
Upgrade requirements (resources, etc.)
Upgrading the Shrine requires increasing amounts of resources and construction time as its level rises.
The displayed Construction Time depends on your current Construction Speed bonuses, so the actual time required may vary between players.
You can check your Construction Speed under the Administration section of the Monarch Details screen.
| Lv | Food | Lumber | Stone | Ore | Requirement | Speed | Time | Power | Unlock |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1,000 | 1,000 | – | – | Keep 6 | +0% | 00:01:30 | 10 | |
| 2 | 1,400 | 1,400 | – | – | Keep 6 | +0% | 00:03:00 | 14 | |
| 3 | 1,800 | 1,800 | – | – | Keep 6 | +0% | 00:06:00 | 18 | |
| 4 | 2,400 | 2,400 | – | – | Keep 6 | +0% | 00:12:00 | 24 | |
| 5 | 4,300 | 4,400 | – | – | Keep 6 | +0% | 00:24:00 | 44 | |
| 6 | 8,600 | 8,600 | – | – | Keep 6 | +0% | 00:48:00 | 86 | Tier 2 Troop |
| 7 | 17,000 | 17,000 | 3,750 | – | Keep 7 | +0% | 01:36:00 | 170 | |
| 8 | 34,000 | 34,000 | 30,000 | – | Keep 8 | +0% | 03:12:00 | 340 | Blazon |
| 9 | 66,000 | 67,000 | 61,000 | – | Keep 9 | +0% | 06:24:00 | 670 | Tier 3 Troop |
| 10 | 98,000 | 100,000 | 92,000 | – | Keep 10 | +0% | 12:48:00 | 1,000 | |
| 11 | 140,000 | 140,000 | 140,000 | – | Keep 11 | +0% | 15:21:00 | 1,400 | Tier 4 Troop |
| 12 | 200,000 | 200,000 | 200,000 | 23,800 | Keep 12 | +0% | 18:25:00 | 2,000 | |
| 13 | 290,000 | 290,000 | 290,000 | 280,000 | Keep 13 | +0% | 22:06:00 | 2,900 | |
| 14 | 420,000 | 420,000 | 430,000 | 420,000 | Keep 14 | +0% | 1d 02:31 | 4,200 | Tier 5 Troop |
| 15 | 600,000 | 600,000 | 620,000 | 610,000 | Keep 15 | +0% | 1d 07:49 | 6,000 | |
| 16 | 860,000 | 890,000 | 920,000 | 900,000 | Keep 16 | +0% | 1d 14:10 | 8,900 | Tier 6 Troop |
| 17 | 1,200,000 | 1,300,000 | 1,300,000 | 1,300,000 | Keep 17 | +0% | 2d 05:26 | 13,000 | |
| 18 | 1,800,000 | 1,900,000 | 2,000,000 | 1,900,000 | Keep 18 | +30% | 2d 09:32 | 19,000 | |
| 19 | 2,500,000 | 2,800,000 | 2,900,000 | 2,800,000 | Keep 19 | +40% | 3d 02:47 | 28,000 | Tier 7 Troop |
| 20 | 3,200,000 | 3,700,000 | 3,800,000 | 3,700,000 | Keep 20 | +50% | 4d 01:44 | 37,000 | |
| 21 | 4,200,000 | 4,800,000 | 5,000,000 | 4,900,000 | Keep 21 | +60% | 5d 08:16 | 48,000 | Tier 8 Troop |
| 22 | 5,300,000 | 6,300,000 | 6,500,000 | 6,400,000 | Keep 22 | +70% | 7d 01:00 | 63,000 | |
| 23 | 6,900,000 | 8,300,000 | 8,600,000 | 8,400,000 | Keep 23 | +80% | 9d 07:27 | 83,000 | Tier 9 Troop |
| 24 | 8,800,000 | 11,000,000 | 11,000,000 | 11,000,000 | Keep 24 | +90% | 12d 08:22 | 110,000 | |
| 25 | 11,000,000 | 14,000,000 | 15,000,000 | 14,000,000 | Keep 25 | +100% | 17d 14:20 | 140,000 | Tier 10 Troop |
| 26 | 27,000,000 | 36,000,000 | 36,000,000 | 36,000,000 | Keep 26; Mine 26 | +120% | 26d 09:30 | 170,000 | |
| 27 | 49,680,000 | 62,640,000 | 64,800,000 | 64,800,000 | Keep 27; Mine 27; Tavern 27 | +150% | 36d 10:13 | 200,000 | Tier 11 Troop |
| 28 | 75,600,000 | 95,040,000 | 97,200,000 | 95,040,000 | Keep 28; Mine 28 | +170% | 52d 19:00 | 230,000 | |
| 29 | 110,160,000 | 138,240,000 | 142,560,000 | 140,400,000 | Keep 29; Mine 29 | +200% | 74d 05:42 | 260,000 | |
| 30 | 166,320,000 | 209,520,000 | 216,000,000 | 211,680,000 | Keep 30; Mine 30; Tavern 30 | +220% | 108d 13:45 | 290,000 | Tier 12 Troop |
| 31 | 216,864,000 | 273,672,000 | 282,096,000 | 275,832,000 | Keep 31; Mine 31 | +230% | 137d 09:47 | 313,000 | |
| 32 | 285,857,000 | 361,239,000 | 372,317,000 | 363,399,000 | Keep 32; Mine 32; Tavern 32 | +240% | 177d 04:10 | 342,000 | Tier 13 Troop |
| 33 | 397,143,000 | 502,485,000 | 517,843,000 | 504,645,000 | Keep 33; Mine 33 | +250% | 244d 11:59 | 387,000 | Duty Officer |
| 34 | 607,696,000 | 769,722,000 | 793,178,000 | 771,882,000 | Keep 34; Mine 34 | +260% | 380d 20:31 | 471,000 | |
| 35 | 1,169,241,000 | 1,482,443,000 | 1,527,496,000 | 1,484,603,000 | Keep 35; Mine 35; Tavern 35 | +270% | 782d 16:28 | 702,000 | Tier 14 Troop |
| 36 | 1,843,095,000 | 2,337,708,200 | 2,408,677,600 | 2,339,868,200 | Keep 36 | +280% | 1,203d 11:55 | 979,200 | |
| 37 | 3,030,762,675 | 3,845,113,115 | 3,961,760,170 | 3,847,273,115 | Keep 37 | +290% | 1,839d 06:37 | 1,467,765 | |
| 38 | 5,925,702,633 | 7,519,412,595 | 7,747,398,934 | 7,521,572,595 | Keep 38 | +300% | 3,151d 17:38 | 2,658,642 | |
| 39 | 15,261,883,997 | 19,369,028,419 | 19,956,083,949 | 19,371,188,419 | Keep 39 | +310% | 6,679d 16:53 | 6,499,221 | |
| 40 | 53,773,632,123 | 68,248,693,693 | 70,316,909,637 | 68,250,853,693 | Keep 40; Victory Column 2; Mass Cavalry Formation I Lv1 (Military Academy 3 > Mounted Troop Formation) | +350% | 17,384d 07:42 | 22,341,610 | Tier 15 Troop |
| 41 | 58,410,052,590 | 74,150,382,110 | 76,396,003,198 | 74,129,115,270 | Keep 41 | +410% | 18,506d 06:08 | 39,548,460 | |
| 42 | 63,149,824,380 | 80,180,469,563 | 82,607,618,842 | 80,139,584,075 | Keep 42 | +510% | 18,120d 09:18 | 58,150,460 | |
| 43 | 67,890,169,406 | 86,213,241,163 | 88,821,836,252 | 86,150,052,881 | Keep 43 | +520% | 20,433d 08:37 | 78,147,608 | |
| 44 | 72,631,087,670 | 92,248,696,910 | 95,038,655,430 | 92,160,521,687 | Keep 44; Archer Camp 44 | +540% | 22,318d 15:20 | 99,539,912 | |
| 45 | 77,372,579,170 | 98,286,836,802 | 101,258,076,374 | 98,170,990,492 | Keep 45 | +560% | 24,089d 15:49 | 122,327,360 | Tier 16 Troop |
| 46 | 79,694,000,000 | 101,235,000,000 | 104,296,000,000 | 101,116,000,000 | Keep 46 | +570% | 32,996d 11:25 | 146,000,000 | |
| 47 | 82,085,000,000 | 104,272,000,000 | 107,425,000,000 | 104,149,000,000 | Keep 47 | +580% | 33,486d 12:28 | 172,000,000 | |
| 48 | 85,368,000,000 | 108,443,000,000 | 111,722,000,000 | 108,315,000,000 | Keep 48 | +590% | 34,321d 07:45 | 201,000,000 | |
| 49 | 90,490,000,000 | 114,950,000,000 | 118,425,000,000 | 114,814,000,000 | Keep 49; Archer Camp 49 | +600% | 35,859d 18:55 | 233,000,000 | |
| 50 | 119,447,000,000 | 151,734,000,000 | 156,321,000,000 | 151,554,000,000 | Keep 50 | +610% | 38,890d 12:27 | 268,000,000 | Tier 17 Troop |
Duty Officer
The Stables Duty Officer feature unlocks at Stables Level 33.
Assigning a Duty Officer to the Stables increases both Mounted Troop Training Speed and Training Capacity.
Any general who meets the Duty Officer requirements can be assigned if you only want the standard bonus. However, generals with Stables-specific skills provide stronger benefits.
The best options include Oleg of Novgorod, John Adams, and Stilicho. Assigning them as the Stables Duty Officer activates additional skills and specialties related to Mounted Troop training.
If none of these generals are available, you can use another qualified general. However, gold Historic Generals are generally the better choice for Duty Officer assignments.
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