WIND IMP
Ralph
Overview
Ralph, the Wind Imp in Summoners War Ralph Wind Imp, is a 2★ Attack-type monster known for his fast-paced, crit-focused playstyle. He’s easily obtainable through Unknown Scrolls, Social Summons, the Magic Shop, or a Secret Dungeon, making him accessible to early and mid-game players. Though he starts with a base speed of 115, oddly enough, awakening him drops his speed to 113. Despite this, awakening grants him his third skill—Hurricane Swing, an AOE attack that’s quite effective for wave-clearing in early PvE content.
Ralph Stats
| Level | Min | Lv. 20 | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | |||||||||||
| HP | 735 | 1410 | 1125 | 2025 | 1620 | 2760 | 2205 | 3750 | 3000 | 5100 | |
| ATK | 96 | 182 | 145 | 262 | 209 | 356 | 285 | 484 | 387 | 659 | |
| DEF | 70 | 133 | 107 | 192 | 154 | 261 | 209 | 355 | 284 | 483 | |
| Awakened | |||||||||||
| HP | 810 | 1545 | 1230 | 2220 | 1785 | 3030 | 2430 | 4110 | 3300 | 5595 | |
| ATK | 115 | 218 | 175 | 314 | 251 | 428 | 342 | 581 | 465 | 790 | |
| DEF | 70 | 133 | 107 | 192 | 154 | 261 | 209 | 355 | 284 | 483 | |
Ralph, the Wind Imp in Summoners War, has well-rounded stats for a 2★ attack-type monster, particularly suited for early-game damage dealing. In his unawakened form, he boasts a base Speed of 115, which is relatively high for a low-star unit. His other base stats include 15% Crit Rate, 50% Crit Damage, 15% Resistance, and 0% Accuracy. As he levels up and evolves, his base stats improve. At 6★ max level, unawakened Ralph reaches around 5,100 HP, 659 ATK, and 483 DEF.
Static Attributes
| SPD | CRI Rate | CRI DMG | RES | ACC | |
| Unawakened | 115 | 15% | 50% | 15% | 0% |
| Awakened | 113 | 15% | 50% | 15% | 0% |
How to Obtain
![]() Unknown Scroll | ![]() Social Summon | ![]() Temple of Wishes | ![]() Magic Shop | Mt. Runar | ![]() Secret Dungeon |
You can obtain Ralph (Wind Imp) in Summoners War through several accessible methods, making him one of the more beginner-friendly monsters to collect. Here’s how you can get him:
Unknown Scrolls
Ralph can be summoned from Unknown Scrolls, which are very easy to collect through gameplay—especially in early stages. These scrolls often yield 1★ to 3★ monsters, and the Wind Imp is a common result.
Social Summons
By using Social Points earned from friends or guildmates, you can summon Ralph from the Social Summon menu. These summons have a similar drop rate to Unknown Scrolls.
Magic Shop
Occasionally, Ralph appears for purchase in the Magic Shop for Mana Stones. Keep refreshing the shop to find him—especially useful if you’re actively trying to collect or skill him up.
Secret Dungeon (Wind Day)
Ralph is available in the Secret Dungeon rotation during Wind attribute days (usually once a week). If his dungeon is open, you can farm pieces by completing the dungeon repeatedly and summoning him once you collect 40 pieces.
Temple Wishes: you can obtain Ralph (the Wind Imp) from Temple of Wishes in Summoners War—but it’s extremely rare.
Mt. Runar: Ralph, the Wind Imp, actually appears as a regular monster (not as a boss) in the Mt. Runar scenario map—specifically on Stage 5 (“Lowland”), where you can encounter him at levels 37/42/47 depending on difficulty. This makes him farmable early in the game, and it’s a handy way to secure fodder or even devilmon fodder if you’re collecting multiple copies.
Awakening Essence
![]() Essence of Wind (Low) | ![]() Essence of Magic (Low) |
Awakening a monster like Ralph (the Wind Imp) in Summoners War requires Awakening Essences, which are obtained from Cairos Dungeon:
Elemental Essences:
- For Ralph (Wind‑element), you need Essence of Wind—available in the Hall of Wind, which is accessible every Thursday, spanning B1–B10 stages with Low, Mid, and High ranks.
Magic Essence:
- Required alongside the elemental essence for every awakening. These are obtained in the Hall of Magic, which is open daily and drops Low, Mid, and High grades
Skills
![]() Lightning Spear | ![]() Heart Pierce | ![]() Hurricane Swing (Awakened) |
| Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit. Multiplier: 3.7*{ATK} – 20 | Unleashes an accurately aimed deadly thrust. This attack receives a 50% Critical Rate bonus. (Reusable in 3 turns) Multiplier: 5.2*{ATK} + 50 | Hurricane Swing Attack multiple enemies at once with a fierce spinning spear. (Reusable in 4 turns) Multiplier: 4.4*{ATK} |
| Damage +5% Damage +5% Damage +5% Damage +5% Damage +5% Damage +5% Damage +15% | Damage +5% Damage +5% Damage +10% Damage +10% Cooldown Turn -1 | Damage +10% Damage +10% Damage +10% Cooltime Turn -1 |
Rune
| Build | 4-Set(s) | 2-Set(s) | Stat Priorities ? |
| Early attacker | Fatal | Blade Will | Atk, CR, CD |
| Advanced attacker | Rage | Blade Will | Atk, CR, CD |
| Violent attacker | Violent | Blade Will Revenge | Atk, CR, CD |
Strategy
Ralph, the Wind Imp, functions primarily as a fast, glass-cannon nuker in Summoners War. His strengths lie in his high burst damage and speed, allowing him to hit early and hard before enemies can react. Although fragile due to low HP and defense, his skills—especially Heart Pierce and Hurricane Swing—enable him to quickly eliminate key targets or weaken groups, making him useful for early-game PvE content like Giants B10, scenario farming, and secret dungeons.
For rune builds, early to mid-game players typically use Swift/Blade or Fatal/Blade sets, focusing on speed, crit rate, crit damage, and attack percent to maximize his damage output. In the late game, some opt for Violent or Vampire sets to add extra turns or sustain, but Ralph’s usefulness diminishes as tougher content demands more survivability or utility. In PvP, he can serve as an early burst option in Arena offense or Guild Battles when paired with speed and attack buffers like Bernard, Shannon, or Megan, but he is not viable in high-level PvP or long, drawn-out fights.
Team synergy is important—combining him with allies who provide attack buffs, defense breaks, and speed boosts allows Ralph to maximize his damage potential. Overall, he is best suited for early progression, rune farming, and quick scenario clears, and players should focus on skill-ups and prioritizing crit rate to get the most out of his kit.
Strength and Weakness

Strength: Ralph’s main strength lies in his high base speed and crit-focused burst damage, which make him an effective early-game nuker. His skills are designed to capitalize on critical hits—his first skill boosts his speed after landing a crit, allowing him to often act multiple times in quick succession.
Weakness: Ralph’s biggest weakness is his fragility—with low HP and defense, he can be easily taken out if he doesn’t kill enemies quickly. He lacks any form of crowd control, debuffs, or sustain, which limits his effectiveness in longer fights or tougher PvP battles.
Synergy
Ralph works best in teams that can boost his strengths and cover his weaknesses. He synergizes well with allies who provide attack buffs, defense breaks, and speed boosts to maximize his burst damage and ensure he can strike early and hard. Monsters like Bernard are ideal because his speed leader skill and defense break help Ralph land critical hits and outspeed enemies. Buffers like Shannon or Megan further increase Ralph’s attack power and speed, making his nukes even deadlier.
Since Ralph lacks crowd control or sustain, pairing him with supports who can apply slows, stuns, or heals improves his survivability and keeps enemies from retaliating. Overall, the best synergy comes from teams that enable Ralph to act first and hit as hard as possible, turning him into an effective glass cannon for early to mid-game PvE and low-tier PvP.
Frequently Asked Questions (F.A.Q)
How do I get Ralph?
Ralph can be summoned from Unknown Scrolls, Social Summons, purchased occasionally in the Magic Shop, and farmed in his Secret Dungeon on Wind days. He also appears as a common monster in early scenario maps like Mt. Runar.
Should I awaken Ralph?
Yes, awakening Ralph boosts his HP and ATK, unlocking his powerful AoE skill Hurricane Swing. However, note that awakening reduces his base speed slightly. Awakening is recommended to maximize his damage potential.
What is the best rune setup for Ralph?
Early game, Swift/Blade or Fatal/Blade sets focusing on Speed, Crit Rate, Crit Damage, and ATK% work best. For late game, Violent or Vampire sets can add survivability and extra turns, but he is mostly an early-game nuker.
Is Ralph good for PvP?
Ralph is mainly useful in early PvP for quick burst damage when paired with speed and attack buffers. He struggles in high-rank Arena or RTA due to his fragility and lack of control.
Where can I farm materials to awaken Ralph?
You need Wind Essences from the Hall of Wind (open Thursdays) and Magic Essences from the Hall of Magic (open daily) in Cairos Dungeon.
What teams work best with Ralph?
Teams that provide attack buffs (Shannon, Megan), speed boosts and defense breaks (Bernard), and crowd control support help Ralph maximize his burst damage and survive longer.
Can I use Ralph late game
Ralph’s usefulness drops significantly in late-game content due to his low survivability and limited utility. He’s best as an early to mid-game nuker or for rune farming.
Search
Account
Discord









