Overview
Tagaros, the Fire Inferno, is a 3★ Fire-element Attack-type monster in Summoners War Tagaros Fire Inferno. While he’s not a meta-defining unit, he offers solid utility and AoE damage, making him a useful pick for early to mid-game PvE content. His base speed is 95 when awakened, and his stats are respectable for a 3★ monster, with decent Attack and HP values. His leader skill increases the Critical Rate of all Fire allies by 23%, which makes him a great fit for mono-Fire teams.
His first skill, Fire Smash, is a single-target attack that grants 30% Attack Bar on a critical hit, enabling faster cycling through turns. His second skill, Hell Fire, deals AoE damage and has a 70% chance to apply Defense Break for two turns, significantly increasing team damage output. His third skill, Meteor, is unlocked upon awakening and delivers strong single-target damage while also stunning the target. Additionally, it inflicts Continuous Damage on other enemies for three turns, adding crowd control and damage over time potential in Summoners War.
Tagaros Stats
Base Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 94 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 2490 | 327 | 161 |
| 30 | 4 | 3390 | 446 | 218 |
| 35 | 5 | 4605 | 605 | 299 |
| 40 | 6 | 6255 | 823 | 406 |
Awakened Stats
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
|---|---|---|---|---|
| 95 | 15% | 50% | 15% | 0% |
| Level | Stars | HP | Atk | Def |
|---|---|---|---|---|
| 25 | 3 | 3075 | 362 | 153 |
| 30 | 4 | 4185 | 493 | 208 |
| 35 | 5 | 5685 | 670 | 283 |
| 40 | 6 | 7740 | 911 | 384 |
How to Obtain
![]() Temple of Wishes | ![]() Mystical Scroll | ![]() Unknown Scroll | ![]() Social Summon | ![]() Mystical Summon | ![]() Fire Scroll | ![]() Vrofagus Ruins |
Tagaros is a nat 3★ Fire Inferno, and can be obtained via multiple summoning sources:
- Unknown Scrolls
- Mystical Scrolls / Mystical Summon
- Social Summon (Friend Gifts, etc.)
- Fire Scrolls (bought from shops like Glory, Guild, World Arena, or via daily check-in)
- Vrofagus Ruins scenario farming on Hell/Hard mode, where Fire High Elementals (including Tagaros) may drop
Awakening Essence
![]() Essence of Fire (Mid) | ![]() Essence of Fire (Low) | ![]() Essence of Magic (Low) | ![]() Essence of Magic (Mid) |
To awaken any natural 3★–5★ monster, you need two types of essences:
- Elemental Essence matching the monster’s attribute (e.g. Fire, Water)
- Magic Essence (universal, for all elements)
Awakening improves base stats, changes appearance, may grant or upgrade a skill—and tags your monster with a purple star
Skills
Leader Skill | ![]() Fire Smash | ![]() Hell Fire | ![]() Awakened Meteor |
| Increases the Critical Rate of ally monsters with Fire attribute by 23%. | Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%. Multiplier: 3.9*{ATK} | Attacks all enemies and reduces their Defense for 2 turns with a 70% chance. (Reusable in 4 turns) Multiplier: 2.7*{ATK} | Strikes an enemy with a giant meteor, stunning the target and inflicting Continuous Damage on the rest of the enemies for 3 turns. (Reusable in 5 turns) Multiplier: 3.9*{ATK} |
| Damage +5% Damage +5% Damage +5% Damage +15% | Damage +10% Harmful Effect Rate +10% Damage +10% Harmful Effect Rate +10% Cooltime Turn -1 | Damage +10% Damage +10% Damage +10% Cooltime Turn -1 |
Rune
| Build | 4-Set(s) | 2-Set(s) | Stat Priorities ? |
| Early attacker | Fatal | Blade Will | Atk, CR, CD, Acc |
| Advanced attacker | Rage | Blade Will | Atk, CR, CD, Acc |
| Violent attacker | Violent | Blade Revenge Will | Atk, CR, CD, Acc |
Strategy

When using Tagaros, the Fire Inferno, strategy revolves around maximizing his AoE damage potential and utility as a debuffer in PvE content. His second skill, Hell Fire, provides AoE damage with a high chance to apply Defense Break, making him especially effective as an opener in dungeon runs or crowd control scenarios like the Tower of Ascension. Ideally, pair him with monsters that can follow up on Defense Broken enemies—such as Lushen or other AoE nukers—to clear waves quickly. His first skill, Fire Smash, offers a self-synergizing mechanic by boosting his Attack Bar on critical hits, which helps cycle turns faster and sets him up to reuse his AoE or Meteor skill.
His third skill, Meteor, is best reserved for high-threat single targets or when you need control through stun and additional DoT pressure. Tagaros performs well in teams that provide Attack Buffs or Crit Rate support, further boosting his output and trigger rates. To get the most out of him, ensure he’s runed for high Crit Rate, decent Accuracy for debuff consistency, and enough Speed to stay active in combat rotations. He thrives in areas like Cairos Dungeons, Secret Dungeons, and early-to-mid Tower of Ascension, but loses value in endgame PvP due to low base stats and limited survivability.
Strength and Weakness

Strength: Tagaros’s main strengths lie in his strong AoE damage, reliable debuffing, and early accessibility, making him a valuable asset for progressing through PvE content. His second skill, Hell Fire, applies AoE Defense Break with a high success rate, setting up devastating combos with other attackers. His third skill, Meteor, not only delivers heavy single-target damage but also stuns the enemy and inflicts Continuous Damage on others—providing both burst and crowd control in one move. His passive synergy with Fire Smash helps him gain extra turns through Attack Bar boosts on crits, allowing for quick skill cycling.
Weakness: Tagaros’s primary weaknesses stem from his low base stats, limited long-term scalability, and dependence on strong runes to perform well. As a natural 3★ monster, his HP and Defense are quite low, making him fragile and easily eliminated in tougher content or PvP. While his damage potential is solid, it relies heavily on having high Crit Rate and Accuracy—without which his debuffs and Attack Bar boosts become inconsistent.
Synergy
Tagaros works best in teams that can amplify his damage and help capitalize on his debuffs, creating strong synergy with monsters that offer Attack Buffs, Crit Rate support, or turn cycling. Support units like Shannon or Fran are excellent partners early on, providing Attack Buff and crowd control or sustain, which helps compensate for Tagaros’s low defenses. Monsters like Colleen (for healing and Attack Buff) or Belladeon (for Defense Break backup and sustain) also complement him well in dungeon runs.
Offensively, Tagaros pairs nicely with AoE nukers like Lushen or Verdehile—the former to follow up after his AoE Defense Break, and the latter to boost turn cycles, letting Tagaros rotate back to Hell Fire and Meteor more quickly. Speed leaders or units with Attack Bar manipulation (like Megan or Bernard) also improve his performance by ensuring he acts earlier and more often. In short, Tagaros thrives in teams that can protect him, enhance his offensive stats, and take full advantage of the Defense Breaks and stuns he brings to the table.
Frequently Asked Questions (F.A.Q)
Is Tagaros worth building in 2025?
Yes—for early- to mid-game PvE progression. He offers AoE Defense Break, decent damage, and utility through stuns and DoTs. While not endgame-meta, he’s highly effective in beginner teams, especially in Giants, Secret Dungeons, and ToA.
What are the best rune sets for Tagaros?
Early game: Fatal/Blade or Rage/Blade for raw damage.
Mid/late game: Violent/Blade or Violent/Revenge to cycle turns and control with stuns. Aim for ATK% / Crit Rate / Crit DMG, with some Accuracy.
Where can I use Tagaros?
Tagaros excels in:
Giants B10–B12
Hall of Fire
ToA Normal
Secret Dungeons
He’s not viable for PvP or high-end content due to low base stats.
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