Subordinate Cities

Subordinate Cities are cities in which you may capture throughout the world map, each offering their own buffs specialised to their culture. These buffs vary depending on the level (colour) of the city. The lowest being common (white), uncommon (green), excellent (blue), legendary (purple) and epic (yellow).

You can have a total of 12 subordinate cities. The first three are unlocked automatically, one of which is your in-city subordinate city. You can then get a total of 9 through Rank (prestige) increases, another two from reaching VIP 15 and VIP 18, and the final one from an unlock key (typically found in auction).

Below is a table of every type of subordinate city and their buffs:

CultureBuffWhitegreenbluepurplegold
JapanCity attack2%4%6%8%10%
Material Prod1%2%3%4%5%
RussiaIn city attack2%4%6%8%10%
Trap Attack3%6%9%12%15%
ArabiaHospital cap3%6%9%12%15%
Healing speed2%4%6%8%10%
ChinaCity production4%8%12%16%20%
Training speed2%4%6%8%10%
KoreaWarehouse cap6%12%18%24%30%
Extra gather resources3%6%9%12%15%
AmericaGold production10%20%30%40%50%
Research Speed3%6%9%12%18%
EuropeConstruction speed3%6%9%12.5%15%
Monster Exp254%6%8%10%

Also for each city you also have war tactics, which gains death to wounded percentage, and sub city training, which increases troop training speed in sub, which increases like:
White: War tactics – 2%, Sub Training – 2%
Green: War tactics – 4%, Sub Training – 5%
Blue: War tactics – 6%, Sub Training – 10%
Purple: War tactics – 8%, Sub Training – 15%
Gold: War tactics – 10%, Sub Training – 20%

4 responses to “Subordinate Cities”

  1. Cali Hitman Avatar
    Cali Hitman

    Do the buffs stack? If I have 5 blue China subs, is the production boost 12% or 60%?

    1. Admin Avatar
      Admin

      Hi, yes buffs stack – so the production boost would be 60%.

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