The Wizard is a versatile support card in Clash Royale, primarily known for its ability to deal area damage. Clash Royale Wizard Guide: Unlockable in Arena 4, the Wizard’s strengths lie in its powerful splash damage, high damage per second, and its capacity to target both air and ground units. This makes the Wizard an excellent choice for clearing swarms of troops, chipping away at enemy towers from a safe distance, and supporting tanky units in battles.
Wizard Stats
Cost ![]() |
Hit Speed ![]() |
First Hit ![]() |
Speed ![]() |
Deploy Time ![]() |
Range ![]() |
Splash Radius |
Projectile Speed ![]() |
Target ![]() |
Count ![]() |
Transport ![]() |
Type ![]() |
Rarity ![]() |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 0.45 sec | Medium (60) | 1 sec | 5.5 | 1.5 | 600 | Air & Ground | x1 | Ground | Troop | Rare |
Level ![]() |
Hitpoints ![]() |
Damage |
Damage per Second |
|---|
Card Mastery
| Type | Level/Tier | Objective | Reward |
|---|---|---|---|
![]() Damage Dealer |
1 | Deal a total of 190,000 Damage to enemy Troops or buildings |
100 Wizard cards 50 |
| 2 | Deal a total of 570,000 Damage to enemy Troops or buildings |
4,000 50 |
|
| 3 | Deal a total of 970,000 Damage to enemy Troops or buildings |
150 50 |
|
![]() Troop Destroyer |
1 | Destroy 700 enemy Troops |
6,000 125 |
| 2 | Destroy 2,000 enemy Troops |
100 ![]() 125 |
|
| 3 | Destroy 3,500 enemy Troops |
9,000 125 |
![]() Assassin’s Greed |
1 | Destroy 10 enemy Troops with a single deploy a total of 50 times |
6,000 175 |
| 2 | Destroy 10 enemy Troops with a single deploy a total of 150 times |
8,000 175 |
|
| 3 | Destroy 10 enemy Troops with a single deploy a total of 300 times |
10,000 175 |
Synergies
The Wizard in Clash Royale has several synergies that enhance its effectiveness in battle. Pairing the Wizard with an Ice Golem is a great way to distract enemy troops and draw them closer together, allowing the Wizard to maximize its splash damage. The Ice Golem can also absorb damage from enemy troops, letting the Wizard deal with smaller units or high-damage troops while staying protected.
![]() Prince | ![]() Wizard |
When paired with a Prince, the Wizard creates a high-risk, high-reward combo. The Prince can take out mini tanks like the Mini P.E.K.K.A., while the Wizard clears out swarms like Minion Horde or Skeleton Army, providing solid support for each other in offensive pushes.
![]() Tornado | ![]() Wizard |
The Tornado is another fantastic synergy for the Wizard. By using the Tornado to group enemy troops together in the center of the arena, the Wizard can then deal massive splash damage to all of them. This combo works well with the evolution of the Wizard, as its splash damage can wipe out a large group of enemies caught in the Tornado’s pull.
![]() Knight | ![]() Wizard |
When paired with a mini-tank, such as the Knight or Valkyrie, the Wizard can be protected from heavy damage while eliminating threats like Three Musketeers. By placing the mini-tank in front of the Wizard, you ensure that it absorbs the damage and prevents the Wizard from taking hits, allowing it to stay alive and deal damage in return.
![]() Hog Rider | ![]() Miner |
The Hog Rider and Miner work well in cycle decks, where the Wizard supports these fast, hard-hitting units by eliminating distractions and swarms. The Wizard can deal with smaller defending troops, letting the Hog Rider or Miner reach the opponent’s tower more effectively.
![]() Lumberjack | ![]() Rage |
The Lumberjack synergizes well with the Wizard due to the Rage effect, which boosts the Wizard’s attack speed. This combination allows the Wizard to deal faster and more frequent damage, making it even more potent when paired with the Lumberjack’s Rage.
![]() Barbarians | ![]() Golem |
In decks featuring Barbarians, you can place them behind a tank like the Golem to provide additional support and clear out enemy troops while the Wizard deals splash damage. The combination of the tank’s damage absorption and the Wizard’s splash is difficult for opponents to handle.
Finally, the Zap is a useful spell for resetting enemy troops or providing extra control against swarms. The Ice Wizard and Electro Wizard both work well with the Wizard, especially when you use the Electro Wizard to stun enemies while the Ice Wizard slows them down. This synergistic combination makes it difficult for opponents to mount a strong defense, giving your Wizard ample time to deal damage.
Strategies and How to Play the Wizard
The Wizard is a powerful support card in Clash Royale, typically used in attack to clear out swarms of enemies or support tank units. Its high damage per second, decent hit speed, and area damage make it effective at quickly eliminating enemy troops, but it doesn’t have enough hitpoints to function as a primary attacker on its own. To maximize the Wizard’s effectiveness, it is crucial to understand the best placement, timing, and how to integrate it into your deck.

Strategic placement of the Wizard is key to getting the most value out of this card. Placing the Wizard behind tank units like the Giant, Golem, or Lava Hound allows the tank to absorb damage while the Wizard deals damage from a safe distance. This also forces your opponent to focus on the tank first, giving your Wizard more time to deal damage. Additionally, keep the Wizard away from enemy troops, as it is a ranged unit. A good position is usually in the middle of your side of the arena or just behind your Crown Tower, ensuring that it stays safe while dealing damage.
Timing is essential when deploying the Wizard. It is especially effective against swarms of low-hitpoint troops, such as Skeleton Army, Minion Horde, or Goblin Gang. Proper timing can allow the Wizard to hit multiple troops with its splash damage, eliminating them efficiently. The Wizard can also be useful against troops with medium hitpoints, like Witches, Musketeers, or Barbarians.
However, be cautious when deploying it against these units, as they can overpower the Wizard if it is not placed strategically. When using the Wizard in offense, deploy it behind your offensive units to provide extra damage and help clear a path for your win condition troops. Coordinating the Wizard’s deployment with your push can surprise your opponent and help deal significant damage.
For optimal deck synergy, pairing the Wizard with cards like Knight, Skeleton Army, Giant Skeleton, Hog Rider, Fireball, The Log, and Tornado can create a balanced and powerful setup, supporting both defense and offense in various situations.

How to Counter the Wizard
To effectively counter the Wizard in Clash Royale, there are several strategies to consider based on its strengths and weaknesses. The Wizard is particularly vulnerable to high-damage spells, so using Fireball is a great way to eliminate it, especially when the Wizard is positioned behind a tower. The Fireball can take out the Wizard while also damaging the enemy tower, making it a valuable counter. Just ensure that your Fireball level is higher than the Wizard’s to guarantee the kill.
Strong hit units, such as Knight, Pekka, or Dark Prince, can be used to directly engage the Wizard. Deploy these units behind tanky troops like the Giant or Golem, but position them in front of the Wizard to prevent the Wizard from attacking the tank while it is busy clearing your stronger units.
Barbarians are another effective way to counter the Wizard. They can swarm and overwhelm the Wizard quickly, especially if you deploy them close enough to prevent the Wizard from dealing too much damage before it is eliminated.
When the Wizard is targeting your tower, it’s important to keep your troops away from the tower to avoid taking splash damage. Instead, deploy long-range troops, such as Archers or a Musketeer, behind or near the Wizard, where they can attack safely while minimizing the risk of being hit by splash damage.
A Musketeer is a cost-effective counter to the Wizard, as it deals strong damage and can eliminate the Wizard at a low Elixir cost, allowing you to get a positive Elixir trade. Similarly, you can use an Ice Golem to absorb the Wizard’s attacks, while your Crown Tower takes care of the Wizard. This creates a favorable Elixir trade of +3 Elixir.
The Barbarian Barrel can be used to disrupt the Wizard by knocking it back and deploying a Barbarian behind it to distract and take it down. Another useful distraction is the Bandit. Place the Bandit far from the Wizard to initiate her dash, avoiding any damage while she quickly reaches and damages the Wizard.
Finally, spells like Royal Delivery can serve as an efficient counter to the Wizard. The Royal Delivery’s impact and the spawned Barbarian can deal with the Wizard while absorbing some damage. These strategies, when combined, give you a well-rounded set of tools to deal with the Wizard in various situations.

Matchups
When using the Wizard in Clash Royale, it’s important to understand how it interacts with various matchups. Against the Electro Wizard, the Wizard can struggle due to the Electro Wizard’s spawn damage, which can weaken the Wizard enough for a Crown Tower to finish it off. The Electro Wizard’s stun effect also raises the chances of keeping the Wizard disabled during a counter-push. While the Electro Wizard is often considered one of the best cards due to its stun and decent damage, making it effective when paired with tanky troops, it is a reliable counter to the Wizard, especially with proper placement.
In contrast, the Ice Wizard is a more niche card but still plays an important role in specific situations. It is effective against high-health units like the Golem or Royal Giant due to its slow effect, which helps neutralize the Rage spell and slows down enemy troops. However, it has its weaknesses; it is very vulnerable to Fireball and cannot effectively handle swarms. While some players prefer the Electro Wizard over the Ice Wizard, the Ice Wizard can be a strong defensive card when paired with another troop for a counterattack.
The Musketeer is another efficient counter to the Wizard, especially when it comes to cost-effectiveness. At a low Elixir cost, the Musketeer can deal with the Wizard for a positive Elixir trade, making it a simple and effective counter.
When facing a Lava Hound, the Wizard can shine as an excellent counter. Its high damage per second allows it to quickly eliminate the Lava Hound and one-shot the Lava Pups. With proper timing, the Wizard’s splash damage can clear out all the Lava Pups before they have a chance to spread and deal damage. However, timing the Wizard’s attacks perfectly is crucial, as the opponent may have spells ready to respond, making it harder to get the ideal shot off.
In tournament gameplay, the Electro Wizard tends to be more effective since card levels are equal, unlike in ladder matches where the card’s legendary status makes it difficult to level up. The Electro Wizard’s spawn zap can struggle against higher-leveled Goblins, but in tournaments, it becomes more reliable in dealing with such threats. Understanding these matchups and how to deploy the Wizard against different cards will give you an edge in many situations.

Conclusion
The Wizard is a versatile and powerful card in Clash Royale, known for its ability to deal splash damage to both air and ground units. As a ranged unit with high damage output, the Wizard excels at clearing out swarms of low-health troops and supporting tank units in both offensive and defensive roles. His splash damage makes him effective against groups of enemies, while his range allows him to deal damage from a safe distance. However, the Wizard is vulnerable to high-damage spells like Fireball and can struggle against high-health or fast-moving units without proper support.
The Wizard’s evolution significantly boosts his viability, adding a shield that can absorb certain spells like Arrows and The Log, as well as providing knockback upon breaking. This makes him sturdier and more reliable, further enhancing his role as a splash damage dealer. Synergies with tank units like the Giant or Golem, along with spells like Tornado, allow the Wizard to maximize its damage potential. Tornado groups enemies together, enabling the Wizard to deal massive splash damage.
While the Wizard is powerful, there are several counters to consider. High-damage spells like Fireball, strong single-target hitters such as Pekka, and swarming units like Barbarians can quickly neutralize the Wizard. The Musketeer, being a cheap and effective counter, can deal with the Wizard while providing a solid Elixir trade. In matchups, the Electro Wizard poses a significant threat due to its stun ability, while the Ice Wizard offers useful support with its slowing effects. The Wizard is also particularly effective against the Lava Hound, thanks to his high damage per second and ability to clear out Lava Pups.
In both ladder and tournament gameplay, the Wizard’s effectiveness can vary depending on card levels and the current meta. Some players feel that the Wizard’s viability could be improved with a rework or evolution, while others debate his place in the game. In draft mode, the Wizard can be a strong pick, but if you cannot obtain the Evolution Wizard, Void can be a good alternative to counter opposing Wizards.
Overall, the Wizard is a valuable asset in Clash Royale when used strategically, with the right synergies and proper understanding of his strengths and weaknesses. The evolved Wizard, with its added shield, becomes an even more reliable support card, and with careful play, he can make a significant impact in a well-rounded deck.
Frequently Asked Questions (F.A.Q)
❓ Who is the Wizard in Clash Royale?
The Wizard is a ranged area damage troop that targets both air and ground units. He wears a blue cloak and hurls fireballs that deal splash damage.
❓ What makes the Wizard unique?
His area damage is highly effective at clearing swarms like Skeleton Army, Minion Horde, and Goblin Gang in a single shot.
❓ Is the Wizard a good card in the current meta?
The Wizard has situational value. He’s strong against swarms but vulnerable to Fireball, Lightning, and other spells, making him high-risk for 5 Elixir.
❓ How do I protect the Wizard in battle?
Place a tank in front (e.g., Knight, Giant).
Keep him behind your tower until needed.
Avoid placing him near other troops to reduce spell damage potential.
❓ Is Wizard a good defensive troop?
Yes! He’s fantastic against swarm pushes and support troops. With proper placement and backup, he can shut down big threats efficiently.
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