic (Mid)
- 10 × Essence of Magic (Low)
Hall of Wind (Wind elemental essences)
- Open only on Thursdays in Cairos Dungeon. Stages B1–B10 drop Low, Mid, and High essences. Higher stages yield more Mid and High essences.
Hall of Magic (Magic essences)
- Open daily, and drops all three tiers of Magic essences (Low, Mid, High), though Mid is the most commonly obtained.
Skills
Leader Skill | ![]() Breeze | ![]() Wood Vine | ![]() Deer’s Song |
| Increases the Defense of ally monsters by 20%. | Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%. Multiplier: 3.5*{ATK} | Attacks the enemy, decreases the target’s Attack Bar by 50% with a 70% chance, and decreases the target’s Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns) Multiplier: 2.0*{ATK} + 3.2*{DEF} | Removes all harmful effects on all allies and grants Immunity on the allies with no harmful effects to be removed for 2 turns. Afterwards, creates a shield that’s proportionate to your Defense on all allies for 3 turns. (Reusable in 5 turns) Multiplier: 2.5*{DEF} |
| Damage +5% Damage +5% Damage +5% Damage +5% Damage +10% Damage +10% | Harmful Effect Rate +5% Damage +10% Harmful Effect Rate +10% Damage +10% Harmful Effect Rate +15% Cooltime Turn -1 | Shield +10% Shield +10% Cooltime Turn -1 |
Rune
Strategy

Raviti (Wind Harg) plays a supportive role centered around team protection, turn manipulation, and debuff control, making him a strong asset in early- to mid-game PvE and select PvP content in Summoners War. His main strategy revolves around using his third skill, Deer’s Song, to cleanse harmful effects, provide immunity to unaffected allies, and apply a strong DEF-scaling shield—ideal for mitigating incoming AoE damage and crowd control. With his first skill, Breeze, he consistently boosts the Attack Bar of the weakest ally, improving team speed cycling and supporting faster units or damage dealers.
His second skill, Wood Vine, adds utility by reducing the enemy’s Attack Bar and applying a Slow debuff, helping to control turn order and limit threats from fast opponents. Raviti is especially effective in dungeons like Giants B10, where his shield and cleanse increase survivability, and in raids where immunity and ATB control reduce risk during boss transitions. Though his cooldowns limit his presence in sustained battles, strategic use of Violent runes or pairing him with CR reduction allies can help maximize his support potential.
Strength and Weakness

Strength: Raviti’s strengths lie in his versatile and well-rounded support toolkit, which offers multiple forms of team utility in both PvE and early PvP scenarios. His biggest asset is Deer’s Song, a multi-effect skill that cleanses all harmful effects, grants immunity to clean allies, and applies a DEF-scaling shield—making him especially valuable in content that involves frequent debuffs or AoE damage, such as Raids, Giants B10, or Guild Battles.
Weakness: Raviti’s weaknesses mainly stem from his long cooldowns, limited sustain, and being outclassed by stronger 5★ support monsters in the late game. His core skill, Deer’s Song, while powerful, has a 5-turn cooldown (even when skilled up), which creates significant gaps in shield and immunity uptime—making it unreliable in prolonged fights without Violent procs.
Synergy
Raviti synergizes best with teams that rely on sustained survivability, turn cycling, and debuff resistance rather than pure burst or cleave strategies. His Deer’s Song cleanse, immunity, and shield support units that are vulnerable to debuffs or need protection to set up—making him a strong pairing with glass cannon damage dealers like Lushen, Sigmarus, or Katarina, who benefit greatly from staying protected but don’t have self-cleansing abilities. His first skill, Breeze, helps ATB-boost slow but high-impact allies, such as Copper, Kro, or even Chasun, pushing them to act faster in turn-based content.
He also works well with DEF-scaling allies, such as Theomars, Louise, or Darion, since his shield scales off his DEF and his leader skill increases team DEF by 20%. Additionally, Raviti complements Violent-based or support-heavy comps—especially those without built-in cleanse—by acting as a pseudo-immunity unit. Pairing him with Verdehile or Bernard enhances turn control even further, allowing him to cycle back to his third skill more quickly. In Raids or dungeons, he’s effective alongside units like Colleen, Fran, or Lulu, where layering sustain, ATB boosts, and cleanse can keep your team stable against long fights or boss mechanics.
In summary, Raviti is best used in balanced or sustain-heavy team comps where his cleanse and shielding can prevent key ally deaths, and his ATB boosting can subtly improve overall team tempo.
Frequently Asked Questions (F.A.Q)
Is Raviti worth building?
Yes, Raviti is worth building for early- and mid-game players, especially for PvE content like Giants B10, Raids (R5), and as a budget cleanser for Guild Battles. His shield, cleanse, and immunity make him useful in sustain-focused teams.
What does Raviti’s third skill do exactly?
Deer’s Song removes all harmful effects from allies, grants immunity to those who aren’t already debuffed, and then applies a shield (based on his DEF) to the entire team for 3 turns. It’s a triple utility skill but has a long cooldown (5 turns).
Is Raviti good in PvP?
Raviti can be useful in early PvP like Guild Battles or Arena defense stall comps, but he’s generally outclassed by 5★ supports or other 4★ monsters with shorter cooldowns and healing capabilities in late-game PvP.
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