MAINTENANCE – JULY 23
Maintenance! We’re taking a short break to address issues and apply balance changes to several Brawlers and Angelic abilities.
Balance Changes
Buffs
Meeple
• Max health increased: 3000 → 3200
• Base attack damage increased: 1200 → 1260
• Attack reload speed reduced: 1900 → 1700
Cordelius
• Base attack damage increased: 700 → 800
Tick
• Base attack damage increased: 640 → 680
Emz
• Super charge rate improved: 79 hits → 90 hits
Jessie
• Turret health increased: 3300 → 3600
Mico
• Base attack damage increased: 1090 → 1140
Colt
• “Silver Bullet” Gadget cooldown reduced: 16s → 14s
Spike
• Cooldown for both Gadgets reduced: 15s → 14s
Nerfs
Draco
• Hypercharge charge rate reduced: 35 → 25
• Hypercharge bonus damage reduced: 15% → 5%
Hank
• Max health reduced: 5600 → 5200
Lumi
• “Ice” Gadget cooldown increased: 22s → 23s
• Removed damage over time effect from “Ice”
Shade
• Hypercharge charge rate reduced: 50 → 40
Charlie
• “Spider” Gadget cooldown increased: 18s → 20s
Alli
• Max health reduced: 3900 → 3700
• Dash reload speed reduced: 1900 → 2100
• Jump reload speed reduced: 2600 → 2800
• Dash and jump now share the same unload speed and delay between attacks: 100ms
Kaze
• Hypercharge charge rate reduced: 55 → 45
Mr. P
• Gadget cooldown increased: 15s → 17s
Angelic Abilities Nerfs
• Reload speed reduced: 6500 → 4000
• Max Angelic Pets from Sam reduced: 6 → 3
• Angelic Projectile damage reduced: 800 → 700
• Divine Protection Shield hits increased: 5 → 6
Fixed
• Jacky dealing excessive damage with “Counter Crush” in Dodgebrawl
• Tank Brawlers fully charging Supers from ball hits in Dodgebrawl
• Bull losing his Super if defeated while “Stomper” is active
• RT marking the Heist safe
• Dynamike Pro Skin causing unintended Hypercharge Super damage
• Draco displaying incorrect Hypercharge Spray
• Janet damage scaling in Brawl Arena
• Ranked Leaderboard issue
MAINTENANCE – JUNE 30
BUG FIXES
• Trophy Road was not auto-collecting Starr Drops correctly; any missed rewards will be automatically collected when you open the game.
• Fang’s Super attacks were not charging his Super as intended.
• Doug’s Double Sausage Gadget was unintentionally applied to allies under the effect of his Hypercharge.
• Eve’s “Motherly Love” Gadget did not function while her Super or Hypercharge was active.
• Alli’s victories were not being counted towards Records.
• Janet’s Super retained Hypercharge effects after being used once.
• Mico’s Ammo Steal Star Power was not functioning.
• Speed boosts were occasionally stronger than intended.
• Kaze’s Super could cause the game to crash in certain Brawl Ball scenarios.
• Buzz’s Stuns lasted longer than intended at close range.
An optional update has also been released to address low-opacity controller issues and prevent Android crashes (ANR) during first launch when new content is available.
BALANCE CHANGES
ALLI
• Health reduced from 4100 to 3900
• “Cold Blooded” Gadget enraged duration decreased from 6s to 4s
• “You Better Run, You Better Take Cover” Star Power reload bonus reduced from 40% to 25%
Brawl Arena
Buffs
Tick
• Damage bonus increased from 6% to 8%
• Movement speed increased from 10 to 12
Stu
• Health bonus increased from 600 to 700
• Damage bonus increased from 5% to 7%
Meeple
• Health bonus increased from 550 to 650
• Damage bonus increased from 5% to 6%
Nerfs
Colette
• Damage bonus reduced from 6% to 4%
• Movement speed reduced from 8 to 4
Janet
• Health bonus reduced from 650 to 500
Rosa
• Health bonus reduced from 550 to 500
• Damage bonus reduced from 4% to 3%
Buster
• Damage bonus reduced from 4% to 3%
Barley
• Health bonus reduced from 550 to 450
Berry
• Damage bonus reduced from 3% to 2%
Lola
• Damage bonus reduced from 6% to 4%
Pam
• Health bonus reduced from 600 to 500
STARR PARK, ALLI + TRUNK, KIT’S HYPERCHARGE, RECORDS, AND MORE!
TROPHY ROAD REWORK
The Trophy Road has been reimagined with a Starr Park theme!
Journey through the theme park where Brawlers live, collecting rewards from various Trophy Worlds. Each World represents a unique area of Starr Park, serving as the home for three Brawler trios and their distinct locations.
The update launches with the Town Square and Retropolis Worlds, with more existing — and brand-new — Worlds coming in future updates.


REWARD UPDATES
The new Trophy Road offers the following rewards:
- Legendary Starr Drops
- Hypercharge Starr Drops
- Mythic Starr Drops
- Starr Drops
- Power Points
- Coins
- Credits
- Bling

ADDITIONAL CHANGES
- Trophy Road progression has been extended from 70,000 to 100,000 Trophies
- Rare and Super Rare Brawlers can now only be unlocked through Trophy Road and are no longer available for purchase with Gems
RECORDS!

If you missed the recent #1000Masteries Community Event, you might be wondering where Masteries went—and why you now see folders instead.
WHAT ARE RECORDS?
Records are a new achievement system for both your Brawlers and your account! You complete Records by accomplishing specific goals during gameplay, ranging from simple tasks to more challenging feats.
For example:
- Win 10 games as Piper
- Heal a total of 500,000 health
- Score a goal after every teammate has touched the ball in Brawl Ball
Most Records reward Starr Drops, while tougher ones grant unique cosmetic items or even Legendary Starr Drops!
RECORD LEVELS

Completing Records earns you RECORD POINTS, which add up to your total RECORD SCORE. As your Record Score increases, so does your RECORD LEVEL.
Why aim for higher Record Levels? Because they unlock exclusive Battle Cards!
At launch, there will be 10 Record Levels. Your highest Record Level will be shown on your Profile, and leveling up will send a notification to your Club.
You’ll receive alerts when you complete a Record, and you can track all your progress in the Records overview screen, accessible through Trophy Road. Here, you can view your progress on each Record, the rewards available, and your current Record Level!


FAREWELL TO MASTERIES
What has changed with the transition from Masteries to the new Records system?
Masteries have been replaced by ‘Win X Games with a Brawler’ Records.
At launch, each Brawler will have 5 different Records, with the last 3 offering the same cosmetic rewards that were previously available through the Mastery track—so you won’t lose any titles!
Resource rewards from Masteries are now integrated into Trophy Road and Starr Drops within Records, ensuring no progression rewards are lost.
Any unclaimed Mastery rewards will be granted when the update goes live.
The Mastery Icon on Battle Cards has been replaced with the Ranked Icon.
Records will unlock once you reach 350 Trophies.
HYPERCHARGES

LUMI: DRUM SOLO
Lumi’s Super ends with an additional explosion on both sides.

DOUG: FREE TOPPINGS
When you revive an ally, they mimic your main attack whenever you attack.

KIT: MAKING BISCUITS
Against enemies — Kit stuns the target but can still move and attack freely (does not attach).
With allies — Kit heals teammates more effectively, and his yarnballs have increased range.

R-T: 360-DEGREE SURVEILLANCE
After using a Hypercharged Super, R-T is surrounded by damaging security lasers around his body and legs.

CHUCK: FULL STEAM AHEAD
Chuck’s next dash has unlimited range and leaves behind clouds of damaging steam.

SHADE: THE FRIGHTENER
During Shade’s Hypercharged Super, all attacks deal maximum damage, even if they don’t hit the enemy’s center.

MOE: THE BIG CHEESE
Moe’s Driller gains extended range and lasts longer.

DRACO: FIRE AND FLAMES
Draco’s dragon breathes more flames, covering a wider area and reaching farther.

BONNIE: DAREDEVIL
Bonnie stuns enemies when firing and landing from Clyde, and releases damaging teeth around her.
TWO NEW BRAWLERS!

ALLI – MYTHIC ASSASSIN
Alli is the reserved mechanic from Love Swamp. She enjoys getting her hands dirty—whether it’s repairing broken machines or silently hunting other Brawlers.
If you’re walking home late and hear a strange noise, it’s probably Alli saying hello in her own way.
TRAIT:
Alli becomes enraged and moves faster when pursuing an enemy who isn’t at full health.
MAIN ATTACK: SWAMP SWIPE
Alli dashes forward, slashing as she goes. When in a bush or water, she leaps instead. The range of Swamp Swipe increases with her movement speed.
SUPER: STALKER
Alli becomes stealthy with pulsing invisibility, revealing all enemies to herself for a brief time. Her next main attack deals extra damage that scales with the enemy’s current health—the higher their health, the stronger the attack!


LIZARD LIMBS
Alli regenerates health more quickly when out of combat and enraged.

YOU BETTER RUN, YOU BETTER TAKE COVER
Alli’s reload speed increases while she is enraged.

FEED THE GATORS
Alli’s next main attack restores health equal to 100% of the damage dealt.

COLD-BLOODED
Alli enters an enraged state for 6 seconds. This ability can only be activated when an enemy is in sight.
TRUNK – EPIC TANK

Trunk is an oddly unsettling tree…
Could it be that Trunk is actually a colony of hyper-intelligent ants piloting a mechanical tree? No way—that sounds too crazy.
MAIN ATTACK: ANT ATTACK!
After a brief delay, Trunk spins around, damaging enemies and leaving ants behind. Being near these ants boosts Trunk’s movement speed and damage. The edges of the attack deal extra damage to foes.
SUPER: DRIVEN BY REVENGE (AND ANTS)
Trunk charges forward, scattering ants along the path. The charge can also bounce off walls!

NEW INSECT OVERLORDS
Ants also lower the damage dealt by enemies.

COLONY SCOUTS
Ants provide vision when placed in bushes.

FOR THE QUEEN!
Trunk instantly releases ants over a wide area.

WORKER ANTS
Trunk heals from the next instance of damage received for a short duration.
ANGELS & DEMONS ARE BACK!

The Angels & Demons events are returning for two 12-day runs in July and August.
Similar to the first event, players will have access to Angelic and Demonic Skills that grant Brawlers powerful new abilities.
This time, there’s a key change—players begin with all Skills already unlocked!
Additionally, you can now unlock Skill Slots to combine up to 3 Powers at once.


In each event, players begin with 1 Skill Slot unlocked and can unlock 2 additional slots by opening Angelic or Demonic Starr Drops.
This allows you to combine up to 3 Skills, empowering your Brawler with extraordinary abilities! Experiment with different Skill combinations to discover the most effective setups for each game mode.
Every Skill has a primary trait, and some gain secondary effects when paired with others. Skill Slots will glow to indicate when Powers have special synergy with one another!


MORE INFO!
Angelic and Demonic Starr Drops can be earned by completing Daily Play rewards, Quests, and Contests. There are 3 new Angel Skins and 3 new Demon Skins available through these Starr Drops, alongside the existing Angels vs. Demons Skins.
You can keep track of the Skins you’ve unlocked in the event hub! Event Skins can drop from Angelic and Demonic Starr Drops even if you don’t own the corresponding Brawler. Plus, the Spirit Wars and Soul Collector game modes are making a return!
Below are the Skins you can get in the events!

BLESSED BUSTER
Epic | Available from Angelic Drops

ASCENDED 8-BIT
Epic | Available from Angelic Drops

MARTYR MEG
Epic | Available from Angelic Drops

INFERNAL FANG
Epic | Available from Demonic Drops

HELLBULL
Mythic | Available from Demonic Drops

GRIM GUS
Epic | Available from Demonic Drops

SEASONS & SKINS
LEGENDS OF THE UNDERWORLD

This mythological season starts on July 3!

HADES MORTIS
Brawl Pass Skin

SERAPIS MORTIS
Brawl Pass | Chroma #1

PLUTO MORTIS
Brawl Pass | Chroma #2

PERSEPHONE LUMI
Super Rare | 79 Gems

HYPNOS SANDY
Legendary | 299 Gems

PEGASUS BERRY
Epic | 149 Gems

ICARUS BONNIE
Super Rare | 79 Gems

SHEEPISH DARRYL
Epic | 149 Gems

KNIGHTS OF THE STARR TABLE
Live your best fantasy life in this season, starting August 7!

KING STARRTHUR BO
Brawl Pass Skin

KING ARCHER BO
Brawl Pass | Chroma #1

KNIGHT BO
Brawl Pass | Chroma #2

KNIGHT AMBER
Epic | 149 Gems

KNIGHT DOUG
Epic | 149 Gems

KNIGHT JACKY
Mythic | 199 Gems

KNIGHT LILY
Mythic | 199 Gems

KNIGHT BELLE
Mythic | 199 Gems

29 GEM SKINS

HUNTER-GATHERER ALLI
Rare | 29 Gems

SWIMMING TRUNK
Rare | 29 Gems

BIKER BUSTER
Rare | 29 Gems

JACKPOT GRIFF
Rare | 29 Gems

EGGSPLOSION TICK
Rare | 29 Gems

PHANTOM POCO
Rare | 29 Gems
WORLD CAT DAY!
To celebrate World Kit—oops, Cat Day—we’re introducing 6 new Kit Chromas, some named after the feline companions of Brawl team members!

TABBY KIT
Rare | 29 Gems | Chroma

CALICO KIT
Rare | 29 Gems | Chroma

GUISMO KIT
Rare | 29 Gems | Chroma

MARIANO KIT
Rare | 29 Gems | Chroma

SIAMESE KIT
Rare | 29 Gems | Chroma

YUKI KIT
Rare | 29 Gems | Chroma
TRUE GOLD & TRUE SILVER SKINS

TRUE GOLD KAZE
25,000 Coins

TRUE GOLD JAE-YONG
25,000 Coins

TRUE SILVER KAZE
10,000 Coins

TRUE SILVER JAE-YONG
10,000 Coins
NEW GAME MODES
We have two new game modes, Knight Fight and Dodgebrawl, plus one returning game mode, in the form of Token Run!
KNIGHT FIGHT

Steal the Trophy from the enemy base to score points! This mode is similar to Present Plunder but features two key differences:
Standing near a dropped Trophy returns it to your base faster.
You can shoot while carrying the Trophy.
DODGEBRAWL

Knock out opponents by hitting them with the ball. Each takedown earns 1 point, and the first team to reach 10 points wins!
The ball is the only way to defeat enemies. Regular damage only stuns Brawlers at 1 health—they will then regenerate. Eliminations can only be achieved with the ball!
TOKEN RUN

Shoot your Tokens into the enemy’s base slot to activate their special Token Ability!
This mode is a refreshed version of a classic game with some updates:
- You can no longer jump while holding Tokens.
- Token order is now fixed to enhance competitiveness—maybe for a future ranked mode!
BALANCE CHANGES
| BRAWLER | BUFF OR NERF? | CHANGES |
|---|---|---|
| HANK | MINOR NERF | Barricade cooldown 15 > 18sec |
| GALE | MINOR BUFF | Increased Super charge rate from Super: 100 > 120 |
| CROW | MINOR BUFF | Increased Health: 2400 > 2800 |
| CHESTER | MINOR NERF | Super rate from Super: 100 > 80 |
| GUS | MINOR NERF | Decreased Hypercharge charge rate: 40 > 35 |
| ROSA | MINOR BUFF | Increased main attack damage: 460 > 500 |
| FANG | MAJOR BUFF | Increased Super damage: 1200 > 1500 |
| KAZE | MINOR BUFF | Increased health: 3800 > 4000 |
| EMZ | MINOR BUFF | Increased main attack damage: 520 > 560 |
| SAM | MINOR BUFF | Increased Hypercharge charge rate: 20 -> 25 |
| CORDELIUS | MINOR BUFF | Increased health: 3200 – 3400 |
| JACKY | MINOR NERF | Decreased health: 5000 > 4700 |
| JUJU | MINOR NERF | Decreased Super charge rate: 72 > 65 |
| CHARLIE | MINOR BUFF | Increased main attack range: 25 > 27 |
| LUMI | MAJOR NERF | Decreased max health: 2800 > 2600 Decreased range: 26 > 24 |
BALANCE CHANGES (BRAWL ARENA ONLY)
| MAISIE | MAJOR NERF | HP 650 -> 500, DMG 7% -> 4% |
| BELLE | MAJOR NERF | HP 650 -> 550, DMG 9% -> 5% |
| NANI | MAJOR NERF | HP 600 -> 500, DMG 7% -> 5% |
| ROSA | MAJOR NERF | HP 750 -> 550 |
| TARA | MINOR NERF | DMG 6% -> 4% |
| NITA | MINOR NERF | HP 450 -> 350, DMG 6% -> 5% |
| ASH | MINOR NERF | DMG 3% -> 2% |
| BERRY | MINOR NERF | HP 550 -> 450 |
| BUSTER | MINOR NERF | HP 750 -> 650 |
| TICK | MINOR BUFF | HP 550 -> 650, DMG 5% -> 6% |
| BO | MINOR BUFF | DMG 2% -> 4% |
| MEEPLE | MINOR BUFF | DMG 4% -> 5%, RELOAD SPEED 2% -> 2.5% |
| CHUCK | MINOR BUFF | HP 450 -> 550, DMG 2% -> 3% |
| LEON | MINOR BUFF | HP 450 -> 550, DMG 4% -> 5% |
| FRANK | MINOR BUFF | DMG 2% -> 4% |
| FANG | MINOR BUFF | RELOAD SPEED 2% -> 2.5% |
| GUS | MINOR BUFF | HP 650 -> 700, DMG 4% -> 5% |
| EDGAR | MINOR BUFF | HP 250 -> 350 |
| EL PRIMO | MINOR BUFF | HP 750 -> 800 |
| MAX | MINOR BUFF | DMG 4% -> 5% |
| GENE | MINOR BUFF | DMG 5% -> 6% |
| BYRON | MINOR BUFF | DMG 3% -> 5% |
| DARRYL | MINOR BUFF | HP 750 -> 800 |
| LOU | MINOR BUFF | DMG 2% -> 4% |
| STU | MINOR BUFF | HP 550 -> 600 |
| MOBA BASE | MINOR BUFF | The Base now also changes target if a defending Brawler of the same team receives dmg from an attacking Brawler while being in range (this is how the Towers work) |
BRAWLER REWORKS
Bull
- His Super now has a variable distance, damaging any Brawlers in his path and slowing them at the end of his charge.
- His Stomper Star Power now briefly stuns enemies hit by his next Super.
Doug
- New Trait: Healing helps charge his Super.
- Super now features a hot dog that homes aggressively toward teammates.
- Fast Food Star Power now heals Doug to full health when reviving an ally.
MAPS, GAME MODES & RANKED CHANGES
Environments Added:
Love Swamp, Enchanted Forest, Hub, Rooftop.
Maps
Brawl Hockey 5v5:
Snowcone Square, Massive Meltdown, Frostbite Rink, Cold Snap.
Dodgeball:
Moonbark Meadow, Rebound Ring, Hug or Hurl, Side Hustle, Squish Court, Wispwillow Ward, Token Run, Wild Greens, Reverse Crossing, Skipyard.
Community Maps
- Brawl Ball 5v5: Insane Streamer (Hakku), Pocket Pleasures (IAmNumberFour)
- Gem Grab 5v5: Cobblestone Swamp (IzzyTheSilly), Public Transport (Karrotz3)
- Knockout 5v5: Brawlerverse (PhotonWinz), The Emptiness Machine (PhotonWinz)
- Wipeout 5v5: Hee Hee (Daving), Island Of Finality (Schnauzer)
- Gem Grab: Whisper Vale, Extreme Nonchalance
- Brawl Ball: Sidetrack, Match 1123581321
- Wipeout: Twentifive to two, Time Flies
- Hot Zone: Playmaker
- Knockout: Think Ahead
- Call of the Water
- Duels: Coin Flip, Search And Destroy, Heist, Zip Zap Zoom, Corner Cave
Ranked
- Elo loss from Legendary III and higher reduced, now mostly flat.
- Time limit to match same opponents cut from 12 hours to 1 hour.
Season 1 Free Brawler Rotation: Belle, Fang, Sandy.
Season 2 Free Brawler Rotation: Angelo, Lou, Meg.
BUG FIXES & OTHER IMPROVEMENTS
Improvements
- Startup loading times significantly improved, nearly halved on some devices.
- Updated tutorial.
- Friendly Games now allow choosing a Brawler for the Bot slot.
- Draco’s Super duration now shows a timer.
- Daily Streaks UI pops up immediately.
- 24-hour timer now based on server time for consistency.
- Notifications appear correctly after 48 hours of no login.
- Added tail jiggle physics and dynamic wings on select Brawlers and skins.
Bug Fixes
- Fixed Captain Crow Skin’s Super sound effects.
- Corrected Kaze’s Hypercharge Super visual effects with Star Power (removed confetti).
- Prevented Kaze from removing Mark status from others when changing forms.
- Hexed Kaze in Geisha Aspect can no longer damage Willow’s team except Willow’s enemies.
- Fixed Kaze’s visibility glitch after triggering her gadget in a bush.
- Fixed Brawl Ball indicator.
- Brawl Arena Base Tower now deals 20% less damage to Bots.
- Brawl Arena Towers and Bots lock targets after engagement, ignoring distance changes.
- Fixed Poco Starr Skin no longer showing two mouths while singing.
- Ranked tooltips now disappear properly on the home screen after rank up.
- Added missing Mega Pig reward indicator asset.
- Fixed attack and Super buttons not registering after resizing or remapping on certain devices.

Search
Account
Discord