Overview
Summoners War Jamie Dark Bounty Hunter, is a 3★ Attack-type monster with a unique blend of utility and single-target burst damage. As a Dark attribute unit, Jamie can be reliably used against any enemy without worrying about elemental disadvantage. His skill set focuses on applying heal block, increasing enemy cooldowns, and dealing high damage with multiple hits. These abilities make him a strong pick for Guild Wars, Siege Offense, and Arena, especially against teams that rely on healing or long cooldown skills. While not a mainstream nuker, Jamie’s toolkit provides disruption and surprise potential that can flip battles in your favor.
Jamie Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 94 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 3135 | 236 | 209 |
| 30 | 4 | 4275 | 321 | 285 |
| 35 | 5 | 5805 | 436 | 387 |
| 40 | 6 | 7905 | 593 | 527 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 110 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 3345 | 279 | 218 |
| 30 | 4 | 4545 | 380 | 297 |
| 35 | 5 | 6180 | 517 | 404 |
| 40 | 6 | 8400 | 703 | 552 |
How to Obtain Jamie
![]() Light and Dark Scroll | ![]() Temple of Wishes |
Jamie, the Dark Bounty Hunter, is a naturally occurring 3★ monster that cannot be summoned through regular Mystical Scrolls. Being a Dark attribute unit, he is only obtainable through limited sources:
- Light & Darkness Scroll
- Temple of Wishes
- Monster Summon Events (if featured)
- Monster Summoning Pieces (during limited-time events)
- SWC Scrolls (if included in event pool)
Awakening Essence
![]() Essence of Dark (Low) | ![]() Essence of Dark (Mid) | ![]() Essence of Dark (High) | ![]() Essence of Magic (Mid) | ![]() Essence of Magic (High) |
To awaken Jamie (Dark Bounty Hunter), you will need the following essences:
- 10 Low Dark Essence
- 20 Mid Dark Essence
- 5 High Dark Essence
- 15 Mid Magic Essence
- 5 High Magic Essence
Awakening Bonus: Gains new skill [Deadly Aim], a powerful single-target attack that applies Heal Block for 2 turns.
SKILL UPS

Jamie benefits significantly from skill-ups, as they increase his damage output and reduce cooldowns—especially important for his Skill 3, Deadly Aim. You can skill him up using other Bounty Hunter family monsters or 3★ Rainbowmons.
Total Skill-ups Needed: 12
- Skill 1 – Bullet Shot
▸ Needs 3 skill-ups
▸ Increases damage and chance to increase enemy cooldown time - Skill 2 – Chain Fire
▸ Needs 4 skill-ups
▸ Increases damage for each hit - Skill 3 – Deadly Aim
▸ Needs 5 skill-ups
▸ Increases damage and reduces cooldown time
Recommendation: Prioritize Skill 3 first for maximum damage and lower cooldown, followed by Skill 1 for utility.
Skills
![]() Leader Skill | ![]() Bull’s Eye | ![]() Chain Fire | ![]() Ready to Charge |
| Increases the Critical Rate of ally monsters Guild Battles by 16% | Shoots 2 precise shots that are aimed for the enemy’s weak spots. Each hit has a 25% chance to ignore the enemy’s Defense. Multiplier: 1.8*{ATK} x2 | Attacks the enemy with 2 arrows and attacks again with a 30% chance. Attacks consecutively with a 50% chance if the enemy’s HP is higher. (Reusable in 3 turns) Multiplier: 2.4*{ATK} x2 | Removes the harmful effects on all allies and increases their Attack Power for 3 turns. (Reusable in 5 turns) |
| Damage +5% Damage +10% Damage +10% Cooltime Turn -1 | Cooltime Turn -1 Cooltime Turn -1 |
Rune
Strategy

Jamie is best used as a single-target disruptor in PvP modes such as Guild Wars, Siege Battles, and Arena Offense. His unique blend of cooltime increase, heal block, and high damage output gives him a strong niche against healing-heavy or skill-dependent teams.
In turn-1 teams, Jamie can open with Skill 1 to delay enemy nukers or revivers by increasing cooldowns. If paired with a setup unit like Galleon or Orion, he can then follow up with Deadly Aim to snipe priority targets while applying Heal Block—crucial against units like Perna, Theomars, or Ariel.
His Chain Fire skill allows for multi-hit pressure, which can be useful in breaking Will runes or applying consistent damage. With proper runes, Jamie can serve as a reliable nuker or secondary damage dealer that adds disruption to your team.
Tips:
- Pair with DEF breakers and ATK buffers to maximize his Skill 3 damage.
- Use Will runes to protect him if not going first.
- Works well in anti-sustain comps, especially against units with healing passives or high uptime heals.
- Best used offensively; he’s too fragile and single-purpose to be effective on defense.
Jamie shines most when built as a burst utility attacker, not just a raw nuker. His value increases in matchups where skill denial and healing control are key to winning.
Strength and Weakness

Strengths
- No elemental disadvantage – Can safely target any enemy
- Heal Block on Skill 3 – Strong counter to sustain-heavy teams
- Cooldown increase on Skill 1 – Disrupts enemy skills effectively
- High single-target damage – Great for sniping key threats
- Multi-hit Skill 2 – Useful against shield/will runes and for damage pressure
Weaknesses
- Low base HP/DEF – Very squishy, vulnerable to AoE and cleave teams
- Needs setup – Relies on DEF Break or ATK Buff to reach full potential
- Limited PvE value – Not commonly used in dungeon or raid content
- Lacks crowd control or team utility – Purely single-target focused
- Skill-ups required – Needs full investment to be most effective
Synergy

Jamie works best when paired with monsters that can boost his damage and set up his debuffs effectively. Since his main strengths are burst damage, heal block, and cooldown disruption, supporting him with turn advantage, ATK buffs, and DEF breaks is key.
Best Synergy Partners:
- Galleon – Provides ATK Buff and AoE DEF Break, enabling Jamie to maximize Skill 3 damage.
- Orion – Offers turn advantage, random DEF Break, and strip, giving Jamie the opening to disrupt.
- Clara – Strips enemy buffs and stuns, allowing Jamie to safely follow up with a kill.
- Frigate – Grants full Attack Bar and ATK Buff, helping Jamie strike first.
- Tesarion – Handles passives that may interfere with Jamie’s damage, especially against units like Theomars or Triana.
- Lupinus – Increases cooldowns and provides DEF Break, adding to Jamie’s control and snipe potential.
These partners help amplify Jamie’s strengths and compensate for his lack of crowd control or self-buffing ability.
Frequently Asked Questions (F.A.Q)
❓ Is Jamie good for PvE content?
Jamie is not typically used in PvE. His kit focuses on PvP disruption and single-target nuking, which doesn’t translate well to dungeons or raids.
❓ Should I 6-star Jamie?
If you’re building a PvP-focused team and need a dark nuker with utility, yes. He can be a strong option in Guild Wars, Siege, or niche Arena comps.
❓ What’s the best rune build for Jamie?
Rage/Will or Fatal/Blade with ATK% / CRIT DMG% / ATK% stats. Aim for high Crit Rate (85%+) and Crit Damage for optimal nuking.
❓ Can Jamie be used in Real-Time Arena (RTA)?
Yes, but situationally. He works best as a surprise pick against sustain or passive-reliant teams but lacks the control or sustain typically valued in RTA.
❓ Does Jamie need full skill-ups to be effective?
Yes. To maximize his damage and reduce the cooldown on Skill 3, full skill-ups are highly recommended.
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