
Upgrade requirements (resources, etc.)
Upgrading the Wonder requires increasing amounts of resources, Badges, Research Stones, and construction time as its level rises. Each Wonder level also has specific Glory achievement requirements that must be completed before the upgrade becomes available.
The displayed Construction Time depends on your current Construction Speed bonuses, so the actual upgrade time may vary between players.
You can check your Construction Speed under the Administration section of the Monarch Details screen.
| Lv | Food | Lumber | Stone | Ore | Requirement | Speed | Time | Power | Unlock |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1,000 | 1,000 | – | – | Keep 6; Sawmill 1 | +0% | 00:01:30 | 10 | |
| 2 | 1,400 | 1,400 | – | – | Keep 6; Sawmill 2 | +0% | 00:03:00 | 14 | |
| 3 | 1,800 | 1,800 | – | – | Keep 6; Sawmill 3 | +0% | 00:06:00 | 18 | |
| 4 | 2,400 | 2,400 | – | – | Keep 6; Sawmill 4 | +0% | 00:12:00 | 24 | |
| 5 | 4,300 | 4,400 | – | – | Keep 6; Sawmill 5 | +0% | 00:24:00 | 44 | |
| 6 | 8,600 | 8,600 | – | – | Keep 6; Sawmill 6 | +0% | 00:48:00 | 86 | Tier 2 Troop |
| 7 | 17,000 | 17,000 | 3,750 | – | Keep 7; Sawmill 7 | +0% | 01:36:00 | 170 | |
| 8 | 34,000 | 34,000 | 30,000 | – | Keep 8; Sawmill 8 | +0% | 03:12:00 | 340 | Blazon |
| 9 | 66,000 | 67,000 | 61,000 | – | Keep 9; Sawmill 9 | +0% | 06:24:00 | 670 | Tier 3 Troop |
| 10 | 98,000 | 100,000 | 92,000 | – | Keep 10; Sawmill 10 | +0% | 12:48:00 | 1,000 | |
| 11 | 140,000 | 140,000 | 140,000 | – | Keep 11; Sawmill 11 | +0% | 15:21:00 | 1,400 | Tier 4 Troop |
| 12 | 200,000 | 200,000 | 200,000 | 23,800 | Keep 12; Sawmill 12 | +0% | 18:25:00 | 2,000 | |
| 13 | 290,000 | 290,000 | 290,000 | 280,000 | Keep 13; Sawmill 13 | +0% | 22:06:00 | 2,900 | |
| 14 | 420,000 | 420,000 | 430,000 | 420,000 | Keep 14; Sawmill 14 | +0% | 1d 02:31 | 4,200 | Tier 5 Troop |
| 15 | 600,000 | 600,000 | 620,000 | 610,000 | Keep 15; Sawmill 15 | +0% | 1d 07:49 | 6,000 | |
| 16 | 860,000 | 890,000 | 920,000 | 900,000 | Keep 16; Sawmill 16 | +0% | 1d 14:10 | 8,900 | Tier 6 Troop |
| 17 | 1,200,000 | 1,300,000 | 1,300,000 | 1,300,000 | Keep 17; Sawmill 17 | +0% | 2d 05:26 | 13,000 | |
| 18 | 1,800,000 | 1,900,000 | 2,000,000 | 1,900,000 | Keep 18; Sawmill 18 | +30% | 2d 09:32 | 19,000 | |
| 19 | 2,500,000 | 2,800,000 | 2,900,000 | 2,800,000 | Keep 19; Sawmill 19 | +40% | 3d 02:47 | 28,000 | Tier 7 Troop |
| 20 | 3,200,000 | 3,700,000 | 3,800,000 | 3,700,000 | Keep 20; Sawmill 20 | +50% | 4d 01:44 | 37,000 | |
| 21 | 4,200,000 | 4,800,000 | 5,000,000 | 4,900,000 | Keep 21; Sawmill 21 | +60% | 5d 08:16 | 48,000 | Tier 8 Troop |
| 22 | 5,300,000 | 6,300,000 | 6,500,000 | 6,400,000 | Keep 22; Sawmill 22 | +70% | 7d 01:00 | 63,000 | |
| 23 | 6,900,000 | 8,300,000 | 8,600,000 | 8,400,000 | Keep 23; Sawmill 23 | +80% | 9d 07:27 | 83,000 | Tier 9 Troop |
| 24 | 8,800,000 | 11,000,000 | 11,000,000 | 11,000,000 | Keep 24; Sawmill 24 | +90% | 12d 08:22 | 110,000 | |
| 25 | 11,000,000 | 14,000,000 | 15,000,000 | 14,000,000 | Keep 25; Sawmill 25 | +100% | 17d 14:20 | 140,000 | Tier 10 Troop |
| 26 | 27,000,000 | 36,000,000 | 36,000,000 | 36,000,000 | Keep 26; Quarry 26 | +120% | 26d 09:30 | 170,000 | |
| 27 | 49,680,000 | 62,640,000 | 64,800,000 | 64,800,000 | Keep 27; Quarry 27; Trap Factory 27 | +150% | 36d 10:13 | 200,000 | Tier 11 Troop |
| 28 | 75,600,000 | 95,040,000 | 97,200,000 | 95,040,000 | Keep 28; Quarry 28 | +170% | 52d 19:00 | 230,000 | |
| 29 | 110,160,000 | 138,240,000 | 142,560,000 | 140,400,000 | Keep 29; Quarry 29 | +200% | 74d 05:42 | 260,000 | Duty Officer |
| 30 | 166,320,000 | 209,520,000 | 216,000,000 | 211,680,000 | Keep 30; Quarry 30; Trap Factory 30 | +220% | 108d 13:45 | 290,000 | Tier 12 Troop |
| 31 | 216,864,000 | 273,672,000 | 282,096,000 | 275,832,000 | Keep 31; Quarry 31 | +230% | 137d 09:47 | 313,000 | |
| 32 | 285,857,000 | 361,239,000 | 372,317,000 | 363,399,000 | Keep 32; Quarry 32; Trap Factory 32 | +240% | 177d 04:10 | 342,000 | Tier 13 Troop |
| 33 | 397,143,000 | 502,485,000 | 517,843,000 | 504,645,000 | Keep 33; Quarry 33 | +250% | 244d 11:59 | 387,000 | |
| 34 | 607,696,000 | 769,722,000 | 793,178,000 | 771,882,000 | Keep 34; Quarry 34 | +260% | 380d 20:31 | 471,000 | |
| 35 | 1,169,241,000 | 1,482,443,000 | 1,527,496,000 | 1,484,603,000 | Keep 35; Quarry 35; Trap Factory 35 | +270% | 782d 16:28 | 702,000 | Tier 14 Troop |
| 36 | 1,843,095,000 | 2,337,708,200 | 2,408,677,600 | 2,339,868,200 | Keep 36; War Hall 36 | +280% | 1,203d 11:55 | 979,200 | |
| 37 | 3,030,762,675 | 3,845,113,115 | 3,961,760,170 | 3,847,273,115 | Keep 37; War Hall 37 | +290% | 1,839d 06:37 | 1,467,765 | |
| 38 | 5,925,702,633 | 7,519,412,595 | 7,747,398,934 | 7,521,572,595 | Keep 38; War Hall 38 | +300% | 3,151d 17:38 | 2,658,642 | |
| 39 | 15,261,883,997 | 19,369,028,419 | 19,956,083,949 | 19,371,188,419 | Keep 39; War Hall 39 | +310% | 6,679d 16:53 | 6,499,221 | |
| 40 | 53,773,632,123 | 68,248,693,693 | 70,316,909,637 | 68,250,853,693 | Keep 40; War Hall 40 | +350% | 17,384d 07:42 | 22,341,610 | Tier 15 Troop |
| 41 | 58,410,052,590 | 74,150,382,110 | 76,396,003,198 | 74,129,115,270 | Keep 41; War Hall 41 | +410% | 18,506d 06:08 | 39,548,460 | |
| 42 | 63,149,824,380 | 80,180,469,563 | 82,607,618,842 | 80,139,584,075 | Keep 42; War Hall 42 | +510% | 18,120d 09:18 | 58,150,460 | |
| 43 | 67,890,169,406 | 86,213,241,163 | 88,821,836,252 | 86,150,052,881 | Keep 43; War Hall 43 | +520% | 20,433d 08:37 | 78,147,608 | |
| 44 | 72,631,087,670 | 92,248,696,910 | 95,038,655,430 | 92,160,521,687 | Keep 44; War Hall 44; Stables 44 | +540% | 22,318d 15:20 | 99,539,912 | |
| 45 | 77,372,579,170 | 98,286,836,802 | 101,258,076,374 | 98,170,990,492 | Keep 45; War Hall 45 | +560% | 24,089d 15:49 | 122,327,360 | Tier 16 Troop |
| 46 | 79,694,000,000 | 101,235,000,000 | 104,296,000,000 | 101,116,000,000 | Keep 46; War Hall 46 | +570% | 32,996d 11:25 | 146,000,000 | |
| 47 | 82,085,000,000 | 104,272,000,000 | 107,425,000,000 | 104,149,000,000 | Keep 47; War Hall 47 | +580% | 33,486d 12:28 | 172,000,000 | |
| 48 | 85,368,000,000 | 108,443,000,000 | 111,722,000,000 | 108,315,000,000 | Keep 48; War Hall 48 | +590% | 34,321d 07:45 | 201,000,000 | |
| 49 | 90,490,000,000 | 114,950,000,000 | 118,425,000,000 | 114,814,000,000 | Keep 49; War Hall 49; Stables 49 | +600% | 35,859d 18:55 | 233,000,000 | |
| 50 | 119,447,000,000 | 151,734,000,000 | 156,321,000,000 | 151,554,000,000 | Keep 50; War Hall 50 | +610% | 38,890d 12:27 | 268,000,000 | Tier 17 Troop |
Duty Officer
The Workshop Duty Officer feature unlocks at Workshop Level 29.
Assigning a Duty Officer to the Workshop increases Siege Machine Training Speed and Siege Machine Training Capacity.
Any General who meets the Duty Officer requirements can be assigned if you only want the standard Workshop bonus. However, Workshop-specific Generals provide additional benefits through their skills and specialties.
The best options include Gwon Ryul, Mikhail Kutuzov, and Roger II.
If none of these Generals are available, you can assign another qualified General. Gold Historic Generals are generally the better choice for Duty Officer assignments.
Search
Account
Discord