Overview
Lucasha, the Fire Harpy in Summoners War: Sky Arena, is a 3★ natural monster primarily used in early-game fire teams due to her strong offensive capabilities. Summoners War Lucasha Fire Harpy serves as an Attack-type unit whose role is to deal damage and provide utility through debuffs. Her leader skill boosts the Attack Power of Fire attribute allies by 30%, making her a solid pick in mono-fire compositions.
At 6★ awakened and max level (40), Lucasha has a base HP of 6915, ATK of 889, DEF of 461, and SPD of 103. Her Crit Rate starts at 15%, with 50% Crit Damage, and standard base Resistance and Accuracy of 15% and 0%, respectively. Though she lacks survivability, her offensive stats are decent for a 3★ monster.
Lucasha’s skill set revolves around multi-hits and debuffs. Her first skill, Rat Hunt, attacks twice with a 45–50% chance to apply a Defense Break for 2 turns, scaling at approximately 1.85× ATK per hit. It’s a strong setup tool with no cooldown, especially in boss content. Her second skill, Crow Hunt, launches an AoE attack by throwing four feathers, each dealing about 2.6× ATK. This skill has a 3-turn cooldown when maxed and is useful for wave clearing and damaging multiple enemies simultaneously.
Overall, Lucasha is a niche but effective monster for beginner fire teams, useful in early PvE content like Giant’s Keep and certain elemental rift dungeons. She falls off in mid-to-late game due to limited survivability and utility compared to stronger monsters, but her high early damage and Defense Break make her worth building temporarily.
Lucasha Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 102 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 2685 | 306 | 170 |
| 30 | 4 | 3660 | 416 | 232 |
| 35 | 5 | 4965 | 565 | 315 |
| 40 | 6 | 6750 | 769 | 428 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 103 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 2745 | 354 | 183 |
| 30 | 4 | 3750 | 481 | 250 |
| 35 | 5 | 5085 | 654 | 339 |
| 40 | 6 | 6915 | 889 | 463 |
How to Obtain Lucasha
![]() Temple of Wishes | ![]() Mystical Scroll | ![]() Unknown Scroll | ![]() Social Summon | ![]() Mystical Summon | ![]() Fire Scroll | ![]() Secret Dungeon |
To obtain Lucasha (Fire Harpy) in Summoners War, here are the full requirements and methods broken down:
Summoning Sources
Lucasha can be obtained as a natural 3★ monster via various summoning methods:
- Unknown Scrolls (general pool)
- Mystical Scrolls / Mystical Summon
- Fire Scrolls / Fire Summon
- Social Summon
These all offer a chance—though not guaranteed—to get Lucasha randomly.
Fire Harpy Secret Dungeon (Shard Farming)
Once the Hall of Fire dungeon is active, clearing its stages may spawn a Fire Secret Dungeon. This dungeon provides Fire Harpy (Lucasha) shards, requiring:
- 50 shards to summon her at ★3
It’s also possible to join others’ Secret Dungeon sessions when available to farm pieces faster
Awakening Essence
![]() Essence of Fire (Mid) | ![]() Essence of Fire (Low) | ![]() Essence of Magic (Low) | ![]() Essence of Magic (Mid) |
To awaken Lucasha (Fire Harpy) in Summoners War, you’ll need specific elemental and magic essences collected from Cairos Dungeon → Hall of Magic and Hall of Fire.
- 10 Fire Essences (Low)
- 15 Fire Essences (Mid)
- 5 Magic Essences (Low)
- 10 Magic Essences (Mid)
These materials are used to awaken her from her base ★3 form into her awakened state, unlocking her third skill (Wolf Hunt), increasing her base stats, and changing her appearance.
You can farm:
- Fire Essences from the Hall of Fire (open on Saturdays)
- Magic Essences from the Hall of Magic (open daily)
SKILL UPS

Skill 1: Rat Hunt
- Level 2: Damage +5%
- Level 3: Effect Rate +5% (Defense Break chance)
- Level 4: Damage +5%
- Level 5: Effect Rate +10%
- Level 6: Damage +5%
Total Skill-Ups: 5
Skill 2: Crow Hunt
- Level 2: Damage +5%
- Level 3: Cooldown –1 turn (from 3 to 2 turns)
- Level 4: Damage +5%
- Level 5: Cooldown –1 turn (no further cooldown reduction beyond level 5)
- Level 6: Damage +5%
Total Skill-Ups: 5
Skill 3: Wolf Hunt
- Level 2: Damage +5%
- Level 3: Cooldown –1 turn (from 5 to 4 turns)
- Level 4: Damage +5%
- Level 5: Cooldown –1 turn (no further cooldown reduction beyond level 5)
- Level 6: Damage +5%
Total Skill-Ups: 5
Skills
Leader Skill | ![]() Rat Hunt | ![]() Crow Hunt | ![]() Awakened Wolf Hunt |
| Increases the Attack Power of ally monsters with Fire attribute by 30%. | Attacks the enemy with fierce kicks 2 times to decrease the enemy’s Defense for 2 turns with a 45% chance. Multiplier: 1.85*{ATK} x2 | Hurls razor-sharp feathers to attack multiple enemies at once. (Reusable in 3 turns) Multiplier: 2.6*{ATK} x4 | Attacks randomly with sharp feathers 6 times. Each strike reduces the enemy’s Attack Bar by 20% (Reusable in 5 turns) Multiplier: 1.6*{ATK} x6 Sho |
| Harmful effect Rate +10% Damage +10% Harmful effect Rate +10% Damage +10% Harmful effect Rate +10% Damage +10% Harmful effect Rate +20% | Damage +10% Damage +10% Damage +10% Damage +10% Cooldown Turn -1 | Damage +10% Damage +10% Damage +10% Cooldown Turn -1 |
Rune
| Build | 4-Set(s) | 2-Set(s) | Stat Priorities |
| Early attacker | Fatal | Blade Will | Atk, CR, CD |
| Advanced attacker | Rage | Blade Will | Atk, CR, CD |
| Violent attacker | Violent | Blade Revenge Will | Atk, CR, CD |
Strategy

To maximize Lucasha’s effectiveness in Summoners War, focus on prioritizing her skill upgrades in a way that enhances both her damage output and utility. Start by maxing her third skill, Wolf Hunt, since it deals multiple hits and reduces enemy Attack Bar, which is invaluable for controlling fights and speeding up your runs. Next, upgrade her second skill, Crow Hunt, to benefit from the cooldown reduction and increased AoE damage, making her more efficient at clearing waves.
Lastly, invest in her first skill, Rat Hunt, to boost its damage and Defense Break chance, which sets up your team for stronger follow-up attacks. Because Lucasha is a natural 3★ monster, it’s usually best to use duplicate Harpies for skill-ups rather than Devilmons, preserving those valuable resources for higher-tier monsters. Overall, focusing on cooldown reductions and damage increases will make Lucasha a more reliable and impactful attacker in early- to mid-game PvE content.
Strength and Weakness
Strength:
- Strong multi-hit third skill (Wolf Hunt) that reduces enemy Attack Bar
- AoE damage with cooldown reduction on second skill (Crow Hunt) for faster wave clear
- First skill (Rat Hunt) applies Defense Break to boost team damage
- Natural 3★ unit easy to obtain and build early game
- Decent Attack and Speed stats for quick offensive support
- Useful in early PvE content like Giant’s Keep and elemental Rift Beasts
- Leader skill boosts Fire ally Attack Power by 30% in Fire teams
- Can farm her own skill-ups via duplicate Harpies (any element)
- Awakening unlocks strong utility skill without heavy resource investment
Weakness:
- Low base survivability and defense, making her fragile in tougher battles
- Outclassed by higher rarity monsters with better skills and stats in mid- to late-game
- Limited utility beyond damage and Defense Break—no healing or buffs
- Skill cooldowns can be long without full skill-ups, reducing effectiveness
- Requires farming of essences and shards to awaken and summon, which can be time-consuming
- Not ideal for high-end PvP or advanced PvE content due to lack of scaling
- Relies heavily on skill-ups for cooldown reduction and damage boosts to stay relevant
Synergy

Lucasha works best in teams that can capitalize on her ability to apply Defense Break and reduce enemy Attack Bar. She pairs well with strong Fire attackers like Raoq and Colleen, who benefit greatly from her Attack Power leader skill and debuff support. Speed boosters such as Bernard or Megan enhance her skill uptime, allowing her to apply pressure more consistently.
Additionally, pairing her with debuff controllers like Belladeon helps maximize enemy vulnerability, making her damage output more effective. Because Lucasha has low survivability, having sustain or healing support from monsters like Colleen ensures she stays alive longer in battles. Overall, Lucasha fits well into early- to mid-game Fire teams focused on offense and crowd control, where her multi-hit skills and debuffs can shine alongside other damage dealers and support units.
Frequently Asked Questions (F.A.Q)
Is Lucasha worth building?
Lucasha is a solid early-game Fire monster with good damage and debuffs but becomes less useful late game as stronger monsters become available. She’s great for beginners and early PvE content.
Should I spend Devilmons on Lucasha?
Generally, no. Since Lucasha is a 3★ monster mostly useful early on, it’s better to save Devilmons for 4★ or 5★ monsters that have longer-term viability.
Is Lucasha good for PvP?
Not really. She lacks survivability and utility needed for competitive PvP and is better suited for PvE content.
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